Clear unknown in LegoLOD (#1590)

The function does mostly the same as `SetTextureInfo` but does not
explicitly set the color as well.
This commit is contained in:
Fabian Neundorf
2025-06-26 22:35:04 +02:00
committed by GitHub
parent b66d1e2f64
commit 056064f9d4
3 changed files with 3 additions and 3 deletions

View File

@@ -634,7 +634,7 @@ MxBool LegoCharacterManager::SetHeadTexture(LegoROI* p_roi, LegoTextureInfo* p_t
LegoLOD* clone = lod->Clone(renderer);
if (p_texture != NULL) {
clone->FUN_100aad70(p_texture);
clone->UpdateTextureInfo(p_texture);
}
dupLodList->PushBack(clone);

View File

@@ -351,7 +351,7 @@ LegoResult LegoLOD::SetTextureInfo(LegoTextureInfo* p_textureInfo)
}
// FUNCTION: LEGO1 0x100aad70
LegoResult LegoLOD::FUN_100aad70(LegoTextureInfo* p_textureInfo)
LegoResult LegoLOD::UpdateTextureInfo(LegoTextureInfo* p_textureInfo)
{
for (LegoU32 i = m_meshOffset; i < m_numMeshes; i++) {
if (m_melems[i].m_textured) {

View File

@@ -31,7 +31,7 @@ public:
LegoLOD* Clone(Tgl::Renderer* p_renderer);
LegoResult SetColor(LegoFloat p_red, LegoFloat p_green, LegoFloat p_blue, LegoFloat p_alpha);
LegoResult SetTextureInfo(LegoTextureInfo* p_textureInfo);
LegoResult FUN_100aad70(LegoTextureInfo* p_textureInfo);
LegoResult UpdateTextureInfo(LegoTextureInfo* p_textureInfo);
void ClearMeshOffset();
LegoResult GetTextureInfo(LegoTextureInfo*& p_textureInfo);