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Clear unknown in LegoLOD
(#1590)
The function does mostly the same as `SetTextureInfo` but does not explicitly set the color as well.
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@@ -634,7 +634,7 @@ MxBool LegoCharacterManager::SetHeadTexture(LegoROI* p_roi, LegoTextureInfo* p_t
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LegoLOD* clone = lod->Clone(renderer);
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if (p_texture != NULL) {
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clone->FUN_100aad70(p_texture);
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clone->UpdateTextureInfo(p_texture);
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}
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dupLodList->PushBack(clone);
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