Improve naming for Equals in MxMatrix (#1685)

This commit is contained in:
Fabian Neundorf
2025-09-09 03:21:12 +02:00
committed by GitHub
parent 4460d2a33d
commit 0832bedbf2
3 changed files with 9 additions and 9 deletions

View File

@@ -14,10 +14,10 @@ public:
// FUNCTION: LEGO1 0x10032770
// FUNCTION: BETA10 0x1001ff30
MxMatrix(const MxMatrix& p_matrix) : Matrix4(m_elements) { Equals(p_matrix); }
MxMatrix(const MxMatrix& p_matrix) : Matrix4(m_elements) { CopyFrom(p_matrix); }
// FUNCTION: BETA10 0x1000fc20
MxMatrix(const Matrix4& p_matrix) : Matrix4(m_elements) { Equals(p_matrix); }
MxMatrix(const Matrix4& p_matrix) : Matrix4(m_elements) { CopyFrom(p_matrix); }
// FUNCTION: BETA10 0x10010860
float* operator[](int idx) { return m_data[idx]; }
@@ -25,10 +25,10 @@ public:
const float* operator[](int idx) const { return m_data[idx]; }
// FUNCTION: LEGO1 0x10002850
void operator=(const Matrix4& p_matrix) override { Equals(p_matrix); } // vtable+0x28
void operator=(const Matrix4& p_matrix) override { CopyFrom(p_matrix); } // vtable+0x28
// FUNCTION: LEGO1 0x10002860
virtual void operator=(const MxMatrix& p_matrix) { Equals(p_matrix); } // vtable+0x48
virtual void operator=(const MxMatrix& p_matrix) { CopyFrom(p_matrix); } // vtable+0x48
private:
float m_elements[4][4]; // 0x08

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@@ -22,8 +22,8 @@ public:
// FUNCTION: BETA10 0x1000fc70
Matrix4(float (*p_data)[4]) { SetData(p_data); }
inline virtual void Equals(float (*p_data)[4]); // vtable+0x04
inline virtual void Equals(const Matrix4& p_matrix); // vtable+0x00
inline virtual void CopyFrom(float (*p_data)[4]); // vtable+0x04
inline virtual void CopyFrom(const Matrix4& p_matrix); // vtable+0x00
inline virtual void SetData(float (*p_data)[4]); // vtable+0x0c
inline virtual void SetData(UnknownMatrixType& p_matrix); // vtable+0x08
inline virtual float (*GetData())[4]; // vtable+0x14

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@@ -8,14 +8,14 @@
// FUNCTION: LEGO1 0x10002320
// FUNCTION: BETA10 0x1000fcb0
void Matrix4::Equals(float (*p_data)[4])
void Matrix4::CopyFrom(float (*p_data)[4])
{
memcpy(m_data, p_data, sizeof(float) * 4 * 4);
}
// FUNCTION: LEGO1 0x10002340
// FUNCTION: BETA10 0x1000fcf0
void Matrix4::Equals(const Matrix4& p_matrix)
void Matrix4::CopyFrom(const Matrix4& p_matrix)
{
memcpy(m_data, p_matrix.m_data, sizeof(float) * 4 * 4);
}
@@ -84,7 +84,7 @@ void Matrix4::SetIdentity()
// FUNCTION: BETA10 0x1000ff20
void Matrix4::operator=(const Matrix4& p_matrix)
{
Equals(p_matrix);
CopyFrom(p_matrix);
}
// FUNCTION: LEGO1 0x10002430