Clear unknown in Hospital (#1595)

This commit is contained in:
Fabian Neundorf
2025-06-29 00:38:48 +02:00
committed by GitHub
parent 9dcc701fcb
commit 0982038453
2 changed files with 12 additions and 12 deletions

View File

@@ -123,7 +123,7 @@ private:
MxLong m_copLedAnimTimer; // 0x11c
MxLong m_pizzaLedAnimTimer; // 0x120
MxLong m_time; // 0x124
undefined m_unk0x128; // 0x128
MxBool m_exited; // 0x128
};
#endif // HOSPITAL_H

View File

@@ -46,7 +46,7 @@ Hospital::Hospital()
m_flashingLeds = 0;
m_copLedAnimTimer = 0;
m_pizzaLedAnimTimer = 0;
m_unk0x128 = 0;
m_exited = FALSE;
NotificationManager()->Register(this);
}
@@ -367,8 +367,8 @@ MxLong Hospital::HandleEndAction(MxEndActionNotificationParam& p_param)
act1State = (Act1State*) GameState()->GetState("Act1State");
act1State->SetUnknown18(9);
case HospitalState::e_exitToFront:
if (m_unk0x128 == 0) {
m_unk0x128 = 1;
if (m_exited == FALSE) {
m_exited = TRUE;
m_destLocation = LegoGameState::e_hospitalExited;
DeleteObjects(&m_atomId, HospitalScript::c_hho002cl_RunAnim, HospitalScript::c_hho006cl_RunAnim);
@@ -376,8 +376,8 @@ MxLong Hospital::HandleEndAction(MxEndActionNotificationParam& p_param)
}
break;
case HospitalState::e_exitToInfocenter:
if (m_unk0x128 == 0) {
m_unk0x128 = 1;
if (m_exited == FALSE) {
m_exited = TRUE;
m_destLocation = LegoGameState::e_infomain;
DeleteObjects(&m_atomId, HospitalScript::c_hho002cl_RunAnim, HospitalScript::c_hho006cl_RunAnim);
@@ -410,8 +410,8 @@ MxLong Hospital::HandleButtonDown(LegoControlManagerNotificationParam& p_param)
m_interactionMode = 3;
if (m_hospitalState->m_state == HospitalState::e_explainQuestShort) {
if (m_unk0x128 == 0) {
m_unk0x128 = 1;
if (m_exited == FALSE) {
m_exited = TRUE;
TickleManager()->UnregisterClient(this);
@@ -566,8 +566,8 @@ MxBool Hospital::HandleControl(LegoControlManagerNotificationParam& p_param)
m_currentAction = HospitalScript::c_hho016cl_RunAnim;
m_setWithCurrentAction = 1;
}
else if (m_unk0x128 == 0) {
m_unk0x128 = 1;
else if (m_exited == FALSE) {
m_exited = TRUE;
m_hospitalState->m_state = HospitalState::e_exitImmediately;
m_destLocation = LegoGameState::e_infomain;
@@ -587,8 +587,8 @@ MxBool Hospital::HandleControl(LegoControlManagerNotificationParam& p_param)
m_currentAction = HospitalScript::c_hho016cl_RunAnim;
m_setWithCurrentAction = 1;
}
else if (m_unk0x128 == 0) {
m_unk0x128 = 1;
else if (m_exited == FALSE) {
m_exited = TRUE;
m_hospitalState->m_state = HospitalState::e_exitImmediately;
m_destLocation = LegoGameState::e_hospitalExited;