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Names for race related or adjacent functions and variables (#1592)
* Names for race related or adjacent functions and variables * fix formatting * fix formatting
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@@ -13,7 +13,7 @@ struct LegoPathEdgeContainer;
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struct LegoOrientedEdge;
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class LegoWEEdge;
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extern MxLong g_unk0x100f3308;
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extern MxLong g_timeLastHitSoundPlayed;
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extern const char* g_strHIT_WALL_SOUND;
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// VTABLE: LEGO1 0x100d6e28
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@@ -144,10 +144,10 @@ public:
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MxResult VTable0x9c() override; // vtable+0x9c
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virtual void SetMaxLinearVelocity(float p_maxLinearVelocity);
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virtual void FUN_10012ff0(float p_param);
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virtual void KickCamera(float p_param);
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virtual MxU32 HandleSkeletonKicks(float p_param1);
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static void FUN_10012de0();
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static void InitYouCantStopSound();
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static void InitSoundIndices();
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// SYNTHETIC: LEGO1 0x10014240
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@@ -155,7 +155,7 @@ public:
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private:
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undefined m_userState; // 0x54
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float m_unk0x58; // 0x58
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float m_kickStart; // 0x58
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Mx3DPointFloat m_unk0x5c; // 0x5c
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// Names verified by BETA10 0x100cb4a9
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@@ -44,8 +44,11 @@ public:
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Vector3& p_v3
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) override; // vtable+0x6c
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void Animate(float p_time) override; // vtable+0x70
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void SwitchBoundary(LegoPathBoundary*& p_boundary, LegoOrientedEdge*& p_edge, float& p_unk0xe4)
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override; // vtable+0x98
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void SwitchBoundary(
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LegoPathBoundary*& p_boundary,
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LegoOrientedEdge*& p_edge,
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float& p_unk0xe4
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) override; // vtable+0x98
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MxResult VTable0x9c() override; // vtable+0x9c
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// LegoCarRaceActor vtable
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@@ -83,7 +86,7 @@ public:
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protected:
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MxFloat m_unk0x08; // 0x08
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MxU8 m_unk0x0c; // 0x0c
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MxU8 m_animState; // 0x0c
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// Could be a multiplier for the maximum speed when going straight
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MxFloat m_unk0x10; // 0x10
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