Names for race related or adjacent functions and variables (#1592)

* Names for race related or adjacent functions and variables

* fix formatting

* fix formatting
This commit is contained in:
Korbo
2025-06-27 18:08:45 -05:00
committed by GitHub
parent 056064f9d4
commit 16a94c725c
9 changed files with 48 additions and 45 deletions

View File

@@ -44,8 +44,11 @@ public:
Vector3& p_v3
) override; // vtable+0x6c
void Animate(float p_time) override; // vtable+0x70
void SwitchBoundary(LegoPathBoundary*& p_boundary, LegoOrientedEdge*& p_edge, float& p_unk0xe4)
override; // vtable+0x98
void SwitchBoundary(
LegoPathBoundary*& p_boundary,
LegoOrientedEdge*& p_edge,
float& p_unk0xe4
) override; // vtable+0x98
MxResult VTable0x9c() override; // vtable+0x9c
// LegoCarRaceActor vtable
@@ -83,7 +86,7 @@ public:
protected:
MxFloat m_unk0x08; // 0x08
MxU8 m_unk0x0c; // 0x0c
MxU8 m_animState; // 0x0c
// Could be a multiplier for the maximum speed when going straight
MxFloat m_unk0x10; // 0x10