mirror of
https://github.com/isledecomp/isle.git
synced 2025-10-22 16:04:17 +00:00
Names for race related or adjacent functions and variables (#1592)
* Names for race related or adjacent functions and variables * fix formatting * fix formatting
This commit is contained in:
@@ -13,7 +13,7 @@ struct LegoPathEdgeContainer;
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struct LegoOrientedEdge;
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class LegoWEEdge;
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extern MxLong g_unk0x100f3308;
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extern MxLong g_timeLastHitSoundPlayed;
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extern const char* g_strHIT_WALL_SOUND;
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// VTABLE: LEGO1 0x100d6e28
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@@ -144,10 +144,10 @@ public:
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MxResult VTable0x9c() override; // vtable+0x9c
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virtual void SetMaxLinearVelocity(float p_maxLinearVelocity);
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virtual void FUN_10012ff0(float p_param);
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virtual void KickCamera(float p_param);
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virtual MxU32 HandleSkeletonKicks(float p_param1);
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static void FUN_10012de0();
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static void InitYouCantStopSound();
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static void InitSoundIndices();
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// SYNTHETIC: LEGO1 0x10014240
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@@ -155,7 +155,7 @@ public:
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private:
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undefined m_userState; // 0x54
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float m_unk0x58; // 0x58
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float m_kickStart; // 0x58
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Mx3DPointFloat m_unk0x5c; // 0x5c
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// Names verified by BETA10 0x100cb4a9
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@@ -44,8 +44,11 @@ public:
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Vector3& p_v3
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) override; // vtable+0x6c
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void Animate(float p_time) override; // vtable+0x70
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void SwitchBoundary(LegoPathBoundary*& p_boundary, LegoOrientedEdge*& p_edge, float& p_unk0xe4)
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override; // vtable+0x98
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void SwitchBoundary(
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LegoPathBoundary*& p_boundary,
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LegoOrientedEdge*& p_edge,
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float& p_unk0xe4
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) override; // vtable+0x98
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MxResult VTable0x9c() override; // vtable+0x9c
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// LegoCarRaceActor vtable
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@@ -83,7 +86,7 @@ public:
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protected:
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MxFloat m_unk0x08; // 0x08
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MxU8 m_unk0x0c; // 0x0c
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MxU8 m_animState; // 0x0c
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// Could be a multiplier for the maximum speed when going straight
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MxFloat m_unk0x10; // 0x10
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@@ -36,7 +36,7 @@ const char* g_strHIT_WALL_SOUND = "HIT_WALL_SOUND";
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// GLOBAL: LEGO1 0x100f3308
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// GLOBAL: BETA10 0x101f1e1c
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MxLong g_unk0x100f3308 = 0;
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MxLong g_timeLastHitSoundPlayed = 0;
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// FUNCTION: LEGO1 0x1002d700
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// FUNCTION: BETA10 0x100ae6e0
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@@ -291,8 +291,8 @@ MxS32 LegoPathActor::VTable0x8c(float p_time, Matrix4& p_transform)
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if (m_boundary == oldBoundary) {
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MxLong time = Timer()->GetTime();
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if (time - g_unk0x100f3308 > 1000) {
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g_unk0x100f3308 = time;
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if (time - g_timeLastHitSoundPlayed > 1000) {
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g_timeLastHitSoundPlayed = time;
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const char* var = VariableTable()->GetVariable(g_strHIT_WALL_SOUND);
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if (var && var[0] != 0) {
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@@ -244,7 +244,7 @@ MxLong CarRace::HandlePathStruct(LegoPathStructNotificationParam& p_param)
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VariableTable()->SetVariable(g_strHIT_WALL_SOUND, "");
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NavController()->SetDeadZone(NavController()->GetDefaultDeadZone());
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NavController()->SetTrackDefault(1);
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LegoRaceCar::FUN_10012de0();
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LegoRaceCar::InitYouCantStopSound();
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m_raceState->m_unk0x28 = 2;
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RaceState::Entry* raceState = m_raceState->GetState(GameState()->GetActorId());
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@@ -346,7 +346,7 @@ MxLong CarRace::HandleClick(LegoEventNotificationParam& p_param)
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VariableTable()->SetVariable(g_strHIT_WALL_SOUND, "");
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NavController()->SetDeadZone(NavController()->GetDefaultDeadZone());
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NavController()->SetTrackDefault(1);
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LegoRaceCar::FUN_10012de0();
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LegoRaceCar::InitYouCantStopSound();
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m_destLocation = LegoGameState::e_infomain;
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TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
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GameState()->GetBackgroundColor()->SetValue("reset");
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@@ -358,7 +358,7 @@ MxLong CarRace::HandleClick(LegoEventNotificationParam& p_param)
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VariableTable()->SetVariable(g_strHIT_WALL_SOUND, "");
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NavController()->SetDeadZone(NavController()->GetDefaultDeadZone());
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NavController()->SetTrackDefault(1);
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LegoRaceCar::FUN_10012de0();
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LegoRaceCar::InitYouCantStopSound();
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m_destLocation = LegoGameState::e_carraceExterior;
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TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
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GameState()->GetBackgroundColor()->SetValue("reset");
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@@ -422,7 +422,7 @@ MxBool CarRace::Escape()
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NavController()->SetDeadZone(NavController()->GetDefaultDeadZone());
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NavController()->SetTrackDefault(1);
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LegoRaceCar::FUN_10012de0();
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LegoRaceCar::InitYouCantStopSound();
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GameState()->GetBackgroundColor()->SetValue("reset");
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m_destLocation = LegoGameState::e_infomain;
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@@ -130,7 +130,7 @@ MxLong JetskiRace::HandleClick(LegoEventNotificationParam& p_param)
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m_act1State->m_unk0x018 = 0;
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VariableTable()->SetVariable(g_raceState, "");
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VariableTable()->SetVariable(g_strHIT_WALL_SOUND, "");
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LegoRaceCar::FUN_10012de0();
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LegoRaceCar::InitYouCantStopSound();
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m_destLocation = LegoGameState::e_jetraceExterior;
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TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
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break;
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@@ -138,7 +138,7 @@ MxLong JetskiRace::HandleClick(LegoEventNotificationParam& p_param)
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m_act1State->m_unk0x018 = 0;
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VariableTable()->SetVariable(g_raceState, "");
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VariableTable()->SetVariable(g_strHIT_WALL_SOUND, "");
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LegoRaceCar::FUN_10012de0();
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LegoRaceCar::InitYouCantStopSound();
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m_destLocation = LegoGameState::e_infomain;
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result = 1;
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TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
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@@ -191,7 +191,7 @@ MxLong JetskiRace::HandlePathStruct(LegoPathStructNotificationParam& p_param)
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VariableTable()->SetVariable(g_raceState, "");
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VariableTable()->SetVariable(g_strHIT_WALL_SOUND, "");
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LegoRaceCar::FUN_10012de0();
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LegoRaceCar::InitYouCantStopSound();
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m_raceState->m_unk0x28 = 2;
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RaceState::Entry* raceStateEntry = m_raceState->GetState(GameState()->GetActorId());
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@@ -292,6 +292,6 @@ MxBool JetskiRace::Escape()
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VariableTable()->SetVariable(g_raceState, "");
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VariableTable()->SetVariable(g_strHIT_WALL_SOUND, "");
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m_destLocation = LegoGameState::e_infomain;
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LegoRaceCar::FUN_10012de0();
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LegoRaceCar::InitYouCantStopSound();
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return TRUE;
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}
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@@ -31,8 +31,8 @@ MxS32 LegoRaceActor::VTable0x68(Vector3& p_v1, Vector3& p_v2, Vector3& p_v3)
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if (m_userNavFlag && result) {
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MxLong time = Timer()->GetTime();
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if (time - g_unk0x100f3308 > 1000) {
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g_unk0x100f3308 = time;
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if (time - g_timeLastHitSoundPlayed > 1000) {
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g_timeLastHitSoundPlayed = time;
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const char* soundKey = VariableTable()->GetVariable(g_strHIT_ACTOR_SOUND);
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if (soundKey && *soundKey) {
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@@ -175,7 +175,7 @@ LegoRaceCar::LegoRaceCar()
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m_skelKick1Anim = 0;
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m_skelKick2Anim = 0;
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m_unk0x5c.Clear();
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m_unk0x58 = 0;
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m_kickStart = 0;
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m_kick1B = 0;
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m_kick2B = 0;
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NotificationManager()->Register(this);
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@@ -198,10 +198,10 @@ MxLong LegoRaceCar::Notify(MxParam& p_param)
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// Initialized at LEGO1 0x10012db0
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// GLOBAL: LEGO1 0x10102af0
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// GLOBAL: BETA10 0x102114c0
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Mx3DPointFloat g_unk0x10102af0 = Mx3DPointFloat(0.0f, 2.0f, 0.0f);
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Mx3DPointFloat g_hitOffset = Mx3DPointFloat(0.0f, 2.0f, 0.0f);
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// FUNCTION: LEGO1 0x10012de0
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void LegoRaceCar::FUN_10012de0()
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void LegoRaceCar::InitYouCantStopSound()
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{
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// Init to TRUE so we don't play "you can't stop in the middle of the race!" before the player ever moves
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g_playedYouCantStopSound = TRUE;
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@@ -226,7 +226,7 @@ void LegoRaceCar::InitSoundIndices()
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void LegoRaceCar::SetWorldSpeed(MxFloat p_worldSpeed)
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{
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if (!m_userNavFlag) {
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if (!LegoCarRaceActor::m_unk0x0c) {
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if (!LegoCarRaceActor::m_animState) {
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m_maxLinearVel = p_worldSpeed;
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}
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LegoAnimActor::SetWorldSpeed(p_worldSpeed);
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@@ -241,7 +241,7 @@ void LegoRaceCar::SetWorldSpeed(MxFloat p_worldSpeed)
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void LegoRaceCar::SetMaxLinearVelocity(float p_maxLinearVelocity)
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{
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if (p_maxLinearVelocity < 0) {
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LegoCarRaceActor::m_unk0x0c = 2;
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LegoCarRaceActor::m_animState = 2;
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m_maxLinearVel = 0;
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SetWorldSpeed(0);
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}
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@@ -296,7 +296,7 @@ void LegoRaceCar::ParseAction(char* p_extra)
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// FUNCTION: LEGO1 0x10012ff0
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// FUNCTION: BETA10 0x100cb60e
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void LegoRaceCar::FUN_10012ff0(float p_param)
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void LegoRaceCar::KickCamera(float p_param)
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{
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LegoAnimActorStruct* a; // called `a` in BETA10
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float deltaTime;
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@@ -312,7 +312,7 @@ void LegoRaceCar::FUN_10012ff0(float p_param)
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assert(a && a->GetAnimTreePtr() && a->GetAnimTreePtr()->GetCamAnim());
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if (a->GetAnimTreePtr()) {
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deltaTime = p_param - m_unk0x58;
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deltaTime = p_param - m_kickStart;
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if (a->GetDuration() <= deltaTime || deltaTime < 0.0) {
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if (m_userState == LEGORACECAR_KICK1) {
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@@ -387,7 +387,7 @@ MxU32 LegoRaceCar::HandleSkeletonKicks(float p_param1)
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return FALSE;
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}
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m_unk0x58 = p_param1;
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m_kickStart = p_param1;
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SoundManager()->GetCacheSoundManager()->Play(g_soundSkel3, NULL, FALSE);
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return TRUE;
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@@ -398,7 +398,7 @@ MxU32 LegoRaceCar::HandleSkeletonKicks(float p_param1)
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void LegoRaceCar::Animate(float p_time)
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{
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if (m_userNavFlag && (m_userState == LEGORACECAR_KICK1 || m_userState == LEGORACECAR_KICK2)) {
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FUN_10012ff0(p_time);
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KickCamera(p_time);
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return;
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}
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@@ -410,7 +410,7 @@ void LegoRaceCar::Animate(float p_time)
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}
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}
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if (LegoCarRaceActor::m_unk0x0c == 1) {
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if (LegoCarRaceActor::m_animState == 1) {
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FUN_1005d4b0();
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if (!m_userNavFlag) {
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@@ -468,7 +468,7 @@ MxResult LegoRaceCar::HitActor(LegoPathActor* p_actor, MxBool p_bool)
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assert(roi);
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matr = roi->GetLocal2World();
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Vector3(matr[3]) += g_unk0x10102af0;
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Vector3(matr[3]) += g_hitOffset;
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roi->SetLocal2World(matr);
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p_actor->SetActorState(c_two);
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@@ -513,7 +513,7 @@ MxResult LegoRaceCar::HitActor(LegoPathActor* p_actor, MxBool p_bool)
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if (soundKey) {
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SoundManager()->GetCacheSoundManager()->Play(soundKey, NULL, FALSE);
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g_timeLastRaceCarSoundPlayed = g_unk0x100f3308 = time;
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g_timeLastRaceCarSoundPlayed = g_timeLastHitSoundPlayed = time;
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}
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}
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@@ -579,7 +579,7 @@ void LegoJetski::InitSoundIndices()
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void LegoJetski::SetWorldSpeed(MxFloat p_worldSpeed)
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{
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if (!m_userNavFlag) {
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if (!LegoCarRaceActor::m_unk0x0c) {
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if (!LegoCarRaceActor::m_animState) {
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m_maxLinearVel = p_worldSpeed;
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}
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LegoAnimActor::SetWorldSpeed(p_worldSpeed);
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@@ -594,7 +594,7 @@ void LegoJetski::SetWorldSpeed(MxFloat p_worldSpeed)
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void LegoJetski::FUN_100136f0(float p_worldSpeed)
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{
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if (p_worldSpeed < 0) {
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LegoCarRaceActor::m_unk0x0c = 2;
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LegoCarRaceActor::m_animState = 2;
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m_maxLinearVel = 0;
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SetWorldSpeed(0);
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}
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@@ -609,7 +609,7 @@ void LegoJetski::Animate(float p_time)
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{
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LegoJetskiRaceActor::Animate(p_time);
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if (LegoCarRaceActor::m_unk0x0c == 1) {
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if (LegoCarRaceActor::m_animState == 1) {
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FUN_1005d4b0();
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if (!m_userNavFlag) {
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@@ -682,7 +682,7 @@ MxResult LegoJetski::HitActor(LegoPathActor* p_actor, MxBool p_bool)
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LegoROI* roi = p_actor->GetROI();
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matr = roi->GetLocal2World();
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Vector3(matr[3]) += g_unk0x10102af0;
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Vector3(matr[3]) += g_hitOffset;
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roi->SetLocal2World(matr);
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p_actor->SetActorState(c_two);
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@@ -711,7 +711,7 @@ MxResult LegoJetski::HitActor(LegoPathActor* p_actor, MxBool p_bool)
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if (soundKey) {
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SoundManager()->GetCacheSoundManager()->Play(soundKey, NULL, FALSE);
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g_timeLastJetskiSoundPlayed = g_unk0x100f3308 = time;
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g_timeLastJetskiSoundPlayed = g_timeLastHitSoundPlayed = time;
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}
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}
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@@ -44,7 +44,7 @@ LegoCarRaceActor::LegoCarRaceActor()
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{
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m_unk0x08 = 1.0f;
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m_unk0x70 = 0.0f;
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m_unk0x0c = 0;
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m_animState = 0;
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m_maxLinearVel = 0.0f;
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m_frequencyFactor = 1.0f;
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m_unk0x1c = 0;
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@@ -223,18 +223,18 @@ void LegoCarRaceActor::SwitchBoundary(LegoPathBoundary*& p_boundary, LegoOriente
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// FUNCTION: BETA10 0x100cdbae
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void LegoCarRaceActor::Animate(float p_time)
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{
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// m_unk0x0c is not an MxBool, there are places where it is set to 2 or higher
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if (m_unk0x0c == 0) {
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// m_animState is not an MxBool, there are places where it is set to 2 or higher
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if (m_animState == 0) {
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const char* value = VariableTable()->GetVariable(g_raceState);
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if (strcmpi(value, g_racing) == 0) {
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m_unk0x0c = 1;
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m_animState = 1;
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m_lastTime = p_time - 1.0f;
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m_unk0x1c = p_time;
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}
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}
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if (m_unk0x0c == 1) {
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if (m_animState == 1) {
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LegoAnimActor::Animate(p_time);
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}
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}
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@@ -398,10 +398,10 @@ MxS32 LegoJetskiRaceActor::VTable0x1c(LegoPathBoundary* p_boundary, LegoEdge* p_
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// FUNCTION: LEGO1 0x10081550
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void LegoJetskiRaceActor::Animate(float p_time)
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{
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if (m_unk0x0c == 0) {
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if (m_animState == 0) {
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const LegoChar* raceState = VariableTable()->GetVariable(g_raceState);
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if (!stricmp(raceState, g_racing)) {
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m_unk0x0c = 1;
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m_animState = 1;
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m_lastTime = p_time - 1.0f;
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m_unk0x1c = p_time;
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}
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@@ -410,7 +410,7 @@ void LegoJetskiRaceActor::Animate(float p_time)
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}
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}
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if (m_unk0x0c == 1) {
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if (m_animState == 1) {
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LegoAnimActor::Animate(p_time);
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}
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}
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