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implement all DLL exports (as TODOs)
Now we can use our own compiled LEGO1.LIB rather than one generated from the original. Also implements a script that tests them to help ensure future commits don't break them.
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@@ -1,6 +1,8 @@
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#ifndef MXBITMAP_H
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#define MXBITMAP_H
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#include "mxpalette.h"
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class MxBitmap
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{
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public:
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