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Clear unknowns in LegoROI (#1630)
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@@ -631,7 +631,7 @@ MxU32 Act2Actor::FUN_10019700(MxFloat p_param)
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MxFloat time = p_param - (m_unk0x2c - m_shootAnim->GetDuration());
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for (MxS32 i = 0; i < root->GetNumChildren(); i++) {
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LegoROI::FUN_100a8e80(root->GetChild(i), matrix, time, m_shootAnim->GetROIMap());
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LegoROI::ApplyAnimationTransformation(root->GetChild(i), matrix, time, m_shootAnim->GetROIMap());
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}
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return FALSE;
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