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Pathactor (#800)
* Implement LegoPathActor::VTable0x8c * Fix paramater name * WIP fixes * more fixes * style * fix * fix * fix --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
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@@ -418,9 +418,9 @@ void LegoExtraActor::VTable0xc4()
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}
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// FUNCTION: LEGO1 0x1002b6f0
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void LegoExtraActor::VTable0x68(Mx3DPointFloat& p_point1, Mx3DPointFloat& p_point2, Mx3DPointFloat& p_point3)
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MxS32 LegoExtraActor::VTable0x68(Vector3& p_point1, Vector3& p_point2, Vector3& p_point3)
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{
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LegoPathActor::VTable0x68(p_point1, p_point2, p_point3);
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return LegoPathActor::VTable0x68(p_point1, p_point2, p_point3);
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}
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// STUB: LEGO1 0x1002b980
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