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Match LegoPathActor::VTable0x8c
(#1303)
* Match `LegoPathActor::VTable0x8c` * Fix
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@@ -1,5 +1,7 @@
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#include "legounknown.h"
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#include "mxgeometry/mxmatrix.h"
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DECOMP_SIZE_ASSERT(LegoUnknown, 0x50)
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// FUNCTION: LEGO1 0x1009a0f0
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@@ -29,7 +31,7 @@ void LegoUnknown::FUN_1009a140(const Vector3& p_point1, Vector3& p_point2, Vecto
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// FUNCTION: LEGO1 0x1009a1e0
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// FUNCTION: BETA10 0x10182d61
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LegoResult LegoUnknown::FUN_1009a1e0(float p_f1, Matrix4& p_mat, Vector3& p_v, LegoU32 p_und)
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LegoResult LegoUnknown::FUN_1009a1e0(float p_f1, MxMatrix& p_mat, Vector3& p_v, LegoU32 p_und)
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{
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Vector3 v1(p_mat[3]);
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Vector3 v2(p_mat[0]);
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