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Match LegoPathActor::VTable0x8c (#1303)
* Match `LegoPathActor::VTable0x8c` * Fix
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@@ -4,7 +4,7 @@
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#include "legotypes.h"
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#include "mxgeometry/mxgeometry3d.h"
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class Matrix4;
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class MxMatrix;
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// SIZE 0x50
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class LegoUnknown {
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@@ -13,7 +13,7 @@ public:
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~LegoUnknown();
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void FUN_1009a140(const Vector3& p_point1, Vector3& p_point2, Vector3& p_point3, Vector3& p_point4);
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LegoResult FUN_1009a1e0(float p_f1, Matrix4& p_mat, Vector3& p_v, LegoU32 p_und);
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LegoResult FUN_1009a1e0(float p_f1, MxMatrix& p_mat, Vector3& p_v, LegoU32 p_und);
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private:
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Mx3DPointFloat m_unk0x00[4]; // 0x00
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