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match MxRegion::vtable1c
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@@ -107,7 +107,8 @@ MxBool MxRegion::vtable1c(MxRect32& p_rect)
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MxRegionTopBottom* topBottom;
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while (cursor.Next(topBottom)) {
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if (topBottom->m_top >= p_rect.m_bottom)
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MxS32 top = topBottom->m_top;
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if ((topBottom->m_top = top) >= p_rect.m_bottom)
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return FALSE;
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if (topBottom->m_bottom > p_rect.m_top && topBottom->FUN_100c57b0(p_rect))
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return TRUE;
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