Add initial .clang-tidy and fixes

This commit is contained in:
Christian Semmler
2024-01-31 02:16:17 -05:00
parent 9e0b19856c
commit 99c16d1392
306 changed files with 2780 additions and 1958 deletions

View File

@@ -7,24 +7,24 @@
// SIZE 0x50
class LegoActorPresenter : public LegoEntityPresenter {
public:
virtual ~LegoActorPresenter() override{};
~LegoActorPresenter() override{};
// FUNCTION: LEGO1 0x1000cb10
inline virtual const char* ClassName() const override // vtable+0x0c
inline const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f06a4
return "LegoActorPresenter";
}
// FUNCTION: LEGO1 0x1000cb20
inline virtual MxBool IsA(const char* p_name) const override // vtable+0x10
inline MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, LegoActorPresenter::ClassName()) || LegoEntityPresenter::IsA(p_name);
}
virtual void ReadyTickle() override; // vtable+0x18
virtual void StartingTickle() override; // vtable+0x1c
virtual void ParseExtra() override; // vtable+0x30
void ReadyTickle() override; // vtable+0x18
void StartingTickle() override; // vtable+0x1c
void ParseExtra() override; // vtable+0x30
};
// SYNTHETIC: LEGO1 0x1000cc30