Clear unknowns in GetSoundId (#1594)

This commit is contained in:
Fabian Neundorf
2025-06-28 20:32:09 +02:00
committed by GitHub
parent 89539a64f1
commit 9dcc701fcb
8 changed files with 32 additions and 32 deletions

View File

@@ -263,7 +263,7 @@ void LegoEntity::ParseAction(char* p_extra)
// FUNCTION: LEGO1 0x10010f10
// FUNCTION: BETA10 0x1007ee87
void LegoEntity::ClickSound(MxBool p_und)
void LegoEntity::ClickSound(MxBool p_basedOnMood)
{
if (!IsInteraction(c_disabled)) {
MxU32 objectId = 0;
@@ -271,15 +271,15 @@ void LegoEntity::ClickSound(MxBool p_und)
switch (m_type) {
case e_actor:
objectId = CharacterManager()->GetSoundId(m_roi, p_und);
objectId = CharacterManager()->GetSoundId(m_roi, p_basedOnMood);
break;
case e_unk1:
break;
case e_plant:
objectId = PlantManager()->GetSoundId(this, p_und);
objectId = PlantManager()->GetSoundId(this, p_basedOnMood);
break;
case e_building:
objectId = BuildingManager()->GetSoundId(this, p_und);
objectId = BuildingManager()->GetSoundId(this, p_basedOnMood);
break;
}