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Implement/match LegoEntity::VTable0x34 (#633)
* Implement/match LegoEntity::VTable0x34 * Change parameter name * Fix order
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@@ -1,7 +1,9 @@
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#include "legoentity.h"
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#include "define.h"
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#include "legobuildingmanager.h"
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#include "legoomni.h"
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#include "legoplantmanager.h"
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#include "legounksavedatawriter.h"
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#include "legoutil.h"
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#include "legovideomanager.h"
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@@ -80,7 +82,7 @@ void LegoEntity::Destroy(MxBool p_fromDestructor)
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{
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if (m_roi) {
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if (m_flags & c_bit1) {
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if (m_roi->GetUnknown0x104() == this) {
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if (m_roi->GetEntity() == this) {
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m_roi->SetEntity(NULL);
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}
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@@ -203,10 +205,35 @@ void LegoEntity::ParseAction(char* p_extra)
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}
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}
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// STUB: LEGO1 0x10010f10
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void LegoEntity::VTable0x34()
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// FUNCTION: LEGO1 0x10010f10
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void LegoEntity::VTable0x34(MxBool p_und)
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{
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// TODO
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if (!GetUnknown0x10IsSet(c_altBit1)) {
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MxU32 objectId = 0;
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const LegoChar* roiName = m_roi->GetName();
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switch (m_unk0x59) {
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case 0:
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objectId = UnkSaveDataWriter()->FUN_10085140(m_roi, p_und);
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break;
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case 1:
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break;
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case 2:
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objectId = PlantManager()->FUN_10026ba0(m_roi, p_und);
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break;
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case 3:
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objectId = BuildingManager()->FUN_1002ff40(m_roi, p_und);
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break;
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}
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if (objectId) {
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MxDSAction action;
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action.SetAtomId(MxAtomId(UnkSaveDataWriter()->GetCustomizeAnimFile(), e_lowerCase2));
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action.SetObjectId(objectId);
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action.AppendData(strlen(roiName) + 1, roiName);
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Start(&action);
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}
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}
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}
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// STUB: LEGO1 0x10011070
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