Files
isle/LEGO1/lego/legoomni/src/entity/legoentity.cpp
Christian Semmler a12146f52f Implement/match LegoEntity::VTable0x34 (#633)
* Implement/match LegoEntity::VTable0x34

* Change parameter name

* Fix order
2024-03-06 20:12:20 +01:00

288 lines
5.9 KiB
C++

#include "legoentity.h"
#include "define.h"
#include "legobuildingmanager.h"
#include "legoomni.h"
#include "legoplantmanager.h"
#include "legounksavedatawriter.h"
#include "legoutil.h"
#include "legovideomanager.h"
#include "legoworld.h"
DECOMP_SIZE_ASSERT(LegoEntity, 0x68)
// FUNCTION: LEGO1 0x100105f0
void LegoEntity::Init()
{
m_worldLocation.Fill(0);
m_worldDirection.Fill(0);
m_worldSpeed = 0;
m_roi = NULL;
m_cameraFlag = FALSE;
m_actionArgString = NULL;
m_unk0x10 = 0;
m_flags = 0;
m_actionType = Extra::ActionType::e_unknown;
m_actionArgNumber = -1;
m_unk0x59 = 4;
}
// FUNCTION: LEGO1 0x10010650
void LegoEntity::ResetWorldTransform(MxBool p_cameraFlag)
{
LegoWorld* world = CurrentWorld();
if (world != NULL && world->GetCamera() != NULL) {
m_cameraFlag = p_cameraFlag;
if (m_cameraFlag) {
world->GetCamera()->SetEntity(this);
world->GetCamera()->SetWorldTransform(
Mx3DPointFloat(0.0F, 1.25F, 0.0F),
Mx3DPointFloat(0.0F, 0.0F, 1.0F),
Mx3DPointFloat(0.0F, 1.0F, 0.0F)
);
}
else {
if (world->GetCamera()->GetEntity() == this) {
world->GetCamera()->SetEntity(NULL);
world->GetCamera()->SetWorldTransform(
Mx3DPointFloat(0.0F, 0.0F, 0.0F),
Mx3DPointFloat(0.0F, 0.0F, 1.0F),
Mx3DPointFloat(0.0F, 1.0F, 0.0F)
);
}
}
}
}
// FUNCTION: LEGO1 0x10010790
void LegoEntity::SetWorldTransform(const Vector3& p_location, const Vector3& p_direction, const Vector3& p_up)
{
LegoWorld* world = CurrentWorld();
if (world != NULL && world->GetCamera() != NULL) {
m_cameraFlag = TRUE;
world->GetCamera()->SetEntity(this);
world->GetCamera()->SetWorldTransform(p_location, p_direction, p_up);
}
}
// FUNCTION: LEGO1 0x100107e0
MxResult LegoEntity::Create(MxDSAction& p_dsAction)
{
m_mxEntityId = p_dsAction.GetObjectId();
m_atom = p_dsAction.GetAtomId();
SetWorld();
return SUCCESS;
}
// FUNCTION: LEGO1 0x10010810
void LegoEntity::Destroy(MxBool p_fromDestructor)
{
if (m_roi) {
if (m_flags & c_bit1) {
if (m_roi->GetEntity() == this) {
m_roi->SetEntity(NULL);
}
UnkSaveDataWriter()->FUN_10083db0(m_roi);
}
else {
VideoManager()->Get3DManager()->GetLego3DView()->Remove(*m_roi);
delete m_roi;
}
}
delete[] m_actionArgString;
Init();
}
// FUNCTION: LEGO1 0x10010880
void LegoEntity::SetWorld()
{
LegoWorld* world = CurrentWorld();
if (world != NULL && world != (LegoWorld*) this) {
world->Add(this);
}
}
// FUNCTION: LEGO1 0x100108a0
void LegoEntity::SetROI(LegoROI* p_roi, MxBool p_bool1, MxBool p_bool2)
{
m_roi = p_roi;
if (m_roi != NULL) {
if (p_bool2) {
MxMatrix mat;
CalcLocalTransform(
Mx3DPointFloat(m_worldLocation[0], m_worldLocation[1], m_worldLocation[2]),
Mx3DPointFloat(m_worldDirection[0], m_worldDirection[1], m_worldDirection[2]),
Mx3DPointFloat(m_worldUp[0], m_worldUp[1], m_worldUp[2]),
mat
);
m_roi->FUN_100a46b0(mat);
}
m_roi->SetEntity(this);
VideoManager()->Get3DManager()->GetLego3DView()->Moved(*m_roi);
if (p_bool1) {
ClearFlag(c_bit1);
}
else {
SetFlag(c_bit1);
}
}
}
// FUNCTION: LEGO1 0x100109b0
void LegoEntity::SetLocation(const Vector3& p_location, const Vector3& p_direction, const Vector3& p_up, MxBool p_und)
{
Mx3DPointFloat direction;
Mx3DPointFloat up;
direction = p_direction;
direction.Unitize();
up = p_up;
up.Unitize();
m_worldLocation = p_location;
m_worldDirection = direction;
m_worldUp = up;
if (m_roi != NULL) {
MxMatrix mat;
CalcLocalTransform(
Mx3DPointFloat(p_location[0], p_location[1], p_location[2]),
Mx3DPointFloat(direction[0], direction[1], direction[2]),
Mx3DPointFloat(up[0], up[1], up[2]),
mat
);
m_roi->FUN_100a46b0(mat);
VideoManager()->Get3DManager()->GetLego3DView()->Moved(*m_roi);
if (p_und) {
FUN_10010c30();
}
}
}
// FUNCTION: LEGO1 0x10010c30
void LegoEntity::FUN_10010c30()
{
LegoWorld* world = CurrentWorld();
if (m_cameraFlag && world && world->GetCamera() && m_roi) {
world->GetCamera()->FUN_100123e0(m_roi->GetLocal2World(), 1);
}
}
// FUNCTION: LEGO1 0x10010e10
void LegoEntity::ParseAction(char* p_extra)
{
char copy[1024];
char actionValue[1024];
strcpy(copy, p_extra);
if (KeyValueStringParse(actionValue, g_strACTION, copy)) {
m_actionType = MatchActionString(strtok(actionValue, g_parseExtraTokens));
if (m_actionType != Extra::ActionType::e_exit) {
char* token = strtok(NULL, g_parseExtraTokens);
m_actionArgString = new char[strlen(token) + 1];
strcpy(m_actionArgString, token);
if (m_actionType != Extra::ActionType::e_run) {
m_actionArgNumber = atoi(strtok(NULL, g_parseExtraTokens));
}
}
}
}
// FUNCTION: LEGO1 0x10010f10
void LegoEntity::VTable0x34(MxBool p_und)
{
if (!GetUnknown0x10IsSet(c_altBit1)) {
MxU32 objectId = 0;
const LegoChar* roiName = m_roi->GetName();
switch (m_unk0x59) {
case 0:
objectId = UnkSaveDataWriter()->FUN_10085140(m_roi, p_und);
break;
case 1:
break;
case 2:
objectId = PlantManager()->FUN_10026ba0(m_roi, p_und);
break;
case 3:
objectId = BuildingManager()->FUN_1002ff40(m_roi, p_und);
break;
}
if (objectId) {
MxDSAction action;
action.SetAtomId(MxAtomId(UnkSaveDataWriter()->GetCustomizeAnimFile(), e_lowerCase2));
action.SetObjectId(objectId);
action.AppendData(strlen(roiName) + 1, roiName);
Start(&action);
}
}
}
// STUB: LEGO1 0x10011070
void LegoEntity::VTable0x38()
{
// TODO
}
// STUB: LEGO1 0x10011300
void LegoEntity::VTable0x3c()
{
// TODO
}
// STUB: LEGO1 0x10011360
void LegoEntity::VTable0x40()
{
// TODO
}
// STUB: LEGO1 0x100113c0
void LegoEntity::VTable0x44()
{
// TODO
}
// STUB: LEGO1 0x10011420
void LegoEntity::VTable0x48()
{
// TODO
}
// STUB: LEGO1 0x10011470
void LegoEntity::VTable0x4c()
{
// TODO
}
// FUNCTION: LEGO1 0x100114e0
void LegoEntity::FUN_100114e0(MxU8 p_unk0x59)
{
m_unk0x59 = p_unk0x59;
}
// STUB: LEGO1 0x100114f0
MxLong LegoEntity::Notify(MxParam& p_param)
{
// TODO
return 0;
}