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Name Disable function in LegoOmni
and misc
(#1616)
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@@ -518,7 +518,7 @@ LegoOmni::World LegoOmni::GetWorldId(const char* p_key)
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}
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// FUNCTION: LEGO1 0x1005b4f0
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void LegoOmni::FUN_1005b4f0(MxBool p_disable, MxU16 p_flags)
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void LegoOmni::Disable(MxBool p_disable, MxU16 p_flags)
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{
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if (p_disable) {
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if (p_flags & c_disableInput) {
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