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Fix some names (#762)
* Fix some names * reorder unit in CMake --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
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@@ -77,7 +77,7 @@ MxResult LegoLoadCacheSoundPresenter::PutData()
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m_criticalSection.Enter();
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if (m_currentTickleState == e_done) {
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m_cacheSound = SoundManager()->GetUnknown0x40()->FUN_1003d290(m_cacheSound);
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m_cacheSound = SoundManager()->GetCacheSoundManager()->FUN_1003d290(m_cacheSound);
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m_unk0x7c = 1;
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}
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