Bootstrap LegoLOD, implement/match ViewManager::FUN_100a66a0 (#625)

* Bootstrap LegoLOD, implement/match ViewManager::FUN_100a66a0

* Fixes

* Try fix

* Try this

* Fix
This commit is contained in:
Christian Semmler
2024-03-04 16:57:35 -05:00
committed by GitHub
parent b8aa16ff80
commit c9210c02fb
13 changed files with 169 additions and 41 deletions

View File

@@ -0,0 +1,7 @@
#include "viewlod.h"
// FUNCTION: LEGO1 0x100a5e40
ViewLOD::~ViewLOD()
{
delete m_meshGroup;
}

View File

@@ -0,0 +1,32 @@
#include "decomp.h"
#include "realtime/roi.h"
#include "tgl/tgl.h"
//////////////////////////////////////////////////////////////////////////////
// ViewLOD
//
// VTABLE: LEGO1 0x100dbd70
// SIZE 0x0c
class ViewLOD : public LODObject {
public:
ViewLOD(Tgl::Renderer* pRenderer) : m_meshGroup(NULL), m_unk0x08(3) {}
~ViewLOD() override;
// FUNCTION: LEGO1 0x100a6f30
double AveragePolyArea() const override { return 2 * 3.14159 * 10.0 / NumPolys(); } // vtable+0x04
// FUNCTION: LEGO1 0x100a6f50
int NVerts() const override { return NumPolys() * 2; } // vtable+0x08
Tgl::Group* GetGeometry() { return m_meshGroup; }
const Tgl::Group* GetGeometry() const { return m_meshGroup; }
// SYNTHETIC: LEGO1 0x100a6f60
// ViewLOD::`scalar deleting destructor'
protected:
// TODO: m_meshGroup unconfirmed (based on 1996)
Tgl::Group* m_meshGroup; // 0x04
undefined4 m_unk0x08; // 0x08
};

View File

@@ -1,11 +1,12 @@
#include "viewmanager.h"
#include "tgl/d3drm/impl.h"
#include "viewlod.h"
DECOMP_SIZE_ASSERT(ViewManager, 0x1bc)
inline undefined4 SetD3DRM(IDirect3DRM2*& d3drm, Tgl::Renderer* pRenderer);
inline undefined4 SetFrame(IDirect3DRMFrame2*& frame, Tgl::Group* scene);
inline undefined4 GetD3DRM(IDirect3DRM2*& d3drm, Tgl::Renderer* pRenderer);
inline undefined4 GetFrame(IDirect3DRMFrame2*& frame, Tgl::Group* scene);
// FUNCTION: LEGO1 0x100a5eb0
ViewManager::ViewManager(Tgl::Renderer* pRenderer, Tgl::Group* scene, const OrientableROI* point_of_view)
@@ -13,8 +14,8 @@ ViewManager::ViewManager(Tgl::Renderer* pRenderer, Tgl::Group* scene, const Orie
{
SetPOVSource(point_of_view);
unk0x28 = 0.09;
SetD3DRM(d3drm, pRenderer);
SetFrame(frame, scene);
GetD3DRM(d3drm, pRenderer);
GetFrame(frame, scene);
width = 0.0;
height = 0.0;
view_angle = 0.0;
@@ -86,10 +87,25 @@ void ViewManager::RemoveAll(ViewROI* p_roi)
}
}
// STUB: LEGO1 0x100a66a0
// FUNCTION: LEGO1 0x100a66a0
void ViewManager::FUN_100a66a0(ViewROI* p_roi)
{
// TODO
const ViewLOD* lod = (const ViewLOD*) p_roi->GetLOD(p_roi->GetUnknown0xe0());
if (lod != NULL) {
const Tgl::Mesh* meshGroup = NULL;
Tgl::Group* roiGeometry = p_roi->GetGeometry();
meshGroup = (const Tgl::Mesh*) lod->GetGeometry();
if (meshGroup != NULL) {
roiGeometry->Remove(meshGroup);
}
scene->Remove(roiGeometry);
}
p_roi->SetUnknown0xe0(-1);
}
// STUB: LEGO1 0x100a6930
@@ -131,13 +147,13 @@ ViewROI* ViewManager::Pick(Tgl::View* p_view, unsigned long x, unsigned long y)
return NULL;
}
inline undefined4 SetD3DRM(IDirect3DRM2*& d3drm, Tgl::Renderer* pRenderer)
inline undefined4 GetD3DRM(IDirect3DRM2*& d3drm, Tgl::Renderer* pRenderer)
{
d3drm = ((TglImpl::RendererImpl*) pRenderer)->ImplementationData();
return 0;
}
inline undefined4 SetFrame(IDirect3DRMFrame2*& frame, Tgl::Group* scene)
inline undefined4 GetFrame(IDirect3DRMFrame2*& frame, Tgl::Group* scene)
{
frame = ((TglImpl::GroupImpl*) scene)->ImplementationData();
return 0;

View File

@@ -16,13 +16,13 @@ float ViewROI::IntrinsicImportance() const
} // for now
// FUNCTION: LEGO1 0x100a9ec0
const Tgl::Group* ViewROI::GetGeometry() const
Tgl::Group* ViewROI::GetGeometry()
{
return geometry;
}
// FUNCTION: LEGO1 0x100a9ed0
Tgl::Group* ViewROI::GetGeometry()
const Tgl::Group* ViewROI::GetGeometry() const
{
return geometry;
}

View File

@@ -53,8 +53,8 @@ public:
void VTable0x1c() override; // vtable+0x1c
void SetLocalTransform(const Matrix4& p_transform) override; // vtable+0x20
void VTable0x24(const Matrix4& p_transform) override; // vtable+0x24
virtual const Tgl::Group* GetGeometry() const; // vtable+0x34
virtual Tgl::Group* GetGeometry(); // vtable+0x30
virtual const Tgl::Group* GetGeometry() const; // vtable+0x34
inline int GetUnknown0xe0() { return m_unk0xe0; }
inline void SetUnknown0xe0(int p_unk0xe0) { m_unk0xe0 = p_unk0xe0; }