mirror of
https://github.com/isledecomp/isle.git
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Add BETA10 matches on LegoWEGEdge and others (#1655)
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
This commit is contained in:
@@ -31,6 +31,7 @@ typedef set<LegoPathActor*, LegoPathActorSetCompare> LegoPathActorSet;
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typedef set<LegoAnimPresenter*, LegoAnimPresenterSetCompare> LegoAnimPresenterSet;
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// VTABLE: LEGO1 0x100d8618
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// VTABLE: BETA10 0x101bdd58
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// SIZE 0x74
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class LegoPathBoundary : public LegoWEGEdge {
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public:
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@@ -57,6 +58,7 @@ public:
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LegoAnimPresenterSet& GetPresenters() { return m_presenters; }
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// SYNTHETIC: LEGO1 0x10047a80
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// SYNTHETIC: BETA10 0x100bd300
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// LegoPathBoundary::`vector deleting destructor'
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private:
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@@ -2812,7 +2812,11 @@ MxResult LegoAnimationManager::FUN_10064880(const char* p_name, MxS32 p_unk0x0c,
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// FUNCTION: BETA10 0x10045daf
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void LegoAnimationManager::FUN_100648f0(LegoTranInfo* p_tranInfo, MxLong p_unk0x404)
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{
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if (m_unk0x402 && p_tranInfo->m_unk0x14) {
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if (
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#ifndef BETA10
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m_unk0x402 &&
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#endif
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p_tranInfo->m_unk0x14) {
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p_tranInfo->m_flags |= LegoTranInfo::c_bit1;
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m_unk0x430 = TRUE;
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m_unk0x42c = p_tranInfo;
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@@ -2833,11 +2837,13 @@ void LegoAnimationManager::FUN_100648f0(LegoTranInfo* p_tranInfo, MxLong p_unk0x
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if (location != NULL) {
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CalcLocalTransform(location->m_position, location->m_direction, location->m_up, m_unk0x484);
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m_unk0x4cc.SetStartEnd(m_unk0x43c, m_unk0x484);
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#ifndef BETA10
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m_unk0x4cc.NormalizeDirection();
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}
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else {
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p_tranInfo->m_flags &= ~LegoTranInfo::c_bit1;
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m_unk0x430 = FALSE;
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#endif
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}
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Mx3DPointFloat vec;
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@@ -44,7 +44,7 @@ void LegoModelPresenter::Destroy(MxBool p_fromDestructor)
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}
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// FUNCTION: LEGO1 0x1007f6b0
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// FUNCTION: BETA10 0x1009845e
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// STUB: BETA10 0x1009845e
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MxResult LegoModelPresenter::CreateROI(MxDSChunk* p_chunk)
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{
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MxResult result = FAILURE;
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@@ -781,6 +781,7 @@ void Act3::GoodEnding(const Matrix4& p_destination)
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m_cop2->SetActorState(LegoPathActor::c_disabled);
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m_brickster->SetActorState(LegoPathActor::c_disabled);
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#ifndef BETA10
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m_unk0x4220.Clear();
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m_copter->FUN_10004640(p_destination);
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@@ -792,6 +793,10 @@ void Act3::GoodEnding(const Matrix4& p_destination)
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m_copter->m_unk0x1a8,
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m_copter->m_unk0x1f4
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);
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#else
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m_state->m_unk0x08 = 2;
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GameState()->SwitchArea(LegoGameState::Area::e_infomain);
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#endif
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}
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// FUNCTION: LEGO1 0x10073500
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@@ -12,6 +12,7 @@ LegoWEEdge::LegoWEEdge()
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}
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// FUNCTION: LEGO1 0x1009a590
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// FUNCTION: BETA10 0x10182530
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LegoWEEdge::~LegoWEEdge()
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{
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if (m_edges) {
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@@ -20,31 +21,52 @@ LegoWEEdge::~LegoWEEdge()
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}
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// FUNCTION: LEGO1 0x1009a5b0
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// FUNCTION: BETA10 0x10182577
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LegoS32 LegoWEEdge::LinkEdgesAndFaces()
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{
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assert(m_edges);
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assert(m_numEdges);
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for (LegoS32 i = 0; i < m_numEdges; i++) {
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LegoOrientedEdge* e1 = m_edges[i];
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LegoOrientedEdge* e2 = (m_numEdges - i) == 1 ? m_edges[0] : m_edges[i + 1];
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LegoOrientedEdge* e2 = (m_numEdges - 1) == i ? m_edges[0] : m_edges[i + 1];
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if (e2->m_pointA == e1->m_pointA) {
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assert(e1->m_faceA == NULL || e1->m_faceA == this);
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assert(e2->m_faceB == NULL || e2->m_faceB == this);
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assert(e1->m_ccwA == NULL || e1->m_ccwA == e2);
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assert(e2->m_cwB == NULL || e2->m_cwB == e1);
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e1->m_faceA = this;
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e2->m_faceB = this;
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e1->m_ccwA = e2;
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e2->m_cwB = e1;
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}
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else if (e2->m_pointB == e1->m_pointA) {
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assert(e1->m_faceA == NULL || e1->m_faceA == this);
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assert(e2->m_faceA == NULL || e2->m_faceA == this);
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assert(e1->m_ccwA == NULL || e1->m_ccwA == e2);
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assert(e2->m_cwA == NULL || e2->m_cwA == e1);
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e1->m_faceA = this;
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e2->m_faceA = this;
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e1->m_ccwA = e2;
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e2->m_cwA = e1;
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}
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else if (e1->m_pointB == e2->m_pointA) {
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assert(e1->m_faceB == NULL || e1->m_faceB == this);
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assert(e2->m_faceB == NULL || e2->m_faceB == this);
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assert(e1->m_ccwB == NULL || e1->m_ccwB == e2);
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assert(e2->m_cwB == NULL || e2->m_cwB == e1);
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e1->m_faceB = this;
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e2->m_faceB = this;
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e1->m_ccwB = e2;
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e2->m_cwB = e1;
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}
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else {
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assert(e1->m_pointB == e2->m_pointB);
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assert(e1->m_faceB == NULL || e1->m_faceB == this);
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assert(e2->m_faceA == NULL || e2->m_faceA == this);
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assert(e1->m_ccwB == NULL || e1->m_ccwB == e2);
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assert(e2->m_cwA == NULL || e2->m_cwA == e1);
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e1->m_faceB = this;
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e2->m_faceA = this;
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e1->m_ccwB = e2;
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@@ -6,8 +6,8 @@
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struct LegoOrientedEdge;
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// might be a struct with public members
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// VTABLE: LEGO1 0x100db7c0
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// VTABLE: BETA10 0x101c3730
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// SIZE 0x0c
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class LegoWEEdge {
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public:
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@@ -33,6 +33,7 @@ public:
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}
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// SYNTHETIC: LEGO1 0x1009a570
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// SYNTHETIC: BETA10 0x10182b70
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// LegoWEEdge::`scalar deleting destructor'
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protected:
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@@ -22,6 +22,7 @@ LegoWEGEdge::LegoWEGEdge()
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}
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// FUNCTION: LEGO1 0x1009a800
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// FUNCTION: BETA10 0x101831bd
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LegoWEGEdge::~LegoWEGEdge()
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{
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if (m_edges) {
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@@ -29,6 +29,7 @@ struct PathWithTrigger {
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// might be a struct with public members
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// VTABLE: LEGO1 0x100db7f8
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// VTABLE: BETA10 0x101c3798
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// SIZE 0x54
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class LegoWEGEdge : public LegoWEEdge {
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public:
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@@ -80,6 +81,7 @@ public:
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LegoU8 GetMask0x03() { return m_flags & (c_bit1 | c_bit2); }
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// SYNTHETIC: LEGO1 0x1009a7e0
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// SYNTHETIC: BETA10 0x10184130
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// LegoWEGEdge::`scalar deleting destructor'
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friend class LegoPathController;
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@@ -9,6 +9,7 @@
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#include "shape/legobox.h"
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#include "shape/legosphere.h"
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#include <crtdbg.h>
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#include <string.h>
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#include <vec.h>
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@@ -410,8 +411,7 @@ LegoResult LegoROI::ApplyChildAnimationTransformation(
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roi->m_local2world.Product(mat, p_matrix);
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roi->UpdateWorldData();
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LegoBool visibility = data->GetVisibility(p_time);
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roi->SetVisibility(visibility);
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roi->SetVisibility(data->GetVisibility(p_time));
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for (LegoU32 i = 0; i < p_node->GetNumChildren(); i++) {
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ApplyChildAnimationTransformation(p_node->GetChild(i), roi->m_local2world, p_time, roi);
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@@ -419,6 +419,11 @@ LegoResult LegoROI::ApplyChildAnimationTransformation(
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}
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else {
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FUN_100a81b0("%s ROI Not found\n", name);
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#ifdef BETA10
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_RPT1(_CRT_ASSERT, "%s ROI Not Found", name);
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// Note that the macro inserts an INT3, which breaks the assumption that INT3
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// only occurs as a filler for empty space in the binary.
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#endif
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}
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return SUCCESS;
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@@ -132,9 +132,11 @@
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// ??_L@YGXPAXIHP6EX0@Z1@Z
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// LIBRARY: LEGO1 0x1008c2e0
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// LIBRARY: BETA10 0x100f9800
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// ??_M@YGXPAXIHP6EX0@Z@Z
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// LIBRARY: LEGO1 0x1008c370
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// LIBRARY: BETA10 0x100f98b0
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// ?__ArrayUnwind@@YGXPAXIHP6EX0@Z@Z
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// LIBRARY: LEGO1 0x1008c410
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@@ -162,6 +164,7 @@
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// __amsg_exit
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// LIBRARY: LEGO1 0x1008c980
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// LIBRARY: BETA10 0x10101318
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// __except_handler3
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// LIBRARY: LEGO1 0x1008ca60
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@@ -783,6 +786,61 @@
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// LIBRARY: BETA10 0x100fa210
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// strcat
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// LIBRARY: BETA10 0x100fed20
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// strncat
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// LIBRARY: BETA10 0x100faab0
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// strncpy
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// LIBRARY: BETA10 0x100ff490
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// setvbuf
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// LIBRARY: BETA10 0x100ff180
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// fflush
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// LIBRARY: BETA10 0x100fec40
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// __crtMessageBoxA
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// LIBRARY: BETA10 0x100fee50
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// _itoa
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// LIBRARY: BETA10 0x10106f70
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// _lock_file
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// LIBRARY: BETA10 0x100ff1e0
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// _fflush_lk
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// LIBRARY: BETA10 0x10107010
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// _unlock_file
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// LIBRARY: BETA10 0x10106ea0
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// _lock
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// LIBRARY: BETA10 0x10106f50
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// _unlock
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// LIBRARY: BETA10 0x100fdaf0
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// _getptd
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// LIBRARY: BETA10 0x10104040
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// _malloc_dbg
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// GLOBAL: BETA10 0x101fb7b0
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// _locktable
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// LIBRARY: BETA10 0x10104c00
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// _free_dbg
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// LIBRARY: BETA10 0x100fe900
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// raise
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// GLOBAL: BETA10 0x101fa950
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// _iob
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// GLOBAL: BETA10 0x102122d0
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// _bufin
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// LIBRARY: BETA10 0x100f8a88
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// ??2@YAPAXI@Z
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