Add BETA10 matches on LegoWEGEdge and others (#1655)

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
This commit is contained in:
jonschz
2025-07-25 23:49:16 +02:00
committed by GitHub
parent a9e261606d
commit d555df6a58
10 changed files with 108 additions and 6 deletions

View File

@@ -781,6 +781,7 @@ void Act3::GoodEnding(const Matrix4& p_destination)
m_cop2->SetActorState(LegoPathActor::c_disabled);
m_brickster->SetActorState(LegoPathActor::c_disabled);
#ifndef BETA10
m_unk0x4220.Clear();
m_copter->FUN_10004640(p_destination);
@@ -792,6 +793,10 @@ void Act3::GoodEnding(const Matrix4& p_destination)
m_copter->m_unk0x1a8,
m_copter->m_unk0x1f4
);
#else
m_state->m_unk0x08 = 2;
GameState()->SwitchArea(LegoGameState::Area::e_infomain);
#endif
}
// FUNCTION: LEGO1 0x10073500