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Correct enums in legotextureinfo.cpp (#1489)
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@@ -112,7 +112,7 @@ LegoTextureInfo* LegoTextureInfo::Create(const char* p_name, LegoTexture* p_text
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entries[i].peBlue = image->GetPaletteEntry(i).GetBlue();
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}
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else {
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entries[i].peFlags = 0x80;
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entries[i].peFlags = D3DPAL_RESERVED;
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}
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}
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@@ -193,7 +193,7 @@ LegoResult LegoTextureInfo::FUN_10066010(const LegoU8* p_bits)
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memset(&desc, 0, sizeof(desc));
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desc.dwSize = sizeof(desc);
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if (m_surface->Lock(NULL, &desc, 0, NULL) == DD_OK) {
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if (m_surface->Lock(NULL, &desc, DDLOCK_SURFACEMEMORYPTR, NULL) == DD_OK) {
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MxU8* surface = (MxU8*) desc.lpSurface;
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const LegoU8* bits = p_bits;
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