Correct enums in legotextureinfo.cpp (#1489)

This commit is contained in:
Anders Jenbo
2025-05-15 07:02:35 +02:00
committed by GitHub
parent a055567fa3
commit f99da0cea7

View File

@@ -112,7 +112,7 @@ LegoTextureInfo* LegoTextureInfo::Create(const char* p_name, LegoTexture* p_text
entries[i].peBlue = image->GetPaletteEntry(i).GetBlue(); entries[i].peBlue = image->GetPaletteEntry(i).GetBlue();
} }
else { else {
entries[i].peFlags = 0x80; entries[i].peFlags = D3DPAL_RESERVED;
} }
} }
@@ -193,7 +193,7 @@ LegoResult LegoTextureInfo::FUN_10066010(const LegoU8* p_bits)
memset(&desc, 0, sizeof(desc)); memset(&desc, 0, sizeof(desc));
desc.dwSize = sizeof(desc); desc.dwSize = sizeof(desc);
if (m_surface->Lock(NULL, &desc, 0, NULL) == DD_OK) { if (m_surface->Lock(NULL, &desc, DDLOCK_SURFACEMEMORYPTR, NULL) == DD_OK) {
MxU8* surface = (MxU8*) desc.lpSurface; MxU8* surface = (MxU8*) desc.lpSurface;
const LegoU8* bits = p_bits; const LegoU8* bits = p_bits;