Improve order until legomain.cpp (#1350)

* Fix `LegoBackgroundColor` order

* Order

* Improve order in Act3Actors

* Improve order

* Add BETA annotation

* Order more

* More order

* More order

* Order

* Match/order

* Remove blank line

* Modern compiler fix

* vtable annotation
This commit is contained in:
Christian Semmler
2025-01-17 18:33:27 -07:00
committed by GitHub
parent e1ce96c473
commit fc03e7a682
24 changed files with 218 additions and 208 deletions

View File

@@ -29,7 +29,7 @@ DECOMP_SIZE_ASSERT(Act3Shark, 0x1a8)
// name verified by BETA10 0x10018776
// GLOBAL: LEGO1 0x100f4120
// GLOBAL: BETA10 0x101dcdc8
Act3Actor::Act3CopDest g_copDest[5] = {
Act3Cop::Act3CopDest g_copDest[5] = {
{"INT38", NULL, {3.69, -1.31251, -59.231}, {-0.99601698, 0.0, -0.089166}},
{
"EDG02_08",
@@ -1012,9 +1012,6 @@ MxResult Act3Brickster::FUN_100417c0()
// FUNCTION: BETA10 0x1001b017
MxS32 Act3Brickster::FUN_10042300()
{
// TODO: Has poor inlining, can be fixed by changing the assignment operator in vector.h
// See extended comment in vector.h for operator=
Act3* a3 = (Act3*) m_world;
assert(a3 && a3->m_cop1 && a3->m_cop2);

View File

@@ -607,37 +607,3 @@ TowTrackMissionState::TowTrackMissionState()
m_niHighScore = 0;
m_laHighScore = 0;
}
// FUNCTION: LEGO1 0x1004dde0
// FUNCTION: BETA10 0x100f8720
MxResult TowTrackMissionState::Serialize(LegoStorage* p_storage)
{
LegoState::Serialize(p_storage);
if (p_storage->IsReadMode()) {
p_storage->ReadS16(m_peScore);
p_storage->ReadS16(m_maScore);
p_storage->ReadS16(m_paScore);
p_storage->ReadS16(m_niScore);
p_storage->ReadS16(m_laScore);
p_storage->ReadS16(m_peHighScore);
p_storage->ReadS16(m_maHighScore);
p_storage->ReadS16(m_paHighScore);
p_storage->ReadS16(m_niHighScore);
p_storage->ReadS16(m_laHighScore);
}
else if (p_storage->IsWriteMode()) {
p_storage->WriteS16(m_peScore);
p_storage->WriteS16(m_maScore);
p_storage->WriteS16(m_paScore);
p_storage->WriteS16(m_niScore);
p_storage->WriteS16(m_laScore);
p_storage->WriteS16(m_peHighScore);
p_storage->WriteS16(m_maHighScore);
p_storage->WriteS16(m_paHighScore);
p_storage->WriteS16(m_niHighScore);
p_storage->WriteS16(m_laHighScore);
}
return SUCCESS;
}

View File

@@ -20,9 +20,9 @@ LegoCacheSoundManager::~LegoCacheSoundManager()
while (!m_list.empty()) {
sound = (*m_list.begin()).GetSound();
// TODO: LegoCacheSoundEntry::~LegoCacheSoundEntry should not be inlined here
m_list.erase(m_list.begin());
sound->Stop();
// DECOMP: delete should not be inlined here
delete sound;
}
}

View File

@@ -1084,6 +1084,7 @@ LegoState* LegoGameState::CreateState(const char* p_stateName)
}
// FUNCTION: LEGO1 0x1003bc30
// FUNCTION: BETA10 0x1008636e
void LegoGameState::RegisterState(LegoState* p_state)
{
MxS32 targetIndex;
@@ -1164,7 +1165,16 @@ void LegoGameState::Init()
m_unk0x42c = e_undefined;
}
// FUNCTION: BETA10 0x10086510
LegoBackgroundColor::LegoBackgroundColor()
{
m_h = 0.0f;
m_s = 0.0f;
m_v = 0.0f;
}
// FUNCTION: LEGO1 0x1003bfb0
// FUNCTION: BETA10 0x1008659d
LegoBackgroundColor::LegoBackgroundColor(const char* p_key, const char* p_value)
{
m_key = p_key;
@@ -1173,6 +1183,7 @@ LegoBackgroundColor::LegoBackgroundColor(const char* p_key, const char* p_value)
}
// FUNCTION: LEGO1 0x1003c070
// FUNCTION: BETA10 0x10086634
void LegoBackgroundColor::SetValue(const char* p_colorString)
{
m_value = p_colorString;
@@ -1213,6 +1224,7 @@ void LegoBackgroundColor::SetValue(const char* p_colorString)
}
// FUNCTION: LEGO1 0x1003c230
// FUNCTION: BETA10 0x100867f9
void LegoBackgroundColor::ToggleDayNight(MxBool p_sun)
{
char buffer[30];
@@ -1240,6 +1252,7 @@ void LegoBackgroundColor::ToggleDayNight(MxBool p_sun)
}
// FUNCTION: LEGO1 0x1003c330
// FUNCTION: BETA10 0x100868de
void LegoBackgroundColor::ToggleSkyColor()
{
char buffer[30];
@@ -1259,6 +1272,7 @@ void LegoBackgroundColor::ToggleSkyColor()
}
// FUNCTION: LEGO1 0x1003c400
// FUNCTION: BETA10 0x10086984
void LegoBackgroundColor::SetLightColor(float p_r, float p_g, float p_b)
{
if (!VideoManager()->GetVideoParam().Flags().GetF2bit0()) {
@@ -1293,6 +1307,7 @@ void LegoBackgroundColor::SetLightColor()
}
// FUNCTION: LEGO1 0x1003c500
// FUNCTION: BETA10 0x10086af6
LegoFullScreenMovie::LegoFullScreenMovie(const char* p_key, const char* p_value)
{
m_key = p_key;
@@ -1301,6 +1316,7 @@ LegoFullScreenMovie::LegoFullScreenMovie(const char* p_key, const char* p_value)
}
// FUNCTION: LEGO1 0x1003c5c0
// FUNCTION: BETA10 0x10086b8d
void LegoFullScreenMovie::SetValue(const char* p_option)
{
m_value = p_option;
@@ -1310,12 +1326,9 @@ void LegoFullScreenMovie::SetValue(const char* p_option)
if (videomanager) {
if (!strcmp(m_value.GetData(), g_strEnable)) {
videomanager->EnableFullScreenMovie(TRUE);
return;
}
if (!strcmp(m_value.GetData(), g_strDisable)) {
else if (!strcmp(m_value.GetData(), g_strDisable)) {
videomanager->EnableFullScreenMovie(FALSE);
return;
}
}
}

View File

@@ -14,30 +14,12 @@ DECOMP_SIZE_ASSERT(MxControlPresenter, 0x5c)
// FUNCTION: LEGO1 0x10043f50
MxControlPresenter::MxControlPresenter()
{
this->m_unk0x4c = 0;
this->m_unk0x4e = -1;
this->m_unk0x50 = FALSE;
this->m_unk0x52 = 0;
this->m_unk0x58 = 0;
this->m_unk0x54 = 0;
}
// FUNCTION: LEGO1 0x10043fd0
void MxControlPresenter::RepeatingTickle()
{
// empty
}
// FUNCTION: LEGO1 0x10043fe0
MxBool MxControlPresenter::VTable0x64(undefined4 p_undefined)
{
return m_unk0x50;
}
// FUNCTION: LEGO1 0x10043ff0
void MxControlPresenter::VTable0x68(MxBool p_unk0x50)
{
m_unk0x50 = p_unk0x50;
m_unk0x4c = 0;
m_unk0x4e = -1;
m_unk0x50 = FALSE;
m_unk0x52 = 0;
m_unk0x58 = 0;
m_unk0x54 = 0;
}
// FUNCTION: LEGO1 0x10044110
@@ -89,6 +71,7 @@ void MxControlPresenter::EndAction()
}
// FUNCTION: LEGO1 0x10044270
// FUNCTION: BETA10 0x100eae68
MxBool MxControlPresenter::FUN_10044270(MxS32 p_x, MxS32 p_y, MxVideoPresenter* p_presenter)
{
if (m_unk0x4c == 3) {

View File

@@ -21,7 +21,6 @@
#include "mxautolock.h"
#include "mxbackgroundaudiomanager.h"
#include "mxdisplaysurface.h"
#include "mxdsfile.h"
#include "mxmisc.h"
#include "mxnotificationmanager.h"
#include "mxomnicreateflags.h"

View File

@@ -1,7 +1,6 @@
#include "legopathcontroller.h"
#include "legopathedgecontainer.h"
#include "legopathstruct.h"
#include "misc/legostorage.h"
#include "mxmisc.h"
#include "mxticklemanager.h"
@@ -214,12 +213,21 @@ MxResult LegoPathController::PlaceActor(
}
LegoPathBoundary* pBoundary = GetPathBoundary(p_name);
assert(pBoundary);
assert(p_src < pBoundary->GetNumEdges() && p_dest < pBoundary->GetNumEdges());
LegoEdge* pSrcE = pBoundary->GetEdges()[p_src];
LegoEdge* pDestE = pBoundary->GetEdges()[p_dest];
float time = Timer()->GetTime();
if (p_actor->VTable0x88(pBoundary, time, *pSrcE, p_srcScale, (LegoUnknown100db7f4&) *pDestE, p_destScale) !=
SUCCESS) {
assert(pSrcE && pDestE);
float time = Timer()->GetTime();
MxResult result =
p_actor->VTable0x88(pBoundary, time, *pSrcE, p_srcScale, (LegoUnknown100db7f4&) *pDestE, p_destScale);
if (result != SUCCESS) {
assert(0);
return FAILURE;
}
@@ -679,7 +687,7 @@ MxResult LegoPathController::ReadBoundaries(LegoStorage* p_storage)
if (boundary.m_numTriggers > 0) {
boundary.m_unk0x50 = new Mx3DPointFloat;
boundary.m_pathTrigger = new LegoWEGEdge::PathWithTrigger[boundary.m_numTriggers];
boundary.m_pathTrigger = new PathWithTrigger[boundary.m_numTriggers];
for (j = 0; j < boundary.m_numTriggers; j++) {
if (p_storage->Read(&s, sizeof(s)) != SUCCESS) {

View File

@@ -92,12 +92,6 @@ LegoAct2::LegoAct2()
NotificationManager()->Register(this);
}
// FUNCTION: LEGO1 0x1004fe10
MxBool LegoAct2::VTable0x5c()
{
return TRUE;
}
// FUNCTION: LEGO1 0x1004fe40
// FUNCTION: BETA10 0x1003a6f0
LegoAct2::~LegoAct2()