Fabian Neundorf
d05d583368
Clear unknown parameter in LegoEntity::SetROI ( #1688 )
2025-09-21 11:11:04 -07:00
Fabian Neundorf
1a317a3ef8
Clear unknowns in LegoEntity ( #1672 )
2025-08-09 17:38:59 +02:00
Fabian Neundorf
9dcc701fcb
Clear unknowns in GetSoundId ( #1594 )
2025-06-28 20:32:09 +02:00
Fabian Neundorf
89539a64f1
Clear unknown 0x10 in LegoEntity ( #1593 )
...
The naming is a bit weird, as only one bit is used so there are no other usages of this value.
2025-06-28 07:28:13 -07:00
Christian Semmler
c2c9c75f1a
Fix Vector2/Vector3 order ( #1272 )
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* Fix Vector2/Vector3 order
* Refactor vector classes to be const and reference param consistent
* Add BETA10 annotations and fixes
2024-12-24 22:21:26 +01:00
jonschz
0aa5e010ae
Implement CarRace ( #1165 )
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* Implement `CarRace`
* Improve `CarRace::Create`
* Fix arrays
* Clean up array
* Fix CI errors
* Implement `LegoRaceCar::FUN_10012e00()`
* Implement `Doors::VTable0xcc`
* Address review comments, part 1
* Address review comments, part 2
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com >
2024-11-23 12:33:15 -07:00
jonschz
5be9b343c4
Implement LegoJetskiRaceActor::VTable0x6c, add BETA10 annotations ( #1160 )
...
Co-authored-by: jonschz <jonschz@users.noreply.github.com >
2024-11-19 16:20:27 +01:00
jonschz
71a7498481
Implement most of JetskiRace, add BETA10 annotations ( #1149 )
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* Implement most of `JetskiRace`, add BETA10 annotations
* Fix declaration order issue
* Clean up FUN_10012de0
* Fix regression
* Address review comments
* Address another review comment
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com >
2024-11-14 21:42:38 +01:00
jonschz
f436b9365b
Implement/match the rest of LegoRaceCar, BETA10 improvements ( #1069 )
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* Implement/match the rest of `LegoRaceCar`
* Add BETA10 annotations and improvements
* Undo incorrect change
* Add synthetic vbase destructors
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com >
2024-07-27 18:24:36 +02:00
jonschz
0d385e27d0
Implement/match LegoRaceCar::VTable0x94 ( #1068 )
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* Implement LegoRaceCar::VTable0x94
* Remove redundant inline modifiers
* Fix offsets
* Fix minor inconsistency
* Address review comments
* Address review comments, round 2
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com >
2024-07-26 10:53:09 -07:00
Christian Semmler
bee101b1f4
Add clang-tidy readability-redundant-inline-specifier ( #1060 )
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* Add clang-tidy readability-redundant-inline-specifier
* fix
* Update CONTRIBUTING.md
* format
* fix
2024-07-05 01:06:32 +02:00
Christian Semmler
49c17c9c6a
Implement/match LegoEntity::SwitchSound / SwitchMove / SwitchColor / SwitchMood ( #995 )
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* Implement/match LegoEntity::SwitchSound
* Name
* Name
* Implement/match LegoEntity::SwitchMove
* Mood
2024-06-05 19:40:44 +02:00
Christian Semmler
f6c923a84e
Implement/match LegoEntity::ClickAnimation ( #994 )
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* Implement/match LegoEntity::VTable0x38
* Update names
2024-06-05 19:00:46 +02:00
Christian Semmler
23e5ad7d15
Name/rename functions in LegoCharacterManager ( #982 )
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* Name/rename functions in LegoCharacterManager
* Name flag
2024-06-01 18:45:34 +02:00
Christian Semmler
51adf75b9b
(Refactor) Use more forward declarations ( #881 )
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* Use more forward declarations
* Use more forward declarations
* Add more forward declarations
* Fix
2024-05-03 18:19:12 +02:00
Christian Semmler
180a1e6360
Define LegoEntity::Type enum ( #854 )
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* Define LegoEntity::Type enum
* Use enum constant
2024-04-26 16:03:13 +02:00
Nathan M Gilbert
d639eb4c2b
Implement LegoPathActor::Vtable0x6c ( #810 )
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* Implement LegoPathActor::VTable0x6c
* Update LEGO1/lego/legoomni/src/paths/legopathactor.cpp
Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com >
* Fix logic / match
* Add BETA annotation
---------
Co-authored-by: Christian Semmler <mail@csemmler.com >
Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com >
2024-04-17 12:34:21 +02:00
Christian Semmler
93257a7c8c
Implement/match LegoAnimPresenter::FUN_1006c8a0 ( #794 )
2024-04-13 16:11:24 +02:00
Christian Semmler
f30ed0212b
Implement/match LegoEntity::Notify ( #778 )
2024-04-06 19:59:38 +02:00
Christian Semmler
3bafe2d3a4
Implement/match LegoCharacterManager::FUN_10083f10 ( #774 )
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* Implement LegoCharacterManager::FUN_10083f10
* style
* Match
* Fix naming
2024-04-06 17:46:40 +02:00
Nathan M Gilbert
a8eebe454e
Implement/match LegoExtraActor:: WaitForAnimation, Restart ( #768 )
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* Implement/match LegoExtraActor:: WaitForAnimation, Restart
* whitespace
---------
Co-authored-by: Christian Semmler <mail@csemmler.com >
2024-04-04 12:26:03 +02:00
Nathan M Gilbert
8b21e8136e
Animmanager ( #712 )
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* Implement LegoAnimationManager::StartEntityAction
Fix some class definitions
* Fix style issues
* Add size annotations
* Fix global pointer
* Style/naming
---------
Co-authored-by: Christian Semmler <mail@csemmler.com >
2024-03-23 15:09:20 +01:00
Christian Semmler
7edad07d18
Implement/match LegoEntity::GetWorldPosition/Direction/Up ( #672 )
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* Implement/match LegoEntity::GetPosition/Direction/Up
* Rename
2024-03-13 20:29:28 -04:00
Christian Semmler
0f2aee1849
Implement/match LegoPointOfViewController::SetEntity ( #668 )
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* Implement/match LegoPointOfViewController::SetEntity
* Fix order
2024-03-13 19:03:30 +01:00
Christian Semmler
a12146f52f
Implement/match LegoEntity::VTable0x34 ( #633 )
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* Implement/match LegoEntity::VTable0x34
* Change parameter name
* Fix order
2024-03-06 20:12:20 +01:00
Christian Semmler
71bcd4c771
Implement/match LegoEntity::SetWorldTransform and ResetWorldTransform ( #632 )
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* Implement/match LegoEntity::SetWorldTransform and ResetWorldTransform
* Add param name
2024-03-06 19:25:45 +01:00
Christian Semmler
a93e2ae0d3
Implement/match LegoEntity::SetLocation ( #629 )
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* Implement/match LegoEntity::SetLocation
* Remove comment
2024-03-05 20:31:57 +01:00
Christian Semmler
3b2bd0e9d4
Implement/match LegoEntity::SetROI ( #628 )
2024-03-05 19:35:28 +01:00
Misha
c2a46b058b
implement various LegoWorldPresenter functions ( #621 )
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* implement LegoWorldPresenterFunctions
* fix typo
* Fixes/match
* Fix
* Match
* Fixes
---------
Co-authored-by: Christian Semmler <mail@csemmler.com >
2024-03-03 20:34:55 -05:00
Nathan M Gilbert
124b73046b
Continued work on LegoGameState ( #596 )
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* Continued work on LegoGameState
* Fixes/matches/refactor
---------
Co-authored-by: Christian Semmler <mail@csemmler.com >
2024-02-26 17:19:16 +01:00
Misha
223b07ee3d
Implement LegoModelPresenter::ReadyTickle ( #546 )
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* Implement LegoModelPresenter::ReadyTickle
* Update legoworld.h
* Fixes
---------
Co-authored-by: Christian Semmler <mail@csemmler.com >
2024-02-10 00:41:35 +01:00
Anonymous Maarten
9e686e2a87
cmake+ci: run clang-tidy ( #512 )
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* cmake+ci: run clang-tidy
* Remove DESCRIPTION from LEGO1/LegoOmni.mingw.def
* Add initial .clang-tidy and fixes
* fix file perms
* Comment out DESCRIPTION
* Remove LegoEntity::~LegoEntity and MxPresenter::~MxPresenter from mingw's LEGO1.def
* Looks like clang is allergic to the libs in the directx5 SDK
* Update .clang-tidy
* Fix typo in .clang-tidy
* Attempt to generate an action error
* Revert "Attempt to generate an action error"
This reverts commit 96c4c65fed .
* cmake: test with -Wparentheses + optionally with -Werror
* ci: -k0 is a Ninja argument
* Use -Werror only for msys2 builds
* cmake: only emit warnings for specific warnings
* cmake: and don't do -Werror/-WX anymore
* Fix warnings
* Fix mingw warnings
---------
Co-authored-by: Christian Semmler <mail@csemmler.com >
2024-02-01 21:42:10 +01:00
Christian Semmler
bcdddd4c7e
Pad all single-digit hexadecimal values with zero ( #504 )
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* Pad all single-digit hexadecimal values with zero
* One more fix
2024-01-29 22:17:17 +01:00
Christian Semmler
35def3013a
Fix various state classes/missing annotations ( #503 )
2024-01-29 19:54:47 +01:00
Christian Semmler
883f3429a7
Implement/match LegoWorld::Destroy (and destructor) ( #492 )
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* Implement/match LegoWorld::Destroy
* Match
* Match
2024-01-27 17:48:50 +01:00
Anonymous Maarten
5f413165cc
Spinoff some sources to static libraries ( #484 )
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* cmake: use imported targets for 3rd party libs
* Fix casing of skateboard.h include
* cmake: tglrl realtime viewmanager mxgeometry
* cmake: spin off some source in static libraries
* dx5 for everyone
* ci: bump actions/checkout to v4
* move LEGO1/realtime/realtimeview.cpp to lego1 because it exports symbols
* add misc library
* Add omni library
* Return of the .def's
* Remove COMPAT_CONST in MxVideoParam::MxVideoParam
* Run clang-format
* move LEGO1/realtime/realtimeview.cpp to realtime lib
* Add 3dmanager library
* Rename .def files
* Remove incorrect deps to Omni
* Remove DLL expor decls
* Remove unnecessary library dep from ROI
* Remove COMPAT_CONST
* Move 3dmanager lib before Omni
* Remove mxgeometry lib (`geom` is actually `lego/sources/geom`, which we don't have in our decomp yet)
* viewmanager has a dependency on realtime + fix mingw's def
* Remove Smacker::Smacker from lego1 link libraries
---------
Co-authored-by: Christian Semmler <mail@csemmler.com >
2024-01-24 21:16:29 -05:00
Misha
f50b771fff
begin implementation of InfoCenter class ( #444 )
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* Push changes
* fixes
* Implement Infocenter::HandleEndAction
* match Infocenter::StopCutScene
* implement Infocenter::HandleKeyPress
* fixes
* Update infocenter.cpp
* Update legoworld.cpp
* use enums
* WIP Fixes
* Fix
* Fix
* Fix
* Rename function
* Change enum
* Update enums
* Refactor another enum
* Refactor MxDSType
* Refactor HashTableOpt
* Fixes
* Refactor tickle enum
* Update other enums
* Add EnumConstantName to ncc
* Move enum to global namespace
* Rename enum
---------
Co-authored-by: Christian Semmler <mail@csemmler.com >
2024-01-17 17:53:53 +01:00
Christian Semmler
6af0c6cb1a
Implement/match a few LegoEntity functions ( #445 )
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* Implement/match a few LegoEntity functions
* Add annotations
2024-01-16 20:33:03 +01:00
Misha
8b34b38ac0
implement LegoActorPresenter ( #434 )
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* LegoActorPresenter
* Add ddtor
---------
Co-authored-by: Christian Semmler <mail@csemmler.com >
2024-01-13 23:06:13 +01:00
Misha
5b8ea35756
Implement Isle::VTable0x50 ( #432 )
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* push changes
* fix formatting
* Fix structure
* Fix return
---------
Co-authored-by: Christian Semmler <mail@csemmler.com >
2024-01-13 21:42:09 +01:00
Misha
c2da041f40
Implement a few legoworld methods ( #430 )
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* Push changes
* Update legoworld.cpp
* Update legoworld.cpp
* Minor style fixes
---------
Co-authored-by: Christian Semmler <mail@csemmler.com >
2024-01-13 21:00:11 +01:00
Christian Semmler
d24f5db42f
Matrix/vector refactor ( #426 )
2024-01-12 19:34:38 -05:00
Anonymous Maarten
b996fff6fa
Support building isle with modern MSVC + msys2 ( #421 )
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* cmake: detect older MSVC and define ENABLE_DECOMP_ASSERTS to enable decomp asserts
* Add /Zc:__cplusplus to define __cplusplus with c++ version number
* Silence deprecated CRT releated warnings
* LegoCameraController overrids some methods that are not defined in its parent(s)
* Tgl::Device::GetDrawnTriangleCount does not exist (FIXME: INCORRECT FIX -> Tgl::Device should be updated instead)
* Remove copy/pasted APP_ICON from lego1 resource.h header
* Implement empty ViewLODList::Dump method
* Also enable "compat mode" for newer MSVC compilers
* Only do decomp assertions when using older MSVC compilers
* msys2 mingw compat (cannot pass reference of rvalue)
* Fix msys2 mingw warning: declaration 'class Tgl::Group' does not declare anything
* Add FIXME comment to LEgo3DView::m_previousRenderTime
* LegoView1 is 16 bytes bigger then LegoView ==> 4 32-bit pointers
* include string.h for strlen
* Fix overrides
* Fix constness of method
* Fixes
* Formatting
* Add size assert for MxFrequencyMeter
* ci: build isle with msys2 + msvc on GitHub actions
* Set vcvars for msvc
* msys2 needs the msys2 shell
* Build in default shell
* isle is not 64-bit yet (I think)
* Print bitness
* Use amd64_x64 cross tools
* Minor updates
* Add more names
---------
Co-authored-by: Christian Semmler <mail@csemmler.com >
2024-01-10 23:34:32 +01:00
Christian Semmler
c47206617d
Reorganize sources and files ( #414 )
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* Reorganize sources
* Refactor
* Remove relative paths
* Renames
* Fix gitignore
* Remove stuff
* Try fixing format script
* Fix format
* Fix format
* Fix naming script
* Test format
* Fix format
2024-01-08 10:58:49 +01:00