Files
isle/LEGO1/mxpalette.cpp
2023-06-28 19:26:51 -04:00

23 lines
500 B
C++

#include "mxpalette.h"
// OFFSET: LEGO1 0x100bee30
MxPalette::MxPalette()
{
this->m_overrideSkyColor = FALSE;
this->m_attached = NULL;
// GetDefaultSkyPalette
// this->m_skyColor = whatever it is once i figure out how m_palette works
}
// OFFSET: LEGO1 0x100bf150
MxResult MxPalette::GetEntries(LPPALETTEENTRY p_entries)
{
memcpy(p_entries, this->m_entries, sizeof(this->m_entries));
return SUCCESS;
}
// OFFSET: LEGO1 0x100bf330
void MxPalette::Detach()
{
this->m_attached = NULL;
}