Files
isle/LEGO1/lego/legoomni/src/actors/jetski.cpp
2025-07-08 07:26:32 -07:00

192 lines
4.9 KiB
C++

#include "jetski.h"
#include "dunebuggy.h"
#include "isle.h"
#include "isle_actions.h"
#include "jukebox_actions.h"
#include "legoanimationmanager.h"
#include "legocontrolmanager.h"
#include "legonavcontroller.h"
#include "legoutils.h"
#include "legovariables.h"
#include "legoworld.h"
#include "misc.h"
#include "mxmisc.h"
#include "mxtransitionmanager.h"
#include "mxvariabletable.h"
#include "scripts.h"
DECOMP_SIZE_ASSERT(Jetski, 0x164)
// These two have been changed between BETA10 and LEGO1
// GLOBAL: LEGO1 0x100f7ab8
// STRING: LEGO1 0x100f3ce0
// GLOBAL: BETA10 0x101e0be4
const char* g_varJSFRNTY5 = "c_jsfrnty5";
// GLOBAL: LEGO1 0x100f7abc
// STRING: LEGO1 0x100f3ca4
// GLOBAL: BETA10 0x101e0be0
const char* g_varJSWNSHY5 = "c_jswnshy5";
// FUNCTION: LEGO1 0x1007e3b0
Jetski::Jetski()
{
m_maxLinearVel = 25.0;
m_unk0x150 = 2.0;
m_unk0x148 = 1;
}
// FUNCTION: LEGO1 0x1007e630
MxResult Jetski::Create(MxDSAction& p_dsAction)
{
MxResult result = IslePathActor::Create(p_dsAction);
m_world = CurrentWorld();
if (m_world) {
m_world->Add(this);
}
VariableTable()->SetVariable(g_varJETFUEL, "0.8");
return result;
}
// FUNCTION: LEGO1 0x1007e680
void Jetski::Animate(float p_time)
{
IslePathActor::Animate(p_time);
char buf[200];
float speed = abs(m_worldSpeed);
float maxLinearVel = NavController()->GetMaxLinearVel();
sprintf(buf, "%g", speed / maxLinearVel);
VariableTable()->SetVariable(g_varJETSPEED, buf);
}
// FUNCTION: LEGO1 0x1007e6f0
void Jetski::Exit()
{
SpawnPlayer(LegoGameState::e_unk45, FALSE, c_spawnBit1 | c_playMusic | c_spawnBit3);
IslePathActor::Exit();
GameState()->m_currentArea = LegoGameState::e_jetski;
RemoveFromWorld();
EnableAnimations(TRUE);
SetIsWorldActive(TRUE);
ControlManager()->Unregister(this);
}
// FUNCTION: LEGO1 0x1007e750
// FUNCTION: BETA10 0x10037621
MxLong Jetski::HandleClick()
{
#ifndef BETA10
if (!CanExit()) {
return 1;
}
FUN_10015820(TRUE, 0);
((Isle*) CurrentWorld())->SetDestLocation(LegoGameState::Area::e_jetski);
TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, TRUE);
if (GameState()->GetActorId() != UserActor()->GetActorId()) {
((IslePathActor*) UserActor())->Exit();
}
#endif
// Selects the windshield from `IsleScript::c_JetskiDashboard11_Bitmap` (=41)
// to `IsleScript::c_JetskiDashboard66_Bitmap` based on the user's color selection
MxS32 colorOffset = DuneBuggy::GetColorOffset(g_varJSWNSHY5);
m_jetskiDashboardStreamId = 10 * (colorOffset + 3);
colorOffset = DuneBuggy::GetColorOffset(g_varJSFRNTY5);
m_jetskiDashboardStreamId += colorOffset;
InvokeAction(Extra::ActionType::e_start, *g_isleScript, m_jetskiDashboardStreamId, NULL);
InvokeAction(Extra::ActionType::e_start, *g_isleScript, IsleScript::c_JetskiDashboard, NULL);
#ifdef BETA10
if (UserActor()->GetActorId() != GameState()->GetActorId()) {
((IslePathActor*) UserActor())->Exit();
}
Enter();
ControlManager()->Register(this);
PlayCamAnim(this, FALSE, 0x44, TRUE);
#else
GetCurrentAction().SetObjectId(-1);
AnimationManager()->FUN_1005f6d0(FALSE);
AnimationManager()->FUN_10064670(NULL);
Enter();
ControlManager()->Register(this);
#endif
return 1;
}
// FUNCTION: LEGO1 0x1007e880
void Jetski::RemoveFromWorld()
{
RemoveFromCurrentWorld(*g_isleScript, m_jetskiDashboardStreamId);
RemoveFromCurrentWorld(*g_isleScript, IsleScript::c_JetskiArms_Ctl);
RemoveFromCurrentWorld(*g_isleScript, IsleScript::c_JetskiInfo_Ctl);
RemoveFromCurrentWorld(*g_isleScript, IsleScript::c_JetskiSpeedMeter);
RemoveFromCurrentWorld(*g_isleScript, IsleScript::c_JetskiFuelMeter);
}
// FUNCTION: LEGO1 0x1007e8e0
MxLong Jetski::HandleControl(LegoControlManagerNotificationParam& p_param)
{
if (p_param.m_unk0x28 == 1 && CurrentWorld()->IsA("Isle")) {
switch (p_param.m_clickedObjectId) {
case IsleScript::c_JetskiArms_Ctl:
Exit();
((IslePathActor*) UserActor())
->SpawnPlayer(LegoGameState::e_jetraceExterior, TRUE, c_spawnBit1 | c_playMusic | c_spawnBit3);
GameState()->m_currentArea = LegoGameState::e_vehicleExited;
return 1;
case IsleScript::c_JetskiInfo_Ctl:
((Isle*) CurrentWorld())->SetDestLocation(LegoGameState::e_infomain);
TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
Exit();
return 1;
}
}
return 0;
}
// FUNCTION: LEGO1 0x1007e990
void Jetski::ActivateSceneActions()
{
PlayMusic(JukeboxScript::c_JetskiRace_Music);
Act1State* act1state = (Act1State*) GameState()->GetState("Act1State");
if (!act1state->m_unk0x018) {
if (act1state->m_unk0x022) {
PlayCamAnim(this, FALSE, 68, TRUE);
}
else {
act1state->m_unk0x022 = TRUE;
LegoPathActor* user = UserActor();
if (user != NULL) {
MxMatrix mat(user->GetROI()->GetLocal2World());
mat.TranslateBy(mat[2][0] * 2.5, mat[2][1] + 0.6, mat[2][2] * 2.5);
AnimationManager()->FUN_10060dc0(
IsleScript::c_sjs007in_RunAnim,
&mat,
TRUE,
LegoAnimationManager::e_unk0,
NULL,
FALSE,
TRUE,
TRUE,
TRUE
);
}
}
}
}