Files
isle/LEGO1/mxdisplaysurface.h
MS 129e8d6373 MxTransitionManager::Dissolve (#155)
* MxTransitionManager::Dissolve

* Some comments and better names

* use refs instead of pointers

* slightly improved name for rect

* Use MxS32 instead of int
2023-10-03 18:03:10 -04:00

1.8 KiB