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26 lines
438 B
C++
26 lines
438 B
C++
#include "legoanimactor.h"
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// STUB: LEGO1 0x1001c1f0
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MxResult LegoAnimActor::FUN_1001c1f0(float& p_out)
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{
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// TODO
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return SUCCESS;
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}
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// STUB: LEGO1 0x1001c360
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MxResult LegoAnimActor::FUN_1001c360(float, undefined4)
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{
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return FAILURE;
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}
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// STUB: LEGO1 0x1001c450
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MxResult LegoAnimActor::FUN_1001c450(undefined4, undefined4, undefined4, undefined4)
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{
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return SUCCESS;
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}
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// STUB: LEGO1 0x1001c800
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void LegoAnimActor::FUN_1001c800()
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{
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}
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