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https://github.com/mordentral/AdvancedSessionsPlugin.git
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Added identity interface, recompiled all binaries for 4.13.1
Former-commit-id: 8c89eb776e877ee486ca908db651667c7f87e469
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@@ -40,6 +40,14 @@ public:
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UFUNCTION(BlueprintImplementableEvent, meta = (DisplayName = "OnPlayerVoiceStateChanged"))
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void OnPlayerVoiceStateChanged(FBPUniqueNetId PlayerId, bool bIsTalking);
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// Called when the designated LocalUser has changed login state
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UFUNCTION(BlueprintImplementableEvent, meta = (DisplayName = "OnPlayerLoginChanged"))
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void OnPlayerLoginChanged(int32 PlayerNum);
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// Called when the designated LocalUser has changed login state
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UFUNCTION(BlueprintImplementableEvent, meta = (DisplayName = "OnPlayerLoginStatusChanged"))
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void OnPlayerLoginStatusChanged(EBPLoginStatus &PreviousStatus, EBPLoginStatus &NewStatus, FBPUniqueNetId & PlayerUniqueNetID);
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// REMOVED BECAUSE IT WAS NEVER BEING CALLED
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// Called when the designated LocalUser has received a session invite, use JoinSession on result to connect
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//UFUNCTION(BlueprintImplementableEvent, meta = (FriendlyName = "OnSessionInviteReceived"))
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