Added identity interface, recompiled all binaries for 4.13.1

Former-commit-id: 8c89eb776e877ee486ca908db651667c7f87e469
This commit is contained in:
mordentral
2016-10-24 14:35:21 -04:00
parent d234ef1735
commit 942a0bbf90
24 changed files with 781 additions and 11 deletions

View File

@@ -8,11 +8,14 @@ DEFINE_LOG_CATEGORY(AdvancedFriendsInterfaceLog);
UAdvancedFriendsGameInstance::UAdvancedFriendsGameInstance(const FObjectInitializer& ObjectInitializer)
: Super(ObjectInitializer)
, bCallFriendInterfaceEventsOnPlayerControllers(true)
, bCallIdentityInterfaceEventsOnPlayerControllers(true)
, bCallVoiceInterfaceEventsOnPlayerControllers(true)
, bEnableTalkingStatusDelegate(true)
, SessionInviteReceivedDelegate(FOnSessionInviteReceivedDelegate::CreateUObject(this, &ThisClass::OnSessionInviteReceivedMaster))
, SessionInviteAcceptedDelegate(FOnSessionUserInviteAcceptedDelegate::CreateUObject(this, &ThisClass::OnSessionInviteAcceptedMaster))
, PlayerTalkingStateChangedDelegate(FOnPlayerTalkingStateChangedDelegate::CreateUObject(this, &ThisClass::OnPlayerTalkingStateChangedMaster))
, PlayerLoginChangedDelegate(FOnLoginChangedDelegate::CreateUObject(this, &ThisClass::OnPlayerLoginChangedMaster))
, PlayerLoginStatusChangedDelegate(FOnLoginStatusChangedDelegate::CreateUObject(this, &ThisClass::OnPlayerLoginStatusChangedMaster))
{
}
@@ -48,6 +51,18 @@ void UAdvancedFriendsGameInstance::Shutdown()
}
}
IOnlineIdentityPtr IdentityInterface = Online::GetIdentityInterface();
if (IdentityInterface.IsValid())
{
IdentityInterface->ClearOnLoginChangedDelegate_Handle(PlayerLoginChangedDelegateHandle);
// I am just defaulting to player 1
IdentityInterface->ClearOnLoginStatusChangedDelegate_Handle(0, PlayerLoginStatusChangedDelegateHandle);
}
Super::Shutdown();
}
@@ -87,6 +102,21 @@ void UAdvancedFriendsGameInstance::Init()
}
}
IOnlineIdentityPtr IdentityInterface = Online::GetIdentityInterface();
if (IdentityInterface.IsValid())
{
PlayerLoginChangedDelegateHandle = IdentityInterface->AddOnLoginChangedDelegate_Handle(PlayerLoginChangedDelegate);
// Just defaulting to player 1
PlayerLoginStatusChangedDelegateHandle = IdentityInterface->AddOnLoginStatusChangedDelegate_Handle(0, PlayerLoginStatusChangedDelegate);
}
else
{
UE_LOG(AdvancedFriendsInterfaceLog, Warning, TEXT("UAdvancedFriendsInstance Failed to get identity interface!"));
}
Super::Init();
}
@@ -128,6 +158,58 @@ void UAdvancedFriendsGameInstance::Init()
}
}*/
void UAdvancedFriendsGameInstance::OnPlayerLoginStatusChangedMaster(int32 PlayerNum, ELoginStatus::Type PreviousStatus, ELoginStatus::Type NewStatus, const FUniqueNetId & NewPlayerUniqueNetID)
{
EBPLoginStatus OrigStatus = (EBPLoginStatus)PreviousStatus;
EBPLoginStatus CurrentStatus = (EBPLoginStatus)NewStatus;
FBPUniqueNetId PlayerID;
PlayerID.SetUniqueNetId(&NewPlayerUniqueNetID);
OnPlayerLoginStatusChanged(PlayerNum, OrigStatus,CurrentStatus,PlayerID);
if (bCallIdentityInterfaceEventsOnPlayerControllers)
{
APlayerController* Player = UGameplayStatics::GetPlayerController(GetWorld(), PlayerNum);
if (Player != NULL)
{
//Run the Event specific to the actor, if the actor has the interface, otherwise ignore
if (Player->GetClass()->ImplementsInterface(UAdvancedFriendsInterface::StaticClass()))
{
IAdvancedFriendsInterface::Execute_OnPlayerLoginStatusChanged(Player, OrigStatus, CurrentStatus, PlayerID);
}
}
else
{
UE_LOG(AdvancedFriendsInterfaceLog, Warning, TEXT("UAdvancedFriendsInstance Failed to get a controller with the specified index in OnPlayerLoginStatusChangedMaster!"));
}
}
}
void UAdvancedFriendsGameInstance::OnPlayerLoginChangedMaster(int32 PlayerNum)
{
OnPlayerLoginChanged(PlayerNum);
if (bCallIdentityInterfaceEventsOnPlayerControllers)
{
APlayerController* Player = UGameplayStatics::GetPlayerController(GetWorld(), PlayerNum);
if (Player != NULL)
{
//Run the Event specific to the actor, if the actor has the interface, otherwise ignore
if (Player->GetClass()->ImplementsInterface(UAdvancedFriendsInterface::StaticClass()))
{
IAdvancedFriendsInterface::Execute_OnPlayerLoginChanged(Player, PlayerNum);
}
}
else
{
UE_LOG(AdvancedFriendsInterfaceLog, Warning, TEXT("UAdvancedFriendsInstance Failed to get a controller with the specified index in OnPlayerLoginChanged!"));
}
}
}
void UAdvancedFriendsGameInstance::OnPlayerTalkingStateChangedMaster(TSharedRef<const FUniqueNetId> PlayerId, bool bIsTalking)
{
FBPUniqueNetId PlayerTalking;