mirror of
https://github.com/mordentral/AdvancedSessionsPlugin.git
synced 2025-10-22 16:04:18 +00:00
Added world context to a bunch of relevant nodes.
Should likely add it to others in the future as well. Former-commit-id: 6337e7ff315de9342501479ab5e83c0cc6c375ab
This commit is contained in:
@@ -38,16 +38,16 @@ public:
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static void GetExtraSettings(FBlueprintSessionResult SessionResult, TArray<FSessionPropertyKeyPair> & ExtraSettings);
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// Get the current session state
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UFUNCTION(BlueprintCallable, Category = "Online|AdvancedSessions|SessionInfo")
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static void GetSessionState(EBPOnlineSessionState &SessionState);
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UFUNCTION(BlueprintCallable, Category = "Online|AdvancedSessions|SessionInfo", meta = (WorldContext = "WorldContextObject"))
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static void GetSessionState(UObject* WorldContextObject, EBPOnlineSessionState &SessionState);
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// Get the current session settings
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UFUNCTION(BlueprintCallable, Category = "Online|AdvancedSessions|SessionInfo", meta = (ExpandEnumAsExecs = "Result"))
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static void GetSessionSettings(int32 &NumConnections, int32 &NumPrivateConnections, bool &bIsLAN, bool &bIsDedicated, bool &bAllowInvites, bool &bAllowJoinInProgress, bool &bIsAnticheatEnabled, int32 &BuildUniqueID, TArray<FSessionPropertyKeyPair> &ExtraSettings, EBlueprintResultSwitch &Result);
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UFUNCTION(BlueprintCallable, Category = "Online|AdvancedSessions|SessionInfo", meta = (ExpandEnumAsExecs = "Result", WorldContext = "WorldContextObject"))
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static void GetSessionSettings(UObject* WorldContextObject, int32 &NumConnections, int32 &NumPrivateConnections, bool &bIsLAN, bool &bIsDedicated, bool &bAllowInvites, bool &bAllowJoinInProgress, bool &bIsAnticheatEnabled, int32 &BuildUniqueID, TArray<FSessionPropertyKeyPair> &ExtraSettings, EBlueprintResultSwitch &Result);
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// Check if someone is in the current session
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UFUNCTION(BlueprintCallable, Category = "Online|AdvancedSessions|SessionInfo")
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static void IsPlayerInSession(const FBPUniqueNetId &PlayerToCheck, bool &bIsInSession);
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UFUNCTION(BlueprintCallable, Category = "Online|AdvancedSessions|SessionInfo", meta = (WorldContext = "WorldContextObject"))
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static void IsPlayerInSession(UObject* WorldContextObject, const FBPUniqueNetId &PlayerToCheck, bool &bIsInSession);
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// Make a literal session search parameter
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UFUNCTION(BlueprintPure, Category = "Online|AdvancedSessions|SessionInfo|Literals")
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@@ -65,8 +65,8 @@ public:
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static void GetSessionID_AsString(const FBlueprintSessionResult & SessionResult, FString& SessionID);
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// Get a string copy of the current session ID
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UFUNCTION(BlueprintPure, Category = "Online|AdvancedSessions|SessionInfo")
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static void GetCurrentSessionID_AsString(FString& SessionID);
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UFUNCTION(BlueprintPure, Category = "Online|AdvancedSessions|SessionInfo", meta = (WorldContext = "WorldContextObject"))
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static void GetCurrentSessionID_AsString(UObject* WorldContextObject, FString& SessionID);
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// Get the Unique Current Build ID
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UFUNCTION(BlueprintPure, Category = "Online|AdvancedSessions|SessionInfo")
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@@ -22,7 +22,7 @@ UAdvancedFriendsGameInstance::UAdvancedFriendsGameInstance(const FObjectInitiali
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void UAdvancedFriendsGameInstance::Shutdown()
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{
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IOnlineSessionPtr SessionInterface = Online::GetSessionInterface();
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IOnlineSessionPtr SessionInterface = Online::GetSessionInterface(GetWorld());
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if (!SessionInterface.IsValid())
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{
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@@ -39,7 +39,7 @@ void UAdvancedFriendsGameInstance::Shutdown()
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if (bEnableTalkingStatusDelegate)
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{
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IOnlineVoicePtr VoiceInterface = Online::GetVoiceInterface();
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IOnlineVoicePtr VoiceInterface = Online::GetVoiceInterface(GetWorld());
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if (VoiceInterface.IsValid())
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{
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@@ -52,7 +52,7 @@ void UAdvancedFriendsGameInstance::Shutdown()
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}
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}
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IOnlineIdentityPtr IdentityInterface = Online::GetIdentityInterface();
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IOnlineIdentityPtr IdentityInterface = Online::GetIdentityInterface(GetWorld());
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if (IdentityInterface.IsValid())
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{
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@@ -69,7 +69,7 @@ void UAdvancedFriendsGameInstance::Shutdown()
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void UAdvancedFriendsGameInstance::Init()
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{
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IOnlineSessionPtr SessionInterface = Online::GetSessionInterface();//OnlineSub->GetSessionInterface();
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IOnlineSessionPtr SessionInterface = Online::GetSessionInterface(GetWorld());//OnlineSub->GetSessionInterface();
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if (SessionInterface.IsValid())
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{
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@@ -90,7 +90,7 @@ void UAdvancedFriendsGameInstance::Init()
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// Beginning work on the voice interface
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if (bEnableTalkingStatusDelegate)
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{
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IOnlineVoicePtr VoiceInterface = Online::GetVoiceInterface();
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IOnlineVoicePtr VoiceInterface = Online::GetVoiceInterface(GetWorld());
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if (VoiceInterface.IsValid())
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{
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@@ -103,7 +103,7 @@ void UAdvancedFriendsGameInstance::Init()
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}
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}
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IOnlineIdentityPtr IdentityInterface = Online::GetIdentityInterface();
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IOnlineIdentityPtr IdentityInterface = Online::GetIdentityInterface(GetWorld());
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if (IdentityInterface.IsValid())
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{
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@@ -25,9 +25,10 @@ void UAdvancedSessionsLibrary::GetSessionID_AsString(const FBlueprintSessionResu
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SessionID.Empty();
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}
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void UAdvancedSessionsLibrary::GetCurrentSessionID_AsString(FString& SessionID)
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void UAdvancedSessionsLibrary::GetCurrentSessionID_AsString(UObject* WorldContextObject, FString& SessionID)
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{
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IOnlineSessionPtr SessionInterface = Online::GetSessionInterface();
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UWorld* const World = GEngine->GetWorldFromContextObject(WorldContextObject);
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IOnlineSessionPtr SessionInterface = Online::GetSessionInterface(World);
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if (!SessionInterface.IsValid())
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{
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@@ -126,9 +127,10 @@ void UAdvancedSessionsLibrary::GetExtraSettings(FBlueprintSessionResult SessionR
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}
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}
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void UAdvancedSessionsLibrary::GetSessionState(EBPOnlineSessionState &SessionState)
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void UAdvancedSessionsLibrary::GetSessionState(UObject* WorldContextObject, EBPOnlineSessionState &SessionState)
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{
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IOnlineSessionPtr SessionInterface = Online::GetSessionInterface();
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UWorld* const World = GEngine->GetWorldFromContextObject(WorldContextObject);
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IOnlineSessionPtr SessionInterface = Online::GetSessionInterface(World);
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if (!SessionInterface.IsValid())
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{
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@@ -139,9 +141,10 @@ void UAdvancedSessionsLibrary::GetSessionState(EBPOnlineSessionState &SessionSta
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SessionState = ((EBPOnlineSessionState)SessionInterface->GetSessionState(NAME_GameSession));
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}
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void UAdvancedSessionsLibrary::GetSessionSettings(int32 &NumConnections, int32 &NumPrivateConnections, bool &bIsLAN, bool &bIsDedicated, bool &bAllowInvites, bool &bAllowJoinInProgress, bool &bIsAnticheatEnabled, int32 &BuildUniqueID, TArray<FSessionPropertyKeyPair> &ExtraSettings, EBlueprintResultSwitch &Result)
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void UAdvancedSessionsLibrary::GetSessionSettings(UObject* WorldContextObject, int32 &NumConnections, int32 &NumPrivateConnections, bool &bIsLAN, bool &bIsDedicated, bool &bAllowInvites, bool &bAllowJoinInProgress, bool &bIsAnticheatEnabled, int32 &BuildUniqueID, TArray<FSessionPropertyKeyPair> &ExtraSettings, EBlueprintResultSwitch &Result)
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{
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IOnlineSessionPtr SessionInterface = Online::GetSessionInterface();
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UWorld* const World = GEngine->GetWorldFromContextObject(WorldContextObject);
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IOnlineSessionPtr SessionInterface = Online::GetSessionInterface(World);
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if (!SessionInterface.IsValid())
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{
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@@ -179,9 +182,10 @@ void UAdvancedSessionsLibrary::GetSessionSettings(int32 &NumConnections, int32 &
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Result = EBlueprintResultSwitch::OnSuccess;
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}
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void UAdvancedSessionsLibrary::IsPlayerInSession(const FBPUniqueNetId &PlayerToCheck, bool &bIsInSession)
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void UAdvancedSessionsLibrary::IsPlayerInSession(UObject* WorldContextObject, const FBPUniqueNetId &PlayerToCheck, bool &bIsInSession)
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{
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IOnlineSessionPtr SessionInterface = Online::GetSessionInterface();
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UWorld* const World = GEngine->GetWorldFromContextObject(WorldContextObject);
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IOnlineSessionPtr SessionInterface = Online::GetSessionInterface(World);
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if (!SessionInterface.IsValid())
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{
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@@ -41,7 +41,7 @@ void UFindFriendSessionCallbackProxy::Activate()
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return;
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}
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IOnlineSessionPtr Sessions = Online::GetSessionInterface();
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IOnlineSessionPtr Sessions = Online::GetSessionInterface(GetWorld());
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if (Sessions.IsValid())
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{
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@@ -71,7 +71,7 @@ void UFindFriendSessionCallbackProxy::Activate()
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void UFindFriendSessionCallbackProxy::OnFindFriendSessionCompleted(int32 LocalPlayer, bool bWasSuccessful, const TArray<FOnlineSessionSearchResult>& SessionInfo)
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{
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IOnlineSessionPtr Sessions = Online::GetSessionInterface();
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IOnlineSessionPtr Sessions = Online::GetSessionInterface(GetWorld());
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if (Sessions.IsValid())
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Sessions->ClearOnFindFriendSessionCompleteDelegate_Handle(LocalPlayer, FindFriendSessionCompleteDelegateHandle);
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@@ -30,7 +30,7 @@ UUpdateSessionCallbackProxyAdvanced* UUpdateSessionCallbackProxyAdvanced::Update
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void UUpdateSessionCallbackProxyAdvanced::Activate()
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{
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IOnlineSessionPtr Sessions = Online::GetSessionInterface();
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IOnlineSessionPtr Sessions = Online::GetSessionInterface(GetWorld());
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if (Sessions.IsValid())
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{
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@@ -101,7 +101,7 @@ void UUpdateSessionCallbackProxyAdvanced::Activate()
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void UUpdateSessionCallbackProxyAdvanced::OnUpdateCompleted(FName SessionName, bool bWasSuccessful)
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{
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IOnlineSessionPtr Sessions = Online::GetSessionInterface();
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IOnlineSessionPtr Sessions = Online::GetSessionInterface(GetWorld());
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if (Sessions.IsValid())
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{
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Sessions->ClearOnUpdateSessionCompleteDelegate_Handle(OnUpdateSessionCompleteDelegateHandle);
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