Fixed up the workshop nodes a little more

Added "bRequireNameOnly" to the RequestSteamFriendInfo node, significantly reduces time to return
a result as the cost of not downloading the avatar for that user.


Added the following nodes

GetSteamPersonaName - To retrieve the name of a non friend

Make UniqueNetID from SteamID String - Makes a uniquenetid from a 64bit steam ID string


Former-commit-id: ec7b6b909584d0260225bd8a9e5477970483563a
This commit is contained in:
mordentral
2017-02-24 14:07:29 -05:00
parent de94bf6648
commit c2ec8901b0
4 changed files with 67 additions and 6 deletions

View File

@@ -12,7 +12,9 @@ public class AdvancedSessions : ModuleRules
if ((Target.Platform == UnrealTargetPlatform.Win64) || (Target.Platform == UnrealTargetPlatform.Win32) || (Target.Platform == UnrealTargetPlatform.Linux) || (Target.Platform == UnrealTargetPlatform.Mac))
{
PublicDependencyModuleNames.AddRange(new string[] { "Steamworks"/*,"Voice", "OnlineSubsystemSteam"*/ });
PublicDependencyModuleNames.AddRange(new string[] { "Steamworks",/*"Voice",*/ "OnlineSubsystemSteam" });
PublicIncludePaths.AddRange(new string[] { "../Plugins/Online/OnlineSubsystemSteam/Source/Private" });// This is dumb but it isn't very open
}
}
}