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@@ -66,7 +66,7 @@ void UCreateSessionCallbackProxyAdvanced::Activate()
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if (PlayerControllerWeakPtr.IsValid() && Helper.UserID.IsValid())
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Sessions->CreateSession(*Helper.UserID, GameSessionName, Settings);
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else
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Sessions->CreateSession(NULL, GameSessionName, Settings);
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Sessions->CreateSession(0, GameSessionName, Settings);
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// OnCreateCompleted will get called, nothing more to do now
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return;
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