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4.19
Former-commit-id: 58eebfc1e9bfa9211a5acde5a65e75254c5904ea
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@@ -427,7 +427,7 @@ void UAdvancedSessionsLibrary::GetPlayerName(APlayerController *PlayerController
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if (APlayerState* PlayerState = (PlayerController != NULL) ? PlayerController->PlayerState : NULL)
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if (APlayerState* PlayerState = (PlayerController != NULL) ? PlayerController->PlayerState : NULL)
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{
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{
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PlayerName = PlayerState->PlayerName;
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PlayerName = PlayerState->GetPlayerName();
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return;
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return;
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}
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}
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else
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else
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