Fixed OnSessionInviteAccepted using same name as Received

This commit is contained in:
mordentral
2016-08-29 13:09:59 -04:00
parent a09183e147
commit ff21bd13c0

View File

@@ -29,7 +29,7 @@ class IAdvancedFriendsInterface
public:
// Called when the designated LocalUser has accepted a session invite, use JoinSession on result to connect
UFUNCTION(BlueprintImplementableEvent, meta = (DisplayName = "OnSessionInviteAccepted"))
UFUNCTION(BlueprintImplementableEvent, meta = (DisplayName = "OnSessionInviteReceived"))
void OnSessionInviteReceived(FBPUniqueNetId PersonInviting, const FBlueprintSessionResult& SearchResult);
// Called when the designated LocalUser has accepted a session invite, use JoinSession on result to connect