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https://github.com/mordentral/AdvancedSessionsPlugin.git
synced 2025-10-27 02:14:19 +00:00
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3 Commits
4.21_Locke
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4.20_Locke
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525e6411a6 | ||
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6b4ac8d00c | ||
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50752d2a95 |
@@ -2,8 +2,8 @@
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"FileVersion" : 3,
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"FriendlyName" : "Advanced Sessions",
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"Version" : 4.21,
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"VersionName": "4.21",
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"Version" : 4.20,
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"VersionName": "4.20",
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"Description" : "Adds new blueprint functions to handle more advanced session operations.",
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"Category" : "Advanced Sessions Plugin",
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"CreatedBy" : "Joshua Statzer",
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@@ -2,8 +2,8 @@
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"FileVersion" : 3,
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"FriendlyName" : "Advanced Steam Sessions",
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"Version" : 4.21,
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"VersionName": "4.21",
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"Version" : 4.20,
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"VersionName": "4.20",
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"Description" : "Adds new blueprint functions to handle more advanced session operations in Steam. REQUIRES ADVANCED SESSIONS",
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"Category" : "Advanced Sessions Plugin",
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"CreatedBy" : "Joshua Statzer",
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@@ -197,8 +197,7 @@ public:
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/** Needed for TMap::GetTypeHash() */
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friend uint32 GetTypeHash(const FUniqueNetIdSteam2& A)
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{
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return GetTypeHash(A.UniqueNetId);
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//return (uint32)(A.UniqueNetId) + ((uint32)((A.UniqueNetId) >> 32) * 23);
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return (uint32)(A.UniqueNetId) + ((uint32)((A.UniqueNetId) >> 32) * 23);
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}
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/** Convenience cast to CSteamID */
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@@ -336,10 +335,6 @@ public:
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UFUNCTION(BlueprintPure, Category = "Online|AdvancedFriends|SteamAPI")
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static FBPUniqueNetId CreateSteamIDFromString(const FString SteamID64);
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// Retreives the local steam ID from steam
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UFUNCTION(BlueprintPure, Category = "Online|AdvancedFriends|SteamAPI")
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static FBPUniqueNetId GetLocalSteamIDFromSteam();
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/* Gets the current game played by a friend - AppID is int32 even though steam ids are uint32, can't be helped in blueprint currently
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* can use the AppID with the WebAPI GetAppList request.
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*/
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@@ -6,8 +6,6 @@
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#include "Kismet/BlueprintFunctionLibrary.h"
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#include "Online.h"
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#include "OnlineSubsystem.h"
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#if PLATFORM_WINDOWS || PLATFORM_MAC || PLATFORM_LINUX
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#endif
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#include "Interfaces/OnlineSessionInterface.h"
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// @todo Steam: Steam headers trigger secure-C-runtime warnings in Visual C++. Rather than mess with _CRT_SECURE_NO_WARNINGS, we'll just
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@@ -205,22 +203,11 @@ struct FBPSteamWorkshopItemDetails
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GENERATED_USTRUCT_BODY()
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public:
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FBPSteamWorkshopItemDetails()
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{
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ResultOfRequest = FBPSteamResult::k_EResultOK;
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FileType = FBPWorkshopFileType::k_EWorkshopFileTypeMax;
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CreatorAppID = 0;
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ConsumerAppID = 0;
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VotesUp = 0;
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VotesDown = 0;
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CalculatedScore = 0.f;
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bBanned = false;
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bAcceptedForUse = false;
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bTagsTruncated = false;
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}
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#if PLATFORM_WINDOWS || PLATFORM_MAC || PLATFORM_LINUX
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FBPSteamWorkshopItemDetails(SteamUGCDetails_t &hUGCDetails)
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{
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ResultOfRequest = (FBPSteamResult)hUGCDetails.m_eResult;
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@@ -258,7 +245,6 @@ public:
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CreatorSteamID = FString::Printf(TEXT("%llu"), hUGCDetails.m_ulSteamIDOwner);
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}
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#endif
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// Result of obtaining the details
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UPROPERTY(EditAnywhere, BlueprintReadOnly, Category = "Online|AdvancedSteamWorkshop")
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@@ -196,21 +196,6 @@ FBPUniqueNetId UAdvancedSteamFriendsLibrary::CreateSteamIDFromString(const FStri
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return netId;
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}
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FBPUniqueNetId UAdvancedSteamFriendsLibrary::GetLocalSteamIDFromSteam()
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{
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FBPUniqueNetId netId;
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#if PLATFORM_WINDOWS || PLATFORM_MAC || PLATFORM_LINUX
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if (SteamAPI_Init())
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{
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TSharedPtr<const FUniqueNetId> SteamID(new const FUniqueNetIdSteam2(SteamUser()->GetSteamID()));
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netId.SetUniqueNetId(SteamID);
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}
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#endif
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return netId;
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}
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bool UAdvancedSteamFriendsLibrary::RequestSteamFriendInfo(const FBPUniqueNetId UniqueNetId, bool bRequireNameOnly)
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{
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#if PLATFORM_WINDOWS || PLATFORM_MAC || PLATFORM_LINUX
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@@ -4,8 +4,6 @@
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#include "UObject/CoreOnline.h"
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#include "AdvancedSteamFriendsLibrary.h"
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#include "OnlineSubSystemHeader.h"
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#if PLATFORM_WINDOWS || PLATFORM_MAC || PLATFORM_LINUX
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#endif
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//#include "OnlineSubsystemSteamTypes.h"
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//////////////////////////////////////////////////////////////////////////
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@@ -44,11 +42,12 @@ void USteamRequestGroupOfficersCallbackProxy::Activate()
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OnFailure.Broadcast(EmptyArray);
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}
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#if PLATFORM_WINDOWS || PLATFORM_MAC || PLATFORM_LINUX
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void USteamRequestGroupOfficersCallbackProxy::OnRequestGroupOfficerDetails(ClanOfficerListResponse_t *pResult, bool bIOFailure)
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{
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TArray<FBPSteamGroupOfficer> OfficerArray;
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#if PLATFORM_WINDOWS || PLATFORM_MAC || PLATFORM_LINUX
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FOnlineSubsystemSteam* SteamSubsystem = (FOnlineSubsystemSteam*)(IOnlineSubsystem::Get(STEAM_SUBSYSTEM));
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if (bIOFailure || !pResult || !pResult->m_bSuccess)
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@@ -112,9 +111,9 @@ void USteamRequestGroupOfficersCallbackProxy::OnRequestGroupOfficerDetails(ClanO
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});
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}
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}
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#endif
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// Should never hit this anyway
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//OnFailure.Broadcast(OfficerArray);
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}
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#endif
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@@ -2,8 +2,6 @@
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#include "SteamWSRequestUGCDetailsCallbackProxy.h"
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#include "OnlineSubSystemHeader.h"
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#if PLATFORM_WINDOWS || PLATFORM_MAC || PLATFORM_LINUX
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#endif
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//////////////////////////////////////////////////////////////////////////
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// UEndSessionCallbackProxy
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@@ -48,9 +46,10 @@ void USteamWSRequestUGCDetailsCallbackProxy::Activate()
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OnFailure.Broadcast(FBPSteamWorkshopItemDetails());
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}
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#if PLATFORM_WINDOWS || PLATFORM_MAC || PLATFORM_LINUX
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void USteamWSRequestUGCDetailsCallbackProxy::OnUGCRequestUGCDetails(SteamUGCQueryCompleted_t *pResult, bool bIOFailure)
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{
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#if PLATFORM_WINDOWS || PLATFORM_MAC || PLATFORM_LINUX
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FOnlineSubsystemSteam* SteamSubsystem = (FOnlineSubsystemSteam*)(IOnlineSubsystem::Get(STEAM_SUBSYSTEM));
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if (bIOFailure || !pResult || pResult->m_unNumResultsReturned <= 0)
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@@ -92,9 +91,9 @@ void USteamWSRequestUGCDetailsCallbackProxy::OnUGCRequestUGCDetails(SteamUGCQuer
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});
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}
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}
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#endif
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// Not needed, should never hit here
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//OnFailure.Broadcast(FBPSteamWorkshopItemDetails());
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}
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#endif
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