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https://github.com/SEPPDROID/zoizbot.git
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10 Commits
Author | SHA1 | Date | |
---|---|---|---|
4d4224b766 | |||
bdcbb7f824 | |||
3f6af0e62e | |||
c452bb020a | |||
beb3d5595b | |||
1ffd928545 | |||
1d61f56070 | |||
903a97fdaa | |||
![]() |
bce04386da | ||
a71fb93770 |
@@ -9,3 +9,11 @@ you think im going to put any effort in this shit?
|
||||
i didnt even remove the text behind the emoji i just copied it from my google search
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||||
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||||
feel free to copy and make it 10 times better
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||||
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||||
# updates:
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||||
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||||
- switch to master was succesfull
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||||
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||||
- changed main branch from "main" to "master" ; git client didnt like main anymore... the wonderworld of git...
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||||
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- will update this readme file for others who googled how to make an discord bot.
|
@@ -1,6 +1,6 @@
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||||
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||||
/*
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||||
* This is for your reference. this is how we dit it first
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||||
* This is for your reference. this is how we did it first
|
||||
* check commit 459446526602d35af9cec596b552cddeeac4c992
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*
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||||
* we now use a "handler" and keep it organised with command files
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|
@@ -7,36 +7,25 @@ var fs = require('fs');
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||||
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zoizbot.commands = new Discord.Collection();
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||||
|
||||
console.log("==============================================");
|
||||
console.log(`starting zoizbot...`);
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||||
console.log(" ==============================================");
|
||||
console.log(` starting zoizbot...`);
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||||
eval(fs.readFileSync('./bootscreen.js') + ''); // please delete this, using readFileSync 1 time was bad enough. But I didnt want ascii art in my main file ;)
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||||
console.log(`loading configuration file...`)
|
||||
console.log(` loading configuration file...`)
|
||||
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||||
const config = require("./conf.json"); // de conf ophalen die we net gemaakt hadden / picking up the config file we made
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||||
|
||||
console.log(`configuration loaded!`) // should make an catch error to debug conf file but whatever
|
||||
console.log("==============================================");
|
||||
console.log(`loading the commandhandler...`)
|
||||
console.log(` configuration loaded!`) // should make an catch error to debug conf file but whatever
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||||
console.log(" ==============================================");
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||||
console.log(` loading the commandhandler...`)
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||||
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||||
eval(fs.readFileSync('./commandhandler.js') + '');
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||||
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||||
console.log(`commandhandler loaded!`)
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||||
console.log("==============================================");
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||||
console.log(`loading command-files...`)
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||||
console.log(` commandhandler loaded!`)
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||||
console.log(" ==============================================");
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||||
console.log(" ")
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console.log(` loading command-files...`)
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console.log(" ")
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fs.readdir(`./commands/`, (err, files) => {
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if (err) return console.error(err);
|
||||
files.forEach(file => {
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if (!file.endsWith(".js")) return; // only load js files. no garbage collection
|
||||
let props = require(`./commands/${file}`); // get the command name from the file.js
|
||||
let commandName = file.split(".")[0];
|
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console.log(`attempting to load command ${commandName}`); // adding everything to the collection
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zoizbot.commands.set(commandName, props);
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});
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||||
console.log(`all commands loaded!`);
|
||||
console.log("==============================================");
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||||
});
|
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eval(fs.readFileSync('./commandloader.js') + ''); // Loading from command folders. easy mode :)
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||||
|
||||
|
||||
|
||||
zoizbot.login(config.token); //reading the "token" from the const config = conf.json btw the one you see is invalid now
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zoizbot.login(config.token).catch(console.error); //reading the "token" from the const config = conf.json btw the one you see is invalid now
|
@@ -1,15 +1,15 @@
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// bad practice please remove this file and the fileReadSync function
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||||
console.log("==============================================");
|
||||
console.log(" ,--, ");
|
||||
console.log(" ,----, ,---. ,--.'| ,----, ");
|
||||
console.log(" .' .`| ' ,'\ | |, .' .`| ");
|
||||
console.log(" .' .' .' / / |`--'_ .' .' .' ");
|
||||
console.log(",---, ' ./ . ; ,. :,' ,'| ,---, ' ./ ");
|
||||
console.log("; | .' / ' | |: :' | | ; | .' / ");
|
||||
console.log("`---' / ;--,' | .; :| | : `---' / ;--, ");
|
||||
console.log(" / / / .`|| : |' : |__ / / / .`| ");
|
||||
console.log("./__; .' \ \ / | | '.'|./__; .' ");
|
||||
console.log("; | .' `----' ; : ;; | .' ");
|
||||
console.log("`---' | , / `---' ");
|
||||
console.log(" ---`-' ");
|
||||
console.log("==============================================");
|
||||
console.log(" ==============================================");
|
||||
console.log(" ,--, ");
|
||||
console.log(" ,----, ,---. ,--.'| ,----, ");
|
||||
console.log(" .' .`| ' ,'\ | |, .' .`| ");
|
||||
console.log(" .' .' .' / / | `--'_ .' .' .' ");
|
||||
console.log(" ,---, ' ./ . ; ,. : ,' ,'| ,---, ' ./ ");
|
||||
console.log(" ; | .' / ' | |: : ' | | ; | .' / ");
|
||||
console.log(" `---' / ;--,' | .; : | | : `---' / ;--, ");
|
||||
console.log(" / / / .`|| : | ' : | / / / .`| ");
|
||||
console.log(" ./__; .' \ \ / | | | /__; .' ");
|
||||
console.log(" ; | .' `----' ; : | ;; | .' ");
|
||||
console.log(" `---' | , : `---' ");
|
||||
console.log(" ---` ");
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||||
console.log(" ==============================================");
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||||
|
@@ -1,16 +1,17 @@
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||||
zoizbot.on("ready", () => {
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zoizbot.user.setActivity(config.activity); // change this to whatever you want (in conf.json).
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||||
console.log(`Zoizbot has started, and is serving ${zoizbot.users.cache.size} users, in ${zoizbot.guilds.cache.size} guilds.`); // you can display anything you want here, all the functions are available in de documentation from discord.js
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console.log("==================LISTENING===================");
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||||
console.log(` Zoizbot is listening, `); // you can display anything you want here, all the functions are available in de documentation from discord.js
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console.log(` and is currently serving ${ zoizbot.users.cache.size } users, in ${ zoizbot.guilds.cache.size } guilds.`)
|
||||
console.log(" ==================LISTENING===================");
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||||
});
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||||
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||||
zoizbot.on("guildJoin", guild => {
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console.log(`I have joined ${guild.name}, I will be serving ${guild.memberCount} members!`); // Join server message in the console
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message.channel.send(`Hello ${guild.name} thank you for having me!`);
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console.log(` I have joined ${guild.name}, I will be serving ${guild.memberCount} members!`); // Join server message in the console
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message.channel.send(` Hello ${guild.name}, thank you for having me!`);
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});
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zoizbot.on("guildLeave", guild => {
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console.log(`Adios! i will be leaving: ${guild.name}, it was fun while it lasted!`); //letting you know he be headin out
|
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console.log(` Adios! i will be leaving: ${guild.name}, it was fun while it lasted!`); //letting you know he be headin out
|
||||
});
|
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|
||||
zoizbot.on("message", async message => {
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@@ -22,4 +23,4 @@ zoizbot.on("message", async message => {
|
||||
if (!cmd) return; //if the command doesnt exist gracefully return
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|
||||
cmd.run(zoizbot, message, args); // and fire!
|
||||
});
|
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});
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||||
|
69
zoizbot/commandloader.js
Normal file
69
zoizbot/commandloader.js
Normal file
@@ -0,0 +1,69 @@
|
||||
var loaded = 0
|
||||
fs.readdir (`./commands/`, (err, files) => {
|
||||
if (err) return console.error(err);
|
||||
files.forEach(file => {
|
||||
if (!file.endsWith(".js")) return; // only load js files. no garbage collection
|
||||
let props = require(`./commands/${file}`); // get the command name from the file.js
|
||||
let commandName = file.split(".")[0];
|
||||
console.log(` attempting to load command: ${commandName}`); // adding everything to the collection
|
||||
zoizbot.commands.set(commandName, props);
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});
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loaded++; // beginners trick to check if all the folder-commands where loaded // i really dont know what im doing here hahahaha //edit2 i made it even worse :(
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||||
if (loaded == 4) { // this is the funniest shit i have ever done. pure for asthetics. please change this to a different way
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||||
console.log(" ")
|
||||
console.log(` all commands loaded!`);
|
||||
console.log(" ")
|
||||
console.log(" ==============================================");
|
||||
}
|
||||
});
|
||||
fs.readdir (`./commands/fun/`, (err, files) => {
|
||||
if (err) return console.error(err);
|
||||
files.forEach(file => {
|
||||
if (!file.endsWith(".js")) return;
|
||||
let props = require(`./commands/fun/${file}`);
|
||||
let commandName = file.split(".")[0];
|
||||
console.log(` attempting to load command: ${commandName}`);
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||||
zoizbot.commands.set(commandName, props);
|
||||
});
|
||||
loaded++;
|
||||
if (loaded == 4) {
|
||||
console.log(" ")
|
||||
console.log(` all commands loaded!`);
|
||||
console.log(" ")
|
||||
console.log(" ==============================================");
|
||||
}
|
||||
});
|
||||
fs.readdir(`./commands/general/`, (err, files) => {
|
||||
if (err) return console.error(err);
|
||||
files.forEach(file => {
|
||||
if (!file.endsWith(".js")) return;
|
||||
let props = require(`./commands/general/${file}`);
|
||||
let commandName = file.split(".")[0];
|
||||
console.log(` attempting to load command: ${commandName}`);
|
||||
zoizbot.commands.set(commandName, props);
|
||||
});
|
||||
loaded++;
|
||||
if (loaded == 4) {
|
||||
console.log(" ")
|
||||
console.log(` all commands loaded!`);
|
||||
console.log(" ")
|
||||
console.log(" ==============================================");
|
||||
}
|
||||
});
|
||||
fs.readdir(`./commands/moderation/`, (err, files) => { //copy paste for different folders works fine. dirty fix no.394 haha
|
||||
if (err) return console.error(err);
|
||||
files.forEach(file => {
|
||||
if (!file.endsWith(".js")) return;
|
||||
let props = require(`./commands/moderation/${file}`);
|
||||
let commandName = file.split(".")[0];
|
||||
console.log(` attempting to load command: ${commandName}`);
|
||||
zoizbot.commands.set(commandName, props);
|
||||
});
|
||||
loaded++;
|
||||
if (loaded == 4) {
|
||||
console.log(" ")
|
||||
console.log(` all commands loaded!`);
|
||||
console.log(" ")
|
||||
console.log(" ==============================================");
|
||||
}
|
||||
});
|
11
zoizbot/commands/fun/apiconfigs/joke.json
Normal file
11
zoizbot/commands/fun/apiconfigs/joke.json
Normal file
@@ -0,0 +1,11 @@
|
||||
{
|
||||
"method": "GET",
|
||||
"hostname": "joke3.p.rapidapi.com",
|
||||
"port": null,
|
||||
"path": "/v1/joke?nsfw=false",
|
||||
"headers": {
|
||||
"x-rapidapi-host": "joke3.p.rapidapi.com",
|
||||
"x-rapidapi-key": "589805bc00msh85fd454fda665e8p11475cjsnacbc1293e0a5",
|
||||
"useQueryString": true
|
||||
}
|
||||
}
|
47
zoizbot/commands/fun/joke.js
Normal file
47
zoizbot/commands/fun/joke.js
Normal file
@@ -0,0 +1,47 @@
|
||||
exports.run = async (zoizbot, message, args) => {
|
||||
const Discord = require('discord.js'); // for some reason the jokeembed build needs discord.js defined again. whatever
|
||||
var http = require("https");
|
||||
|
||||
const jokeconfig = require("./apiconfigs/joke.json"); // keep the code clean and save the variables in a config file
|
||||
|
||||
const jokeloader = new Discord.MessageEmbed() // a litle feedback for if the api is slow, or the server's connection. with a nice embed for the loading joke message
|
||||
.setColor('#0099ff')
|
||||
.setDescription("Requesting a funny joke...")
|
||||
|
||||
const joke = await message.channel.send(jokeloader); // send the loading embed
|
||||
|
||||
var req = http.request(jokeconfig, function (res) { // requesting the "joke" API and pleuring it in a chunk
|
||||
var chunks = [];
|
||||
|
||||
res.on("data", function (chunk) {
|
||||
chunks.push(chunk);
|
||||
});
|
||||
|
||||
res.on("end", function () {
|
||||
const body = Buffer.concat(chunks);
|
||||
//console.log(body.toString()); // just a debug to see if the api be spitting the joke. Only logging body would lead to unreadable bytes, so we use toString. Simple and easy!
|
||||
const jokebody = (JSON.parse(body.toString())); // i cant belive a JSON.parse worked actually // i like saving every thing in a const, i wish that worked with my parents marriage...
|
||||
|
||||
//message.channel.send(jokebody.content); // Check if our joke JSON parses correctly by only displaying the "content".
|
||||
|
||||
// the jokes arent that funny so lets make it goooooodlooking with a simple embed we also used in embeddedkick example
|
||||
|
||||
const jokeembed = new Discord.MessageEmbed()
|
||||
.setColor('#0099ff')
|
||||
.setTitle('Joke API')
|
||||
.setURL('https://rapidapi.com/LemmoTresto/api/joke3/details')
|
||||
.setDescription(jokebody.content)
|
||||
.addFields(
|
||||
{ name: 'Joke upvotes', value: jokebody.upvotes, inline: true },
|
||||
{ name: 'Joke downvotes', value: jokebody.downvotes, inline: true },
|
||||
)
|
||||
.setTimestamp()
|
||||
.setFooter(`joke API example - Joke id: ${jokebody.id}`);
|
||||
|
||||
joke.edit(jokeembed); // finally edit the jokes content
|
||||
});
|
||||
});
|
||||
|
||||
req.end();
|
||||
|
||||
}
|
20
zoizbot/commands/fun/reloadfun.js
Normal file
20
zoizbot/commands/fun/reloadfun.js
Normal file
@@ -0,0 +1,20 @@
|
||||
/*
|
||||
* a command that reloads the command you have edited to memory
|
||||
* so you dont have to reboot the bot
|
||||
* good for testing, not so much for production
|
||||
* ive added the permission test, to make sure not everybody spams reload
|
||||
*/
|
||||
exports.run = (zoizbot, message, args) => {
|
||||
if (!message.member.hasPermission("ADMINISTRATOR"))
|
||||
return message.reply("Sorry, you don't have permissions to use this!");
|
||||
if (!args || args.length < 1) return message.reply("Please provide the command name to reload.");
|
||||
const commandName = args[0];
|
||||
if (!zoizbot.commands.has(commandName)) {
|
||||
return message.reply("That command does not exist");
|
||||
}
|
||||
delete require.cache[require.resolve(`./${commandName}.js`)];
|
||||
zoizbot.commands.delete(commandName);
|
||||
const props = require(`./${commandName}.js`);
|
||||
zoizbot.commands.set(commandName, props);
|
||||
message.reply(`The command ${commandName} has been reloaded`);
|
||||
};
|
20
zoizbot/commands/general/reloadgeneral.js
Normal file
20
zoizbot/commands/general/reloadgeneral.js
Normal file
@@ -0,0 +1,20 @@
|
||||
/*
|
||||
* a command that reloads the command you have edited to memory
|
||||
* so you dont have to reboot the bot
|
||||
* good for testing, not so much for production
|
||||
* ive added the permission test, to make sure not everybody spams reload
|
||||
*/
|
||||
exports.run = (zoizbot, message, args) => {
|
||||
if (!message.member.hasPermission("ADMINISTRATOR"))
|
||||
return message.reply("Sorry, you don't have permissions to use this!");
|
||||
if (!args || args.length < 1) return message.reply("Please provide the command name to reload.");
|
||||
const commandName = args[0];
|
||||
if (!zoizbot.commands.has(commandName)) {
|
||||
return message.reply("That command does not exist");
|
||||
}
|
||||
delete require.cache[require.resolve(`./${commandName}.js`)];
|
||||
zoizbot.commands.delete(commandName);
|
||||
const props = require(`./${commandName}.js`);
|
||||
zoizbot.commands.set(commandName, props);
|
||||
message.reply(`The command ${commandName} has been reloaded`);
|
||||
};
|
22
zoizbot/commands/moderation/addrole.js
Normal file
22
zoizbot/commands/moderation/addrole.js
Normal file
@@ -0,0 +1,22 @@
|
||||
//simple add role to user command.
|
||||
// im done. im not going to finish it, Adios see you in another project
|
||||
exports.run = async (zoizbot, message, args) => {
|
||||
|
||||
if (!message.member.hasPermission("MANAGE_ROLES"))
|
||||
return message.reply("Sorry, you don't have permissions to use this!")
|
||||
|
||||
let member = message.mentions.members.first();
|
||||
let role = message.mentions.roles.first();
|
||||
|
||||
if (!member)
|
||||
return message.reply("Please mention a valid member of this server");
|
||||
if (!role || role.length < 1)
|
||||
return message.reply("Please provide the role you want to add.");
|
||||
|
||||
member.roles.add(role).catch(console.error);
|
||||
|
||||
// TODO: catch the errors and reply . cant be bothered at the moment
|
||||
|
||||
//member.roles.remove(role).catch(console.error); //remove
|
||||
|
||||
}
|
18
zoizbot/commands/moderation/ban.js
Normal file
18
zoizbot/commands/moderation/ban.js
Normal file
@@ -0,0 +1,18 @@
|
||||
exports.run = async (zoizbot, message, args) => {
|
||||
if (!message.member.hasPermission("BAN_MEMBERS"))
|
||||
return message.reply("Sorry, you don't have permissions to use this!")
|
||||
|
||||
let member = message.guild.member(message.mentions.users.first()) || message.mentions.members.first(args[0])
|
||||
|
||||
if (!member)
|
||||
return message.reply("Please mention a valid member of this server")
|
||||
if (message.member.hasPermission("BAN_MEMBERS"))
|
||||
return message.reply("I cannot ban this user! Invalid Permissions")
|
||||
let banReason = args.join(" ").slice(22);
|
||||
if (!banReason) {
|
||||
banReason = "No reason provided"
|
||||
}
|
||||
|
||||
member.ban({ reason: banReason })
|
||||
return message.reply(`${member.user.tag} has been banned by ${message.author.tag} because: ${banReason}`)
|
||||
}
|
18
zoizbot/commands/moderation/embeddedkick.js
Normal file
18
zoizbot/commands/moderation/embeddedkick.js
Normal file
@@ -0,0 +1,18 @@
|
||||
exports.run = async (zoizbot, message, args) => {
|
||||
if (!message.member.hasPermission("KICK_MEMBERS"))
|
||||
return message.reply("Sorry, you don't have permissions to use this!");
|
||||
|
||||
let member = message.guild.member(message.mentions.users.first()) || message.mentions.members.first(args[0])
|
||||
if (!member)
|
||||
return message.reply("Please mention a valid member of this server");
|
||||
if (!member.kickable)
|
||||
return message.reply("I cannot kick this user! Do they have a higher role? Do I have kick permissions?");
|
||||
|
||||
let KickReason = args.slice(1).join(' ');
|
||||
if (!KickReason) KickReason = "No reason provided";
|
||||
|
||||
|
||||
await member.kick(KickReason)
|
||||
.catch(error => message.reply(`Sorry ${message.author} I couldn't kick because of : ${error}`)); // now an adios moment
|
||||
message.reply({ embed: { "title": "Kicked", "color": 15746887, "fields": [{ "name": "Information", "value": `${member.user.tag} has been kicked by ${message.author.tag}.\nReason: ${KickReason}` }] } }); // sebastiaan created this one, he likes the embedded stuff
|
||||
}
|
19
zoizbot/commands/moderation/kick.js
Normal file
19
zoizbot/commands/moderation/kick.js
Normal file
@@ -0,0 +1,19 @@
|
||||
exports.run = async (zoizbot, message, args) => {
|
||||
if (!message.member.hasPermission("KICK_MEMBERS"))
|
||||
return message.reply("Sorry, you don't have permissions to use this!");
|
||||
|
||||
let member = message.guild.member(message.mentions.users.first()) || message.mentions.members.first(args[0])
|
||||
if (!member)
|
||||
return message.reply("Please mention a valid member of this server");
|
||||
if (!member.kickable)
|
||||
return message.reply("I cannot kick this user! Do they have a higher role? Do I have kick permissions?");
|
||||
|
||||
let KickReason = args.slice(1).join(' '); // joining the sliced the arguments
|
||||
if (!KickReason) KickReason = "No reason provided";
|
||||
|
||||
|
||||
await member.kick(KickReason)
|
||||
.catch(error => message.reply(`Sorry ${message.author} I couldn't kick because of : ${error}`)); // now an adios moment
|
||||
|
||||
message.reply(`${member.user.tag} has been kicked by ${message.author.tag} because: ${KickReason}`);
|
||||
}
|
20
zoizbot/commands/moderation/reloadmoderation.js
Normal file
20
zoizbot/commands/moderation/reloadmoderation.js
Normal file
@@ -0,0 +1,20 @@
|
||||
/*
|
||||
* a command that reloads the command you have edited to memory
|
||||
* so you dont have to reboot the bot
|
||||
* good for testing, not so much for production
|
||||
* ive added the permission test, to make sure not everybody spams reload
|
||||
*/
|
||||
exports.run = (zoizbot, message, args) => {
|
||||
if (!message.member.hasPermission("ADMINISTRATOR"))
|
||||
return message.reply("Sorry, you don't have permissions to use this!");
|
||||
if (!args || args.length < 1) return message.reply("Please provide the command name to reload.");
|
||||
const commandName = args[0];
|
||||
if (!zoizbot.commands.has(commandName)) {
|
||||
return message.reply("That command does not exist");
|
||||
}
|
||||
delete require.cache[require.resolve(`./${commandName}.js`)];
|
||||
zoizbot.commands.delete(commandName);
|
||||
const props = require(`./${commandName}.js`);
|
||||
zoizbot.commands.set(commandName, props);
|
||||
message.reply(`The command ${commandName} has been reloaded`);
|
||||
};
|
29
zoizbot/commands/reload.js
Normal file
29
zoizbot/commands/reload.js
Normal file
@@ -0,0 +1,29 @@
|
||||
/*
|
||||
* a command that reloads the command you have edited to memory
|
||||
* so you dont have to reboot the bot
|
||||
* good for testing, not so much for production
|
||||
* ive added the permission test, to make sure not everybody spams reload
|
||||
*/
|
||||
exports.run = (zoizbot, message, args) => {
|
||||
const config = require("../conf.json");
|
||||
message.channel.send({ embed: { "title": "Reload Tool", "color": 15746887, "fields": [{ "name": "Reload command file Syntax", "value": ` \n${config.prefix}reloadmoderation "command"\n${config.prefix}reloadgeneral "command" \n${config.prefix}reloadfun "command"` }] } });
|
||||
|
||||
|
||||
/*
|
||||
* uncomment if you have commandfiles in de /commands folder
|
||||
* i did it the easy way. so should you haha
|
||||
*
|
||||
if (!message.member.hasPermission("ADMINISTRATOR"))
|
||||
return message.reply("Sorry, you don't have permissions to use this!");
|
||||
if (!args || args.length < 1) return message.reply("Please provide the command name to reload.");
|
||||
const commandName = args[0];
|
||||
if (!zoizbot.commands.has(commandName)) {
|
||||
return message.reply("That command does not exist");
|
||||
}
|
||||
delete require.cache[require.resolve(`./${commandName}.js`)];
|
||||
zoizbot.commands.delete(commandName);
|
||||
const props = require(`./${commandName}.js`);
|
||||
zoizbot.commands.set(commandName, props);
|
||||
message.reply(`The command ${commandName} has been reloaded`);
|
||||
*/
|
||||
};
|
@@ -1,4 +1,5 @@
|
||||
{
|
||||
"token": "null",
|
||||
"prefix": ">"
|
||||
"token": "",
|
||||
"prefix": ">",
|
||||
"activity": "Ask me something with >"
|
||||
}
|
||||
|
@@ -42,10 +42,37 @@
|
||||
<Content Include="commandhandler.js">
|
||||
<SubType>Code</SubType>
|
||||
</Content>
|
||||
<Content Include="commands\hello.js">
|
||||
<Content Include="commandloader.js">
|
||||
<SubType>Code</SubType>
|
||||
</Content>
|
||||
<Content Include="commands\ping.js">
|
||||
<Content Include="commands\fun\apiconfigs\joke.json">
|
||||
<SubType>Code</SubType>
|
||||
</Content>
|
||||
<Content Include="commands\fun\joke.js">
|
||||
<SubType>Code</SubType>
|
||||
</Content>
|
||||
<Content Include="commands\fun\reloadfun.js" />
|
||||
<Content Include="commands\general\hello.js">
|
||||
<SubType>Code</SubType>
|
||||
</Content>
|
||||
<Content Include="commands\general\ping.js">
|
||||
<SubType>Code</SubType>
|
||||
</Content>
|
||||
<Content Include="commands\general\reloadgeneral.js" />
|
||||
<Content Include="commands\moderation\addrole.js">
|
||||
<SubType>Code</SubType>
|
||||
</Content>
|
||||
<Content Include="commands\moderation\ban.js">
|
||||
<SubType>Code</SubType>
|
||||
</Content>
|
||||
<Content Include="commands\moderation\embeddedkick.js">
|
||||
<SubType>Code</SubType>
|
||||
</Content>
|
||||
<Content Include="commands\moderation\kick.js">
|
||||
<SubType>Code</SubType>
|
||||
</Content>
|
||||
<Content Include="commands\moderation\reloadmoderation.js" />
|
||||
<Content Include="commands\reload.js">
|
||||
<SubType>Code</SubType>
|
||||
</Content>
|
||||
<Content Include="Legacy Commands\examples.js" />
|
||||
@@ -54,6 +81,10 @@
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Folder Include="commands\" />
|
||||
<Folder Include="commands\fun\apiconfigs\" />
|
||||
<Folder Include="commands\general\" />
|
||||
<Folder Include="commands\moderation\" />
|
||||
<Folder Include="commands\fun\" />
|
||||
<Folder Include="Legacy Commands\" />
|
||||
</ItemGroup>
|
||||
<!-- Do not delete the following Import Project. While this appears to do nothing it is a marker for setting TypeScript properties before our import that depends on them. -->
|
||||
|
Reference in New Issue
Block a user