Christian Semmler
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cbc3d7227e
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Implement/match LegoWEGEdge functions (#1259)
* Implement/match `LegoWEGEdge::VTable0x04`
* Implement/match `LegoWEGEdge::FUN_1009aea0`
* Rename
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2024-12-22 19:47:39 +01:00 |
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Christian Semmler
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94ce89cbaa
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(Proposal) Introduce arithmetic operators to Vector2 (#1193)
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2024-12-07 17:26:22 +01:00 |
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Christian Semmler
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4d8098a6c2
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Implement LegoPathController::FUN_10048310 (#1192)
* WIP
* Rename
* Fix
* More WIP
* WIP
* WIP
* Fix
* Annotations
* Add more annotations, improve match
* Raise max functions
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2024-12-06 20:50:40 +01:00 |
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Christian Semmler
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9a9bccda0e
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Implement/match IslePathActor::Exit (#997)
* Implement/match IslePathActor::Exit
* Name
* Name
* Partially fix vector interface
* Revert "Partially fix vector interface"
This reverts commit 6e7a1e2b08 .
* Revert "Revert "Partially fix vector interface""
This reverts commit e3860e3c9f .
* Fix
* Remove some COMPAT_MODE
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2024-06-06 17:45:37 +02:00 |
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DmitriLeon2000
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3b3ac07cac
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Rename LegoEdge::GetOpposingPoint to LegoEdge::CWVertex (#977)
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2024-05-30 20:04:06 -04:00 |
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Christian Semmler
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60b747d7b2
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Implement/match LegoPathBoundary::FUN_100586e0 and FUN_10057fe0 (#962)
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2024-05-28 17:20:23 +02:00 |
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Christian Semmler
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6774784b37
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Implement/match LegoPathActor::VTable0xa4 and VTable0xa8 (#945)
* Implement/match LegoPathActor::VTable0xa4
* Implement/match LegoPathActor::VTable0xa8
* Name enum constants
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2024-05-22 14:09:06 -04:00 |
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Christian Semmler
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8fee73c525
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Implement/match LegoPathStruct (#944)
* Implement/match LegoPathStruct
* Rename some nums
* Consistent naming
* Naming
* relax regex
* Name some functions
* Improve naming
* Rename
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2024-05-21 15:03:50 -04:00 |
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Christian Semmler
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bc91fd2189
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Implement/match LegoPathActor::SwitchBoundary (#943)
* Implement/match LegoPathActor::SwitchBoundary
* Rename var
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2024-05-20 20:27:00 +02:00 |
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Christian Semmler
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3342464321
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Implement/match LegoPathController::FUN_1004a240 (#941)
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2024-05-20 17:34:31 +02:00 |
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Christian Semmler
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fb16b2c896
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Implement/match LegoPathBoundary::FUN_100575b0 (#939)
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2024-05-19 21:41:07 +02:00 |
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Christian Semmler
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23cc82c532
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Implement/match LegoPathBoundary::Intersect (#937)
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2024-05-19 17:24:09 +02:00 |
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Christian Semmler
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a1be306df7
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Implement/match LegoPathBoundary ctor/dtor (#919)
* Implement/match LegoPathBoundary ctor/dtor
* Add missing BETA annotation
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2024-05-14 15:42:44 +02:00 |
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Christian Semmler
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5f34d2e877
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Implement/match LegoPathController::AddActor and RemoveActor (#915)
* Implement/match LegoPathController::AddActor and RemoveActor
* Fix types
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2024-05-13 12:46:59 +02:00 |
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Christian Semmler
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91fe09af3c
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Implement various small LegoPathController functions (#914)
* Implement/match LegoPathController::Tickle
* Implement various small LegoPathController functions
* Add 0x10046b30
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2024-05-12 21:30:34 +02:00 |
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Christian Semmler
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f442f1a2f7
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Implement/match LegoPathController::Read (#904)
* Implement/match LegoPathController::Read
* Add size asserts
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2024-05-11 18:23:18 +02:00 |
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Nathan M Gilbert
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d639eb4c2b
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Implement LegoPathActor::Vtable0x6c (#810)
* Implement LegoPathActor::VTable0x6c
* Update LEGO1/lego/legoomni/src/paths/legopathactor.cpp
Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com>
* Fix logic / match
* Add BETA annotation
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com>
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2024-04-17 12:34:21 +02:00 |
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Nathan M Gilbert
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7821d952ec
|
Pathactor (#800)
* Implement LegoPathActor::VTable0x8c
* Fix paramater name
* WIP fixes
* more fixes
* style
* fix
* fix
* fix
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
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2024-04-14 16:43:07 +02:00 |
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Nathan M Gilbert
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ada83989b1
|
Implement LegoPathActor::VTable0x88 (#787)
* Implement LegoPathActor::VTable0x88
* Implement FUN_1002ddc0
* Fixes and match
* refac
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
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2024-04-11 13:35:15 +02:00 |
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Nathan M Gilbert
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1e3ca11886
|
Implement/match LegoAnimActor (#730)
* Implement/match LegoAnimActor
* Name changes (deviation from original source)
* Attempt to fix modern build
* Add missing override
* Match LegoAnimActor::SetWorldSpeed
* Remove junk
* Style changes and implement WEEdge
* Add override
* Match LegoAnimActor::FUN_1001c1f0, style
* Style
* Add missing annotations, STUB LegoPathBoundary
* Style
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
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2024-03-26 18:51:52 +01:00 |
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