Commit Graph

20 Commits

Author SHA1 Message Date
Christian Semmler
cbc3d7227e Implement/match LegoWEGEdge functions (#1259)
* Implement/match `LegoWEGEdge::VTable0x04`

* Implement/match `LegoWEGEdge::FUN_1009aea0`

* Rename
2024-12-22 19:47:39 +01:00
Christian Semmler
94ce89cbaa (Proposal) Introduce arithmetic operators to Vector2 (#1193) 2024-12-07 17:26:22 +01:00
Christian Semmler
4d8098a6c2 Implement LegoPathController::FUN_10048310 (#1192)
* WIP

* Rename

* Fix

* More WIP

* WIP

* WIP

* Fix

* Annotations

* Add more annotations, improve match

* Raise max functions
2024-12-06 20:50:40 +01:00
Christian Semmler
9a9bccda0e Implement/match IslePathActor::Exit (#997)
* Implement/match IslePathActor::Exit

* Name

* Name

* Partially fix vector interface

* Revert "Partially fix vector interface"

This reverts commit 6e7a1e2b08.

* Revert "Revert "Partially fix vector interface""

This reverts commit e3860e3c9f.

* Fix

* Remove some COMPAT_MODE
2024-06-06 17:45:37 +02:00
DmitriLeon2000
3b3ac07cac Rename LegoEdge::GetOpposingPoint to LegoEdge::CWVertex (#977) 2024-05-30 20:04:06 -04:00
Christian Semmler
60b747d7b2 Implement/match LegoPathBoundary::FUN_100586e0 and FUN_10057fe0 (#962) 2024-05-28 17:20:23 +02:00
Christian Semmler
6774784b37 Implement/match LegoPathActor::VTable0xa4 and VTable0xa8 (#945)
* Implement/match LegoPathActor::VTable0xa4

* Implement/match LegoPathActor::VTable0xa8

* Name enum constants
2024-05-22 14:09:06 -04:00
Christian Semmler
8fee73c525 Implement/match LegoPathStruct (#944)
* Implement/match LegoPathStruct

* Rename some nums

* Consistent naming

* Naming

* relax regex

* Name some functions

* Improve naming

* Rename
2024-05-21 15:03:50 -04:00
Christian Semmler
bc91fd2189 Implement/match LegoPathActor::SwitchBoundary (#943)
* Implement/match LegoPathActor::SwitchBoundary

* Rename var
2024-05-20 20:27:00 +02:00
Christian Semmler
3342464321 Implement/match LegoPathController::FUN_1004a240 (#941) 2024-05-20 17:34:31 +02:00
Christian Semmler
fb16b2c896 Implement/match LegoPathBoundary::FUN_100575b0 (#939) 2024-05-19 21:41:07 +02:00
Christian Semmler
23cc82c532 Implement/match LegoPathBoundary::Intersect (#937) 2024-05-19 17:24:09 +02:00
Christian Semmler
a1be306df7 Implement/match LegoPathBoundary ctor/dtor (#919)
* Implement/match LegoPathBoundary ctor/dtor

* Add missing BETA annotation
2024-05-14 15:42:44 +02:00
Christian Semmler
5f34d2e877 Implement/match LegoPathController::AddActor and RemoveActor (#915)
* Implement/match LegoPathController::AddActor and RemoveActor

* Fix types
2024-05-13 12:46:59 +02:00
Christian Semmler
91fe09af3c Implement various small LegoPathController functions (#914)
* Implement/match LegoPathController::Tickle

* Implement various small LegoPathController functions

* Add 0x10046b30
2024-05-12 21:30:34 +02:00
Christian Semmler
f442f1a2f7 Implement/match LegoPathController::Read (#904)
* Implement/match LegoPathController::Read

* Add size asserts
2024-05-11 18:23:18 +02:00
Nathan M Gilbert
d639eb4c2b Implement LegoPathActor::Vtable0x6c (#810)
* Implement LegoPathActor::VTable0x6c

* Update LEGO1/lego/legoomni/src/paths/legopathactor.cpp

Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com>

* Fix logic / match

* Add BETA annotation

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com>
2024-04-17 12:34:21 +02:00
Nathan M Gilbert
7821d952ec Pathactor (#800)
* Implement LegoPathActor::VTable0x8c

* Fix paramater name

* WIP fixes

* more fixes

* style

* fix

* fix

* fix

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-04-14 16:43:07 +02:00
Nathan M Gilbert
ada83989b1 Implement LegoPathActor::VTable0x88 (#787)
* Implement LegoPathActor::VTable0x88

* Implement FUN_1002ddc0

* Fixes and match

* refac

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-04-11 13:35:15 +02:00
Nathan M Gilbert
1e3ca11886 Implement/match LegoAnimActor (#730)
* Implement/match LegoAnimActor

* Name changes (deviation from original source)

* Attempt to fix modern build

* Add missing override

* Match LegoAnimActor::SetWorldSpeed

* Remove junk

* Style changes and implement WEEdge

* Add override

* Match LegoAnimActor::FUN_1001c1f0, style

* Style

* Add missing annotations, STUB LegoPathBoundary

* Style

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-26 18:51:52 +01:00