they didn't fix it fully turns out

This commit is contained in:
Joshua
2025-06-05 15:14:50 -04:00
parent 9a62ea3b61
commit df749735dd
2 changed files with 3 additions and 3 deletions

View File

@@ -152,7 +152,7 @@ void UAdvancedFriendsLibrary::GetFriend(APlayerController *PlayerController, con
Friend.PresenceInfo.bIsPlayingThisGame = pres.bIsPlayingThisGame;
Friend.PresenceInfo.PresenceState = ((EBPOnlinePresenceState)((int32)pres.Status.State));
// #TODO: Check back in on this in shipping, epic is missing the UTF8_TO_TCHAR call on converting this and its making an invalid string
Friend.PresenceInfo.StatusString = pres.Status.StatusStr;
//Friend.PresenceInfo.StatusString = pres.Status.StatusStr;
}
}
@@ -266,7 +266,7 @@ void UAdvancedFriendsLibrary::GetStoredFriendsList(APlayerController *PlayerCont
BPF.PresenceInfo.bIsPlaying = pres.bIsPlaying;
BPF.PresenceInfo.PresenceState = ((EBPOnlinePresenceState)((int32)pres.Status.State));
// #TODO: Check back in on this in shipping, epic is missing the UTF8_TO_TCHAR call on converting this and its making an invalid string
BPF.PresenceInfo.StatusString = pres.Status.StatusStr;
//BPF.PresenceInfo.StatusString = pres.Status.StatusStr;
BPF.PresenceInfo.bIsJoinable = pres.bIsJoinable;
BPF.PresenceInfo.bIsPlayingThisGame = pres.bIsPlayingThisGame;

View File

@@ -94,7 +94,7 @@ void UGetFriendsCallbackProxy::OnReadFriendsListCompleted(int32 LocalUserNum, bo
BPF.PresenceInfo.PresenceState = ((EBPOnlinePresenceState)((int32)pres.Status.State));
// #TODO: Check back in on this in shipping, epic is missing the UTF8_TO_TCHAR call on converting this and its making an invalid string
BPF.PresenceInfo.StatusString = pres.Status.StatusStr;
//BPF.PresenceInfo.StatusString = pres.Status.StatusStr;
BPF.PresenceInfo.bIsJoinable = pres.bIsJoinable;
BPF.PresenceInfo.bIsPlayingThisGame = pres.bIsPlayingThisGame;