mirror of
https://github.com/LouisRaverdy/DiscordRPC.git
synced 2025-10-22 16:04:21 +00:00
Update DiscordRpcBlueprint.h
This commit is contained in:
@@ -14,13 +14,13 @@ USTRUCT(BlueprintType)
|
|||||||
struct FDiscordUserData {
|
struct FDiscordUserData {
|
||||||
GENERATED_USTRUCT_BODY()
|
GENERATED_USTRUCT_BODY()
|
||||||
|
|
||||||
UPROPERTY(BlueprintReadOnly)
|
UPROPERTY(BlueprintReadOnly, Category = "Discord")
|
||||||
FString userId;
|
FString userId;
|
||||||
UPROPERTY(BlueprintReadOnly)
|
UPROPERTY(BlueprintReadOnly, Category = "Discord")
|
||||||
FString username;
|
FString username;
|
||||||
UPROPERTY(BlueprintReadOnly)
|
UPROPERTY(BlueprintReadOnly, Category = "Discord")
|
||||||
FString discriminator;
|
FString discriminator;
|
||||||
UPROPERTY(BlueprintReadOnly)
|
UPROPERTY(BlueprintReadOnly, Category = "Discord")
|
||||||
FString avatar;
|
FString avatar;
|
||||||
};
|
};
|
||||||
|
|
||||||
@@ -53,36 +53,36 @@ USTRUCT(BlueprintType)
|
|||||||
struct FDiscordRichPresence {
|
struct FDiscordRichPresence {
|
||||||
GENERATED_USTRUCT_BODY()
|
GENERATED_USTRUCT_BODY()
|
||||||
|
|
||||||
UPROPERTY(BlueprintReadWrite)
|
UPROPERTY(BlueprintReadWrite, Category = "Discord")
|
||||||
FString state;
|
FString state;
|
||||||
UPROPERTY(BlueprintReadWrite)
|
UPROPERTY(BlueprintReadWrite, Category = "Discord")
|
||||||
FString details;
|
FString details;
|
||||||
// todo, timestamps are 64bit, does that even matter?
|
// todo, timestamps are 64bit, does that even matter?
|
||||||
UPROPERTY(BlueprintReadWrite)
|
UPROPERTY(BlueprintReadWrite, Category = "Discord")
|
||||||
int startTimestamp = 0;
|
int startTimestamp = 0;
|
||||||
UPROPERTY(BlueprintReadWrite)
|
UPROPERTY(BlueprintReadWrite, Category = "Discord")
|
||||||
int endTimestamp = 0;
|
int endTimestamp = 0;
|
||||||
UPROPERTY(BlueprintReadWrite)
|
UPROPERTY(BlueprintReadWrite, Category = "Discord")
|
||||||
FString largeImageKey;
|
FString largeImageKey;
|
||||||
UPROPERTY(BlueprintReadWrite)
|
UPROPERTY(BlueprintReadWrite, Category = "Discord")
|
||||||
FString largeImageText;
|
FString largeImageText;
|
||||||
UPROPERTY(BlueprintReadWrite)
|
UPROPERTY(BlueprintReadWrite, Category = "Discord")
|
||||||
FString smallImageKey;
|
FString smallImageKey;
|
||||||
UPROPERTY(BlueprintReadWrite)
|
UPROPERTY(BlueprintReadWrite, Category = "Discord")
|
||||||
FString smallImageText;
|
FString smallImageText;
|
||||||
UPROPERTY(BlueprintReadWrite)
|
UPROPERTY(BlueprintReadWrite, Category = "Discord")
|
||||||
FString partyId;
|
FString partyId;
|
||||||
UPROPERTY(BlueprintReadWrite)
|
UPROPERTY(BlueprintReadWrite, Category = "Discord")
|
||||||
int partySize = 0;
|
int partySize = 0;
|
||||||
UPROPERTY(BlueprintReadWrite)
|
UPROPERTY(BlueprintReadWrite, Category = "Discord")
|
||||||
int partyMax = 0;
|
int partyMax = 0;
|
||||||
UPROPERTY(BlueprintReadWrite)
|
UPROPERTY(BlueprintReadWrite, Category = "Discord")
|
||||||
FString matchSecret;
|
FString matchSecret;
|
||||||
UPROPERTY(BlueprintReadWrite)
|
UPROPERTY(BlueprintReadWrite, Category = "Discord")
|
||||||
FString joinSecret;
|
FString joinSecret;
|
||||||
UPROPERTY(BlueprintReadWrite)
|
UPROPERTY(BlueprintReadWrite, Category = "Discord")
|
||||||
FString spectateSecret;
|
FString spectateSecret;
|
||||||
UPROPERTY(BlueprintReadWrite)
|
UPROPERTY(BlueprintReadWrite, Category = "Discord")
|
||||||
bool instance = false;
|
bool instance = false;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
Reference in New Issue
Block a user