Update DiscordRpcBlueprint.h

This commit is contained in:
Louis
2022-10-09 15:59:56 +02:00
committed by GitHub
parent 9feb8b49df
commit 419f2eb786

View File

@@ -14,13 +14,13 @@ USTRUCT(BlueprintType)
struct FDiscordUserData { struct FDiscordUserData {
GENERATED_USTRUCT_BODY() GENERATED_USTRUCT_BODY()
UPROPERTY(BlueprintReadOnly) UPROPERTY(BlueprintReadOnly, Category = "Discord")
FString userId; FString userId;
UPROPERTY(BlueprintReadOnly) UPROPERTY(BlueprintReadOnly, Category = "Discord")
FString username; FString username;
UPROPERTY(BlueprintReadOnly) UPROPERTY(BlueprintReadOnly, Category = "Discord")
FString discriminator; FString discriminator;
UPROPERTY(BlueprintReadOnly) UPROPERTY(BlueprintReadOnly, Category = "Discord")
FString avatar; FString avatar;
}; };
@@ -53,36 +53,36 @@ USTRUCT(BlueprintType)
struct FDiscordRichPresence { struct FDiscordRichPresence {
GENERATED_USTRUCT_BODY() GENERATED_USTRUCT_BODY()
UPROPERTY(BlueprintReadWrite) UPROPERTY(BlueprintReadWrite, Category = "Discord")
FString state; FString state;
UPROPERTY(BlueprintReadWrite) UPROPERTY(BlueprintReadWrite, Category = "Discord")
FString details; FString details;
// todo, timestamps are 64bit, does that even matter? // todo, timestamps are 64bit, does that even matter?
UPROPERTY(BlueprintReadWrite) UPROPERTY(BlueprintReadWrite, Category = "Discord")
int startTimestamp = 0; int startTimestamp = 0;
UPROPERTY(BlueprintReadWrite) UPROPERTY(BlueprintReadWrite, Category = "Discord")
int endTimestamp = 0; int endTimestamp = 0;
UPROPERTY(BlueprintReadWrite) UPROPERTY(BlueprintReadWrite, Category = "Discord")
FString largeImageKey; FString largeImageKey;
UPROPERTY(BlueprintReadWrite) UPROPERTY(BlueprintReadWrite, Category = "Discord")
FString largeImageText; FString largeImageText;
UPROPERTY(BlueprintReadWrite) UPROPERTY(BlueprintReadWrite, Category = "Discord")
FString smallImageKey; FString smallImageKey;
UPROPERTY(BlueprintReadWrite) UPROPERTY(BlueprintReadWrite, Category = "Discord")
FString smallImageText; FString smallImageText;
UPROPERTY(BlueprintReadWrite) UPROPERTY(BlueprintReadWrite, Category = "Discord")
FString partyId; FString partyId;
UPROPERTY(BlueprintReadWrite) UPROPERTY(BlueprintReadWrite, Category = "Discord")
int partySize = 0; int partySize = 0;
UPROPERTY(BlueprintReadWrite) UPROPERTY(BlueprintReadWrite, Category = "Discord")
int partyMax = 0; int partyMax = 0;
UPROPERTY(BlueprintReadWrite) UPROPERTY(BlueprintReadWrite, Category = "Discord")
FString matchSecret; FString matchSecret;
UPROPERTY(BlueprintReadWrite) UPROPERTY(BlueprintReadWrite, Category = "Discord")
FString joinSecret; FString joinSecret;
UPROPERTY(BlueprintReadWrite) UPROPERTY(BlueprintReadWrite, Category = "Discord")
FString spectateSecret; FString spectateSecret;
UPROPERTY(BlueprintReadWrite) UPROPERTY(BlueprintReadWrite, Category = "Discord")
bool instance = false; bool instance = false;
}; };