mirror of
https://github.com/LouisRaverdy/DiscordRPC.git
synced 2025-10-22 07:54:29 +00:00
Update DiscordRpcLibrary.Build.cs
This commit is contained in:
@@ -24,11 +24,11 @@ public class DiscordRpcLibrary : ModuleRules
|
||||
PublicIncludePaths.Add(Path.Combine(BaseDirectory, "Include"));
|
||||
|
||||
// Add the import library
|
||||
PublicLibraryPaths.Add(lib);
|
||||
PublicSystemLibraryPaths.Add(lib);
|
||||
PublicAdditionalLibraries.Add(Path.Combine(lib, "discord-rpc.lib"));
|
||||
|
||||
// Dynamic
|
||||
RuntimeDependencies.Add(new RuntimeDependency(Path.Combine(lib, "discord-rpc.dll")));
|
||||
RuntimeDependencies.Add(Path.Combine(lib, "discord-rpc.dll"));
|
||||
PublicDelayLoadDLLs.Add("discord-rpc.dll");
|
||||
}
|
||||
else if (Target.Platform == UnrealTargetPlatform.Linux)
|
||||
@@ -39,9 +39,9 @@ public class DiscordRpcLibrary : ModuleRules
|
||||
PublicIncludePaths.Add(Path.Combine(BaseDirectory, "Include"));
|
||||
|
||||
// Add the import library
|
||||
PublicLibraryPaths.Add(lib);
|
||||
PublicSystemLibraryPaths.Add(lib);
|
||||
PublicAdditionalLibraries.Add(Path.Combine(lib, "libdiscord-rpc.so"));
|
||||
RuntimeDependencies.Add(new RuntimeDependency(Path.Combine(lib, "libdiscord-rpc.so")));
|
||||
RuntimeDependencies.Add(Path.Combine(lib, "libdiscord-rpc.so"));
|
||||
}
|
||||
else if (Target.Platform == UnrealTargetPlatform.Mac)
|
||||
{
|
||||
@@ -51,9 +51,9 @@ public class DiscordRpcLibrary : ModuleRules
|
||||
PublicIncludePaths.Add(Path.Combine(BaseDirectory, "Include"));
|
||||
|
||||
// Add the import library
|
||||
PublicLibraryPaths.Add(lib);
|
||||
PublicSystemLibraryPaths.Add(lib);
|
||||
PublicAdditionalLibraries.Add(Path.Combine(lib, "libdiscord-rpc.dylib"));
|
||||
RuntimeDependencies.Add(new RuntimeDependency(Path.Combine(lib, "libdiscord-rpc.dylib")));
|
||||
RuntimeDependencies.Add(Path.Combine(lib, "libdiscord-rpc.dylib"));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Reference in New Issue
Block a user