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https://github.com/isledecomp/isle.git
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6
.github/workflows/compare.yml
vendored
6
.github/workflows/compare.yml
vendored
@@ -38,7 +38,7 @@ jobs:
|
|||||||
- name: Cache venv
|
- name: Cache venv
|
||||||
uses: actions/cache@v4
|
uses: actions/cache@v4
|
||||||
with:
|
with:
|
||||||
key: venv-entropy-${{ github.run_id }}
|
key: venv-entropy-${{ github.run_id }}-${{ github.run_attempt }}
|
||||||
path: .venv
|
path: .venv
|
||||||
|
|
||||||
- name: Install python packages
|
- name: Install python packages
|
||||||
@@ -97,7 +97,7 @@ jobs:
|
|||||||
- name: Restore cached virtualenv
|
- name: Restore cached virtualenv
|
||||||
uses: actions/cache@v4
|
uses: actions/cache@v4
|
||||||
with:
|
with:
|
||||||
key: venv-entropy-${{ github.run_id }}
|
key: venv-entropy-${{ github.run_id }}-${{ github.run_attempt }}
|
||||||
path: .venv
|
path: .venv
|
||||||
|
|
||||||
- name: Prepare builds
|
- name: Prepare builds
|
||||||
@@ -166,7 +166,7 @@ jobs:
|
|||||||
- name: Restore cached virtualenv
|
- name: Restore cached virtualenv
|
||||||
uses: actions/cache@v4
|
uses: actions/cache@v4
|
||||||
with:
|
with:
|
||||||
key: venv-entropy-${{ github.run_id }}
|
key: venv-entropy-${{ github.run_id }}-${{ github.run_attempt }}
|
||||||
path: .venv
|
path: .venv
|
||||||
|
|
||||||
- name: Aggregate Accuracy
|
- name: Aggregate Accuracy
|
||||||
|
|||||||
@@ -324,9 +324,6 @@
|
|||||||
// GLOBAL: ISLE 0x411850
|
// GLOBAL: ISLE 0x411850
|
||||||
// __cflush
|
// __cflush
|
||||||
|
|
||||||
// XGLOBAL ISLE 0x4125f8
|
|
||||||
// ?_pnhHeap@@3P6AHI@ZA
|
|
||||||
|
|
||||||
// GLOBAL: ISLE 0x412888
|
// GLOBAL: ISLE 0x412888
|
||||||
// ___setlc_active
|
// ___setlc_active
|
||||||
|
|
||||||
|
|||||||
@@ -14,18 +14,24 @@ public:
|
|||||||
MxFloat m_position[3]; // 0x00
|
MxFloat m_position[3]; // 0x00
|
||||||
MxFloat m_direction[3]; // 0x0c
|
MxFloat m_direction[3]; // 0x0c
|
||||||
const char* m_boundary; // 0x18
|
const char* m_boundary; // 0x18
|
||||||
MxBool m_unk0x1c; // 0x1c
|
MxBool m_cleared; // 0x1c
|
||||||
|
};
|
||||||
|
|
||||||
|
enum VoiceOver {
|
||||||
|
e_head = 0,
|
||||||
|
e_behind = 1,
|
||||||
|
e_interrupt = 2,
|
||||||
};
|
};
|
||||||
|
|
||||||
Act2Actor();
|
Act2Actor();
|
||||||
|
|
||||||
void SetROI(LegoROI* p_roi, MxBool p_bool1, MxBool p_bool2) override; // vtable+0x24
|
void SetROI(LegoROI* p_roi, MxBool p_bool1, MxBool p_updateTransform) override; // vtable+0x24
|
||||||
void SetWorldSpeed(MxFloat p_worldSpeed) override; // vtable+0x30
|
void SetWorldSpeed(MxFloat p_worldSpeed) override; // vtable+0x30
|
||||||
|
|
||||||
// FUNCTION: LEGO1 0x1001a180
|
// FUNCTION: LEGO1 0x1001a180
|
||||||
MxS32 VTable0x68(Vector3& p_v1, Vector3& p_v2, Vector3& p_v3) override
|
MxS32 VTable0x68(Vector3& p_v1, Vector3& p_v2, Vector3& p_v3) override
|
||||||
{
|
{
|
||||||
if (m_unk0x1f) {
|
if (m_animatingHit) {
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -35,16 +41,16 @@ public:
|
|||||||
void Animate(float p_time) override; // vtable+0x70
|
void Animate(float p_time) override; // vtable+0x70
|
||||||
MxResult HitActor(LegoPathActor*, MxBool) override; // vtable+0x94
|
MxResult HitActor(LegoPathActor*, MxBool) override; // vtable+0x94
|
||||||
MxResult VTable0x9c() override; // vtable+0x9c
|
MxResult VTable0x9c() override; // vtable+0x9c
|
||||||
MxS32 VTable0xa0() override; // vtable+0xa0
|
MxS32 NextTargetLocation() override; // vtable+0xa0
|
||||||
|
|
||||||
void FUN_10018980();
|
void InitializeNextShot();
|
||||||
void FUN_10019250(MxFloat p_speed, MxFloat p_param2);
|
void SetWorldSpeed(MxFloat p_speed, MxFloat p_resetWorldSpeedAt);
|
||||||
void FUN_10019520();
|
void GoingToHide();
|
||||||
void FUN_10019560();
|
void Hide();
|
||||||
MxU32 FUN_10019700(MxFloat p_param);
|
MxU32 UpdateShot(MxFloat p_time);
|
||||||
void FUN_100199f0(MxS8 p_param);
|
void PlayNextVoiceOver(MxS8 p_voiceOverType);
|
||||||
void FUN_100192a0(undefined4 p_location);
|
void FindPath(MxU32 p_location);
|
||||||
LegoEntity* FUN_10019b90(MxBool* p_param);
|
LegoEntity* GetNextEntity(MxBool* p_isBuilding);
|
||||||
|
|
||||||
// SYNTHETIC: LEGO1 0x1001a0a0
|
// SYNTHETIC: LEGO1 0x1001a0a0
|
||||||
// Act2Actor::`scalar deleting destructor'
|
// Act2Actor::`scalar deleting destructor'
|
||||||
@@ -54,22 +60,31 @@ public:
|
|||||||
// `vbtable'
|
// `vbtable'
|
||||||
|
|
||||||
private:
|
private:
|
||||||
undefined m_unk0x1c; // 0x1c
|
enum {
|
||||||
MxS8 m_unk0x1d; // 0x1d
|
e_readyToShoot = 0,
|
||||||
undefined m_unk0x1e; // 0x1e
|
e_endShot = 1,
|
||||||
MxBool m_unk0x1f; // 0x1f
|
e_roaming = 2,
|
||||||
MxFloat m_unk0x20; // 0x20
|
e_createdBrick = 3,
|
||||||
MxFloat m_unk0x24; // 0x24
|
e_goingToHide = 4,
|
||||||
MxS8 m_unk0x28; // 0x28
|
e_hiding = 5,
|
||||||
MxFloat m_unk0x2c; // 0x2c
|
};
|
||||||
MxFloat m_unk0x30; // 0x30
|
|
||||||
LegoAnimActorStruct* m_shootAnim; // 0x34
|
MxBool m_skipAnimation; // 0x1c
|
||||||
LegoCacheSound* m_unk0x38; // 0x38
|
MxS8 m_targetLocation; // 0x1d
|
||||||
undefined4 m_unk0x3c; // 0x3c
|
MxU8 m_state; // 0x1e
|
||||||
undefined m_unk0x40; // 0x40
|
MxBool m_animatingHit; // 0x1f
|
||||||
MxFloat m_unk0x44; // 0x44
|
MxFloat m_animationDuration; // 0x20
|
||||||
MxS8 m_unk0x48; // 0x48
|
MxFloat m_createBrickTime; // 0x24
|
||||||
LegoEntity* m_unk0x4c; // 0x4c
|
MxS8 m_baseWorldSpeed; // 0x28
|
||||||
|
MxFloat m_shootAnimEnd; // 0x2c
|
||||||
|
MxFloat m_entityAnimationTime; // 0x30
|
||||||
|
LegoAnimActorStruct* m_shootAnim; // 0x34
|
||||||
|
LegoCacheSound* m_cachedShootSound; // 0x38
|
||||||
|
undefined4 m_unk0x3c; // 0x3c
|
||||||
|
MxBool m_initializing; // 0x40
|
||||||
|
MxFloat m_resetWorldSpeedAt; // 0x44
|
||||||
|
MxS8 m_visitedLocations; // 0x48
|
||||||
|
LegoEntity* m_nextEntity; // 0x4c
|
||||||
};
|
};
|
||||||
|
|
||||||
// TEMPLATE: LEGO1 0x100194f0
|
// TEMPLATE: LEGO1 0x100194f0
|
||||||
|
|||||||
@@ -106,7 +106,7 @@ public:
|
|||||||
MxResult Tickle() override; // vtable+0x08
|
MxResult Tickle() override; // vtable+0x08
|
||||||
|
|
||||||
// FUNCTION: LEGO1 0x10072500
|
// FUNCTION: LEGO1 0x10072500
|
||||||
MxBool VTable0x5c() override { return TRUE; } // vtable+0x5c
|
MxBool WaitForTransition() override { return TRUE; } // vtable+0x5c
|
||||||
|
|
||||||
// FUNCTION: LEGO1 0x10072510
|
// FUNCTION: LEGO1 0x10072510
|
||||||
// FUNCTION: BETA10 0x10017550
|
// FUNCTION: BETA10 0x10017550
|
||||||
|
|||||||
@@ -18,7 +18,7 @@ public:
|
|||||||
MxLong Notify(MxParam& p_param) override; // vtable+0x04
|
MxLong Notify(MxParam& p_param) override; // vtable+0x04
|
||||||
|
|
||||||
// FUNCTION: LEGO1 0x10017f10
|
// FUNCTION: LEGO1 0x10017f10
|
||||||
MxBool VTable0x5c() override { return TRUE; } // vtable+0x5c
|
MxBool WaitForTransition() override { return TRUE; } // vtable+0x5c
|
||||||
|
|
||||||
// FUNCTION: LEGO1 0x10017f20
|
// FUNCTION: LEGO1 0x10017f20
|
||||||
// FUNCTION: BETA10 0x10028130
|
// FUNCTION: BETA10 0x10028130
|
||||||
|
|||||||
@@ -75,7 +75,7 @@ public:
|
|||||||
MxResult Tickle() override; // vtable+0x08
|
MxResult Tickle() override; // vtable+0x08
|
||||||
|
|
||||||
// FUNCTION: LEGO1 0x10004770
|
// FUNCTION: LEGO1 0x10004770
|
||||||
MxBool VTable0x5c() override { return TRUE; } // vtable+0x5c
|
MxBool WaitForTransition() override { return TRUE; } // vtable+0x5c
|
||||||
|
|
||||||
// FUNCTION: LEGO1 0x10004780
|
// FUNCTION: LEGO1 0x10004780
|
||||||
// FUNCTION: BETA10 0x10029d40
|
// FUNCTION: BETA10 0x10029d40
|
||||||
|
|||||||
@@ -79,7 +79,7 @@ public:
|
|||||||
MxResult Tickle() override; // vtable+0x08
|
MxResult Tickle() override; // vtable+0x08
|
||||||
|
|
||||||
// FUNCTION: LEGO1 0x100746a0
|
// FUNCTION: LEGO1 0x100746a0
|
||||||
MxBool VTable0x5c() override { return TRUE; } // vtable+0x5c
|
MxBool WaitForTransition() override { return TRUE; } // vtable+0x5c
|
||||||
|
|
||||||
// FUNCTION: LEGO1 0x100746b0
|
// FUNCTION: LEGO1 0x100746b0
|
||||||
// FUNCTION: BETA10 0x1002e1a0
|
// FUNCTION: BETA10 0x1002e1a0
|
||||||
|
|||||||
@@ -141,7 +141,7 @@ public:
|
|||||||
|
|
||||||
MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
|
MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
|
||||||
void ReadyWorld() override; // vtable+0x50
|
void ReadyWorld() override; // vtable+0x50
|
||||||
MxBool VTable0x5c() override; // vtable+0x5c
|
MxBool WaitForTransition() override; // vtable+0x5c
|
||||||
MxBool Escape() override; // vtable+0x64
|
MxBool Escape() override; // vtable+0x64
|
||||||
void Enable(MxBool p_enable) override; // vtable+0x68
|
void Enable(MxBool p_enable) override; // vtable+0x68
|
||||||
|
|
||||||
|
|||||||
@@ -17,7 +17,7 @@ public:
|
|||||||
MxLong Notify(MxParam& p_param) override; // vtable+0x04
|
MxLong Notify(MxParam& p_param) override; // vtable+0x04
|
||||||
|
|
||||||
// FUNCTION: LEGO1 0x100377a0
|
// FUNCTION: LEGO1 0x100377a0
|
||||||
MxBool VTable0x5c() override { return TRUE; } // vtable+0x5c
|
MxBool WaitForTransition() override { return TRUE; } // vtable+0x5c
|
||||||
|
|
||||||
// FUNCTION: LEGO1 0x100377b0
|
// FUNCTION: LEGO1 0x100377b0
|
||||||
// FUNCTION: BETA10 0x10032790
|
// FUNCTION: BETA10 0x10032790
|
||||||
|
|||||||
@@ -134,7 +134,7 @@ public:
|
|||||||
MxLong Notify(MxParam& p_param) override; // vtable+0x04
|
MxLong Notify(MxParam& p_param) override; // vtable+0x04
|
||||||
|
|
||||||
// FUNCTION: LEGO1 0x10030900
|
// FUNCTION: LEGO1 0x10030900
|
||||||
MxBool VTable0x5c() override { return TRUE; } // vtable+0x5c
|
MxBool WaitForTransition() override { return TRUE; } // vtable+0x5c
|
||||||
|
|
||||||
// FUNCTION: LEGO1 0x10030910
|
// FUNCTION: LEGO1 0x10030910
|
||||||
// FUNCTION: BETA10 0x10035d70
|
// FUNCTION: BETA10 0x10035d70
|
||||||
|
|||||||
@@ -60,7 +60,7 @@ public:
|
|||||||
MxResult Tickle() override; // vtable+0x08
|
MxResult Tickle() override; // vtable+0x08
|
||||||
|
|
||||||
// FUNCTION: LEGO1 0x1005d6e0
|
// FUNCTION: LEGO1 0x1005d6e0
|
||||||
MxBool VTable0x5c() override { return TRUE; } // vtable+0x5c
|
MxBool WaitForTransition() override { return TRUE; } // vtable+0x5c
|
||||||
|
|
||||||
// FUNCTION: LEGO1 0x1005d6f0
|
// FUNCTION: LEGO1 0x1005d6f0
|
||||||
// FUNCTION: BETA10 0x100388d0
|
// FUNCTION: BETA10 0x100388d0
|
||||||
|
|||||||
@@ -71,7 +71,7 @@ public:
|
|||||||
void ReadyWorld() override; // vtable+0x50
|
void ReadyWorld() override; // vtable+0x50
|
||||||
|
|
||||||
// FUNCTION: LEGO1 0x1004fe10
|
// FUNCTION: LEGO1 0x1004fe10
|
||||||
MxBool VTable0x5c() override { return TRUE; } // vtable+0x5c
|
MxBool WaitForTransition() override { return TRUE; } // vtable+0x5c
|
||||||
|
|
||||||
void VTable0x60() override; // vtable+0x60
|
void VTable0x60() override; // vtable+0x60
|
||||||
MxBool Escape() override; // vtable+0x64
|
MxBool Escape() override; // vtable+0x64
|
||||||
@@ -80,10 +80,10 @@ public:
|
|||||||
void SetUnknown0x1138(Act2Actor* p_unk0x1138) { m_unk0x1138 = p_unk0x1138; }
|
void SetUnknown0x1138(Act2Actor* p_unk0x1138) { m_unk0x1138 = p_unk0x1138; }
|
||||||
void SetDestLocation(LegoGameState::Area p_destLocation) { m_destLocation = p_destLocation; }
|
void SetDestLocation(LegoGameState::Area p_destLocation) { m_destLocation = p_destLocation; }
|
||||||
|
|
||||||
MxResult FUN_100516b0();
|
MxResult CreateBrick();
|
||||||
void FUN_100517b0();
|
void FUN_100517b0();
|
||||||
MxResult BadEnding();
|
MxResult BadEnding();
|
||||||
MxResult FUN_10052560(
|
MxResult StartAction(
|
||||||
Act2mainScript::Script p_objectId,
|
Act2mainScript::Script p_objectId,
|
||||||
MxBool p_param2,
|
MxBool p_param2,
|
||||||
MxBool p_param3,
|
MxBool p_param3,
|
||||||
@@ -96,48 +96,65 @@ public:
|
|||||||
// LegoAct2::`scalar deleting destructor'
|
// LegoAct2::`scalar deleting destructor'
|
||||||
|
|
||||||
private:
|
private:
|
||||||
|
enum {
|
||||||
|
e_initial = 0,
|
||||||
|
e_startSpeech = 1,
|
||||||
|
e_holdingSpeech = 2,
|
||||||
|
e_startDescription = 3,
|
||||||
|
e_explaining = 4,
|
||||||
|
e_goingToResidentialArea = 5,
|
||||||
|
e_atResidentialArea = 6,
|
||||||
|
e_chase = 7,
|
||||||
|
e_droppingBrick = 9,
|
||||||
|
e_goingToHide = 10,
|
||||||
|
e_hidden = 11,
|
||||||
|
e_distributeRemainingBricks = 12,
|
||||||
|
e_brickHunt = 13,
|
||||||
|
e_allPiecesCollected = 14,
|
||||||
|
};
|
||||||
|
|
||||||
MxLong HandleEndAction(MxEndActionNotificationParam& p_param);
|
MxLong HandleEndAction(MxEndActionNotificationParam& p_param);
|
||||||
MxLong HandleTransitionEnd();
|
MxLong HandleTransitionEnd();
|
||||||
MxLong HandlePathStruct(LegoPathStructNotificationParam& p_param);
|
MxLong HandlePathStruct(LegoPathStructNotificationParam& p_param);
|
||||||
void PlayMusic(JukeboxScript::Script p_objectId);
|
void PlayMusic(JukeboxScript::Script p_objectId);
|
||||||
void FUN_10051900();
|
void FUN_10051900();
|
||||||
void FUN_10051960();
|
void HideMaPaInfo();
|
||||||
void InitBricks();
|
void InitBricks();
|
||||||
void UninitBricks();
|
void UninitBricks();
|
||||||
void SpawnBricks();
|
void SpawnBricks();
|
||||||
void FUN_10051fa0(MxS32 p_param1);
|
void CheckBricksterDestroying(MxS32 p_pathData);
|
||||||
void FUN_100521f0(MxS32 p_param1);
|
void CheckBricksterIsLoose(MxS32 p_pathData);
|
||||||
MxResult FUN_10052800();
|
MxResult InitializeShooting();
|
||||||
|
|
||||||
Act2Brick m_bricks[10]; // 0x00f8
|
Act2Brick m_bricks[10]; // 0x00f8
|
||||||
MxU8 m_nextBrick; // 0x10c0
|
MxU8 m_nextBrick; // 0x10c0
|
||||||
undefined m_unk0x10c1; // 0x10c1
|
MxU8 m_removedBricks; // 0x10c1
|
||||||
MxBool m_ready; // 0x10c2
|
MxBool m_ready; // 0x10c2
|
||||||
undefined4 m_unk0x10c4; // 0x10c4
|
undefined4 m_state; // 0x10c4
|
||||||
JukeboxScript::Script m_music; // 0x10c8
|
JukeboxScript::Script m_music; // 0x10c8
|
||||||
LegoAct2State* m_gameState; // 0x10cc
|
LegoAct2State* m_gameState; // 0x10cc
|
||||||
MxS32 m_unk0x10d0; // 0x10d0
|
MxS32 m_timeSinceLastStage; // 0x10d0
|
||||||
|
|
||||||
// variable name verified by BETA10 0x10014633
|
// variable name verified by BETA10 0x10014633
|
||||||
const char* m_siFile; // 0x10d4
|
const char* m_siFile; // 0x10d4
|
||||||
|
|
||||||
LegoROI* m_pepper; // 0x10d8
|
LegoROI* m_pepper; // 0x10d8
|
||||||
MxMatrix m_unk0x10dc; // 0x10dc
|
MxMatrix m_transformOnDisable; // 0x10dc
|
||||||
LegoPathBoundary* m_unk0x1124; // 0x1124
|
LegoPathBoundary* m_boundaryOnDisable; // 0x1124
|
||||||
LegoROI* m_ambulance; // 0x1128
|
LegoROI* m_ambulance; // 0x1128
|
||||||
undefined4 m_unk0x112c; // 0x112c
|
undefined4 m_unk0x112c; // 0x112c
|
||||||
undefined4 m_unk0x1130; // 0x1130
|
undefined4 m_unk0x1130; // 0x1130
|
||||||
undefined4 m_unk0x1134; // 0x1134
|
undefined4 m_unk0x1134; // 0x1134
|
||||||
Act2Actor* m_unk0x1138; // 0x1138
|
Act2Actor* m_unk0x1138; // 0x1138
|
||||||
undefined m_unk0x113c; // 0x113c
|
undefined m_unk0x113c; // 0x113c
|
||||||
Act2mainScript::Script m_unk0x1140; // 0x1140
|
Act2mainScript::Script m_currentAction; // 0x1140
|
||||||
Act2mainScript::Script m_unk0x1144; // 0x1144
|
Act2mainScript::Script m_infomanDirecting; // 0x1144
|
||||||
undefined4 m_unk0x1148; // 0x1148
|
undefined4 m_unk0x1148; // 0x1148
|
||||||
undefined m_firstBrick; // 0x114c
|
undefined m_firstBrick; // 0x114c
|
||||||
undefined m_secondBrick; // 0x114d
|
undefined m_secondBrick; // 0x114d
|
||||||
undefined m_thirdBrick; // 0x114e
|
undefined m_thirdBrick; // 0x114e
|
||||||
undefined m_fourthBrick; // 0x114e
|
undefined m_fourthBrick; // 0x114e
|
||||||
LegoGameState::Area m_destLocation; // 0x1150
|
LegoGameState::Area m_destLocation; // 0x1150
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif // LEGOACT2_H
|
#endif // LEGOACT2_H
|
||||||
|
|||||||
@@ -40,8 +40,8 @@ public:
|
|||||||
return !strcmp(p_name, LegoActor::ClassName()) || LegoEntity::IsA(p_name);
|
return !strcmp(p_name, LegoActor::ClassName()) || LegoEntity::IsA(p_name);
|
||||||
}
|
}
|
||||||
|
|
||||||
void ParseAction(char* p_extra) override; // vtable+0x20
|
void ParseAction(char* p_extra) override; // vtable+0x20
|
||||||
void SetROI(LegoROI* p_roi, MxBool p_bool1, MxBool p_bool2) override; // vtable+0x24
|
void SetROI(LegoROI* p_roi, MxBool p_bool1, MxBool p_updateTransform) override; // vtable+0x24
|
||||||
|
|
||||||
// FUNCTION: LEGO1 0x10002cc0
|
// FUNCTION: LEGO1 0x10002cc0
|
||||||
// FUNCTION: BETA10 0x1000f3e0
|
// FUNCTION: BETA10 0x1000f3e0
|
||||||
|
|||||||
@@ -231,7 +231,7 @@ private:
|
|||||||
MxBool FUN_100623a0(AnimInfo& p_info);
|
MxBool FUN_100623a0(AnimInfo& p_info);
|
||||||
MxBool ModelExists(AnimInfo& p_info, const char* p_name);
|
MxBool ModelExists(AnimInfo& p_info, const char* p_name);
|
||||||
void FUN_10062580(AnimInfo& p_info);
|
void FUN_10062580(AnimInfo& p_info);
|
||||||
MxBool FUN_10062650(Vector3& p_position, float p_und, LegoROI* p_roi);
|
MxBool FUN_10062650(Mx3DPointFloat& p_position, float p_und, LegoROI* p_roi);
|
||||||
MxBool FUN_10062710(AnimInfo& p_info);
|
MxBool FUN_10062710(AnimInfo& p_info);
|
||||||
MxBool FUN_10062e20(LegoROI* p_roi, LegoAnimPresenter* p_presenter);
|
MxBool FUN_10062e20(LegoROI* p_roi, LegoAnimPresenter* p_presenter);
|
||||||
void FUN_10063950(LegoROI* p_roi);
|
void FUN_10063950(LegoROI* p_roi);
|
||||||
|
|||||||
@@ -20,11 +20,11 @@ class MxActionNotificationParam;
|
|||||||
class LegoVehicleBuildState : public LegoState {
|
class LegoVehicleBuildState : public LegoState {
|
||||||
public:
|
public:
|
||||||
enum AnimationState {
|
enum AnimationState {
|
||||||
e_unknown0 = 0,
|
e_none = 0,
|
||||||
e_entering = 1,
|
e_entering = 1,
|
||||||
e_unknown2 = 2,
|
e_settingUpMovie = 2,
|
||||||
e_cutscene = 3,
|
e_cutscene = 3,
|
||||||
e_unknown4 = 4,
|
e_finishedBuild = 4,
|
||||||
e_exiting = 6
|
e_exiting = 6
|
||||||
};
|
};
|
||||||
|
|
||||||
@@ -57,9 +57,9 @@ public:
|
|||||||
MxString m_className; // 0x38
|
MxString m_className; // 0x38
|
||||||
|
|
||||||
AnimationState m_animationState; // 0x48
|
AnimationState m_animationState; // 0x48
|
||||||
MxU8 m_unk0x4c; // 0x4c
|
MxU8 m_introductionCounter; // 0x4c
|
||||||
MxBool m_unk0x4d; // 0x4d
|
MxBool m_finishedBuild; // 0x4d
|
||||||
MxBool m_unk0x4e; // 0x4e
|
MxBool m_playedExitScript; // 0x4e
|
||||||
MxU8 m_placedPartCount; // 0x4f
|
MxU8 m_placedPartCount; // 0x4f
|
||||||
};
|
};
|
||||||
|
|
||||||
@@ -75,18 +75,28 @@ class LegoCarBuild : public LegoWorld {
|
|||||||
public:
|
public:
|
||||||
// SIZE 0x1c
|
// SIZE 0x1c
|
||||||
struct LookupTableActions {
|
struct LookupTableActions {
|
||||||
undefined4 m_unk0x00; // 0x00
|
MxU32 m_introduction0; // 0x00
|
||||||
undefined4 m_unk0x04; // 0x04
|
MxU32 m_leaveUnfinished; // 0x04
|
||||||
undefined4 m_unk0x08; // 0x08
|
MxU32 m_completed; // 0x08
|
||||||
undefined4 m_unk0x0c; // 0x0c
|
MxU32 m_introduction1; // 0x0c
|
||||||
undefined4 m_unk0x10; // 0x10
|
MxU32 m_introduction2; // 0x10
|
||||||
undefined4 m_unk0x14; // 0x14
|
MxU32 m_introduction3; // 0x14
|
||||||
undefined4 m_unk0x18; // 0x18
|
MxU32 m_shortExplanation; // 0x18
|
||||||
};
|
};
|
||||||
|
|
||||||
enum Unknown0xf8 {
|
enum LookupTableActionType {
|
||||||
c_unknownminusone = -1,
|
e_introduction0 = 0,
|
||||||
c_unknown8 = 8
|
e_introduction1 = 1,
|
||||||
|
e_introduction2 = 2,
|
||||||
|
e_introduction3 = 3,
|
||||||
|
e_leaveUnfinished = 4,
|
||||||
|
e_completed = 5,
|
||||||
|
e_shortExplanation = 6,
|
||||||
|
};
|
||||||
|
|
||||||
|
enum ResetPlacedSelectedPart {
|
||||||
|
c_disabled = -1,
|
||||||
|
c_enabled = 8
|
||||||
};
|
};
|
||||||
|
|
||||||
LegoCarBuild();
|
LegoCarBuild();
|
||||||
@@ -94,7 +104,7 @@ public:
|
|||||||
|
|
||||||
// FUNCTION: LEGO1 0x10022930
|
// FUNCTION: LEGO1 0x10022930
|
||||||
// FUNCTION: BETA10 0x10070070
|
// FUNCTION: BETA10 0x10070070
|
||||||
MxBool VTable0x5c() override { return TRUE; } // vtable+0x5c
|
MxBool WaitForTransition() override { return TRUE; } // vtable+0x5c
|
||||||
|
|
||||||
// FUNCTION: LEGO1 0x10022940
|
// FUNCTION: LEGO1 0x10022940
|
||||||
// FUNCTION: BETA10 0x10070090
|
// FUNCTION: BETA10 0x10070090
|
||||||
@@ -113,15 +123,15 @@ public:
|
|||||||
return !strcmp(p_name, LegoCarBuild::ClassName()) || LegoWorld::IsA(p_name);
|
return !strcmp(p_name, LegoCarBuild::ClassName()) || LegoWorld::IsA(p_name);
|
||||||
}
|
}
|
||||||
|
|
||||||
MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
|
MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
|
||||||
void ReadyWorld() override; // vtable+0x50
|
void ReadyWorld() override; // vtable+0x50
|
||||||
MxBool Escape() override; // vtable+0x64
|
MxBool Escape() override; // vtable+0x64
|
||||||
void Enable(MxBool p_enable) override; // vtable+0x68
|
void Enable(MxBool p_enable) override; // vtable+0x68
|
||||||
virtual void VTable0x6c(); // vtable+0x6c
|
virtual void InitializeDisplayingTransform(); // vtable+0x6c
|
||||||
virtual void VTable0x70(); // vtable+0x70
|
virtual void CalculateStartAndTargetScreenPositions(); // vtable+0x70
|
||||||
virtual void VTable0x74(MxFloat p_param1[2], MxFloat p_param2[3]); // vtable+0x74
|
virtual void CalculateDragPositionAbove(MxFloat p_coordinates[2], MxFloat p_position[3]); // vtable+0x74
|
||||||
virtual void VTable0x78(MxFloat p_param1[2], MxFloat p_param2[3]); // vtable+0x78
|
virtual void CalculateDragPositionBetween(MxFloat p_coordinates[2], MxFloat p_position[3]); // vtable+0x78
|
||||||
virtual void VTable0x7c(MxFloat p_param1[2], MxFloat p_param2[3]); // vtable+0x7c
|
virtual void CalculateDragPositionOnGround(MxFloat p_coordinates[2], MxFloat p_position[3]); // vtable+0x7c
|
||||||
virtual void VTable0x80(
|
virtual void VTable0x80(
|
||||||
MxFloat p_param1[2],
|
MxFloat p_param1[2],
|
||||||
MxFloat p_param2[2],
|
MxFloat p_param2[2],
|
||||||
@@ -132,33 +142,33 @@ public:
|
|||||||
MxS16 GetPlacedPartCount();
|
MxS16 GetPlacedPartCount();
|
||||||
void SetPlacedPartCount(MxU8 p_placedPartCount);
|
void SetPlacedPartCount(MxU8 p_placedPartCount);
|
||||||
void InitPresenters();
|
void InitPresenters();
|
||||||
void FUN_10022f00();
|
void DisplaySelectedPart();
|
||||||
void FUN_10022f30();
|
void ResetSelectedPart();
|
||||||
void FUN_10023130(MxLong p_x, MxLong p_y);
|
void CalculateSelectedPartMatrix(MxLong p_x, MxLong p_y);
|
||||||
void AddSelectedPartToBuild();
|
void AddSelectedPartToBuild();
|
||||||
undefined4 FUN_10024250(LegoEventNotificationParam* p_param);
|
MxLong HandleKeyPress(LegoEventNotificationParam* p_param);
|
||||||
void FUN_100243a0();
|
void InitExiting();
|
||||||
undefined4 FUN_10024480(MxActionNotificationParam* p_param);
|
MxLong HandleEndAction(MxActionNotificationParam* p_param);
|
||||||
undefined4 SelectPartFromMousePosition(MxLong p_x, MxLong p_y);
|
MxLong SelectPartFromMousePosition(MxLong p_x, MxLong p_y);
|
||||||
undefined4 FUN_100246e0(MxLong p_x, MxLong p_y);
|
MxLong HandleButtonUp(MxLong p_x, MxLong p_y);
|
||||||
MxS32 FUN_10024850(MxLong p_x, MxLong p_y);
|
MxLong HandleMouseMove(MxLong p_x, MxLong p_y);
|
||||||
undefined4 FUN_10024890(MxParam* p_param);
|
MxLong HandleControl(MxParam* p_param);
|
||||||
undefined4 FUN_10024c20(MxNotificationParam* p_param);
|
MxLong HandleType0Notification(MxNotificationParam* p_param);
|
||||||
void FUN_10024ef0();
|
void StartIntroduction();
|
||||||
void FUN_10024f30();
|
void MoveShelves();
|
||||||
void FUN_10024f50();
|
void RotateVehicle();
|
||||||
void FUN_10024f70(MxBool p_enabled);
|
void EnableColorControlsForSelectedPart(MxBool p_enabled);
|
||||||
void SetPresentersEnabled(MxBool p_enabled);
|
void SetColorControlsEnabled(MxBool p_enabled);
|
||||||
void TogglePresentersEnabled();
|
void ToggleColorControlsEnabled();
|
||||||
void FUN_100250e0(MxBool p_param);
|
void EnableDecalForSelectedPart(MxBool p_enabled);
|
||||||
void FUN_10025350(MxS32 p_objectId);
|
void SetPartColor(MxS32 p_objectId);
|
||||||
void FUN_10025450();
|
void CalculateStartAndTargetTransforms();
|
||||||
void FUN_10025720(undefined4 p_param1);
|
void StartActorScriptByType(MxS32 p_actionType);
|
||||||
void FUN_10025d10(MxS32 p_param);
|
void StartActorScript(MxS32 p_streamId);
|
||||||
MxS32 FUN_10025d70();
|
MxS32 GetNextIntroduction();
|
||||||
void FUN_10025db0(const char* p_param1, undefined4 p_param2);
|
void TickleControl(const char* p_controlName, MxULong p_time);
|
||||||
void FUN_10025e40();
|
void HandleEndAnim();
|
||||||
MxS32 FUN_10025ee0(undefined4 p_param1);
|
MxS32 GetBuildMovieId(MxS32 p_carId);
|
||||||
|
|
||||||
// FUNCTION: BETA10 0x100735b0
|
// FUNCTION: BETA10 0x100735b0
|
||||||
void SetCarBuildAnimPresenter(LegoCarBuildAnimPresenter* p_animPresenter) { m_animPresenter = p_animPresenter; }
|
void SetCarBuildAnimPresenter(LegoCarBuildAnimPresenter* p_animPresenter) { m_animPresenter = p_animPresenter; }
|
||||||
@@ -167,43 +177,45 @@ public:
|
|||||||
// LegoCarBuild::`scalar deleting destructor'
|
// LegoCarBuild::`scalar deleting destructor'
|
||||||
|
|
||||||
private:
|
private:
|
||||||
// inline functions
|
enum {
|
||||||
MxU32 Beta0x10070520();
|
e_idle = 0,
|
||||||
void StopActionIn0x344();
|
e_returning = 3,
|
||||||
|
e_selecting = 4,
|
||||||
|
e_displaying = 5,
|
||||||
|
e_dragging = 6,
|
||||||
|
};
|
||||||
|
|
||||||
Unknown0xf8 m_unk0xf8; // 0xf8
|
// inline functions
|
||||||
MxS16 m_unk0xfc; // 0xfc
|
MxU32 GetLookupIndex();
|
||||||
MxS32 m_unk0x100; // 0x100
|
void StopPlayingActorScript();
|
||||||
undefined4 m_unk0x104; // 0x104
|
|
||||||
|
ResetPlacedSelectedPart m_resetPlacedSelectedPart; // 0xf8
|
||||||
|
MxS16 m_rotateBuild; // 0xfc
|
||||||
|
MxS32 m_clickState; // 0x100
|
||||||
|
undefined4 m_unk0x104; // 0x104
|
||||||
|
|
||||||
// name verified by BETA10 0x1006ebba
|
// name verified by BETA10 0x1006ebba
|
||||||
MxS8 m_numAnimsRun; // 0x108
|
MxS8 m_numAnimsRun; // 0x108
|
||||||
|
|
||||||
MxU8 m_unk0x109; // 0x109
|
MxU8 m_missclickCounter; // 0x109
|
||||||
MxU16 m_unk0x10a; // 0x10a
|
MxU16 m_lastActorScript; // 0x10a
|
||||||
DWORD m_unk0x10c; // 0x10c
|
MxULong m_lastActorScriptStartTime; // 0x10c
|
||||||
LegoROI* m_selectedPart; // 0x110
|
LegoROI* m_selectedPart; // 0x110
|
||||||
BoundingSphere m_unk0x114; // 0x114
|
BoundingSphere m_targetBoundingSphere; // 0x114
|
||||||
MxMatrix m_unk0x12c; // 0x12c
|
MxMatrix m_originalSelectedPartTransform; // 0x12c
|
||||||
undefined m_unk0x174; // 0x174
|
MxBool m_alreadyFinished; // 0x174
|
||||||
MxMatrix m_unk0x178; // 0x178
|
MxMatrix m_selectedPartStartTransform; // 0x178
|
||||||
MxMatrix m_unk0x1c0; // 0x1c0
|
MxMatrix m_displayTransform; // 0x1c0
|
||||||
MxMatrix m_unk0x208; // 0x208
|
MxMatrix m_selectedPartTargetTransform; // 0x208
|
||||||
|
MxS32 m_selectedPartStartMousePosition[2]; // 0x250
|
||||||
// This is likely a location in pixel space
|
LegoCarBuildAnimPresenter* m_animPresenter; // 0x258
|
||||||
MxS32 m_unk0x250[2]; // 0x250
|
MxQuaternionTransformer m_draggingQuarternionTransformer; // 0x25c
|
||||||
|
MxS32 m_selectedPartStartScreenPosition[2]; // 0x290
|
||||||
LegoCarBuildAnimPresenter* m_animPresenter; // 0x258
|
MxS32 m_selectedPartTargetScreenPosition[2]; // 0x298
|
||||||
MxQuaternionTransformer m_unk0x25c; // 0x25c
|
MxFloat m_normalizedDistance; // 0x2a0
|
||||||
|
Mx4DPointFloat m_selectedPartStartPosition; // 0x2a4
|
||||||
// These two are likely locations in pixel space
|
Mx4DPointFloat m_selectedPartTargetPosition; // 0x2bc
|
||||||
MxS32 m_unk0x290[2]; // 0x290
|
MxBool m_displayedPartIsPlaced; // 0x2d4
|
||||||
MxS32 m_unk0x298[2]; // 0x298
|
|
||||||
|
|
||||||
MxFloat m_unk0x2a0; // 0x2a0
|
|
||||||
Mx4DPointFloat m_unk0x2a4; // 0x2a4
|
|
||||||
Mx4DPointFloat m_unk0x2bc; // 0x2bc
|
|
||||||
MxBool m_selectedPartIsPlaced; // 0x2d4
|
|
||||||
|
|
||||||
// variable names verified by BETA10 0x1006b27a
|
// variable names verified by BETA10 0x1006b27a
|
||||||
MxStillPresenter* m_ColorBook_Bitmap; // 0x2dc
|
MxStillPresenter* m_ColorBook_Bitmap; // 0x2dc
|
||||||
@@ -232,21 +244,21 @@ private:
|
|||||||
LegoVehicleBuildState* m_buildState; // 0x32c
|
LegoVehicleBuildState* m_buildState; // 0x32c
|
||||||
|
|
||||||
// variable name verified by BETA10 0x1006d742
|
// variable name verified by BETA10 0x1006d742
|
||||||
undefined4 m_carId; // 0x330
|
MxS32 m_carId; // 0x330
|
||||||
|
|
||||||
// variable name verified by BETA10 0x1006cba7
|
// variable name verified by BETA10 0x1006cba7
|
||||||
LegoGameState::Area m_destLocation; // 0x334
|
LegoGameState::Area m_destLocation; // 0x334
|
||||||
|
|
||||||
MxPresenter* m_unk0x338; // 0x338
|
MxPresenter* m_jukeboxPresenter; // 0x338
|
||||||
MxControlPresenter* m_unk0x33c; // 0x33c
|
MxControlPresenter* m_tickledControl; // 0x33c
|
||||||
undefined4 m_unk0x340; // 0x340
|
undefined4 m_unk0x340; // 0x340
|
||||||
undefined4 m_unk0x344; // 0x344
|
MxS32 m_playingActorScript; // 0x344
|
||||||
MxU8 m_presentersEnabled; // 0x348
|
MxU8 m_presentersEnabled; // 0x348
|
||||||
|
|
||||||
static MxS16 g_unk0x100f11cc;
|
static MxS16 g_lastTickleState;
|
||||||
static MxFloat g_unk0x100d65a4;
|
static MxFloat g_selectedPartRotationAngleStepYAxis;
|
||||||
static MxFloat g_rotationAngleStepYAxis;
|
static MxFloat g_rotationAngleStepYAxis;
|
||||||
static LookupTableActions g_unk0x100d65b0[];
|
static LookupTableActions g_actorScripts[];
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif // LEGOCARBUILD_H
|
#endif // LEGOCARBUILD_H
|
||||||
|
|||||||
@@ -21,10 +21,10 @@ public:
|
|||||||
};
|
};
|
||||||
|
|
||||||
// SIZE 0x0c
|
// SIZE 0x0c
|
||||||
struct UnknownListEntry {
|
struct CarBuildPart {
|
||||||
// FUNCTION: LEGO1 0x100795c0
|
// FUNCTION: LEGO1 0x100795c0
|
||||||
// FUNCTION: BETA10 0x10073850
|
// FUNCTION: BETA10 0x10073850
|
||||||
UnknownListEntry()
|
CarBuildPart()
|
||||||
{
|
{
|
||||||
m_name = NULL;
|
m_name = NULL;
|
||||||
m_wiredName = NULL;
|
m_wiredName = NULL;
|
||||||
@@ -74,7 +74,7 @@ public:
|
|||||||
|
|
||||||
virtual MxResult Serialize(LegoStorage* p_storage);
|
virtual MxResult Serialize(LegoStorage* p_storage);
|
||||||
|
|
||||||
void FUN_10079050(MxS16 p_index);
|
void MakePartPlaced(MxS16 p_index);
|
||||||
void SwapNodesByName(LegoChar* p_param1, LegoChar* p_param2);
|
void SwapNodesByName(LegoChar* p_param1, LegoChar* p_param2);
|
||||||
void InitBuildPlatform();
|
void InitBuildPlatform();
|
||||||
void HideBuildPartByName(LegoChar* p_param);
|
void HideBuildPartByName(LegoChar* p_param);
|
||||||
@@ -83,7 +83,7 @@ public:
|
|||||||
LegoTreeNode* FindNodeByName(LegoTreeNode* p_treeNode, const LegoChar* p_name);
|
LegoTreeNode* FindNodeByName(LegoTreeNode* p_treeNode, const LegoChar* p_name);
|
||||||
void AddPartToBuildByName(const LegoChar* p_name);
|
void AddPartToBuildByName(const LegoChar* p_name);
|
||||||
void RotateAroundYAxis(MxFloat p_angle);
|
void RotateAroundYAxis(MxFloat p_angle);
|
||||||
MxBool FUN_10079c30(const LegoChar* p_name);
|
MxBool IsNextPartToPlace(const LegoChar* p_name);
|
||||||
MxBool PartIsPlaced(const LegoChar* p_name);
|
MxBool PartIsPlaced(const LegoChar* p_name);
|
||||||
void MoveShelfForward();
|
void MoveShelfForward();
|
||||||
MxBool StringEqualsPlatform(const LegoChar* p_string);
|
MxBool StringEqualsPlatform(const LegoChar* p_string);
|
||||||
@@ -102,7 +102,7 @@ public:
|
|||||||
MxBool StringEndsOnW(LegoChar* p_param);
|
MxBool StringEndsOnW(LegoChar* p_param);
|
||||||
MxBool StringEndsOnYOrN(const LegoChar* p_string);
|
MxBool StringEndsOnYOrN(const LegoChar* p_string);
|
||||||
|
|
||||||
const BoundingSphere& FUN_10079e20();
|
const BoundingSphere& GetTargetBoundingSphere();
|
||||||
|
|
||||||
// FUNCTION: BETA10 0x100703e0
|
// FUNCTION: BETA10 0x100703e0
|
||||||
const LegoChar* GetWiredNameOfLastPlacedPart() { return m_parts[m_placedPartCount].m_wiredName; }
|
const LegoChar* GetWiredNameOfLastPlacedPart() { return m_parts[m_placedPartCount].m_wiredName; }
|
||||||
@@ -121,7 +121,7 @@ public:
|
|||||||
// LegoCarBuildAnimPresenter::`scalar deleting destructor'
|
// LegoCarBuildAnimPresenter::`scalar deleting destructor'
|
||||||
|
|
||||||
private:
|
private:
|
||||||
void Beta10Inline0x100733d0();
|
void UpdateFlashingPartVisibility();
|
||||||
|
|
||||||
MxU16 m_shelfState; // 0xbc
|
MxU16 m_shelfState; // 0xbc
|
||||||
|
|
||||||
@@ -136,16 +136,16 @@ private:
|
|||||||
MxMatrix m_buildViewMatrix; // 0xe0
|
MxMatrix m_buildViewMatrix; // 0xe0
|
||||||
|
|
||||||
// variable name verified by BETA10 0x100719f0
|
// variable name verified by BETA10 0x100719f0
|
||||||
UnknownListEntry* m_parts; // 0x128
|
CarBuildPart* m_parts; // 0x128
|
||||||
|
|
||||||
MxFloat m_shelfFrameBuffer; // 0x12c
|
MxFloat m_shelfFrameBuffer; // 0x12c
|
||||||
MxFloat m_shelfFrame; // 0x130
|
MxFloat m_shelfFrame; // 0x130
|
||||||
MxFloat m_shelfFrameMax; // 0x134
|
MxFloat m_shelfFrameMax; // 0x134
|
||||||
MxFloat m_shelfFrameInterval; // 0x138
|
MxFloat m_shelfFrameInterval; // 0x138
|
||||||
MxULong m_unk0x13c; // 0x13c
|
MxULong m_flashingPartTimeState; // 0x13c
|
||||||
LegoEntity* m_carBuildEntity; // 0x140
|
LegoEntity* m_carBuildEntity; // 0x140
|
||||||
MxS32 m_unk0x144; // 0x144
|
MxS32 m_unk0x144; // 0x144
|
||||||
MxS32 m_unk0x148; // 0x148
|
MxS32 m_unk0x148; // 0x148
|
||||||
|
|
||||||
// name verified by BETA10 0x10070d63
|
// name verified by BETA10 0x10070d63
|
||||||
LegoChar* m_mainSourceId; // 0x14c
|
LegoChar* m_mainSourceId; // 0x14c
|
||||||
|
|||||||
@@ -53,10 +53,10 @@ public:
|
|||||||
return !strcmp(p_name, LegoEntity::ClassName()) || MxEntity::IsA(p_name);
|
return !strcmp(p_name, LegoEntity::ClassName()) || MxEntity::IsA(p_name);
|
||||||
}
|
}
|
||||||
|
|
||||||
virtual MxResult Create(MxDSAction& p_dsAction); // vtable+0x18
|
virtual MxResult Create(MxDSAction& p_dsAction); // vtable+0x18
|
||||||
virtual void Destroy(MxBool p_fromDestructor); // vtable+0x1c
|
virtual void Destroy(MxBool p_fromDestructor); // vtable+0x1c
|
||||||
virtual void ParseAction(char* p_extra); // vtable+0x20
|
virtual void ParseAction(char* p_extra); // vtable+0x20
|
||||||
virtual void SetROI(LegoROI* p_roi, MxBool p_bool1, MxBool p_bool2); // vtable+0x24
|
virtual void SetROI(LegoROI* p_roi, MxBool p_bool1, MxBool p_updateTransform); // vtable+0x24
|
||||||
virtual void SetWorldTransform(
|
virtual void SetWorldTransform(
|
||||||
const Vector3& p_location,
|
const Vector3& p_location,
|
||||||
const Vector3& p_direction,
|
const Vector3& p_direction,
|
||||||
|
|||||||
@@ -111,16 +111,15 @@ public:
|
|||||||
void SetWorld(LegoWorld* p_world);
|
void SetWorld(LegoWorld* p_world);
|
||||||
void ClearWorld();
|
void ClearWorld();
|
||||||
|
|
||||||
void SetUnknown88(MxBool p_unk0x88) { m_unk0x88 = p_unk0x88; }
|
|
||||||
void SetUnknown335(MxBool p_unk0x335) { m_unk0x335 = p_unk0x335; }
|
void SetUnknown335(MxBool p_unk0x335) { m_unk0x335 = p_unk0x335; }
|
||||||
void SetUnknown336(MxBool p_unk0x336) { m_unk0x336 = p_unk0x336; }
|
void SetUnknown336(MxBool p_unk0x336) { m_unk0x336 = p_unk0x336; }
|
||||||
void SetUseJoystick(MxBool p_useJoystick) { m_useJoystick = p_useJoystick; }
|
void SetUseJoystick(MxBool p_useJoystick) { m_useJoystick = p_useJoystick; }
|
||||||
void SetJoystickIndex(MxS32 p_joystickIndex) { m_joystickIndex = p_joystickIndex; }
|
void SetJoystickIndex(MxS32 p_joystickIndex) { m_joystickIndex = p_joystickIndex; }
|
||||||
|
|
||||||
// FUNCTION: BETA10 0x1002e290
|
// FUNCTION: BETA10 0x1002e390
|
||||||
void DisableInputProcessing()
|
void DisableInputProcessing()
|
||||||
{
|
{
|
||||||
m_unk0x88 = TRUE;
|
m_inputProcessingDisabled = TRUE;
|
||||||
m_unk0x336 = FALSE;
|
m_unk0x336 = FALSE;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -155,7 +154,7 @@ private:
|
|||||||
MxBool m_unk0x80; // 0x80
|
MxBool m_unk0x80; // 0x80
|
||||||
MxBool m_unk0x81; // 0x81
|
MxBool m_unk0x81; // 0x81
|
||||||
LegoControlManager* m_controlManager; // 0x84
|
LegoControlManager* m_controlManager; // 0x84
|
||||||
MxBool m_unk0x88; // 0x88
|
MxBool m_inputProcessingDisabled; // 0x88
|
||||||
IDirectInput* m_directInput; // 0x8c
|
IDirectInput* m_directInput; // 0x8c
|
||||||
IDirectInputDevice* m_directInputDevice; // 0x90
|
IDirectInputDevice* m_directInputDevice; // 0x90
|
||||||
MxBool m_kbStateSuccess; // 0x94
|
MxBool m_kbStateSuccess; // 0x94
|
||||||
|
|||||||
@@ -99,7 +99,7 @@ public:
|
|||||||
|
|
||||||
// FUNCTION: LEGO1 0x10002d60
|
// FUNCTION: LEGO1 0x10002d60
|
||||||
// FUNCTION: BETA10 0x1000f820
|
// FUNCTION: BETA10 0x1000f820
|
||||||
virtual MxS32 VTable0xa0() { return 0; } // vtable+0xa0
|
virtual MxS32 NextTargetLocation() { return 0; } // vtable+0xa0
|
||||||
|
|
||||||
virtual void VTable0xa4(MxBool& p_und1, MxS32& p_und2); // vtable+0xa4
|
virtual void VTable0xa4(MxBool& p_und1, MxS32& p_und2); // vtable+0xa4
|
||||||
virtual void VTable0xa8(); // vtable+0xa8
|
virtual void VTable0xa8(); // vtable+0xa8
|
||||||
|
|||||||
@@ -153,7 +153,7 @@ public:
|
|||||||
}
|
}
|
||||||
|
|
||||||
// FUNCTION: LEGO1 0x1000dae0
|
// FUNCTION: LEGO1 0x1000dae0
|
||||||
MxBool VTable0x5c() override { return TRUE; } // vtable+0x5c
|
MxBool WaitForTransition() override { return TRUE; } // vtable+0x5c
|
||||||
|
|
||||||
void Enable(MxBool p_enable) override; // vtable+0x68
|
void Enable(MxBool p_enable) override; // vtable+0x68
|
||||||
|
|
||||||
|
|||||||
@@ -47,18 +47,18 @@ public:
|
|||||||
LegoWorld();
|
LegoWorld();
|
||||||
~LegoWorld() override; // vtable+0x00
|
~LegoWorld() override; // vtable+0x00
|
||||||
|
|
||||||
MxLong Notify(MxParam& p_param) override; // vtable+0x04
|
MxLong Notify(MxParam& p_param) override; // vtable+0x04
|
||||||
MxResult Tickle() override; // vtable+0x08
|
MxResult Tickle() override; // vtable+0x08
|
||||||
MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
|
MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
|
||||||
void Destroy(MxBool p_fromDestructor) override; // vtable+0x1c
|
void Destroy(MxBool p_fromDestructor) override; // vtable+0x1c
|
||||||
virtual void ReadyWorld(); // vtable+0x50
|
virtual void ReadyWorld(); // vtable+0x50
|
||||||
virtual LegoCameraController* VTable0x54(); // vtable+0x54
|
virtual LegoCameraController* InitializeCameraController(); // vtable+0x54
|
||||||
virtual void Add(MxCore* p_object); // vtable+0x58
|
virtual void Add(MxCore* p_object); // vtable+0x58
|
||||||
|
|
||||||
// The BETA10 match could also be LegoWorld::Escape(), only the child classes might be able to tell
|
// The BETA10 match could also be LegoWorld::Escape(), only the child classes might be able to tell
|
||||||
// FUNCTION: LEGO1 0x1001d670
|
// FUNCTION: LEGO1 0x1001d670
|
||||||
// FUNCTION: BETA10 0x10017530
|
// FUNCTION: BETA10 0x10017530
|
||||||
virtual MxBool VTable0x5c() { return FALSE; } // vtable+0x5c
|
virtual MxBool WaitForTransition() { return FALSE; } // vtable+0x5c
|
||||||
|
|
||||||
// FUNCTION: LEGO1 0x100010a0
|
// FUNCTION: LEGO1 0x100010a0
|
||||||
virtual void VTable0x60() {} // vtable+0x60
|
virtual void VTable0x60() {} // vtable+0x60
|
||||||
@@ -102,8 +102,8 @@ public:
|
|||||||
);
|
);
|
||||||
void RemoveActor(LegoPathActor* p_actor);
|
void RemoveActor(LegoPathActor* p_actor);
|
||||||
MxBool ActorExists(LegoPathActor* p_actor);
|
MxBool ActorExists(LegoPathActor* p_actor);
|
||||||
void FUN_1001fda0(LegoAnimPresenter* p_presenter);
|
void AddPresenterIfInRange(LegoAnimPresenter* p_presenter);
|
||||||
void FUN_1001fe90(LegoAnimPresenter* p_presenter);
|
void RemovePresenterFromBoundaries(LegoAnimPresenter* p_presenter);
|
||||||
LegoPathBoundary* FindPathBoundary(const char* p_name);
|
LegoPathBoundary* FindPathBoundary(const char* p_name);
|
||||||
void AddPath(LegoPathController* p_controller);
|
void AddPath(LegoPathController* p_controller);
|
||||||
MxResult GetCurrPathInfo(LegoPathBoundary** p_boundaries, MxS32& p_numL);
|
MxResult GetCurrPathInfo(LegoPathBoundary** p_boundaries, MxS32& p_numL);
|
||||||
@@ -115,7 +115,7 @@ public:
|
|||||||
|
|
||||||
LegoEntityList* GetEntityList() { return m_entityList; }
|
LegoEntityList* GetEntityList() { return m_entityList; }
|
||||||
LegoOmni::World GetWorldId() { return m_worldId; }
|
LegoOmni::World GetWorldId() { return m_worldId; }
|
||||||
MxBool GetUnknown0xd0Empty() { return m_set0xd0.empty(); }
|
MxBool NoDisabledObjects() { return m_disabledObjects.empty(); }
|
||||||
list<LegoROI*>& GetROIList() { return m_roiList; }
|
list<LegoROI*>& GetROIList() { return m_roiList; }
|
||||||
LegoHideAnimPresenter* GetHideAnimPresenter() { return m_hideAnim; }
|
LegoHideAnimPresenter* GetHideAnimPresenter() { return m_hideAnim; }
|
||||||
|
|
||||||
@@ -131,9 +131,9 @@ protected:
|
|||||||
LegoEntityList* m_entityList; // 0x9c
|
LegoEntityList* m_entityList; // 0x9c
|
||||||
LegoCacheSoundList* m_cacheSoundList; // 0xa0
|
LegoCacheSoundList* m_cacheSoundList; // 0xa0
|
||||||
MxBool m_destroyed; // 0xa4
|
MxBool m_destroyed; // 0xa4
|
||||||
MxCoreSet m_set0xa8; // 0xa8
|
MxCoreSet m_objects; // 0xa8
|
||||||
MxPresenterList m_controlPresenters; // 0xb8
|
MxPresenterList m_controlPresenters; // 0xb8
|
||||||
MxCoreSet m_set0xd0; // 0xd0
|
MxCoreSet m_disabledObjects; // 0xd0
|
||||||
list<LegoROI*> m_roiList; // 0xe0
|
list<LegoROI*> m_roiList; // 0xe0
|
||||||
LegoOmni::World m_worldId; // 0xec
|
LegoOmni::World m_worldId; // 0xec
|
||||||
|
|
||||||
|
|||||||
@@ -65,7 +65,7 @@ public:
|
|||||||
MxLong Notify(MxParam& p_param) override; // vtable+0x04
|
MxLong Notify(MxParam& p_param) override; // vtable+0x04
|
||||||
|
|
||||||
// FUNCTION: LEGO1 0x1005e1d0
|
// FUNCTION: LEGO1 0x1005e1d0
|
||||||
MxBool VTable0x5c() override { return TRUE; } // vtable+0x5c
|
MxBool WaitForTransition() override { return TRUE; } // vtable+0x5c
|
||||||
|
|
||||||
// FUNCTION: LEGO1 0x1005e1e0
|
// FUNCTION: LEGO1 0x1005e1e0
|
||||||
// FUNCTION: BETA10 0x100f0c50
|
// FUNCTION: BETA10 0x100f0c50
|
||||||
|
|||||||
@@ -54,12 +54,12 @@ private:
|
|||||||
struct {
|
struct {
|
||||||
MxS16 m_letters[7]; // 0x00
|
MxS16 m_letters[7]; // 0x00
|
||||||
MxS16 m_cursorPos; // 0x0e
|
MxS16 m_cursorPos; // 0x0e
|
||||||
} m_unk0x280; // 0x280
|
} m_newName; // 0x280
|
||||||
MxControlPresenter* m_checkmark[10]; // 0x290
|
MxControlPresenter* m_checkmark[10]; // 0x290
|
||||||
undefined2 m_unk0x2b8; // 0x2b8
|
undefined2 m_vehiclesToPosition; // 0x2b8
|
||||||
InfocenterState* m_infocenterState; // 0x2bc
|
InfocenterState* m_infocenterState; // 0x2bc
|
||||||
undefined m_unk0x2c0; // 0x2c0
|
undefined m_unk0x2c0; // 0x2c0
|
||||||
undefined m_unk0x2c1; // 0x2c1
|
undefined m_awaitLoad; // 0x2c1
|
||||||
undefined m_unk0x2c2[0x02]; // 0x2c2
|
undefined m_unk0x2c2[0x02]; // 0x2c2
|
||||||
LPDIRECTDRAWSURFACE m_checkboxHilite; // 0x2c4
|
LPDIRECTDRAWSURFACE m_checkboxHilite; // 0x2c4
|
||||||
LPDIRECTDRAWSURFACE m_checkboxSurface; // 0x2c8
|
LPDIRECTDRAWSURFACE m_checkboxSurface; // 0x2c8
|
||||||
@@ -69,9 +69,9 @@ private:
|
|||||||
MxLong HandleKeyPress(MxU8 p_key);
|
MxLong HandleKeyPress(MxU8 p_key);
|
||||||
MxLong HandleControl(LegoControlManagerNotificationParam& p_param);
|
MxLong HandleControl(LegoControlManagerNotificationParam& p_param);
|
||||||
MxLong HandlePathStruct(LegoPathStructNotificationParam& p_param);
|
MxLong HandlePathStruct(LegoPathStructNotificationParam& p_param);
|
||||||
void FUN_100775c0(MxS16 p_playerIndex);
|
void LoadSave(MxS16 p_checkMarkIndex);
|
||||||
void WriteInfocenterLetters(MxS16);
|
void WriteInfocenterLetters(MxS16);
|
||||||
void FUN_100778c0();
|
void LoadVehicles();
|
||||||
MxBool CreateSurface();
|
MxBool CreateSurface();
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|||||||
@@ -60,7 +60,7 @@ public:
|
|||||||
MxLong Notify(MxParam& p_param) override; // vtable+0x04
|
MxLong Notify(MxParam& p_param) override; // vtable+0x04
|
||||||
|
|
||||||
// FUNCTION: LEGO1 0x100010b0
|
// FUNCTION: LEGO1 0x100010b0
|
||||||
MxBool VTable0x5c() override { return TRUE; } // vtable+0x5c
|
MxBool WaitForTransition() override { return TRUE; } // vtable+0x5c
|
||||||
|
|
||||||
// FUNCTION: LEGO1 0x100010c0
|
// FUNCTION: LEGO1 0x100010c0
|
||||||
// FUNCTION: BETA10 0x100f4f20
|
// FUNCTION: BETA10 0x100f4f20
|
||||||
|
|||||||
@@ -36,112 +36,114 @@ Act2Actor::Location g_brickstrLocations[] = {
|
|||||||
{{26.470566, 0.069, -44.670845}, {0.004602, 0.0, -0.99998897}, "int26", FALSE},
|
{{26.470566, 0.069, -44.670845}, {0.004602, 0.0, -0.99998897}, "int26", FALSE},
|
||||||
{{-6.323625, 0.069, -47.96045}, {-0.982068, 0.0, 0.188529}, "edg02_53", FALSE},
|
{{-6.323625, 0.069, -47.96045}, {-0.982068, 0.0, 0.188529}, "edg02_53", FALSE},
|
||||||
{{-36.689, -0.978409, 31.449}, {0.083792, -0.94303, -0.66398698}, "edg00_157", FALSE},
|
{{-36.689, -0.978409, 31.449}, {0.083792, -0.94303, -0.66398698}, "edg00_157", FALSE},
|
||||||
|
#ifndef BETA10
|
||||||
{{-44.6, 0.1, 45.3}, {0.95, 0.0, -0.3}, "edg00_154", FALSE},
|
{{-44.6, 0.1, 45.3}, {0.95, 0.0, -0.3}, "edg00_154", FALSE},
|
||||||
|
#endif
|
||||||
};
|
};
|
||||||
|
|
||||||
// GLOBAL: LEGO1 0x100f0f1c
|
// GLOBAL: LEGO1 0x100f0f1c
|
||||||
MxFloat g_unk0x100f0f1c = 0.0f;
|
MxFloat g_lastAnimationTime = 0.0f;
|
||||||
|
|
||||||
// GLOBAL: LEGO1 0x100f0f20
|
// GLOBAL: LEGO1 0x100f0f20
|
||||||
// GLOBAL: BETA10 0x101dbe40
|
// GLOBAL: BETA10 0x101dbe40
|
||||||
MxBool g_unk0x100f0f20 = FALSE;
|
MxBool g_nextEntityIsBuilding = FALSE;
|
||||||
|
|
||||||
// GLOBAL: LEGO1 0x100f0f24
|
// GLOBAL: LEGO1 0x100f0f24
|
||||||
MxBool g_unk0x100f0f24 = FALSE;
|
MxBool g_unk0x100f0f24 = FALSE;
|
||||||
|
|
||||||
// GLOBAL: LEGO1 0x100f0f28
|
// GLOBAL: LEGO1 0x100f0f28
|
||||||
// GLOBAL: BETA10 0x101dbe44
|
// GLOBAL: BETA10 0x101dbe44
|
||||||
MxBool g_unk0x100f0f28 = FALSE;
|
MxBool g_playedShootSound = FALSE;
|
||||||
|
|
||||||
// --- All of these are indices into g_plantInfo (0x10103180) ---
|
// --- All of these are indices into g_plantInfo (0x10103180) ---
|
||||||
|
|
||||||
// GLOBAL: LEGO1 0x100f0f30
|
// GLOBAL: LEGO1 0x100f0f30
|
||||||
// GLOBAL: BETA10 0x101dbe48
|
// GLOBAL: BETA10 0x101dbe48
|
||||||
MxS32 g_stage0Plants[] = {2, 23, 32, 66, 71, 72, 73, -1};
|
MxS32 g_location0Plants[] = {2, 23, 32, 66, 71, 72, 73, -1};
|
||||||
|
|
||||||
// GLOBAL: LEGO1 0x100f0f50
|
// GLOBAL: LEGO1 0x100f0f50
|
||||||
// GLOBAL: BETA10 0x101dbe68
|
// GLOBAL: BETA10 0x101dbe68
|
||||||
MxS32 g_stage1Plants[] = {0, 7, 16, 18, 20, 21, 34, 49, 58, 59, 63, 65, 69, 74, -1};
|
MxS32 g_location1Plants[] = {0, 7, 16, 18, 20, 21, 34, 49, 58, 59, 63, 65, 69, 74, -1};
|
||||||
|
|
||||||
// GLOBAL: LEGO1 0x100f0f90
|
// GLOBAL: LEGO1 0x100f0f90
|
||||||
// GLOBAL: BETA10 0x101dbea8
|
// GLOBAL: BETA10 0x101dbea8
|
||||||
MxS32 g_stage2Plants[] = {12, 19, 24, 48, 60, -1};
|
MxS32 g_location2Plants[] = {12, 19, 24, 48, 60, -1};
|
||||||
|
|
||||||
// GLOBAL: LEGO1 0x100f0fa8
|
// GLOBAL: LEGO1 0x100f0fa8
|
||||||
// GLOBAL: BETA10 0x101dbec0
|
// GLOBAL: BETA10 0x101dbec0
|
||||||
MxS32 g_stage3Plants[] = {8, 15, 46, -1};
|
MxS32 g_location3Plants[] = {8, 15, 46, -1};
|
||||||
|
|
||||||
// GLOBAL: LEGO1 0x100f0fb8
|
// GLOBAL: LEGO1 0x100f0fb8
|
||||||
// GLOBAL: BETA10 0x101dbed0
|
// GLOBAL: BETA10 0x101dbed0
|
||||||
MxS32 g_stage4Plants[] = {25, 26, 28, 29, 38, 39, 42, 50, 51, 56, -1};
|
MxS32 g_location4Plants[] = {25, 26, 28, 29, 38, 39, 42, 50, 51, 56, -1};
|
||||||
|
|
||||||
// GLOBAL: LEGO1 0x100f0fe8
|
// GLOBAL: LEGO1 0x100f0fe8
|
||||||
// GLOBAL: BETA10 0x101dbf00
|
// GLOBAL: BETA10 0x101dbf00
|
||||||
MxS32 g_stage5Plants[] = {3, 40, 53, 55, -1};
|
MxS32 g_location5Plants[] = {3, 40, 53, 55, -1};
|
||||||
|
|
||||||
// GLOBAL: LEGO1 0x100f1000
|
// GLOBAL: LEGO1 0x100f1000
|
||||||
// GLOBAL: BETA10 0x101dbf18
|
// GLOBAL: BETA10 0x101dbf18
|
||||||
MxS32 g_stage6Plants[] = {22, 33, 41, 45, 67, -1};
|
MxS32 g_location6Plants[] = {22, 33, 41, 45, 67, -1};
|
||||||
|
|
||||||
// GLOBAL: LEGO1 0x100f1018
|
// GLOBAL: LEGO1 0x100f1018
|
||||||
// GLOBAL: BETA10 0x101dbf30
|
// GLOBAL: BETA10 0x101dbf30
|
||||||
MxS32 g_stage7Plants[] = {13, 30, 31, 62, -1};
|
MxS32 g_location7Plants[] = {13, 30, 31, 62, -1};
|
||||||
|
|
||||||
// GLOBAL: LEGO1 0x100f1030
|
// GLOBAL: LEGO1 0x100f1030
|
||||||
// GLOBAL: BETA10 0x101dbf48
|
// GLOBAL: BETA10 0x101dbf48
|
||||||
MxS32 g_stage8Plants[] = {1, 27, 37, 44, 47, 54, 61, 64, -1};
|
MxS32 g_location8Plants[] = {1, 27, 37, 44, 47, 54, 61, 64, -1};
|
||||||
|
|
||||||
// --- End of indices into g_plantInfo ---
|
// --- End of indices into g_plantInfo ---
|
||||||
|
|
||||||
// GLOBAL: LEGO1 0x10102b1c
|
// GLOBAL: LEGO1 0x10102b1c
|
||||||
// GLOBAL: BETA10 0x10209f60
|
// GLOBAL: BETA10 0x10209f60
|
||||||
undefined4 g_nextHeadWavIndex = 0;
|
MxU32 g_nextHeadWavIndex = 0;
|
||||||
|
|
||||||
// GLOBAL: LEGO1 0x10102b20
|
// GLOBAL: LEGO1 0x10102b20
|
||||||
// GLOBAL: BETA10 0x10209f64
|
// GLOBAL: BETA10 0x10209f64
|
||||||
undefined4 g_nextBehindWavIndex = 0;
|
MxU32 g_nextBehindWavIndex = 0;
|
||||||
|
|
||||||
// GLOBAL: LEGO1 0x10102b24
|
// GLOBAL: LEGO1 0x10102b24
|
||||||
// GLOBAL: BETA10 0x10209f68
|
// GLOBAL: BETA10 0x10209f68
|
||||||
undefined4 g_nextInterruptWavIndex = 0;
|
MxU32 g_nextInterruptWavIndex = 0;
|
||||||
|
|
||||||
// FUNCTION: LEGO1 0x100187e0
|
// FUNCTION: LEGO1 0x100187e0
|
||||||
// FUNCTION: BETA10 0x1000c7fb
|
// FUNCTION: BETA10 0x1000c7fb
|
||||||
Act2Actor::Act2Actor()
|
Act2Actor::Act2Actor()
|
||||||
{
|
{
|
||||||
m_unk0x1c = 0;
|
m_skipAnimation = FALSE;
|
||||||
m_unk0x1d = 0;
|
m_targetLocation = 0;
|
||||||
m_unk0x1f = FALSE;
|
m_animatingHit = FALSE;
|
||||||
m_unk0x24 = 0;
|
m_createBrickTime = 0;
|
||||||
m_unk0x20 = 0;
|
m_animationDuration = 0;
|
||||||
m_unk0x1e = 0;
|
m_state = e_readyToShoot;
|
||||||
m_unk0x28 = 4;
|
m_baseWorldSpeed = 4;
|
||||||
m_unk0x2c = 0;
|
m_shootAnimEnd = 0;
|
||||||
m_unk0x30 = 0;
|
m_entityAnimationTime = 0;
|
||||||
m_shootAnim = NULL;
|
m_shootAnim = NULL;
|
||||||
m_unk0x44 = 0;
|
m_resetWorldSpeedAt = 0;
|
||||||
m_unk0x40 = 1;
|
m_initializing = TRUE;
|
||||||
m_unk0x48 = 0;
|
m_visitedLocations = 0;
|
||||||
m_unk0x4c = NULL;
|
m_nextEntity = NULL;
|
||||||
m_unk0x38 = NULL;
|
m_cachedShootSound = NULL;
|
||||||
m_unk0x3c = 0;
|
m_unk0x3c = 0;
|
||||||
|
|
||||||
// Odd: The code says < 10, but there are 11 entries in the array
|
// Odd: The code says < 10, but there are 11 entries in the array
|
||||||
for (MxS32 i = 0; i < 10; i++) {
|
for (MxS32 i = 0; i < 10; i++) {
|
||||||
g_brickstrLocations[i].m_unk0x1c = FALSE;
|
g_brickstrLocations[i].m_cleared = FALSE;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// FUNCTION: LEGO1 0x10018940
|
// FUNCTION: LEGO1 0x10018940
|
||||||
void Act2Actor::SetROI(LegoROI* p_roi, MxBool p_bool1, MxBool p_bool2)
|
void Act2Actor::SetROI(LegoROI* p_roi, MxBool p_bool1, MxBool p_updateTransform)
|
||||||
{
|
{
|
||||||
LegoAnimActor::SetROI(p_roi, p_bool1, p_bool2);
|
LegoAnimActor::SetROI(p_roi, p_bool1, p_updateTransform);
|
||||||
m_roi->SetVisibility(FALSE);
|
m_roi->SetVisibility(FALSE);
|
||||||
}
|
}
|
||||||
|
|
||||||
// FUNCTION: LEGO1 0x10018980
|
// FUNCTION: LEGO1 0x10018980
|
||||||
// FUNCTION: BETA10 0x1000c963
|
// FUNCTION: BETA10 0x1000c963
|
||||||
void Act2Actor::FUN_10018980()
|
void Act2Actor::InitializeNextShot()
|
||||||
{
|
{
|
||||||
for (MxS32 i = 0; i < m_animMaps.size(); i++) {
|
for (MxS32 i = 0; i < m_animMaps.size(); i++) {
|
||||||
if (m_animMaps[i]->GetWorldSpeed() == -1.0f) {
|
if (m_animMaps[i]->GetWorldSpeed() == -1.0f) {
|
||||||
@@ -151,14 +153,14 @@ void Act2Actor::FUN_10018980()
|
|||||||
|
|
||||||
assert(m_shootAnim);
|
assert(m_shootAnim);
|
||||||
|
|
||||||
m_unk0x38 = SoundManager()->GetCacheSoundManager()->FindSoundByKey("xarrow");
|
m_cachedShootSound = SoundManager()->GetCacheSoundManager()->FindSoundByKey("xarrow");
|
||||||
#ifdef BETA10
|
#ifdef BETA10
|
||||||
// actually 0x2c and 0x30
|
// actually 0x2c and 0x30
|
||||||
m_unk0x38 = SoundManager()->GetCacheSoundManager()->FindSoundByKey("bcrash");
|
m_cachedShootSound = SoundManager()->GetCacheSoundManager()->FindSoundByKey("bcrash");
|
||||||
m_unk0x38->SetDistance(35, 60);
|
m_cachedShootSound->SetDistance(35, 60);
|
||||||
m_unk0x38->SetDistance(35, 60);
|
m_cachedShootSound->SetDistance(35, 60);
|
||||||
#else
|
#else
|
||||||
m_unk0x38->SetDistance(45, 55);
|
m_cachedShootSound->SetDistance(45, 55);
|
||||||
m_roi->SetVisibility(TRUE);
|
m_roi->SetVisibility(TRUE);
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
@@ -167,9 +169,9 @@ void Act2Actor::FUN_10018980()
|
|||||||
// FUNCTION: BETA10 0x1000ca64
|
// FUNCTION: BETA10 0x1000ca64
|
||||||
MxResult Act2Actor::HitActor(LegoPathActor*, MxBool)
|
MxResult Act2Actor::HitActor(LegoPathActor*, MxBool)
|
||||||
{
|
{
|
||||||
if (m_unk0x1f == FALSE) {
|
if (m_animatingHit == FALSE) {
|
||||||
m_unk0x1f = TRUE;
|
m_animatingHit = TRUE;
|
||||||
m_unk0x20 = 0;
|
m_animationDuration = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
SoundManager()->GetCacheSoundManager()->Play("hitactor", NULL, FALSE);
|
SoundManager()->GetCacheSoundManager()->Play("hitactor", NULL, FALSE);
|
||||||
@@ -185,7 +187,7 @@ MxResult Act2Actor::VTable0x9c()
|
|||||||
return SUCCESS;
|
return SUCCESS;
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
if (m_unk0x1f) {
|
if (m_animatingHit) {
|
||||||
MxMatrix matrix = m_roi->GetLocal2World();
|
MxMatrix matrix = m_roi->GetLocal2World();
|
||||||
matrix[3][1] -= 3.0f;
|
matrix[3][1] -= 3.0f;
|
||||||
m_roi->UpdateTransformationRelativeToParent(matrix);
|
m_roi->UpdateTransformationRelativeToParent(matrix);
|
||||||
@@ -207,28 +209,28 @@ void Act2Actor::Animate(float p_time)
|
|||||||
int dummy1; // for BETA10, not sure what it is being used for
|
int dummy1; // for BETA10, not sure what it is being used for
|
||||||
|
|
||||||
#ifndef BETA10
|
#ifndef BETA10
|
||||||
MxFloat local48float = 0.0f;
|
MxFloat timeSinceLastAnimate = 0.0f;
|
||||||
if (g_unk0x100f0f1c != 0.0f) {
|
if (g_lastAnimationTime != 0.0f) {
|
||||||
local48float = p_time - g_unk0x100f0f1c;
|
timeSinceLastAnimate = p_time - g_lastAnimationTime;
|
||||||
}
|
}
|
||||||
|
|
||||||
g_unk0x100f0f1c = p_time;
|
g_lastAnimationTime = p_time;
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
LegoAnimActor::Animate(p_time);
|
LegoAnimActor::Animate(p_time);
|
||||||
|
|
||||||
if (m_unk0x44 != 0.0f && m_unk0x44 < p_time) {
|
if (m_resetWorldSpeedAt != 0.0f && m_resetWorldSpeedAt < p_time) {
|
||||||
SetWorldSpeed(m_unk0x28);
|
SetWorldSpeed(m_baseWorldSpeed);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (m_unk0x1f) {
|
if (m_animatingHit) {
|
||||||
if (m_unk0x20 > 600.0f) {
|
if (m_animationDuration > 600.0f) {
|
||||||
m_unk0x1f = FALSE;
|
m_animatingHit = FALSE;
|
||||||
m_unk0x20 = 0;
|
m_animationDuration = 0;
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
#ifndef BETA10
|
#ifndef BETA10
|
||||||
m_unk0x20 += local48float;
|
m_animationDuration += timeSinceLastAnimate;
|
||||||
#endif
|
#endif
|
||||||
MxMatrix matrix = m_roi->GetLocal2World();
|
MxMatrix matrix = m_roi->GetLocal2World();
|
||||||
matrix[3][1] += 3.0f;
|
matrix[3][1] += 3.0f;
|
||||||
@@ -245,41 +247,41 @@ void Act2Actor::Animate(float p_time)
|
|||||||
}
|
}
|
||||||
|
|
||||||
if (!m_grec) {
|
if (!m_grec) {
|
||||||
if (m_unk0x1e == 2) {
|
if (m_state == e_roaming) {
|
||||||
m_unk0x1e = 0;
|
m_state = e_readyToShoot;
|
||||||
m_unk0x2c = m_shootAnim->GetDuration() + p_time;
|
m_shootAnimEnd = m_shootAnim->GetDuration() + p_time;
|
||||||
m_unk0x30 = m_unk0x2c - 1300.0f;
|
m_entityAnimationTime = m_shootAnimEnd - 1300.0f;
|
||||||
SetWorldSpeed(0);
|
SetWorldSpeed(0);
|
||||||
m_unk0x1c = FALSE;
|
m_skipAnimation = FALSE;
|
||||||
}
|
}
|
||||||
else if (m_unk0x1e == 1) {
|
else if (m_state == e_endShot) {
|
||||||
FindROI("pwrbrik")->SetVisibility(FALSE);
|
FindROI("pwrbrik")->SetVisibility(FALSE);
|
||||||
FindROI("debrick")->SetVisibility(FALSE);
|
FindROI("debrick")->SetVisibility(FALSE);
|
||||||
FindROI("ray")->SetVisibility(FALSE);
|
FindROI("ray")->SetVisibility(FALSE);
|
||||||
m_unk0x4c = NULL;
|
m_nextEntity = NULL;
|
||||||
m_unk0x1e = 2;
|
m_state = e_roaming;
|
||||||
VTable0xa0();
|
NextTargetLocation();
|
||||||
FUN_10019250(m_unk0x28 + 3, p_time + 3000.0f);
|
SetWorldSpeed(m_baseWorldSpeed + 3, p_time + 3000.0f);
|
||||||
}
|
}
|
||||||
else if (m_unk0x1e == 0) {
|
else if (m_state == e_readyToShoot) {
|
||||||
if (m_unk0x40) {
|
if (m_initializing) {
|
||||||
m_unk0x40 = 0;
|
m_initializing = FALSE;
|
||||||
m_unk0x2c = m_shootAnim->GetDuration() + p_time;
|
m_shootAnimEnd = m_shootAnim->GetDuration() + p_time;
|
||||||
m_unk0x30 = m_unk0x2c - 1300.0f;
|
m_entityAnimationTime = m_shootAnimEnd - 1300.0f;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (FUN_10019700(p_time) == TRUE) {
|
if (UpdateShot(p_time) == TRUE) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else if (m_unk0x1e == 5) {
|
else if (m_state == e_hiding) {
|
||||||
FindROI("brickstr")->SetVisibility(FALSE);
|
FindROI("brickstr")->SetVisibility(FALSE);
|
||||||
GetROI()->SetVisibility(FALSE);
|
GetROI()->SetVisibility(FALSE);
|
||||||
CurrentWorld()->RemoveActor(this);
|
CurrentWorld()->RemoveActor(this);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
#ifndef BETA10
|
#ifndef BETA10
|
||||||
else if (m_unk0x1e == 4) {
|
else if (m_state == e_goingToHide) {
|
||||||
if (m_worldSpeed == 0.0f) {
|
if (m_worldSpeed == 0.0f) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
@@ -291,14 +293,14 @@ void Act2Actor::Animate(float p_time)
|
|||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
if (m_unk0x1e == 5 || m_unk0x1e == 4) {
|
if (m_state == e_hiding || m_state == e_goingToHide) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (m_unk0x1e == 3) {
|
if (m_state == e_createdBrick) {
|
||||||
if (p_time - m_unk0x24 > 600.0f) {
|
if (p_time - m_createBrickTime > 600.0f) {
|
||||||
m_unk0x1e = 2;
|
m_state = e_roaming;
|
||||||
FUN_10019250(m_unk0x28 + 4, p_time + 15000.0f);
|
SetWorldSpeed(m_baseWorldSpeed + 4, p_time + 15000.0f);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
@@ -323,38 +325,38 @@ void Act2Actor::Animate(float p_time)
|
|||||||
const MxFloat* pepperWorldPosition = roiPepper->GetWorldPosition();
|
const MxFloat* pepperWorldPosition = roiPepper->GetWorldPosition();
|
||||||
const MxFloat* worldPosition = m_roi->GetWorldPosition();
|
const MxFloat* worldPosition = m_roi->GetWorldPosition();
|
||||||
|
|
||||||
MxFloat distance1 = DISTSQRD3(pepperWorldPosition, worldPosition);
|
MxFloat distanceToAmbulance = DISTSQRD3(pepperWorldPosition, worldPosition);
|
||||||
|
|
||||||
if (distance1 < 75.0f) {
|
if (distanceToAmbulance < 75.0f) {
|
||||||
if (!m_unk0x1c) {
|
if (!m_skipAnimation) {
|
||||||
m_unk0x1c = 1;
|
m_skipAnimation = TRUE;
|
||||||
|
|
||||||
if (!m_unk0x1e) {
|
if (!m_state) {
|
||||||
FUN_100199f0(2);
|
PlayNextVoiceOver(VoiceOver::e_interrupt);
|
||||||
m_unk0x1e = 1;
|
m_state = e_endShot;
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
LegoROI* childROI = m_roi->FindChildROI("windsd", m_roi);
|
LegoROI* childROI = m_roi->FindChildROI("windsd", m_roi);
|
||||||
const MxFloat* childPosition = childROI->GetWorldPosition();
|
const MxFloat* childPosition = childROI->GetWorldPosition();
|
||||||
MxFloat distance2 = DISTSQRD3(pepperWorldPosition, childPosition);
|
MxFloat distanceToWindshield = DISTSQRD3(pepperWorldPosition, childPosition);
|
||||||
|
|
||||||
childROI = m_roi->FindChildROI("reardr", m_roi);
|
childROI = m_roi->FindChildROI("reardr", m_roi);
|
||||||
childPosition = childROI->GetWorldPosition();
|
childPosition = childROI->GetWorldPosition();
|
||||||
MxFloat distance3 = DISTSQRD3(pepperWorldPosition, childPosition);
|
MxFloat distanceToRearDoor = DISTSQRD3(pepperWorldPosition, childPosition);
|
||||||
|
|
||||||
if (distance3 > distance2) {
|
if (distanceToRearDoor > distanceToWindshield) {
|
||||||
FUN_100199f0(0);
|
PlayNextVoiceOver(VoiceOver::e_head);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
#ifndef BETA10
|
#ifndef BETA10
|
||||||
if (p_time - m_unk0x24 > 3000.0f) {
|
if (p_time - m_createBrickTime > 3000.0f) {
|
||||||
#endif
|
#endif
|
||||||
SetWorldSpeed(m_unk0x28 - 1);
|
SetWorldSpeed(m_baseWorldSpeed - 1);
|
||||||
m_unk0x1e = 3;
|
m_state = e_createdBrick;
|
||||||
m_unk0x24 = p_time;
|
m_createBrickTime = p_time;
|
||||||
|
|
||||||
if (((LegoAct2*) CurrentWorld())->FUN_100516b0() == SUCCESS) {
|
if (((LegoAct2*) CurrentWorld())->CreateBrick() == SUCCESS) {
|
||||||
FUN_100199f0(1);
|
PlayNextVoiceOver(VoiceOver::e_behind);
|
||||||
}
|
}
|
||||||
#ifndef BETA10
|
#ifndef BETA10
|
||||||
}
|
}
|
||||||
@@ -363,8 +365,8 @@ void Act2Actor::Animate(float p_time)
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
if (m_unk0x1c) {
|
if (m_skipAnimation) {
|
||||||
m_unk0x1c = 0;
|
m_skipAnimation = FALSE;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -375,11 +377,11 @@ void Act2Actor::Animate(float p_time)
|
|||||||
|
|
||||||
// FUNCTION: LEGO1 0x10019250
|
// FUNCTION: LEGO1 0x10019250
|
||||||
// FUNCTION: BETA10 0x1000d45c
|
// FUNCTION: BETA10 0x1000d45c
|
||||||
void Act2Actor::FUN_10019250(MxFloat p_speed, MxFloat p_param2)
|
void Act2Actor::SetWorldSpeed(MxFloat p_speed, MxFloat p_resetWorldSpeedAt)
|
||||||
{
|
{
|
||||||
// The arguments have been changed from BETA10 to LEGO1
|
// The arguments have been changed from BETA10 to LEGO1
|
||||||
SetWorldSpeed(p_speed);
|
SetWorldSpeed(p_speed);
|
||||||
m_unk0x44 = p_param2;
|
m_resetWorldSpeedAt = p_resetWorldSpeedAt;
|
||||||
}
|
}
|
||||||
|
|
||||||
// FUNCTION: LEGO1 0x10019280
|
// FUNCTION: LEGO1 0x10019280
|
||||||
@@ -387,12 +389,12 @@ void Act2Actor::FUN_10019250(MxFloat p_speed, MxFloat p_param2)
|
|||||||
void Act2Actor::SetWorldSpeed(MxFloat p_worldSpeed)
|
void Act2Actor::SetWorldSpeed(MxFloat p_worldSpeed)
|
||||||
{
|
{
|
||||||
LegoAnimActor::SetWorldSpeed(p_worldSpeed);
|
LegoAnimActor::SetWorldSpeed(p_worldSpeed);
|
||||||
m_unk0x44 = 0;
|
m_resetWorldSpeedAt = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
// FUNCTION: LEGO1 0x100192a0
|
// FUNCTION: LEGO1 0x100192a0
|
||||||
// FUNCTION: BETA10 0x1000d4d6
|
// FUNCTION: BETA10 0x1000d4d6
|
||||||
void Act2Actor::FUN_100192a0(undefined4 p_location)
|
void Act2Actor::FindPath(MxU32 p_location)
|
||||||
{
|
{
|
||||||
Mx3DPointFloat newPosition(0.0, 0.0, 0.0);
|
Mx3DPointFloat newPosition(0.0, 0.0, 0.0);
|
||||||
Mx3DPointFloat newDirection(0.0, 0.0, 0.0);
|
Mx3DPointFloat newDirection(0.0, 0.0, 0.0);
|
||||||
@@ -429,37 +431,37 @@ void Act2Actor::FUN_100192a0(undefined4 p_location)
|
|||||||
}
|
}
|
||||||
|
|
||||||
// FUNCTION: LEGO1 0x10019520
|
// FUNCTION: LEGO1 0x10019520
|
||||||
void Act2Actor::FUN_10019520()
|
void Act2Actor::GoingToHide()
|
||||||
{
|
{
|
||||||
m_unk0x1e = 4;
|
m_state = e_goingToHide;
|
||||||
SetWorldSpeed(m_unk0x28 + 3);
|
SetWorldSpeed(m_baseWorldSpeed + 3);
|
||||||
FUN_100192a0(10);
|
FindPath(10);
|
||||||
}
|
}
|
||||||
|
|
||||||
// FUNCTION: LEGO1 0x10019560
|
// FUNCTION: LEGO1 0x10019560
|
||||||
void Act2Actor::FUN_10019560()
|
void Act2Actor::Hide()
|
||||||
{
|
{
|
||||||
m_unk0x1e = 5;
|
m_state = e_hiding;
|
||||||
SetWorldSpeed(m_unk0x28 + 5);
|
SetWorldSpeed(m_baseWorldSpeed + 5);
|
||||||
FUN_100192a0(9);
|
FindPath(9);
|
||||||
}
|
}
|
||||||
|
|
||||||
// FUNCTION: LEGO1 0x100195a0
|
// FUNCTION: LEGO1 0x100195a0
|
||||||
// FUNCTION: BETA10 0x1000d7d3
|
// FUNCTION: BETA10 0x1000d7d3
|
||||||
MxS32 Act2Actor::VTable0xa0()
|
MxS32 Act2Actor::NextTargetLocation()
|
||||||
{
|
{
|
||||||
undefined4 newLocation;
|
MxU32 newLocation;
|
||||||
|
|
||||||
assert(!m_grec);
|
assert(!m_grec);
|
||||||
|
|
||||||
CurrentWorld();
|
CurrentWorld();
|
||||||
MxU16 randomVal = rand() / (RAND_MAX / 2) + 1;
|
MxU16 randomVal = rand() / (RAND_MAX / 2) + 1;
|
||||||
|
|
||||||
if (m_unk0x48 == 8 && m_unk0x1d != 8) {
|
if (m_visitedLocations == 8 && m_targetLocation != 8) {
|
||||||
newLocation = 8;
|
newLocation = 8;
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
switch (m_unk0x1d) {
|
switch (m_targetLocation) {
|
||||||
case 0:
|
case 0:
|
||||||
if (randomVal == 1) {
|
if (randomVal == 1) {
|
||||||
newLocation = 3;
|
newLocation = 3;
|
||||||
@@ -534,10 +536,10 @@ MxS32 Act2Actor::VTable0xa0()
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
undefined4 firstChoice = newLocation;
|
MxU32 firstChoice = newLocation;
|
||||||
|
|
||||||
if (m_unk0x48 < 7 || g_brickstrLocations[m_unk0x1d].m_unk0x1c) {
|
if (m_visitedLocations < 7 || g_brickstrLocations[m_targetLocation].m_cleared) {
|
||||||
while (g_brickstrLocations[newLocation].m_unk0x1c || m_unk0x1d == newLocation) {
|
while (g_brickstrLocations[newLocation].m_cleared || m_targetLocation == newLocation) {
|
||||||
if (newLocation == 7) {
|
if (newLocation == 7) {
|
||||||
newLocation = 0;
|
newLocation = 0;
|
||||||
}
|
}
|
||||||
@@ -549,8 +551,8 @@ MxS32 Act2Actor::VTable0xa0()
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
m_unk0x1d = newLocation;
|
m_targetLocation = newLocation;
|
||||||
FUN_100192a0(newLocation);
|
FindPath(newLocation);
|
||||||
|
|
||||||
if (m_grec) {
|
if (m_grec) {
|
||||||
return SUCCESS;
|
return SUCCESS;
|
||||||
@@ -562,64 +564,64 @@ MxS32 Act2Actor::VTable0xa0()
|
|||||||
|
|
||||||
// FUNCTION: LEGO1 0x10019700
|
// FUNCTION: LEGO1 0x10019700
|
||||||
// FUNCTION: BETA10 0x1000dd27
|
// FUNCTION: BETA10 0x1000dd27
|
||||||
MxU32 Act2Actor::FUN_10019700(MxFloat p_param)
|
MxU32 Act2Actor::UpdateShot(MxFloat p_time)
|
||||||
{
|
{
|
||||||
if (!m_unk0x4c) {
|
if (!m_nextEntity) {
|
||||||
g_unk0x100f0f20 = FALSE;
|
g_nextEntityIsBuilding = FALSE;
|
||||||
m_unk0x4c = FUN_10019b90(&g_unk0x100f0f20);
|
m_nextEntity = GetNextEntity(&g_nextEntityIsBuilding);
|
||||||
g_unk0x100f0f24 = FALSE;
|
g_unk0x100f0f24 = FALSE;
|
||||||
g_unk0x100f0f28 = FALSE;
|
g_playedShootSound = FALSE;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!m_unk0x4c) {
|
if (!m_nextEntity) {
|
||||||
MxTrace("nothing left to destroy at location %d\n", m_unk0x1d);
|
MxTrace("nothing left to destroy at location %d\n", m_targetLocation);
|
||||||
m_unk0x1e = 1;
|
m_state = e_endShot;
|
||||||
|
|
||||||
if (m_unk0x1d == 8) {
|
if (m_targetLocation == 8) {
|
||||||
((LegoAct2*) CurrentWorld())->BadEnding();
|
((LegoAct2*) CurrentWorld())->BadEnding();
|
||||||
}
|
}
|
||||||
|
|
||||||
return TRUE;
|
return TRUE;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!g_unk0x100f0f28 && m_unk0x30 < p_param) {
|
if (!g_playedShootSound && m_entityAnimationTime < p_time) {
|
||||||
g_unk0x100f0f28 = TRUE;
|
g_playedShootSound = TRUE;
|
||||||
assert(SoundManager()->GetCacheSoundManager());
|
assert(SoundManager()->GetCacheSoundManager());
|
||||||
SoundManager()->GetCacheSoundManager()->Play(m_unk0x38, "brickstr", FALSE);
|
SoundManager()->GetCacheSoundManager()->Play(m_cachedShootSound, "brickstr", FALSE);
|
||||||
|
|
||||||
if (g_unk0x100f0f20) {
|
if (g_nextEntityIsBuilding) {
|
||||||
BuildingManager()->ScheduleAnimation(m_unk0x4c, 800, TRUE, FALSE);
|
BuildingManager()->ScheduleAnimation(m_nextEntity, 800, TRUE, FALSE);
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
PlantManager()->ScheduleAnimation(m_unk0x4c, 800);
|
PlantManager()->ScheduleAnimation(m_nextEntity, 800);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (m_unk0x2c < p_param) {
|
if (m_shootAnimEnd < p_time) {
|
||||||
g_unk0x100f0f20 = FALSE;
|
g_nextEntityIsBuilding = FALSE;
|
||||||
m_unk0x4c = FUN_10019b90(&g_unk0x100f0f20);
|
m_nextEntity = GetNextEntity(&g_nextEntityIsBuilding);
|
||||||
m_unk0x2c = m_shootAnim->GetDuration() + p_param;
|
m_shootAnimEnd = m_shootAnim->GetDuration() + p_time;
|
||||||
m_unk0x30 = m_unk0x2c - 1300.0f;
|
m_entityAnimationTime = m_shootAnimEnd - 1300.0f;
|
||||||
g_unk0x100f0f24 = FALSE;
|
g_unk0x100f0f24 = FALSE;
|
||||||
g_unk0x100f0f28 = FALSE;
|
g_playedShootSound = FALSE;
|
||||||
return FALSE;
|
return FALSE;
|
||||||
}
|
}
|
||||||
|
|
||||||
m_lastTime = p_param;
|
m_lastTime = p_time;
|
||||||
LegoROI* brickstrROI = FindROI("brickstr");
|
LegoROI* brickstrROI = FindROI("brickstr");
|
||||||
|
|
||||||
MxMatrix matrix = m_roi->GetLocal2World();
|
MxMatrix initialTransform = m_roi->GetLocal2World();
|
||||||
matrix[3][1] += 1.0f;
|
initialTransform[3][1] += 1.0f;
|
||||||
brickstrROI->SetLocal2World(matrix);
|
brickstrROI->SetLocal2World(initialTransform);
|
||||||
brickstrROI->WrappedUpdateWorldData();
|
brickstrROI->WrappedUpdateWorldData();
|
||||||
|
|
||||||
Vector3 col0(matrix[0]);
|
Vector3 col0(initialTransform[0]);
|
||||||
Vector3 col1(matrix[1]);
|
Vector3 col1(initialTransform[1]);
|
||||||
Vector3 col2(matrix[2]);
|
Vector3 col2(initialTransform[2]);
|
||||||
Vector3 col3(matrix[3]);
|
Vector3 col3(initialTransform[3]);
|
||||||
|
|
||||||
col2 = col3;
|
col2 = col3;
|
||||||
col2 -= m_unk0x4c->GetROI()->GetWorldPosition();
|
col2 -= m_nextEntity->GetROI()->GetWorldPosition();
|
||||||
col2.Unitize();
|
col2.Unitize();
|
||||||
col0.EqualsCross(col1, col2);
|
col0.EqualsCross(col1, col2);
|
||||||
col0.Unitize();
|
col0.Unitize();
|
||||||
@@ -628,10 +630,10 @@ MxU32 Act2Actor::FUN_10019700(MxFloat p_param)
|
|||||||
assert(!m_cameraFlag);
|
assert(!m_cameraFlag);
|
||||||
|
|
||||||
LegoTreeNode* root = m_shootAnim->GetAnimTreePtr()->GetRoot();
|
LegoTreeNode* root = m_shootAnim->GetAnimTreePtr()->GetRoot();
|
||||||
MxFloat time = p_param - (m_unk0x2c - m_shootAnim->GetDuration());
|
MxFloat time = p_time - (m_shootAnimEnd - m_shootAnim->GetDuration());
|
||||||
|
|
||||||
for (MxS32 i = 0; i < root->GetNumChildren(); i++) {
|
for (MxS32 i = 0; i < root->GetNumChildren(); i++) {
|
||||||
LegoROI::ApplyAnimationTransformation(root->GetChild(i), matrix, time, m_shootAnim->GetROIMap());
|
LegoROI::ApplyAnimationTransformation(root->GetChild(i), initialTransform, time, m_shootAnim->GetROIMap());
|
||||||
}
|
}
|
||||||
|
|
||||||
return FALSE;
|
return FALSE;
|
||||||
@@ -639,68 +641,68 @@ MxU32 Act2Actor::FUN_10019700(MxFloat p_param)
|
|||||||
|
|
||||||
// FUNCTION: LEGO1 0x100199f0
|
// FUNCTION: LEGO1 0x100199f0
|
||||||
// FUNCTION: BETA10 0x1000e11a
|
// FUNCTION: BETA10 0x1000e11a
|
||||||
void Act2Actor::FUN_100199f0(MxS8 p_param)
|
void Act2Actor::PlayNextVoiceOver(MxS8 p_voiceOverType)
|
||||||
{
|
{
|
||||||
switch (p_param) {
|
switch (p_voiceOverType) {
|
||||||
case 0:
|
case VoiceOver::e_head:
|
||||||
switch (g_nextHeadWavIndex) {
|
switch (g_nextHeadWavIndex) {
|
||||||
case 0:
|
case 0:
|
||||||
((LegoAct2*) CurrentWorld())
|
((LegoAct2*) CurrentWorld())
|
||||||
->FUN_10052560(Act2mainScript::c_VOhead0_PlayWav, FALSE, FALSE, NULL, NULL, NULL);
|
->StartAction(Act2mainScript::c_VOhead0_PlayWav, FALSE, FALSE, NULL, NULL, NULL);
|
||||||
|
|
||||||
g_nextHeadWavIndex++;
|
g_nextHeadWavIndex++;
|
||||||
break;
|
break;
|
||||||
default:
|
default:
|
||||||
((LegoAct2*) CurrentWorld())
|
((LegoAct2*) CurrentWorld())
|
||||||
->FUN_10052560(Act2mainScript::c_VOhead1_PlayWav, FALSE, FALSE, NULL, NULL, NULL);
|
->StartAction(Act2mainScript::c_VOhead1_PlayWav, FALSE, FALSE, NULL, NULL, NULL);
|
||||||
g_nextHeadWavIndex = 0;
|
g_nextHeadWavIndex = 0;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case 1:
|
case VoiceOver::e_behind:
|
||||||
switch (g_nextBehindWavIndex) {
|
switch (g_nextBehindWavIndex) {
|
||||||
case 0:
|
case 0:
|
||||||
((LegoAct2*) CurrentWorld())
|
((LegoAct2*) CurrentWorld())
|
||||||
->FUN_10052560(Act2mainScript::c_VObehind0_PlayWav, FALSE, TRUE, NULL, NULL, NULL);
|
->StartAction(Act2mainScript::c_VObehind0_PlayWav, FALSE, TRUE, NULL, NULL, NULL);
|
||||||
g_nextBehindWavIndex++;
|
g_nextBehindWavIndex++;
|
||||||
break;
|
break;
|
||||||
case 1:
|
case 1:
|
||||||
((LegoAct2*) CurrentWorld())
|
((LegoAct2*) CurrentWorld())
|
||||||
->FUN_10052560(Act2mainScript::c_VObehind1_PlayWav, FALSE, TRUE, NULL, NULL, NULL);
|
->StartAction(Act2mainScript::c_VObehind1_PlayWav, FALSE, TRUE, NULL, NULL, NULL);
|
||||||
g_nextBehindWavIndex++;
|
g_nextBehindWavIndex++;
|
||||||
break;
|
break;
|
||||||
case 2:
|
case 2:
|
||||||
((LegoAct2*) CurrentWorld())
|
((LegoAct2*) CurrentWorld())
|
||||||
->FUN_10052560(Act2mainScript::c_VObehind2_PlayWav, FALSE, TRUE, NULL, NULL, NULL);
|
->StartAction(Act2mainScript::c_VObehind2_PlayWav, FALSE, TRUE, NULL, NULL, NULL);
|
||||||
g_nextBehindWavIndex++;
|
g_nextBehindWavIndex++;
|
||||||
break;
|
break;
|
||||||
default:
|
default:
|
||||||
((LegoAct2*) CurrentWorld())
|
((LegoAct2*) CurrentWorld())
|
||||||
->FUN_10052560(Act2mainScript::c_VObehind3_PlayWav, FALSE, TRUE, NULL, NULL, NULL);
|
->StartAction(Act2mainScript::c_VObehind3_PlayWav, FALSE, TRUE, NULL, NULL, NULL);
|
||||||
g_nextBehindWavIndex = 0;
|
g_nextBehindWavIndex = 0;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case 2:
|
case VoiceOver::e_interrupt:
|
||||||
switch (g_nextInterruptWavIndex) {
|
switch (g_nextInterruptWavIndex) {
|
||||||
case 0:
|
case 0:
|
||||||
((LegoAct2*) CurrentWorld())
|
((LegoAct2*) CurrentWorld())
|
||||||
->FUN_10052560(Act2mainScript::c_VOinterrupt0_PlayWav, FALSE, FALSE, NULL, NULL, NULL);
|
->StartAction(Act2mainScript::c_VOinterrupt0_PlayWav, FALSE, FALSE, NULL, NULL, NULL);
|
||||||
g_nextInterruptWavIndex++;
|
g_nextInterruptWavIndex++;
|
||||||
break;
|
break;
|
||||||
case 1:
|
case 1:
|
||||||
((LegoAct2*) CurrentWorld())
|
((LegoAct2*) CurrentWorld())
|
||||||
->FUN_10052560(Act2mainScript::c_VOinterrupt1_PlayWav, FALSE, FALSE, NULL, NULL, NULL);
|
->StartAction(Act2mainScript::c_VOinterrupt1_PlayWav, FALSE, FALSE, NULL, NULL, NULL);
|
||||||
g_nextInterruptWavIndex++;
|
g_nextInterruptWavIndex++;
|
||||||
break;
|
break;
|
||||||
case 2:
|
case 2:
|
||||||
((LegoAct2*) CurrentWorld())
|
((LegoAct2*) CurrentWorld())
|
||||||
->FUN_10052560(Act2mainScript::c_VOinterrupt2_PlayWav, FALSE, FALSE, NULL, NULL, NULL);
|
->StartAction(Act2mainScript::c_VOinterrupt2_PlayWav, FALSE, FALSE, NULL, NULL, NULL);
|
||||||
g_nextInterruptWavIndex++;
|
g_nextInterruptWavIndex++;
|
||||||
break;
|
break;
|
||||||
default:
|
default:
|
||||||
((LegoAct2*) CurrentWorld())
|
((LegoAct2*) CurrentWorld())
|
||||||
->FUN_10052560(Act2mainScript::c_VOinterrupt3_PlayWav, FALSE, FALSE, NULL, NULL, NULL);
|
->StartAction(Act2mainScript::c_VOinterrupt3_PlayWav, FALSE, FALSE, NULL, NULL, NULL);
|
||||||
g_nextInterruptWavIndex = 0;
|
g_nextInterruptWavIndex = 0;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
@@ -709,27 +711,27 @@ void Act2Actor::FUN_100199f0(MxS8 p_param)
|
|||||||
|
|
||||||
// FUNCTION: LEGO1 0x10019b90
|
// FUNCTION: LEGO1 0x10019b90
|
||||||
// FUNCTION: BETA10 0x1000e374
|
// FUNCTION: BETA10 0x1000e374
|
||||||
LegoEntity* Act2Actor::FUN_10019b90(MxBool* p_param)
|
LegoEntity* Act2Actor::GetNextEntity(MxBool* p_isBuilding)
|
||||||
{
|
{
|
||||||
MxS32 i;
|
MxS32 i;
|
||||||
LegoBuildingInfo* buildingInfo = BuildingManager()->GetInfoArray(i);
|
LegoBuildingInfo* buildingInfo = BuildingManager()->GetInfoArray(i);
|
||||||
LegoPlantInfo* plantInfo = PlantManager()->GetInfoArray(i);
|
LegoPlantInfo* plantInfo = PlantManager()->GetInfoArray(i);
|
||||||
LegoEntity* result = 0;
|
LegoEntity* result = 0;
|
||||||
|
|
||||||
switch (m_unk0x1d) {
|
switch (m_targetLocation) {
|
||||||
case 0:
|
case 0:
|
||||||
if (buildingInfo[12].m_counter) {
|
if (buildingInfo[12].m_counter) {
|
||||||
result = buildingInfo[12].m_entity;
|
result = buildingInfo[12].m_entity;
|
||||||
*p_param = TRUE;
|
*p_isBuilding = TRUE;
|
||||||
}
|
}
|
||||||
else if (buildingInfo[14].m_counter) {
|
else if (buildingInfo[14].m_counter) {
|
||||||
result = buildingInfo[14].m_entity;
|
result = buildingInfo[14].m_entity;
|
||||||
*p_param = TRUE;
|
*p_isBuilding = TRUE;
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
for (i = 0; g_stage0Plants[i] != -1; i++) {
|
for (i = 0; g_location0Plants[i] != -1; i++) {
|
||||||
if (plantInfo[g_stage0Plants[i]].m_counter) {
|
if (plantInfo[g_location0Plants[i]].m_counter) {
|
||||||
result = plantInfo[g_stage0Plants[i]].m_entity;
|
result = plantInfo[g_location0Plants[i]].m_entity;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -738,12 +740,12 @@ LegoEntity* Act2Actor::FUN_10019b90(MxBool* p_param)
|
|||||||
case 1:
|
case 1:
|
||||||
if (buildingInfo[13].m_counter) {
|
if (buildingInfo[13].m_counter) {
|
||||||
result = buildingInfo[13].m_entity;
|
result = buildingInfo[13].m_entity;
|
||||||
*p_param = TRUE;
|
*p_isBuilding = TRUE;
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
for (i = 0; g_stage1Plants[i] != -1; i++) {
|
for (i = 0; g_location1Plants[i] != -1; i++) {
|
||||||
if (plantInfo[g_stage1Plants[i]].m_counter) {
|
if (plantInfo[g_location1Plants[i]].m_counter) {
|
||||||
result = plantInfo[g_stage1Plants[i]].m_entity;
|
result = plantInfo[g_location1Plants[i]].m_entity;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -752,16 +754,16 @@ LegoEntity* Act2Actor::FUN_10019b90(MxBool* p_param)
|
|||||||
case 2:
|
case 2:
|
||||||
if (buildingInfo[9].m_counter) {
|
if (buildingInfo[9].m_counter) {
|
||||||
result = buildingInfo[9].m_entity;
|
result = buildingInfo[9].m_entity;
|
||||||
*p_param = TRUE;
|
*p_isBuilding = TRUE;
|
||||||
}
|
}
|
||||||
else if (buildingInfo[11].m_counter) {
|
else if (buildingInfo[11].m_counter) {
|
||||||
result = buildingInfo[11].m_entity;
|
result = buildingInfo[11].m_entity;
|
||||||
*p_param = TRUE;
|
*p_isBuilding = TRUE;
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
for (i = 0; g_stage2Plants[i] != -1; i++) {
|
for (i = 0; g_location2Plants[i] != -1; i++) {
|
||||||
if (plantInfo[g_stage2Plants[i]].m_counter) {
|
if (plantInfo[g_location2Plants[i]].m_counter) {
|
||||||
result = plantInfo[g_stage2Plants[i]].m_entity;
|
result = plantInfo[g_location2Plants[i]].m_entity;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -770,20 +772,20 @@ LegoEntity* Act2Actor::FUN_10019b90(MxBool* p_param)
|
|||||||
case 3:
|
case 3:
|
||||||
if (buildingInfo[7].m_counter) {
|
if (buildingInfo[7].m_counter) {
|
||||||
result = buildingInfo[7].m_entity;
|
result = buildingInfo[7].m_entity;
|
||||||
*p_param = TRUE;
|
*p_isBuilding = TRUE;
|
||||||
}
|
}
|
||||||
else if (buildingInfo[8].m_counter) {
|
else if (buildingInfo[8].m_counter) {
|
||||||
result = buildingInfo[8].m_entity;
|
result = buildingInfo[8].m_entity;
|
||||||
*p_param = TRUE;
|
*p_isBuilding = TRUE;
|
||||||
}
|
}
|
||||||
else if (buildingInfo[3].m_counter) {
|
else if (buildingInfo[3].m_counter) {
|
||||||
result = buildingInfo[3].m_entity;
|
result = buildingInfo[3].m_entity;
|
||||||
*p_param = TRUE;
|
*p_isBuilding = TRUE;
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
for (i = 0; g_stage3Plants[i] != -1; i++) {
|
for (i = 0; g_location3Plants[i] != -1; i++) {
|
||||||
if (plantInfo[g_stage3Plants[i]].m_counter) {
|
if (plantInfo[g_location3Plants[i]].m_counter) {
|
||||||
result = plantInfo[g_stage3Plants[i]].m_entity;
|
result = plantInfo[g_location3Plants[i]].m_entity;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -792,16 +794,16 @@ LegoEntity* Act2Actor::FUN_10019b90(MxBool* p_param)
|
|||||||
case 4:
|
case 4:
|
||||||
if (buildingInfo[5].m_counter) {
|
if (buildingInfo[5].m_counter) {
|
||||||
result = buildingInfo[5].m_entity;
|
result = buildingInfo[5].m_entity;
|
||||||
*p_param = TRUE;
|
*p_isBuilding = TRUE;
|
||||||
}
|
}
|
||||||
else if (buildingInfo[10].m_counter) {
|
else if (buildingInfo[10].m_counter) {
|
||||||
result = buildingInfo[10].m_entity;
|
result = buildingInfo[10].m_entity;
|
||||||
*p_param = TRUE;
|
*p_isBuilding = TRUE;
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
for (i = 0; g_stage4Plants[i] != -1; i++) {
|
for (i = 0; g_location4Plants[i] != -1; i++) {
|
||||||
if (plantInfo[g_stage4Plants[i]].m_counter) {
|
if (plantInfo[g_location4Plants[i]].m_counter) {
|
||||||
result = plantInfo[g_stage4Plants[i]].m_entity;
|
result = plantInfo[g_location4Plants[i]].m_entity;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -810,12 +812,12 @@ LegoEntity* Act2Actor::FUN_10019b90(MxBool* p_param)
|
|||||||
case 5:
|
case 5:
|
||||||
if (buildingInfo[4].m_counter) {
|
if (buildingInfo[4].m_counter) {
|
||||||
result = buildingInfo[4].m_entity;
|
result = buildingInfo[4].m_entity;
|
||||||
*p_param = TRUE;
|
*p_isBuilding = TRUE;
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
for (i = 0; g_stage5Plants[i] != -1; i++) {
|
for (i = 0; g_location5Plants[i] != -1; i++) {
|
||||||
if (plantInfo[g_stage5Plants[i]].m_counter) {
|
if (plantInfo[g_location5Plants[i]].m_counter) {
|
||||||
result = plantInfo[g_stage5Plants[i]].m_entity;
|
result = plantInfo[g_location5Plants[i]].m_entity;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -824,12 +826,12 @@ LegoEntity* Act2Actor::FUN_10019b90(MxBool* p_param)
|
|||||||
case 6:
|
case 6:
|
||||||
if (buildingInfo[2].m_counter) {
|
if (buildingInfo[2].m_counter) {
|
||||||
result = buildingInfo[2].m_entity;
|
result = buildingInfo[2].m_entity;
|
||||||
*p_param = TRUE;
|
*p_isBuilding = TRUE;
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
for (i = 0; g_stage6Plants[i] != -1; i++) {
|
for (i = 0; g_location6Plants[i] != -1; i++) {
|
||||||
if (plantInfo[g_stage6Plants[i]].m_counter) {
|
if (plantInfo[g_location6Plants[i]].m_counter) {
|
||||||
result = plantInfo[g_stage6Plants[i]].m_entity;
|
result = plantInfo[g_location6Plants[i]].m_entity;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -838,21 +840,21 @@ LegoEntity* Act2Actor::FUN_10019b90(MxBool* p_param)
|
|||||||
case 7:
|
case 7:
|
||||||
if (buildingInfo[6].m_counter) {
|
if (buildingInfo[6].m_counter) {
|
||||||
result = buildingInfo[6].m_entity;
|
result = buildingInfo[6].m_entity;
|
||||||
*p_param = TRUE;
|
*p_isBuilding = TRUE;
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
for (i = 0; g_stage7Plants[i] != -1; i++) {
|
for (i = 0; g_location7Plants[i] != -1; i++) {
|
||||||
if (plantInfo[g_stage7Plants[i]].m_counter) {
|
if (plantInfo[g_location7Plants[i]].m_counter) {
|
||||||
result = plantInfo[g_stage7Plants[i]].m_entity;
|
result = plantInfo[g_location7Plants[i]].m_entity;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case 8:
|
case 8:
|
||||||
for (i = 0; g_stage8Plants[i] != -1; i++) {
|
for (i = 0; g_location8Plants[i] != -1; i++) {
|
||||||
if (plantInfo[g_stage8Plants[i]].m_counter) {
|
if (plantInfo[g_location8Plants[i]].m_counter) {
|
||||||
result = plantInfo[g_stage8Plants[i]].m_entity;
|
result = plantInfo[g_location8Plants[i]].m_entity;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -863,14 +865,14 @@ LegoEntity* Act2Actor::FUN_10019b90(MxBool* p_param)
|
|||||||
|
|
||||||
if (buildingInfo[15].m_counter) {
|
if (buildingInfo[15].m_counter) {
|
||||||
result = buildingInfo[15].m_entity;
|
result = buildingInfo[15].m_entity;
|
||||||
*p_param = TRUE;
|
*p_isBuilding = TRUE;
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!result && !g_brickstrLocations[m_unk0x1d].m_unk0x1c) {
|
if (!result && !g_brickstrLocations[m_targetLocation].m_cleared) {
|
||||||
g_brickstrLocations[m_unk0x1d].m_unk0x1c = TRUE;
|
g_brickstrLocations[m_targetLocation].m_cleared = TRUE;
|
||||||
m_unk0x48++;
|
m_visitedLocations++;
|
||||||
}
|
}
|
||||||
|
|
||||||
return result;
|
return result;
|
||||||
|
|||||||
@@ -583,11 +583,11 @@ void IslePathActor::SpawnPlayer(LegoGameState::Area p_area, MxBool p_enter, MxU8
|
|||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (state != NULL && state->m_unk0x4d && !state->m_unk0x4e) {
|
if (state != NULL && state->m_finishedBuild && !state->m_playedExitScript) {
|
||||||
if (AnimationManager()
|
if (AnimationManager()
|
||||||
->FUN_10060dc0(anim, NULL, TRUE, LegoAnimationManager::e_unk0, NULL, FALSE, TRUE, TRUE, TRUE) ==
|
->FUN_10060dc0(anim, NULL, TRUE, LegoAnimationManager::e_unk0, NULL, FALSE, TRUE, TRUE, TRUE) ==
|
||||||
SUCCESS) {
|
SUCCESS) {
|
||||||
state->m_unk0x4e = TRUE;
|
state->m_playedExitScript = TRUE;
|
||||||
camAnim = FALSE;
|
camAnim = FALSE;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
File diff suppressed because it is too large
Load Diff
@@ -16,7 +16,7 @@
|
|||||||
#include "mxtimer.h"
|
#include "mxtimer.h"
|
||||||
#include "realtime/realtime.h"
|
#include "realtime/realtime.h"
|
||||||
|
|
||||||
DECOMP_SIZE_ASSERT(LegoCarBuildAnimPresenter::UnknownListEntry, 0x0c)
|
DECOMP_SIZE_ASSERT(LegoCarBuildAnimPresenter::CarBuildPart, 0x0c)
|
||||||
DECOMP_SIZE_ASSERT(LegoCarBuildAnimPresenter, 0x150)
|
DECOMP_SIZE_ASSERT(LegoCarBuildAnimPresenter, 0x150)
|
||||||
|
|
||||||
// FUNCTION: LEGO1 0x10078400
|
// FUNCTION: LEGO1 0x10078400
|
||||||
@@ -32,7 +32,7 @@ LegoCarBuildAnimPresenter::LegoCarBuildAnimPresenter()
|
|||||||
m_shelfFrameBuffer = 0;
|
m_shelfFrameBuffer = 0;
|
||||||
m_shelfFrameMax = 0;
|
m_shelfFrameMax = 0;
|
||||||
m_shelfFrameInterval = 0;
|
m_shelfFrameInterval = 0;
|
||||||
m_unk0x13c = 0;
|
m_flashingPartTimeState = 0;
|
||||||
m_carBuildEntity = NULL;
|
m_carBuildEntity = NULL;
|
||||||
m_unk0x144 = -1;
|
m_unk0x144 = -1;
|
||||||
m_unk0x148 = -1;
|
m_unk0x148 = -1;
|
||||||
@@ -60,28 +60,28 @@ LegoCarBuildAnimPresenter::~LegoCarBuildAnimPresenter()
|
|||||||
}
|
}
|
||||||
|
|
||||||
// FUNCTION: BETA10 0x100733d0
|
// FUNCTION: BETA10 0x100733d0
|
||||||
inline void LegoCarBuildAnimPresenter::Beta10Inline0x100733d0()
|
inline void LegoCarBuildAnimPresenter::UpdateFlashingPartVisibility()
|
||||||
{
|
{
|
||||||
MxLong time = Timer()->GetTime();
|
MxLong time = Timer()->GetTime();
|
||||||
MxLong bvar5;
|
MxLong showFlashingPart;
|
||||||
|
|
||||||
if (m_unk0x13c < time) {
|
if (m_flashingPartTimeState < time) {
|
||||||
bvar5 = FALSE;
|
showFlashingPart = FALSE;
|
||||||
|
|
||||||
// I have no idea why this conditional is so convoluted
|
// I have no idea why this conditional is so convoluted
|
||||||
if (m_unk0x13c & c_bit1) {
|
if (m_flashingPartTimeState & c_bit1) {
|
||||||
bvar5 = TRUE;
|
showFlashingPart = TRUE;
|
||||||
m_unk0x13c = time + 400;
|
m_flashingPartTimeState = time + 400;
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
m_unk0x13c = time + 200;
|
m_flashingPartTimeState = time + 200;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (bvar5) {
|
if (showFlashingPart) {
|
||||||
m_unk0x13c &= ~c_bit1;
|
m_flashingPartTimeState &= ~c_bit1;
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
m_unk0x13c |= c_bit1;
|
m_flashingPartTimeState |= c_bit1;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (m_placedPartCount < m_numberOfParts) {
|
if (m_placedPartCount < m_numberOfParts) {
|
||||||
@@ -96,7 +96,7 @@ inline void LegoCarBuildAnimPresenter::Beta10Inline0x100733d0()
|
|||||||
const LegoChar* name = roi->GetName();
|
const LegoChar* name = roi->GetName();
|
||||||
|
|
||||||
if (name && stricmp(wiredName, name) == 0) {
|
if (name && stricmp(wiredName, name) == 0) {
|
||||||
if (bvar5) {
|
if (showFlashingPart) {
|
||||||
roi->SetVisibility(TRUE);
|
roi->SetVisibility(TRUE);
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
@@ -127,7 +127,7 @@ void LegoCarBuildAnimPresenter::PutFrame()
|
|||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
Beta10Inline0x100733d0();
|
UpdateFlashingPartVisibility();
|
||||||
}
|
}
|
||||||
|
|
||||||
// FUNCTION: LEGO1 0x100788c0
|
// FUNCTION: LEGO1 0x100788c0
|
||||||
@@ -209,7 +209,7 @@ void LegoCarBuildAnimPresenter::StreamingTickle()
|
|||||||
}
|
}
|
||||||
|
|
||||||
if (i < m_placedPartCount) {
|
if (i < m_placedPartCount) {
|
||||||
FUN_10079050(i);
|
MakePartPlaced(i);
|
||||||
ShowBuildPartByName(m_parts[i].m_name);
|
ShowBuildPartByName(m_parts[i].m_name);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -316,7 +316,7 @@ MxResult LegoCarBuildAnimPresenter::Serialize(LegoStorage* p_storage)
|
|||||||
|
|
||||||
// FUNCTION: LEGO1 0x10079050
|
// FUNCTION: LEGO1 0x10079050
|
||||||
// FUNCTION: BETA10 0x1007151e
|
// FUNCTION: BETA10 0x1007151e
|
||||||
void LegoCarBuildAnimPresenter::FUN_10079050(MxS16 p_index)
|
void LegoCarBuildAnimPresenter::MakePartPlaced(MxS16 p_index)
|
||||||
{
|
{
|
||||||
SwapNodesByName(m_parts[p_index].m_wiredName, m_parts[p_index].m_name);
|
SwapNodesByName(m_parts[p_index].m_wiredName, m_parts[p_index].m_name);
|
||||||
HideBuildPartByName(m_parts[p_index].m_wiredName);
|
HideBuildPartByName(m_parts[p_index].m_wiredName);
|
||||||
@@ -382,7 +382,7 @@ void LegoCarBuildAnimPresenter::InitBuildPlatform()
|
|||||||
}
|
}
|
||||||
|
|
||||||
assert(m_numberOfParts);
|
assert(m_numberOfParts);
|
||||||
m_parts = new UnknownListEntry[m_numberOfParts];
|
m_parts = new CarBuildPart[m_numberOfParts];
|
||||||
assert(m_parts);
|
assert(m_parts);
|
||||||
|
|
||||||
// Go through and add the wired name of each part
|
// Go through and add the wired name of each part
|
||||||
@@ -551,7 +551,7 @@ void LegoCarBuildAnimPresenter::AddPartToBuildByName(const LegoChar* p_name)
|
|||||||
strcpy(m_parts[i].m_name, buffer);
|
strcpy(m_parts[i].m_name, buffer);
|
||||||
Swap(m_parts[m_placedPartCount].m_objectId, m_parts[i].m_objectId);
|
Swap(m_parts[m_placedPartCount].m_objectId, m_parts[i].m_objectId);
|
||||||
}
|
}
|
||||||
FUN_10079050(m_placedPartCount);
|
MakePartPlaced(m_placedPartCount);
|
||||||
m_placedPartCount++;
|
m_placedPartCount++;
|
||||||
|
|
||||||
((LegoCarBuild*) m_currentWorld)->SetPlacedPartCount(m_placedPartCount);
|
((LegoCarBuild*) m_currentWorld)->SetPlacedPartCount(m_placedPartCount);
|
||||||
@@ -644,7 +644,7 @@ MxBool LegoCarBuildAnimPresenter::StringEqualsShelf(const LegoChar* p_string)
|
|||||||
|
|
||||||
// FUNCTION: LEGO1 0x10079c30
|
// FUNCTION: LEGO1 0x10079c30
|
||||||
// FUNCTION: BETA10 0x100726a6
|
// FUNCTION: BETA10 0x100726a6
|
||||||
MxBool LegoCarBuildAnimPresenter::FUN_10079c30(const LegoChar* p_name)
|
MxBool LegoCarBuildAnimPresenter::IsNextPartToPlace(const LegoChar* p_name)
|
||||||
{
|
{
|
||||||
if (PartIsPlaced(p_name)) {
|
if (PartIsPlaced(p_name)) {
|
||||||
return FALSE;
|
return FALSE;
|
||||||
@@ -708,7 +708,7 @@ void LegoCarBuildAnimPresenter::SetPartObjectIdByName(const LegoChar* p_name, Mx
|
|||||||
|
|
||||||
// FUNCTION: LEGO1 0x10079e20
|
// FUNCTION: LEGO1 0x10079e20
|
||||||
// FUNCTION: BETA10 0x10072959
|
// FUNCTION: BETA10 0x10072959
|
||||||
const BoundingSphere& LegoCarBuildAnimPresenter::FUN_10079e20()
|
const BoundingSphere& LegoCarBuildAnimPresenter::GetTargetBoundingSphere()
|
||||||
{
|
{
|
||||||
LegoROI* roi = m_carBuildEntity->GetROI();
|
LegoROI* roi = m_carBuildEntity->GetROI();
|
||||||
return roi->FindChildROI(m_parts[m_placedPartCount].m_wiredName, roi)->GetWorldBoundingSphere();
|
return roi->FindChildROI(m_parts[m_placedPartCount].m_wiredName, roi)->GetWorldBoundingSphere();
|
||||||
|
|||||||
@@ -1794,7 +1794,7 @@ void LegoAnimationManager::FUN_10062580(AnimInfo& p_info)
|
|||||||
|
|
||||||
// FUNCTION: LEGO1 0x10062650
|
// FUNCTION: LEGO1 0x10062650
|
||||||
// FUNCTION: BETA10 0x100436e2
|
// FUNCTION: BETA10 0x100436e2
|
||||||
MxBool LegoAnimationManager::FUN_10062650(Vector3& p_position, float p_und, LegoROI* p_roi)
|
MxBool LegoAnimationManager::FUN_10062650(Mx3DPointFloat& p_position, float p_und, LegoROI* p_roi)
|
||||||
{
|
{
|
||||||
if (p_roi != NULL) {
|
if (p_roi != NULL) {
|
||||||
Mx3DPointFloat position(p_position);
|
Mx3DPointFloat position(p_position);
|
||||||
|
|||||||
@@ -835,7 +835,7 @@ inline void LoadIsle()
|
|||||||
{
|
{
|
||||||
LegoWorld* world = FindWorld(*g_isleScript, IsleScript::c__Isle);
|
LegoWorld* world = FindWorld(*g_isleScript, IsleScript::c__Isle);
|
||||||
if (world != NULL) {
|
if (world != NULL) {
|
||||||
if (!world->GetUnknown0xd0Empty()) {
|
if (!world->NoDisabledObjects()) {
|
||||||
NotificationManager()->Send(world, MxNotificationParam(c_notificationType20, NULL));
|
NotificationManager()->Send(world, MxNotificationParam(c_notificationType20, NULL));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -121,15 +121,9 @@ MxResult MxTransitionManager::StartTransition(
|
|||||||
|
|
||||||
m_animationSpeed = p_speed;
|
m_animationSpeed = p_speed;
|
||||||
|
|
||||||
MxTickleManager* tickleManager = TickleManager();
|
TickleManager()->RegisterClient(this, p_speed);
|
||||||
tickleManager->RegisterClient(this, p_speed);
|
InputManager()->DisableInputProcessing();
|
||||||
|
VideoManager()->SetRender3D(FALSE);
|
||||||
LegoInputManager* inputManager = InputManager();
|
|
||||||
inputManager->SetUnknown88(TRUE);
|
|
||||||
inputManager->SetUnknown336(FALSE);
|
|
||||||
|
|
||||||
LegoVideoManager* videoManager = VideoManager();
|
|
||||||
videoManager->SetRender3D(FALSE);
|
|
||||||
|
|
||||||
SetAppCursor(e_cursorBusy);
|
SetAppCursor(e_cursorBusy);
|
||||||
return SUCCESS;
|
return SUCCESS;
|
||||||
|
|||||||
@@ -127,7 +127,7 @@ const char* LegoActor::GetActorName(MxU8 p_id)
|
|||||||
|
|
||||||
// FUNCTION: LEGO1 0x1002d670
|
// FUNCTION: LEGO1 0x1002d670
|
||||||
// FUNCTION: BETA10 0x1003d65f
|
// FUNCTION: BETA10 0x1003d65f
|
||||||
void LegoActor::SetROI(LegoROI* p_roi, MxBool p_bool1, MxBool p_bool2)
|
void LegoActor::SetROI(LegoROI* p_roi, MxBool p_bool1, MxBool p_updateTransform)
|
||||||
{
|
{
|
||||||
if (p_roi) {
|
if (p_roi) {
|
||||||
const char* name = p_roi->GetName();
|
const char* name = p_roi->GetName();
|
||||||
@@ -141,7 +141,7 @@ void LegoActor::SetROI(LegoROI* p_roi, MxBool p_bool1, MxBool p_bool2)
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
LegoEntity::SetROI(p_roi, p_bool1, p_bool2);
|
LegoEntity::SetROI(p_roi, p_bool1, p_updateTransform);
|
||||||
}
|
}
|
||||||
|
|
||||||
// FUNCTION: LEGO1 0x1002d6e0
|
// FUNCTION: LEGO1 0x1002d6e0
|
||||||
|
|||||||
@@ -124,12 +124,12 @@ void LegoEntity::SetWorld()
|
|||||||
|
|
||||||
// FUNCTION: LEGO1 0x100108a0
|
// FUNCTION: LEGO1 0x100108a0
|
||||||
// FUNCTION: BETA10 0x1007e724
|
// FUNCTION: BETA10 0x1007e724
|
||||||
void LegoEntity::SetROI(LegoROI* p_roi, MxBool p_bool1, MxBool p_bool2)
|
void LegoEntity::SetROI(LegoROI* p_roi, MxBool p_bool1, MxBool p_updateTransform)
|
||||||
{
|
{
|
||||||
m_roi = p_roi;
|
m_roi = p_roi;
|
||||||
|
|
||||||
if (m_roi != NULL) {
|
if (m_roi != NULL) {
|
||||||
if (p_bool2) {
|
if (p_updateTransform) {
|
||||||
MxMatrix mat;
|
MxMatrix mat;
|
||||||
CalcLocalTransform(
|
CalcLocalTransform(
|
||||||
Mx3DPointFloat(m_worldLocation[0], m_worldLocation[1], m_worldLocation[2]),
|
Mx3DPointFloat(m_worldLocation[0], m_worldLocation[1], m_worldLocation[2]),
|
||||||
|
|||||||
@@ -70,7 +70,7 @@ MxResult LegoWorld::Create(MxDSAction& p_dsAction)
|
|||||||
return FAILURE;
|
return FAILURE;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!VTable0x54()) {
|
if (!InitializeCameraController()) {
|
||||||
return FAILURE;
|
return FAILURE;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -130,10 +130,10 @@ void LegoWorld::Destroy(MxBool p_fromDestructor)
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
while (!m_set0xa8.empty()) {
|
while (!m_objects.empty()) {
|
||||||
MxCoreSet::iterator it = m_set0xa8.begin();
|
MxCoreSet::iterator it = m_objects.begin();
|
||||||
MxCore* object = *it;
|
MxCore* object = *it;
|
||||||
m_set0xa8.erase(it);
|
m_objects.erase(it);
|
||||||
|
|
||||||
if (object->IsA("MxPresenter")) {
|
if (object->IsA("MxPresenter")) {
|
||||||
MxPresenter* presenter = (MxPresenter*) object;
|
MxPresenter* presenter = (MxPresenter*) object;
|
||||||
@@ -161,7 +161,7 @@ void LegoWorld::Destroy(MxBool p_fromDestructor)
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (m_worldId != LegoOmni::e_undefined && m_set0xd0.empty()) {
|
if (m_worldId != LegoOmni::e_undefined && m_disabledObjects.empty()) {
|
||||||
PlantManager()->Reset(m_worldId);
|
PlantManager()->Reset(m_worldId);
|
||||||
BuildingManager()->Reset();
|
BuildingManager()->Reset();
|
||||||
}
|
}
|
||||||
@@ -229,7 +229,7 @@ MxLong LegoWorld::Notify(MxParam& p_param)
|
|||||||
|
|
||||||
// FUNCTION: LEGO1 0x1001f630
|
// FUNCTION: LEGO1 0x1001f630
|
||||||
// FUNCTION: BETA10 0x100d9fc2
|
// FUNCTION: BETA10 0x100d9fc2
|
||||||
LegoCameraController* LegoWorld::VTable0x54()
|
LegoCameraController* LegoWorld::InitializeCameraController()
|
||||||
{
|
{
|
||||||
MxBool success = FALSE;
|
MxBool success = FALSE;
|
||||||
|
|
||||||
@@ -352,7 +352,7 @@ MxBool LegoWorld::ActorExists(LegoPathActor* p_actor)
|
|||||||
|
|
||||||
// FUNCTION: LEGO1 0x1001fda0
|
// FUNCTION: LEGO1 0x1001fda0
|
||||||
// FUNCTION: BETA10 0x100da621
|
// FUNCTION: BETA10 0x100da621
|
||||||
void LegoWorld::FUN_1001fda0(LegoAnimPresenter* p_presenter)
|
void LegoWorld::AddPresenterIfInRange(LegoAnimPresenter* p_presenter)
|
||||||
{
|
{
|
||||||
LegoPathControllerListCursor cursor(&m_pathControllerList);
|
LegoPathControllerListCursor cursor(&m_pathControllerList);
|
||||||
LegoPathController* controller;
|
LegoPathController* controller;
|
||||||
@@ -364,7 +364,7 @@ void LegoWorld::FUN_1001fda0(LegoAnimPresenter* p_presenter)
|
|||||||
|
|
||||||
// FUNCTION: LEGO1 0x1001fe90
|
// FUNCTION: LEGO1 0x1001fe90
|
||||||
// FUNCTION: BETA10 0x100da6b5
|
// FUNCTION: BETA10 0x100da6b5
|
||||||
void LegoWorld::FUN_1001fe90(LegoAnimPresenter* p_presenter)
|
void LegoWorld::RemovePresenterFromBoundaries(LegoAnimPresenter* p_presenter)
|
||||||
{
|
{
|
||||||
LegoPathControllerListCursor cursor(&m_pathControllerList);
|
LegoPathControllerListCursor cursor(&m_pathControllerList);
|
||||||
LegoPathController* controller;
|
LegoPathController* controller;
|
||||||
@@ -481,25 +481,25 @@ void LegoWorld::Add(MxCore* p_object)
|
|||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
else {
|
else {
|
||||||
MxCoreSet::iterator it = m_set0xa8.find(p_object);
|
MxCoreSet::iterator it = m_objects.find(p_object);
|
||||||
if (it == m_set0xa8.end()) {
|
if (it == m_objects.end()) {
|
||||||
#ifdef BETA10
|
#ifdef BETA10
|
||||||
if (p_object->IsA("MxPresenter")) {
|
if (p_object->IsA("MxPresenter")) {
|
||||||
assert(static_cast<MxPresenter*>(p_object)->GetAction());
|
assert(static_cast<MxPresenter*>(p_object)->GetAction());
|
||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
m_set0xa8.insert(p_object);
|
m_objects.insert(p_object);
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
assert(0);
|
assert(0);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (m_set0xd0.size() != 0 && p_object->IsA("MxPresenter")) {
|
if (m_disabledObjects.size() != 0 && p_object->IsA("MxPresenter")) {
|
||||||
if (((MxPresenter*) p_object)->IsEnabled()) {
|
if (((MxPresenter*) p_object)->IsEnabled()) {
|
||||||
((MxPresenter*) p_object)->Enable(FALSE);
|
((MxPresenter*) p_object)->Enable(FALSE);
|
||||||
m_set0xd0.insert(p_object);
|
m_disabledObjects.insert(p_object);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -557,15 +557,15 @@ void LegoWorld::Remove(MxCore* p_object)
|
|||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
else {
|
else {
|
||||||
it = m_set0xa8.find(p_object);
|
it = m_objects.find(p_object);
|
||||||
if (it != m_set0xa8.end()) {
|
if (it != m_objects.end()) {
|
||||||
m_set0xa8.erase(it);
|
m_objects.erase(it);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
it = m_set0xd0.find(p_object);
|
it = m_disabledObjects.find(p_object);
|
||||||
if (it != m_set0xd0.end()) {
|
if (it != m_disabledObjects.end()) {
|
||||||
m_set0xd0.erase(it);
|
m_disabledObjects.erase(it);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -617,7 +617,7 @@ MxCore* LegoWorld::Find(const char* p_class, const char* p_name)
|
|||||||
return NULL;
|
return NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
for (MxCoreSet::iterator i = m_set0xa8.begin(); i != m_set0xa8.end(); i++) {
|
for (MxCoreSet::iterator i = m_objects.begin(); i != m_objects.end(); i++) {
|
||||||
if ((*i)->IsA(p_class) && (*i)->IsA("MxPresenter")) {
|
if ((*i)->IsA(p_class) && (*i)->IsA("MxPresenter")) {
|
||||||
assert(((MxPresenter*) (*i))->GetAction());
|
assert(((MxPresenter*) (*i))->GetAction());
|
||||||
|
|
||||||
@@ -664,7 +664,7 @@ MxCore* LegoWorld::Find(const MxAtomId& p_atom, MxS32 p_entityId)
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
for (MxCoreSet::iterator it = m_set0xa8.begin(); it != m_set0xa8.end(); it++) {
|
for (MxCoreSet::iterator it = m_objects.begin(); it != m_objects.end(); it++) {
|
||||||
MxCore* core = *it;
|
MxCore* core = *it;
|
||||||
|
|
||||||
if (core->IsA("MxPresenter")) {
|
if (core->IsA("MxPresenter")) {
|
||||||
@@ -686,7 +686,7 @@ void LegoWorld::Enable(MxBool p_enable)
|
|||||||
{
|
{
|
||||||
MxCoreSet::iterator it;
|
MxCoreSet::iterator it;
|
||||||
|
|
||||||
if (p_enable && m_set0xd0.size() != 0) {
|
if (p_enable && m_disabledObjects.size() != 0) {
|
||||||
if (CurrentWorld() == this) {
|
if (CurrentWorld() == this) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
@@ -709,8 +709,8 @@ void LegoWorld::Enable(MxBool p_enable)
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
while (m_set0xd0.size() != 0) {
|
while (m_disabledObjects.size() != 0) {
|
||||||
it = m_set0xd0.begin();
|
it = m_disabledObjects.begin();
|
||||||
|
|
||||||
if ((*it)->IsA("MxPresenter")) {
|
if ((*it)->IsA("MxPresenter")) {
|
||||||
((MxPresenter*) *it)->Enable(TRUE);
|
((MxPresenter*) *it)->Enable(TRUE);
|
||||||
@@ -719,7 +719,7 @@ void LegoWorld::Enable(MxBool p_enable)
|
|||||||
((LegoPathController*) *it)->Enable(TRUE);
|
((LegoPathController*) *it)->Enable(TRUE);
|
||||||
}
|
}
|
||||||
|
|
||||||
m_set0xd0.erase(it);
|
m_disabledObjects.erase(it);
|
||||||
}
|
}
|
||||||
|
|
||||||
SetCurrentWorld(this);
|
SetCurrentWorld(this);
|
||||||
@@ -743,7 +743,7 @@ void LegoWorld::Enable(MxBool p_enable)
|
|||||||
SetIsWorldActive(TRUE);
|
SetIsWorldActive(TRUE);
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
else if (!p_enable && m_set0xd0.size() == 0) {
|
else if (!p_enable && m_disabledObjects.size() == 0) {
|
||||||
MxPresenter* presenter;
|
MxPresenter* presenter;
|
||||||
LegoPathController* controller;
|
LegoPathController* controller;
|
||||||
LegoPathActor* actor = UserActor();
|
LegoPathActor* actor = UserActor();
|
||||||
@@ -753,7 +753,7 @@ void LegoWorld::Enable(MxBool p_enable)
|
|||||||
}
|
}
|
||||||
|
|
||||||
AnimationManager()->Reset(FALSE);
|
AnimationManager()->Reset(FALSE);
|
||||||
m_set0xd0.insert(this);
|
m_disabledObjects.insert(this);
|
||||||
|
|
||||||
if (m_worldId != LegoOmni::e_undefined) {
|
if (m_worldId != LegoOmni::e_undefined) {
|
||||||
PlantManager()->Reset(m_worldId);
|
PlantManager()->Reset(m_worldId);
|
||||||
@@ -766,15 +766,15 @@ void LegoWorld::Enable(MxBool p_enable)
|
|||||||
|
|
||||||
while (controlPresenterCursor.Next(presenter)) {
|
while (controlPresenterCursor.Next(presenter)) {
|
||||||
if (presenter->IsEnabled()) {
|
if (presenter->IsEnabled()) {
|
||||||
m_set0xd0.insert(presenter);
|
m_disabledObjects.insert(presenter);
|
||||||
presenter->Enable(FALSE);
|
presenter->Enable(FALSE);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
for (MxCoreSet::iterator it = m_set0xa8.begin(); it != m_set0xa8.end(); it++) {
|
for (MxCoreSet::iterator it = m_objects.begin(); it != m_objects.end(); it++) {
|
||||||
if ((*it)->IsA("LegoActionControlPresenter") ||
|
if ((*it)->IsA("LegoActionControlPresenter") ||
|
||||||
((*it)->IsA("MxPresenter") && ((MxPresenter*) *it)->IsEnabled())) {
|
((*it)->IsA("MxPresenter") && ((MxPresenter*) *it)->IsEnabled())) {
|
||||||
m_set0xd0.insert(*it);
|
m_disabledObjects.insert(*it);
|
||||||
((MxPresenter*) *it)->Enable(FALSE);
|
((MxPresenter*) *it)->Enable(FALSE);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -800,7 +800,7 @@ void LegoWorld::Enable(MxBool p_enable)
|
|||||||
|
|
||||||
while (pathControllerCursor.Next(controller)) {
|
while (pathControllerCursor.Next(controller)) {
|
||||||
controller->Enable(FALSE);
|
controller->Enable(FALSE);
|
||||||
m_set0xd0.insert(controller);
|
m_disabledObjects.insert(controller);
|
||||||
}
|
}
|
||||||
|
|
||||||
GetViewManager()->RemoveAll(NULL);
|
GetViewManager()->RemoveAll(NULL);
|
||||||
@@ -858,7 +858,7 @@ MxBool LegoWorld::PresentersPending()
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
for (MxCoreSet::iterator it = m_set0xa8.begin(); it != m_set0xa8.end(); it++) {
|
for (MxCoreSet::iterator it = m_objects.begin(); it != m_objects.end(); it++) {
|
||||||
if ((*it)->IsA("MxPresenter")) {
|
if ((*it)->IsA("MxPresenter")) {
|
||||||
presenter = (MxPresenter*) *it;
|
presenter = (MxPresenter*) *it;
|
||||||
|
|
||||||
|
|||||||
@@ -58,7 +58,7 @@ LegoWorldPresenter::~LegoWorldPresenter()
|
|||||||
PlantManager()->LoadWorldInfo(worldId);
|
PlantManager()->LoadWorldInfo(worldId);
|
||||||
AnimationManager()->LoadWorldInfo(worldId);
|
AnimationManager()->LoadWorldInfo(worldId);
|
||||||
BuildingManager()->LoadWorldInfo();
|
BuildingManager()->LoadWorldInfo();
|
||||||
result = ((LegoWorld*) m_entity)->VTable0x5c();
|
result = ((LegoWorld*) m_entity)->WaitForTransition();
|
||||||
}
|
}
|
||||||
|
|
||||||
if (result == FALSE) {
|
if (result == FALSE) {
|
||||||
|
|||||||
@@ -39,7 +39,7 @@ LegoInputManager::LegoInputManager()
|
|||||||
m_y = 0;
|
m_y = 0;
|
||||||
m_controlManager = NULL;
|
m_controlManager = NULL;
|
||||||
m_unk0x81 = FALSE;
|
m_unk0x81 = FALSE;
|
||||||
m_unk0x88 = FALSE;
|
m_inputProcessingDisabled = FALSE;
|
||||||
m_directInput = NULL;
|
m_directInput = NULL;
|
||||||
m_directInputDevice = NULL;
|
m_directInputDevice = NULL;
|
||||||
m_kbStateSuccess = FALSE;
|
m_kbStateSuccess = FALSE;
|
||||||
@@ -346,7 +346,7 @@ void LegoInputManager::QueueEvent(NotificationId p_id, MxU8 p_modifier, MxLong p
|
|||||||
{
|
{
|
||||||
LegoEventNotificationParam param = LegoEventNotificationParam(p_id, NULL, p_modifier, p_x, p_y, p_key);
|
LegoEventNotificationParam param = LegoEventNotificationParam(p_id, NULL, p_modifier, p_x, p_y, p_key);
|
||||||
|
|
||||||
if (((!m_unk0x88) || ((m_unk0x335 && (param.GetNotification() == c_notificationButtonDown)))) ||
|
if (((!m_inputProcessingDisabled) || ((m_unk0x335 && (param.GetNotification() == c_notificationButtonDown)))) ||
|
||||||
((m_unk0x336 && (p_key == VK_SPACE)))) {
|
((m_unk0x336 && (p_key == VK_SPACE)))) {
|
||||||
ProcessOneEvent(param);
|
ProcessOneEvent(param);
|
||||||
}
|
}
|
||||||
@@ -585,9 +585,10 @@ void LegoInputManager::StopAutoDragTimer()
|
|||||||
}
|
}
|
||||||
|
|
||||||
// FUNCTION: LEGO1 0x1005cff0
|
// FUNCTION: LEGO1 0x1005cff0
|
||||||
|
// FUNCTION: BETA10 0x10096a10
|
||||||
void LegoInputManager::EnableInputProcessing()
|
void LegoInputManager::EnableInputProcessing()
|
||||||
{
|
{
|
||||||
m_unk0x88 = FALSE;
|
m_inputProcessingDisabled = FALSE;
|
||||||
g_clickedObjectId = -1;
|
g_clickedObjectId = -1;
|
||||||
g_clickedAtom = NULL;
|
g_clickedAtom = NULL;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -19,7 +19,6 @@ DECOMP_SIZE_ASSERT(LegoPathStruct, 0x14)
|
|||||||
extern MxU32 g_isleFlags;
|
extern MxU32 g_isleFlags;
|
||||||
|
|
||||||
// GLOBAL: LEGO1 0x100f119c
|
// GLOBAL: LEGO1 0x100f119c
|
||||||
// GLOBAL: BETA10 0x100f119c
|
|
||||||
MxBool g_unk0x100f119c = FALSE;
|
MxBool g_unk0x100f119c = FALSE;
|
||||||
|
|
||||||
// FUNCTION: LEGO1 0x1001b700
|
// FUNCTION: LEGO1 0x1001b700
|
||||||
|
|||||||
@@ -68,6 +68,7 @@ const LegoChar* g_strCRCEDGEY0 = "C_RCEDGEY0";
|
|||||||
MxS32 g_unk0x100f0c7c = 2;
|
MxS32 g_unk0x100f0c7c = 2;
|
||||||
|
|
||||||
// FUNCTION: LEGO1 0x10016a90
|
// FUNCTION: LEGO1 0x10016a90
|
||||||
|
// FUNCTION: BETA10 0x100c82e8
|
||||||
CarRace::CarRace()
|
CarRace::CarRace()
|
||||||
{
|
{
|
||||||
m_skeleton = NULL;
|
m_skeleton = NULL;
|
||||||
|
|||||||
@@ -53,6 +53,7 @@ MxResult LegoRace::Create(MxDSAction& p_dsAction)
|
|||||||
}
|
}
|
||||||
|
|
||||||
// FUNCTION: LEGO1 0x10015d40
|
// FUNCTION: LEGO1 0x10015d40
|
||||||
|
// FUNCTION: BETA10 0x100c7ab5
|
||||||
LegoRace::~LegoRace()
|
LegoRace::~LegoRace()
|
||||||
{
|
{
|
||||||
g_unk0x100f119c = FALSE;
|
g_unk0x100f119c = FALSE;
|
||||||
@@ -101,7 +102,7 @@ MxLong LegoRace::Notify(MxParam& p_param)
|
|||||||
// FUNCTION: BETA10 0x100c7c3f
|
// FUNCTION: BETA10 0x100c7c3f
|
||||||
void LegoRace::Enable(MxBool p_enable)
|
void LegoRace::Enable(MxBool p_enable)
|
||||||
{
|
{
|
||||||
if (GetUnknown0xd0Empty() != p_enable && !p_enable) {
|
if (NoDisabledObjects() != p_enable && !p_enable) {
|
||||||
Remove(UserActor());
|
Remove(UserActor());
|
||||||
|
|
||||||
MxU8 oldActorId = GameState()->GetActorId();
|
MxU8 oldActorId = GameState()->GetActorId();
|
||||||
|
|||||||
@@ -1136,7 +1136,7 @@ void LegoAnimPresenter::VTable0x8c()
|
|||||||
}
|
}
|
||||||
|
|
||||||
if (m_currentWorld) {
|
if (m_currentWorld) {
|
||||||
m_currentWorld->FUN_1001fda0(this);
|
m_currentWorld->AddPresenterIfInRange(this);
|
||||||
if (!m_compositePresenter || !m_compositePresenter->IsA("LegoAnimMMPresenter")) {
|
if (!m_compositePresenter || !m_compositePresenter->IsA("LegoAnimMMPresenter")) {
|
||||||
m_currentWorld->Add(this);
|
m_currentWorld->Add(this);
|
||||||
}
|
}
|
||||||
@@ -1148,7 +1148,7 @@ void LegoAnimPresenter::VTable0x8c()
|
|||||||
void LegoAnimPresenter::VTable0x90()
|
void LegoAnimPresenter::VTable0x90()
|
||||||
{
|
{
|
||||||
if (m_currentWorld != NULL) {
|
if (m_currentWorld != NULL) {
|
||||||
m_currentWorld->FUN_1001fe90(this);
|
m_currentWorld->RemovePresenterFromBoundaries(this);
|
||||||
|
|
||||||
if (m_compositePresenter != NULL && m_compositePresenter->IsA("LegoAnimMMPresenter")) {
|
if (m_compositePresenter != NULL && m_compositePresenter->IsA("LegoAnimMMPresenter")) {
|
||||||
return;
|
return;
|
||||||
|
|||||||
@@ -888,7 +888,7 @@ void Act3::FUN_10073a60()
|
|||||||
// FUNCTION: LEGO1 0x10073a90
|
// FUNCTION: LEGO1 0x10073a90
|
||||||
void Act3::Enable(MxBool p_enable)
|
void Act3::Enable(MxBool p_enable)
|
||||||
{
|
{
|
||||||
if ((MxBool) m_set0xd0.empty() == p_enable) {
|
if ((MxBool) m_disabledObjects.empty() == p_enable) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -1290,7 +1290,7 @@ void Infocenter::StopCutscene()
|
|||||||
}
|
}
|
||||||
|
|
||||||
// FUNCTION: LEGO1 0x10070d00
|
// FUNCTION: LEGO1 0x10070d00
|
||||||
MxBool Infocenter::VTable0x5c()
|
MxBool Infocenter::WaitForTransition()
|
||||||
{
|
{
|
||||||
return TRUE;
|
return TRUE;
|
||||||
}
|
}
|
||||||
@@ -1442,10 +1442,10 @@ void Infocenter::StartCredits()
|
|||||||
{
|
{
|
||||||
MxPresenter* presenter;
|
MxPresenter* presenter;
|
||||||
|
|
||||||
while (!m_set0xa8.empty()) {
|
while (!m_objects.empty()) {
|
||||||
MxCoreSet::iterator it = m_set0xa8.begin();
|
MxCoreSet::iterator it = m_objects.begin();
|
||||||
MxCore* object = *it;
|
MxCore* object = *it;
|
||||||
m_set0xa8.erase(it);
|
m_objects.erase(it);
|
||||||
|
|
||||||
if (object->IsA("MxPresenter")) {
|
if (object->IsA("MxPresenter")) {
|
||||||
presenter = (MxPresenter*) object;
|
presenter = (MxPresenter*) object;
|
||||||
|
|||||||
@@ -529,7 +529,7 @@ MxLong Isle::HandlePathStruct(LegoPathStructNotificationParam& p_param)
|
|||||||
// FUNCTION: BETA10 0x10034158
|
// FUNCTION: BETA10 0x10034158
|
||||||
void Isle::Enable(MxBool p_enable)
|
void Isle::Enable(MxBool p_enable)
|
||||||
{
|
{
|
||||||
if ((MxBool) m_set0xd0.empty() == p_enable) {
|
if ((MxBool) m_disabledObjects.empty() == p_enable) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -33,11 +33,11 @@ DECOMP_SIZE_ASSERT(LegoAct2, 0x1154)
|
|||||||
DECOMP_SIZE_ASSERT(LegoAct2State, 0x10)
|
DECOMP_SIZE_ASSERT(LegoAct2State, 0x10)
|
||||||
|
|
||||||
// GLOBAL: LEGO1 0x100f4474
|
// GLOBAL: LEGO1 0x100f4474
|
||||||
Act2mainScript::Script g_unk0x100f4474 = (Act2mainScript::Script) 0;
|
Act2mainScript::Script g_bricksterSpeech = (Act2mainScript::Script) 0;
|
||||||
|
|
||||||
// GLOBAL: LEGO1 0x100f43f0
|
// GLOBAL: LEGO1 0x100f43f0
|
||||||
// GLOBAL: BETA10 0x101e14a8
|
// GLOBAL: BETA10 0x101e14a8
|
||||||
MxS32 g_unk0x100f43f0[] = {
|
MxS32 g_animationsBricksterIsLoose[] = {
|
||||||
Act2mainScript::c_tns030bd_RunAnim,
|
Act2mainScript::c_tns030bd_RunAnim,
|
||||||
Act2mainScript::c_tns030pg_RunAnim,
|
Act2mainScript::c_tns030pg_RunAnim,
|
||||||
Act2mainScript::c_tns030rd_RunAnim,
|
Act2mainScript::c_tns030rd_RunAnim,
|
||||||
@@ -49,7 +49,7 @@ MxS32 g_unk0x100f43f0[] = {
|
|||||||
};
|
};
|
||||||
|
|
||||||
// GLOBAL: LEGO1 0x100f4410
|
// GLOBAL: LEGO1 0x100f4410
|
||||||
const LegoChar* g_unk0x100f4410[] = {"bd", "pg", "rd", "sy", "ro", "cl"};
|
const LegoChar* g_charactersBricksterIsLoose[] = {"bd", "pg", "rd", "sy", "ro", "cl"};
|
||||||
|
|
||||||
// GLOBAL: LEGO1 0x100f4428
|
// GLOBAL: LEGO1 0x100f4428
|
||||||
MxS32 g_unk0x100f4428[] = {
|
MxS32 g_unk0x100f4428[] = {
|
||||||
@@ -74,17 +74,17 @@ const LegoChar* g_unk0x100f4458[] = {"papa", "nick", "laura", "cl", "pg", "rd",
|
|||||||
// FUNCTION: BETA10 0x1003a5a0
|
// FUNCTION: BETA10 0x1003a5a0
|
||||||
LegoAct2::LegoAct2()
|
LegoAct2::LegoAct2()
|
||||||
{
|
{
|
||||||
m_unk0x10c4 = 0;
|
m_state = LegoAct2::e_initial;
|
||||||
m_gameState = NULL;
|
m_gameState = NULL;
|
||||||
m_pepper = NULL;
|
m_pepper = NULL;
|
||||||
m_ambulance = NULL;
|
m_ambulance = NULL;
|
||||||
m_ready = FALSE;
|
m_ready = FALSE;
|
||||||
m_unk0x1130 = 0;
|
m_unk0x1130 = 0;
|
||||||
m_nextBrick = 0;
|
m_nextBrick = 0;
|
||||||
m_unk0x10c1 = 0;
|
m_removedBricks = 0;
|
||||||
m_unk0x1138 = NULL;
|
m_unk0x1138 = NULL;
|
||||||
m_unk0x1140 = (Act2mainScript::Script) 0;
|
m_currentAction = (Act2mainScript::Script) 0;
|
||||||
m_unk0x1144 = (Act2mainScript::Script) 0;
|
m_infomanDirecting = (Act2mainScript::Script) 0;
|
||||||
m_destLocation = LegoGameState::e_undefined;
|
m_destLocation = LegoGameState::e_undefined;
|
||||||
m_music = JukeboxScript::c_MusicTheme1;
|
m_music = JukeboxScript::c_MusicTheme1;
|
||||||
m_siFile = "";
|
m_siFile = "";
|
||||||
@@ -166,97 +166,97 @@ MxResult LegoAct2::Tickle()
|
|||||||
return SUCCESS;
|
return SUCCESS;
|
||||||
}
|
}
|
||||||
|
|
||||||
switch (m_unk0x10c4) {
|
switch (m_state) {
|
||||||
case 0:
|
case LegoAct2::e_initial:
|
||||||
m_unk0x10c4 = 1;
|
m_state = LegoAct2::e_startSpeech;
|
||||||
break;
|
break;
|
||||||
case 1:
|
case LegoAct2::e_startSpeech:
|
||||||
((LegoPathActor*) m_pepper->GetEntity())->SetActorState(LegoPathActor::c_disabled);
|
((LegoPathActor*) m_pepper->GetEntity())->SetActorState(LegoPathActor::c_disabled);
|
||||||
|
|
||||||
switch (rand() % 3) {
|
switch (rand() % 3) {
|
||||||
case 0:
|
case 0:
|
||||||
g_unk0x100f4474 = Act2mainScript::c_tns002br_RunAnim;
|
g_bricksterSpeech = Act2mainScript::c_tns002br_RunAnim;
|
||||||
break;
|
break;
|
||||||
case 1:
|
case 1:
|
||||||
g_unk0x100f4474 = Act2mainScript::c_tns003br_RunAnim;
|
g_bricksterSpeech = Act2mainScript::c_tns003br_RunAnim;
|
||||||
break;
|
break;
|
||||||
case 2:
|
case 2:
|
||||||
g_unk0x100f4474 = Act2mainScript::c_tns004br_RunAnim;
|
g_bricksterSpeech = Act2mainScript::c_tns004br_RunAnim;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
FUN_10052560(g_unk0x100f4474, TRUE, TRUE, NULL, NULL, NULL);
|
StartAction(g_bricksterSpeech, TRUE, TRUE, NULL, NULL, NULL);
|
||||||
m_unk0x10d0 = 0;
|
m_timeSinceLastStage = 0;
|
||||||
m_unk0x10c4 = 2;
|
m_state = LegoAct2::e_holdingSpeech;
|
||||||
break;
|
break;
|
||||||
case 2:
|
case LegoAct2::e_holdingSpeech:
|
||||||
if (g_unk0x100f4474) {
|
if (g_bricksterSpeech) {
|
||||||
if (AnimationManager()->FUN_10064ee0(g_unk0x100f4474)) {
|
if (AnimationManager()->FUN_10064ee0(g_bricksterSpeech)) {
|
||||||
Disable(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen);
|
Disable(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen);
|
||||||
g_unk0x100f4474 = (Act2mainScript::Script) 0;
|
g_bricksterSpeech = (Act2mainScript::Script) 0;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
m_unk0x10d0 += 50;
|
m_timeSinceLastStage += 50;
|
||||||
break;
|
break;
|
||||||
case 3:
|
case LegoAct2::e_startDescription:
|
||||||
Disable(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen);
|
Disable(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen);
|
||||||
m_unk0x10d0 = 0;
|
m_timeSinceLastStage = 0;
|
||||||
m_unk0x10c4 = 4;
|
m_state = LegoAct2::e_explaining;
|
||||||
FUN_10052560(Act2mainScript::c_tja009ni_RunAnim, TRUE, TRUE, NULL, NULL, NULL);
|
StartAction(Act2mainScript::c_tja009ni_RunAnim, TRUE, TRUE, NULL, NULL, NULL);
|
||||||
|
|
||||||
AnimationManager()->EnableCamAnims(TRUE);
|
AnimationManager()->EnableCamAnims(TRUE);
|
||||||
AnimationManager()->FUN_1005f6d0(TRUE);
|
AnimationManager()->FUN_1005f6d0(TRUE);
|
||||||
AnimationManager()->FUN_100604f0(g_unk0x100f43f0, sizeOfArray(g_unk0x100f43f0));
|
AnimationManager()->FUN_100604f0(g_animationsBricksterIsLoose, sizeOfArray(g_animationsBricksterIsLoose));
|
||||||
AnimationManager()->FUN_10060480(g_unk0x100f4410, sizeOfArray(g_unk0x100f4410));
|
AnimationManager()->FUN_10060480(g_charactersBricksterIsLoose, sizeOfArray(g_charactersBricksterIsLoose));
|
||||||
break;
|
break;
|
||||||
case 4:
|
case LegoAct2::e_explaining:
|
||||||
m_unk0x10d0 += 50;
|
m_timeSinceLastStage += 50;
|
||||||
break;
|
break;
|
||||||
case 5:
|
case LegoAct2::e_goingToResidentialArea:
|
||||||
m_unk0x10d0 += 50;
|
m_timeSinceLastStage += 50;
|
||||||
|
|
||||||
if (m_unk0x10d0 == 20000) {
|
if (m_timeSinceLastStage == 20000) {
|
||||||
const MxFloat* pepperPosition = FindROI("pepper")->GetWorldPosition();
|
const MxFloat* pepperPosition = FindROI("pepper")->GetWorldPosition();
|
||||||
MxFloat otherPoint[] = {-52.0f, 5.25f, -16.5f};
|
MxFloat otherPoint[] = {-52.0f, 5.25f, -16.5f};
|
||||||
|
|
||||||
distance = DISTSQRD3(pepperPosition, otherPoint);
|
distance = DISTSQRD3(pepperPosition, otherPoint);
|
||||||
|
|
||||||
if (m_unk0x1144 == (Act2mainScript::Script) 0 && distance > 50.0f && pepperPosition[0] > -57.0f) {
|
if (m_infomanDirecting == (Act2mainScript::Script) 0 && distance > 50.0f && pepperPosition[0] > -57.0f) {
|
||||||
FUN_10052560(Act2mainScript::c_Avo906In_PlayWav, FALSE, FALSE, NULL, NULL, NULL);
|
StartAction(Act2mainScript::c_Avo906In_PlayWav, FALSE, FALSE, NULL, NULL, NULL);
|
||||||
m_unk0x1144 = Act2mainScript::c_Avo906In_PlayWav;
|
m_infomanDirecting = Act2mainScript::c_Avo906In_PlayWav;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else if (m_unk0x10d0 >= 90000 && m_unk0x10d0 % 90000 == 0 && m_unk0x1144 == (Act2mainScript::Script) 0) {
|
else if (m_timeSinceLastStage >= 90000 && m_timeSinceLastStage % 90000 == 0 && m_infomanDirecting == (Act2mainScript::Script) 0) {
|
||||||
FUN_10052560(Act2mainScript::c_Avo908In_PlayWav, FALSE, FALSE, NULL, NULL, NULL);
|
StartAction(Act2mainScript::c_Avo908In_PlayWav, FALSE, FALSE, NULL, NULL, NULL);
|
||||||
m_unk0x1144 = Act2mainScript::c_Avo908In_PlayWav;
|
m_infomanDirecting = Act2mainScript::c_Avo908In_PlayWav;
|
||||||
}
|
}
|
||||||
|
|
||||||
break;
|
break;
|
||||||
case 6:
|
case LegoAct2::e_atResidentialArea:
|
||||||
m_unk0x10d0 += 50;
|
m_timeSinceLastStage += 50;
|
||||||
break;
|
break;
|
||||||
case 9:
|
case LegoAct2::e_droppingBrick:
|
||||||
m_unk0x10d0 += 50;
|
m_timeSinceLastStage += 50;
|
||||||
|
|
||||||
if (m_unk0x10d0 >= 200) {
|
if (m_timeSinceLastStage >= 200) {
|
||||||
if (m_nextBrick < 5) {
|
if (m_nextBrick < 5) {
|
||||||
m_unk0x10c4 = 7;
|
m_state = LegoAct2::e_chase;
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
m_unk0x10c4 = 10;
|
m_state = LegoAct2::e_goingToHide;
|
||||||
m_unk0x10d0 = 0;
|
m_timeSinceLastStage = 0;
|
||||||
m_unk0x1138->FUN_10019520();
|
m_unk0x1138->GoingToHide();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
break;
|
break;
|
||||||
case 10:
|
case LegoAct2::e_goingToHide:
|
||||||
m_unk0x10d0 += 50;
|
m_timeSinceLastStage += 50;
|
||||||
break;
|
break;
|
||||||
case 11:
|
case LegoAct2::e_hidden:
|
||||||
break;
|
break;
|
||||||
case 12:
|
case LegoAct2::e_distributeRemainingBricks:
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -297,9 +297,9 @@ MxLong LegoAct2::Notify(MxParam& p_param)
|
|||||||
case c_notificationAct2Brick:
|
case c_notificationAct2Brick:
|
||||||
SoundManager()->GetCacheSoundManager()->Play("28bng", NULL, FALSE);
|
SoundManager()->GetCacheSoundManager()->Play("28bng", NULL, FALSE);
|
||||||
|
|
||||||
m_unk0x10c1++;
|
m_removedBricks++;
|
||||||
if (m_unk0x10c1 == 10 && m_unk0x10c4 == 13) {
|
if (m_removedBricks == 10 && m_state == LegoAct2::e_brickHunt) {
|
||||||
m_unk0x10c4 = 14;
|
m_state = LegoAct2::e_allPiecesCollected;
|
||||||
|
|
||||||
LegoEntity* entity = (LegoEntity*) param.GetSender();
|
LegoEntity* entity = (LegoEntity*) param.GetSender();
|
||||||
|
|
||||||
@@ -326,10 +326,10 @@ MxLong LegoAct2::Notify(MxParam& p_param)
|
|||||||
|
|
||||||
Mx3DPointFloat locald4(local2world[2]);
|
Mx3DPointFloat locald4(local2world[2]);
|
||||||
Mx3DPointFloat localc0(local2world[1]);
|
Mx3DPointFloat localc0(local2world[1]);
|
||||||
FUN_10052560(Act2mainScript::c_tns051in_RunAnim, TRUE, TRUE, &locala4, &locald4, NULL);
|
StartAction(Act2mainScript::c_tns051in_RunAnim, TRUE, TRUE, &locala4, &locald4, NULL);
|
||||||
|
|
||||||
m_unk0x10c4 = 14;
|
m_state = LegoAct2::e_allPiecesCollected;
|
||||||
m_unk0x10d0 = 0;
|
m_timeSinceLastStage = 0;
|
||||||
((LegoPathActor*) m_pepper->GetEntity())->SetActorState(LegoPathActor::c_disabled);
|
((LegoPathActor*) m_pepper->GetEntity())->SetActorState(LegoPathActor::c_disabled);
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
@@ -348,27 +348,27 @@ MxLong LegoAct2::HandleEndAction(MxEndActionNotificationParam& p_param)
|
|||||||
if (m_gameState->m_enabled && p_param.GetAction() != NULL) {
|
if (m_gameState->m_enabled && p_param.GetAction() != NULL) {
|
||||||
MxU32 objectId = p_param.GetAction()->GetObjectId();
|
MxU32 objectId = p_param.GetAction()->GetObjectId();
|
||||||
|
|
||||||
if (m_unk0x10c4 == 5 && m_unk0x1144 == objectId) {
|
if (m_state == LegoAct2::e_goingToResidentialArea && m_infomanDirecting == objectId) {
|
||||||
m_unk0x1144 = (Act2mainScript::Script) 0;
|
m_infomanDirecting = (Act2mainScript::Script) 0;
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (m_unk0x1140 != objectId) {
|
if (m_currentAction != objectId) {
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
m_unk0x1140 = (Act2mainScript::Script) 0;
|
m_currentAction = (Act2mainScript::Script) 0;
|
||||||
|
|
||||||
switch (m_unk0x10c4) {
|
switch (m_state) {
|
||||||
case 2:
|
case LegoAct2::e_holdingSpeech:
|
||||||
m_unk0x10c4 = 3;
|
m_state = LegoAct2::e_startDescription;
|
||||||
break;
|
break;
|
||||||
case 4:
|
case LegoAct2::e_explaining:
|
||||||
FUN_10051960();
|
HideMaPaInfo();
|
||||||
m_unk0x10c4 = 5;
|
m_state = LegoAct2::e_goingToResidentialArea;
|
||||||
m_unk0x10d0 = 0;
|
m_timeSinceLastStage = 0;
|
||||||
break;
|
break;
|
||||||
case 6: {
|
case LegoAct2::e_atResidentialArea: {
|
||||||
LegoROI* roi;
|
LegoROI* roi;
|
||||||
|
|
||||||
roi = FindROI("nick");
|
roi = FindROI("nick");
|
||||||
@@ -400,24 +400,24 @@ MxLong LegoAct2::HandleEndAction(MxEndActionNotificationParam& p_param)
|
|||||||
roi->SetVisibility(FALSE);
|
roi->SetVisibility(FALSE);
|
||||||
|
|
||||||
VariableTable()->SetVariable("ACTOR_01", "brickstr");
|
VariableTable()->SetVariable("ACTOR_01", "brickstr");
|
||||||
FUN_10052800();
|
InitializeShooting();
|
||||||
m_unk0x10c4 = 7;
|
m_state = LegoAct2::e_chase;
|
||||||
PlayMusic(JukeboxScript::c_BrickstrChase);
|
PlayMusic(JukeboxScript::c_BrickstrChase);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
case 11:
|
case LegoAct2::e_hidden:
|
||||||
m_bricks[m_nextBrick - 1].Mute(TRUE);
|
m_bricks[m_nextBrick - 1].Mute(TRUE);
|
||||||
m_unk0x10c4 = 12;
|
m_state = LegoAct2::e_distributeRemainingBricks;
|
||||||
m_unk0x10d0 = 0;
|
m_timeSinceLastStage = 0;
|
||||||
|
|
||||||
FUN_10052560(Act2mainScript::c_tra045la_RunAnim, TRUE, TRUE, NULL, NULL, NULL);
|
StartAction(Act2mainScript::c_tra045la_RunAnim, TRUE, TRUE, NULL, NULL, NULL);
|
||||||
((LegoPathActor*) m_pepper->GetEntity())->SetActorState(LegoPathActor::c_disabled);
|
((LegoPathActor*) m_pepper->GetEntity())->SetActorState(LegoPathActor::c_disabled);
|
||||||
AnimationManager()->EnableCamAnims(TRUE);
|
AnimationManager()->EnableCamAnims(TRUE);
|
||||||
AnimationManager()->FUN_1005f6d0(TRUE);
|
AnimationManager()->FUN_1005f6d0(TRUE);
|
||||||
AnimationManager()->FUN_100604f0(g_unk0x100f4428, sizeOfArray(g_unk0x100f4428));
|
AnimationManager()->FUN_100604f0(g_unk0x100f4428, sizeOfArray(g_unk0x100f4428));
|
||||||
AnimationManager()->FUN_10060480(g_unk0x100f4458, sizeOfArray(g_unk0x100f4458));
|
AnimationManager()->FUN_10060480(g_unk0x100f4458, sizeOfArray(g_unk0x100f4458));
|
||||||
break;
|
break;
|
||||||
case 12: {
|
case LegoAct2::e_distributeRemainingBricks: {
|
||||||
LegoROI* roi;
|
LegoROI* roi;
|
||||||
|
|
||||||
roi = FindROI("nick");
|
roi = FindROI("nick");
|
||||||
@@ -441,13 +441,13 @@ MxLong LegoAct2::HandleEndAction(MxEndActionNotificationParam& p_param)
|
|||||||
}
|
}
|
||||||
|
|
||||||
m_bricks[m_nextBrick - 1].Mute(FALSE);
|
m_bricks[m_nextBrick - 1].Mute(FALSE);
|
||||||
m_unk0x10c4 = 13;
|
m_state = LegoAct2::e_brickHunt;
|
||||||
SpawnBricks();
|
SpawnBricks();
|
||||||
PlayMusic(JukeboxScript::c_BrickHunt);
|
PlayMusic(JukeboxScript::c_BrickHunt);
|
||||||
((LegoPathActor*) m_pepper->GetEntity())->SetActorState(LegoPathActor::c_initial);
|
((LegoPathActor*) m_pepper->GetEntity())->SetActorState(LegoPathActor::c_initial);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
case 14:
|
case LegoAct2::e_allPiecesCollected:
|
||||||
for (MxS32 i = 0; i < (MxS32) sizeOfArray(m_bricks); i++) {
|
for (MxS32 i = 0; i < (MxS32) sizeOfArray(m_bricks); i++) {
|
||||||
m_bricks[i].Remove();
|
m_bricks[i].Remove();
|
||||||
}
|
}
|
||||||
@@ -522,7 +522,7 @@ void LegoAct2::ReadyWorld()
|
|||||||
// FUNCTION: BETA10 0x1003bb2d
|
// FUNCTION: BETA10 0x1003bb2d
|
||||||
void LegoAct2::Enable(MxBool p_enable)
|
void LegoAct2::Enable(MxBool p_enable)
|
||||||
{
|
{
|
||||||
if ((MxBool) m_set0xd0.empty() == p_enable) {
|
if ((MxBool) m_disabledObjects.empty() == p_enable) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -534,7 +534,7 @@ void LegoAct2::Enable(MxBool p_enable)
|
|||||||
GameState()->SetActor(LegoActor::c_pepper);
|
GameState()->SetActor(LegoActor::c_pepper);
|
||||||
m_pepper = FindROI("pepper");
|
m_pepper = FindROI("pepper");
|
||||||
|
|
||||||
((IslePathActor*) m_pepper->GetEntity())->VTable0xec(m_unk0x10dc, m_unk0x1124, TRUE);
|
((IslePathActor*) m_pepper->GetEntity())->VTable0xec(m_transformOnDisable, m_boundaryOnDisable, TRUE);
|
||||||
|
|
||||||
if (GameState()->m_previousArea == LegoGameState::e_infomain) {
|
if (GameState()->m_previousArea == LegoGameState::e_infomain) {
|
||||||
GameState()->StopArea(LegoGameState::e_infomain);
|
GameState()->StopArea(LegoGameState::e_infomain);
|
||||||
@@ -542,26 +542,27 @@ void LegoAct2::Enable(MxBool p_enable)
|
|||||||
|
|
||||||
Disable(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen);
|
Disable(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen);
|
||||||
|
|
||||||
if (m_unk0x10c4 != 6 && m_unk0x10c4 != 12) {
|
if (m_state != LegoAct2::e_atResidentialArea && m_state != LegoAct2::e_distributeRemainingBricks) {
|
||||||
PlayMusic(m_music);
|
PlayMusic(m_music);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (m_unk0x10c4 == 10 && m_nextBrick == 6 && m_bricks[5].GetROI() != NULL) {
|
if (m_state == LegoAct2::e_goingToHide && m_nextBrick == 6 && m_bricks[5].GetROI() != NULL) {
|
||||||
m_bricks[5].PlayWhistleSound();
|
m_bricks[5].PlayWhistleSound();
|
||||||
}
|
}
|
||||||
else if (m_unk0x10c4 == 13) {
|
else if (m_state == LegoAct2::e_brickHunt) {
|
||||||
InitBricks();
|
InitBricks();
|
||||||
}
|
}
|
||||||
|
|
||||||
TickleManager()->RegisterClient(this, 20);
|
TickleManager()->RegisterClient(this, 20);
|
||||||
SetAppCursor(e_cursorArrow);
|
SetAppCursor(e_cursorArrow);
|
||||||
|
|
||||||
if (m_unk0x10c4 == 2 || m_unk0x10c4 == 4 || m_unk0x10c4 == 6 || m_unk0x10c4 == 11 || m_unk0x10c4 == 12 ||
|
if (m_state == LegoAct2::e_holdingSpeech || m_state == LegoAct2::e_explaining ||
|
||||||
m_unk0x10c4 == 14) {
|
m_state == LegoAct2::e_atResidentialArea || m_state == LegoAct2::e_hidden ||
|
||||||
|
m_state == LegoAct2::e_distributeRemainingBricks || m_state == LegoAct2::e_allPiecesCollected) {
|
||||||
MxDSAction action;
|
MxDSAction action;
|
||||||
MxEndActionNotificationParam param(c_notificationEndAction, NULL, &action, FALSE);
|
MxEndActionNotificationParam param(c_notificationEndAction, NULL, &action, FALSE);
|
||||||
|
|
||||||
m_unk0x1140 = (Act2mainScript::Script) 0;
|
m_currentAction = (Act2mainScript::Script) 0;
|
||||||
action.SetObjectId(0);
|
action.SetObjectId(0);
|
||||||
HandleEndAction(param);
|
HandleEndAction(param);
|
||||||
}
|
}
|
||||||
@@ -569,21 +570,21 @@ void LegoAct2::Enable(MxBool p_enable)
|
|||||||
GameState()->m_isDirty = TRUE;
|
GameState()->m_isDirty = TRUE;
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
m_unk0x10dc = m_pepper->GetLocal2World();
|
m_transformOnDisable = m_pepper->GetLocal2World();
|
||||||
m_unk0x1124 = ((LegoPathActor*) m_pepper->GetEntity())->GetBoundary();
|
m_boundaryOnDisable = ((LegoPathActor*) m_pepper->GetEntity())->GetBoundary();
|
||||||
|
|
||||||
FUN_10051900();
|
FUN_10051900();
|
||||||
BackgroundAudioManager()->Stop();
|
BackgroundAudioManager()->Stop();
|
||||||
UninitBricks();
|
UninitBricks();
|
||||||
DeleteObjects(&m_atomId, Act2mainScript::c_VOhead0_PlayWav, Act2mainScript::c_VOhide_PlayWav);
|
DeleteObjects(&m_atomId, Act2mainScript::c_VOhead0_PlayWav, Act2mainScript::c_VOhide_PlayWav);
|
||||||
|
|
||||||
if (m_unk0x1144 != (Act2mainScript::Script) 0) {
|
if (m_infomanDirecting != (Act2mainScript::Script) 0) {
|
||||||
MxDSAction action;
|
MxDSAction action;
|
||||||
action.SetAtomId(m_atomId);
|
action.SetAtomId(m_atomId);
|
||||||
action.SetUnknown24(-2);
|
action.SetUnknown24(-2);
|
||||||
action.SetObjectId(m_unk0x1144);
|
action.SetObjectId(m_infomanDirecting);
|
||||||
DeleteObject(action);
|
DeleteObject(action);
|
||||||
m_unk0x1144 = (Act2mainScript::Script) 0;
|
m_infomanDirecting = (Act2mainScript::Script) 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
TickleManager()->UnregisterClient(this);
|
TickleManager()->UnregisterClient(this);
|
||||||
@@ -594,46 +595,46 @@ void LegoAct2::Enable(MxBool p_enable)
|
|||||||
// FUNCTION: BETA10 0x1003bb72
|
// FUNCTION: BETA10 0x1003bb72
|
||||||
MxLong LegoAct2::HandlePathStruct(LegoPathStructNotificationParam& p_param)
|
MxLong LegoAct2::HandlePathStruct(LegoPathStructNotificationParam& p_param)
|
||||||
{
|
{
|
||||||
if (m_unk0x10c4 == 5 && p_param.GetData() == 0x32) {
|
if (m_state == LegoAct2::e_goingToResidentialArea && p_param.GetData() == 0x32) {
|
||||||
LegoPathActor* actor = (LegoPathActor*) m_pepper->GetEntity();
|
LegoPathActor* actor = (LegoPathActor*) m_pepper->GetEntity();
|
||||||
actor->SetActorState(LegoPathActor::c_disabled);
|
actor->SetActorState(LegoPathActor::c_disabled);
|
||||||
actor->SetWorldSpeed(0.0f);
|
actor->SetWorldSpeed(0.0f);
|
||||||
FUN_10051900();
|
FUN_10051900();
|
||||||
|
|
||||||
if (m_unk0x10d0 < 90000) {
|
if (m_timeSinceLastStage < 90000) {
|
||||||
FUN_10052560(Act2mainScript::c_tra031ni_RunAnim, TRUE, TRUE, NULL, NULL, NULL);
|
StartAction(Act2mainScript::c_tra031ni_RunAnim, TRUE, TRUE, NULL, NULL, NULL);
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
FUN_10052560(Act2mainScript::c_tra032ni_RunAnim, TRUE, TRUE, NULL, NULL, NULL);
|
StartAction(Act2mainScript::c_tra032ni_RunAnim, TRUE, TRUE, NULL, NULL, NULL);
|
||||||
}
|
}
|
||||||
|
|
||||||
m_unk0x112c = 50;
|
m_unk0x112c = 50;
|
||||||
m_unk0x10c4 = 6;
|
m_state = LegoAct2::e_atResidentialArea;
|
||||||
m_unk0x10d0 = 0;
|
m_timeSinceLastStage = 0;
|
||||||
}
|
}
|
||||||
else if (m_unk0x10c4 == 5 && p_param.GetData() == 0x2a) {
|
else if (m_state == LegoAct2::e_goingToResidentialArea && p_param.GetData() == 0x2a) {
|
||||||
if (m_unk0x1144 == (Act2mainScript::Script) 0) {
|
if (m_infomanDirecting == (Act2mainScript::Script) 0) {
|
||||||
FUN_10052560(Act2mainScript::c_Avo907In_PlayWav, FALSE, FALSE, NULL, NULL, NULL);
|
StartAction(Act2mainScript::c_Avo907In_PlayWav, FALSE, FALSE, NULL, NULL, NULL);
|
||||||
m_unk0x1144 = Act2mainScript::c_Avo907In_PlayWav;
|
m_infomanDirecting = Act2mainScript::c_Avo907In_PlayWav;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else if (m_unk0x10c4 == 5) {
|
else if (m_state == LegoAct2::e_goingToResidentialArea) {
|
||||||
FUN_100521f0(p_param.GetData());
|
CheckBricksterIsLoose(p_param.GetData());
|
||||||
}
|
}
|
||||||
else if (m_unk0x10c4 == 7) {
|
else if (m_state == LegoAct2::e_chase) {
|
||||||
FUN_10051fa0(p_param.GetData());
|
CheckBricksterDestroying(p_param.GetData());
|
||||||
}
|
}
|
||||||
else if (m_unk0x10c4 == 10 && p_param.GetData() == 0x165) {
|
else if (m_state == LegoAct2::e_goingToHide && p_param.GetData() == 0x165) {
|
||||||
((LegoPathActor*) m_pepper->GetEntity())->SetActorState(LegoPathActor::c_disabled);
|
((LegoPathActor*) m_pepper->GetEntity())->SetActorState(LegoPathActor::c_disabled);
|
||||||
|
|
||||||
if (FUN_10052560(Act2mainScript::c_VOhide_PlayWav, FALSE, TRUE, NULL, NULL, NULL) == SUCCESS) {
|
if (StartAction(Act2mainScript::c_VOhide_PlayWav, FALSE, TRUE, NULL, NULL, NULL) == SUCCESS) {
|
||||||
m_unk0x1140 = Act2mainScript::c_VOhide_PlayWav;
|
m_currentAction = Act2mainScript::c_VOhide_PlayWav;
|
||||||
}
|
}
|
||||||
|
|
||||||
m_unk0x1138->FUN_10019560();
|
m_unk0x1138->Hide();
|
||||||
|
|
||||||
m_unk0x10c4 = 11;
|
m_state = LegoAct2::e_hidden;
|
||||||
m_unk0x10d0 = 0;
|
m_timeSinceLastStage = 0;
|
||||||
|
|
||||||
if (m_nextBrick < 6) {
|
if (m_nextBrick < 6) {
|
||||||
m_bricks[m_nextBrick].Create(m_nextBrick);
|
m_bricks[m_nextBrick].Create(m_nextBrick);
|
||||||
@@ -655,7 +656,7 @@ MxLong LegoAct2::HandlePathStruct(LegoPathStructNotificationParam& p_param)
|
|||||||
|
|
||||||
// FUNCTION: LEGO1 0x100516b0
|
// FUNCTION: LEGO1 0x100516b0
|
||||||
// FUNCTION: BETA10 0x1003bcbc
|
// FUNCTION: BETA10 0x1003bcbc
|
||||||
MxResult LegoAct2::FUN_100516b0()
|
MxResult LegoAct2::CreateBrick()
|
||||||
{
|
{
|
||||||
if (m_nextBrick > 4) {
|
if (m_nextBrick > 4) {
|
||||||
return FAILURE;
|
return FAILURE;
|
||||||
@@ -673,8 +674,8 @@ MxResult LegoAct2::FUN_100516b0()
|
|||||||
|
|
||||||
brick.Place(local2world, local2world2, boundary);
|
brick.Place(local2world, local2world2, boundary);
|
||||||
m_nextBrick++;
|
m_nextBrick++;
|
||||||
m_unk0x10c4 = 9;
|
m_state = LegoAct2::e_droppingBrick;
|
||||||
m_unk0x10d0 = 0;
|
m_timeSinceLastStage = 0;
|
||||||
return SUCCESS;
|
return SUCCESS;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -721,7 +722,7 @@ void LegoAct2::FUN_10051900()
|
|||||||
|
|
||||||
// FUNCTION: LEGO1 0x10051960
|
// FUNCTION: LEGO1 0x10051960
|
||||||
// FUNCTION: BETA10 0x1003bf2c
|
// FUNCTION: BETA10 0x1003bf2c
|
||||||
void LegoAct2::FUN_10051960()
|
void LegoAct2::HideMaPaInfo()
|
||||||
{
|
{
|
||||||
LegoROI* roi;
|
LegoROI* roi;
|
||||||
|
|
||||||
@@ -938,93 +939,93 @@ MxResult LegoAct2::BadEnding()
|
|||||||
TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
|
TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
|
||||||
|
|
||||||
MxTrace("Bad End of Act2\n");
|
MxTrace("Bad End of Act2\n");
|
||||||
m_unk0x10c4 = 14;
|
m_state = LegoAct2::e_allPiecesCollected;
|
||||||
return SUCCESS;
|
return SUCCESS;
|
||||||
}
|
}
|
||||||
|
|
||||||
// FUNCTION: LEGO1 0x10051fa0
|
// FUNCTION: LEGO1 0x10051fa0
|
||||||
// FUNCTION: BETA10 0x10013fd3
|
// FUNCTION: BETA10 0x10013fd3
|
||||||
void LegoAct2::FUN_10051fa0(MxS32 p_param1)
|
void LegoAct2::CheckBricksterDestroying(MxS32 p_pathData)
|
||||||
{
|
{
|
||||||
MxU8 randN = rand() / (RAND_MAX / 3);
|
MxU8 randN = rand() / (RAND_MAX / 3);
|
||||||
randN++;
|
randN++;
|
||||||
|
|
||||||
switch (p_param1) {
|
switch (p_pathData) {
|
||||||
case 2:
|
case 2:
|
||||||
if (randN == 1) {
|
if (randN == 1) {
|
||||||
FUN_10052560(Act2mainScript::c_snsx50bu_RunAnim, TRUE, FALSE, NULL, NULL, NULL);
|
StartAction(Act2mainScript::c_snsx50bu_RunAnim, TRUE, FALSE, NULL, NULL, NULL);
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
FUN_10052560(Act2mainScript::c_snsx51bu_RunAnim, TRUE, FALSE, NULL, NULL, NULL);
|
StartAction(Act2mainScript::c_snsx51bu_RunAnim, TRUE, FALSE, NULL, NULL, NULL);
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case 8:
|
case 8:
|
||||||
if (randN == 1) {
|
if (randN == 1) {
|
||||||
FUN_10052560(Act2mainScript::c_snsx29nu_RunAnim, TRUE, FALSE, NULL, NULL, NULL);
|
StartAction(Act2mainScript::c_snsx29nu_RunAnim, TRUE, FALSE, NULL, NULL, NULL);
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
FUN_10052560(Act2mainScript::c_snsx30nu_RunAnim, TRUE, FALSE, NULL, NULL, NULL);
|
StartAction(Act2mainScript::c_snsx30nu_RunAnim, TRUE, FALSE, NULL, NULL, NULL);
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case 9:
|
case 9:
|
||||||
if (randN == 1) {
|
if (randN == 1) {
|
||||||
FUN_10052560(Act2mainScript::c_snsx33na_RunAnim, TRUE, FALSE, NULL, NULL, NULL);
|
StartAction(Act2mainScript::c_snsx33na_RunAnim, TRUE, FALSE, NULL, NULL, NULL);
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
FUN_10052560(Act2mainScript::c_snsx34na_RunAnim, TRUE, FALSE, NULL, NULL, NULL);
|
StartAction(Act2mainScript::c_snsx34na_RunAnim, TRUE, FALSE, NULL, NULL, NULL);
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case 14:
|
case 14:
|
||||||
if (randN == 1) {
|
if (randN == 1) {
|
||||||
FUN_10052560(Act2mainScript::c_snsx46cl_RunAnim, TRUE, FALSE, NULL, NULL, NULL);
|
StartAction(Act2mainScript::c_snsx46cl_RunAnim, TRUE, FALSE, NULL, NULL, NULL);
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
FUN_10052560(Act2mainScript::c_snsx48cl_RunAnim, TRUE, FALSE, NULL, NULL, NULL);
|
StartAction(Act2mainScript::c_snsx48cl_RunAnim, TRUE, FALSE, NULL, NULL, NULL);
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case 23:
|
case 23:
|
||||||
if (randN == 1) {
|
if (randN == 1) {
|
||||||
FUN_10052560(Act2mainScript::c_snsx58va_RunAnim, TRUE, FALSE, NULL, NULL, NULL);
|
StartAction(Act2mainScript::c_snsx58va_RunAnim, TRUE, FALSE, NULL, NULL, NULL);
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
FUN_10052560(Act2mainScript::c_snsx60va_RunAnim, TRUE, FALSE, NULL, NULL, NULL);
|
StartAction(Act2mainScript::c_snsx60va_RunAnim, TRUE, FALSE, NULL, NULL, NULL);
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case 24:
|
case 24:
|
||||||
case 25:
|
case 25:
|
||||||
FUN_10052560(Act2mainScript::c_snsx31sh_RunAnim, TRUE, FALSE, NULL, NULL, NULL);
|
StartAction(Act2mainScript::c_snsx31sh_RunAnim, TRUE, FALSE, NULL, NULL, NULL);
|
||||||
break;
|
break;
|
||||||
case 26:
|
case 26:
|
||||||
if (randN == 1) {
|
if (randN == 1) {
|
||||||
FUN_10052560(Act2mainScript::c_snsx52sn_RunAnim, TRUE, FALSE, NULL, NULL, NULL);
|
StartAction(Act2mainScript::c_snsx52sn_RunAnim, TRUE, FALSE, NULL, NULL, NULL);
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
FUN_10052560(Act2mainScript::c_snsx53sn_RunAnim, TRUE, FALSE, NULL, NULL, NULL);
|
StartAction(Act2mainScript::c_snsx53sn_RunAnim, TRUE, FALSE, NULL, NULL, NULL);
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case 34:
|
case 34:
|
||||||
if (randN == 1) {
|
if (randN == 1) {
|
||||||
FUN_10052560(Act2mainScript::c_snsx15la_RunAnim, TRUE, FALSE, NULL, NULL, NULL);
|
StartAction(Act2mainScript::c_snsx15la_RunAnim, TRUE, FALSE, NULL, NULL, NULL);
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
FUN_10052560(Act2mainScript::c_snsx16la_RunAnim, TRUE, FALSE, NULL, NULL, NULL);
|
StartAction(Act2mainScript::c_snsx16la_RunAnim, TRUE, FALSE, NULL, NULL, NULL);
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case 36:
|
case 36:
|
||||||
if (randN == 1) {
|
if (randN == 1) {
|
||||||
FUN_10052560(Act2mainScript::c_snsx10ni_RunAnim, TRUE, FALSE, NULL, NULL, NULL);
|
StartAction(Act2mainScript::c_snsx10ni_RunAnim, TRUE, FALSE, NULL, NULL, NULL);
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
FUN_10052560(Act2mainScript::c_snsx11ni_RunAnim, TRUE, FALSE, NULL, NULL, NULL);
|
StartAction(Act2mainScript::c_snsx11ni_RunAnim, TRUE, FALSE, NULL, NULL, NULL);
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case 38:
|
case 38:
|
||||||
case 42:
|
case 42:
|
||||||
if (randN == 1) {
|
if (randN == 1) {
|
||||||
FUN_10052560(Act2mainScript::c_snsx03ma_RunAnim, TRUE, FALSE, NULL, NULL, NULL);
|
StartAction(Act2mainScript::c_snsx03ma_RunAnim, TRUE, FALSE, NULL, NULL, NULL);
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
FUN_10052560(Act2mainScript::c_snsx04ma_RunAnim, TRUE, FALSE, NULL, NULL, NULL);
|
StartAction(Act2mainScript::c_snsx04ma_RunAnim, TRUE, FALSE, NULL, NULL, NULL);
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
@@ -1032,44 +1033,44 @@ void LegoAct2::FUN_10051fa0(MxS32 p_param1)
|
|||||||
|
|
||||||
// FUNCTION: LEGO1 0x100521f0
|
// FUNCTION: LEGO1 0x100521f0
|
||||||
// FUNCTION: BETA10 0x100142f1
|
// FUNCTION: BETA10 0x100142f1
|
||||||
void LegoAct2::FUN_100521f0(MxS32 p_param1)
|
void LegoAct2::CheckBricksterIsLoose(MxS32 p_pathData)
|
||||||
{
|
{
|
||||||
Act2mainScript::Script objectId = (Act2mainScript::Script) 0;
|
Act2mainScript::Script objectId = (Act2mainScript::Script) 0;
|
||||||
Mx3DPointFloat vec;
|
Mx3DPointFloat actorPosition;
|
||||||
|
|
||||||
switch (p_param1) {
|
switch (p_pathData) {
|
||||||
case 0x02: {
|
case 0x02: {
|
||||||
vec = Mx3DPointFloat(-9.1f, 0.0f, -16.5f);
|
actorPosition = Mx3DPointFloat(-9.1f, 0.0f, -16.5f);
|
||||||
VariableTable()->SetVariable("ACTOR_01", "bd");
|
VariableTable()->SetVariable("ACTOR_01", "bd");
|
||||||
objectId = Act2mainScript::c_tns030bd_RunAnim;
|
objectId = Act2mainScript::c_tns030bd_RunAnim;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
case 0x2a: {
|
case 0x2a: {
|
||||||
vec = Mx3DPointFloat(-9.67f, 0.0f, -44.3f);
|
actorPosition = Mx3DPointFloat(-9.67f, 0.0f, -44.3f);
|
||||||
VariableTable()->SetVariable("ACTOR_01", "rd");
|
VariableTable()->SetVariable("ACTOR_01", "rd");
|
||||||
objectId = Act2mainScript::c_tns030rd_RunAnim;
|
objectId = Act2mainScript::c_tns030rd_RunAnim;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
case 0x133: {
|
case 0x133: {
|
||||||
vec = Mx3DPointFloat(25.75f, 0.0f, -13.0f);
|
actorPosition = Mx3DPointFloat(25.75f, 0.0f, -13.0f);
|
||||||
VariableTable()->SetVariable("ACTOR_01", "pg");
|
VariableTable()->SetVariable("ACTOR_01", "pg");
|
||||||
objectId = Act2mainScript::c_tns030pg_RunAnim;
|
objectId = Act2mainScript::c_tns030pg_RunAnim;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
case 0x134: {
|
case 0x134: {
|
||||||
vec = Mx3DPointFloat(43.63f, 0.0f, -46.33f);
|
actorPosition = Mx3DPointFloat(43.63f, 0.0f, -46.33f);
|
||||||
VariableTable()->SetVariable("ACTOR_01", "sy");
|
VariableTable()->SetVariable("ACTOR_01", "sy");
|
||||||
objectId = Act2mainScript::c_tns030sy_RunAnim;
|
objectId = Act2mainScript::c_tns030sy_RunAnim;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
case 0x135: {
|
case 0x135: {
|
||||||
vec = Mx3DPointFloat(50.0f, 0.0f, -34.6f);
|
actorPosition = Mx3DPointFloat(50.0f, 0.0f, -34.6f);
|
||||||
VariableTable()->SetVariable("ACTOR_01", "rd");
|
VariableTable()->SetVariable("ACTOR_01", "rd");
|
||||||
objectId = Act2mainScript::c_tns030rd_RunAnim;
|
objectId = Act2mainScript::c_tns030rd_RunAnim;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
case 0x138: {
|
case 0x138: {
|
||||||
vec = Mx3DPointFloat(-41.15f, 4.0f, 31.0f);
|
actorPosition = Mx3DPointFloat(-41.15f, 4.0f, 31.0f);
|
||||||
VariableTable()->SetVariable("ACTOR_01", "sy");
|
VariableTable()->SetVariable("ACTOR_01", "sy");
|
||||||
objectId = Act2mainScript::c_tns030sy_RunAnim;
|
objectId = Act2mainScript::c_tns030sy_RunAnim;
|
||||||
break;
|
break;
|
||||||
@@ -1077,30 +1078,30 @@ void LegoAct2::FUN_100521f0(MxS32 p_param1)
|
|||||||
}
|
}
|
||||||
|
|
||||||
if (objectId != (Act2mainScript::Script) 0) {
|
if (objectId != (Act2mainScript::Script) 0) {
|
||||||
Mx3DPointFloat local30(vec);
|
Mx3DPointFloat lookingAtPepper(actorPosition);
|
||||||
Mx3DPointFloat position(m_pepper->GetWorldPosition());
|
Mx3DPointFloat position(m_pepper->GetWorldPosition());
|
||||||
local30 -= position;
|
lookingAtPepper -= position;
|
||||||
Mx3DPointFloat local44 = local30;
|
Mx3DPointFloat local44 = lookingAtPepper;
|
||||||
local30.Unitize();
|
lookingAtPepper.Unitize();
|
||||||
FUN_10052560(objectId, TRUE, TRUE, &vec, &local30, NULL);
|
StartAction(objectId, TRUE, TRUE, &actorPosition, &lookingAtPepper, NULL);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// FUNCTION: LEGO1 0x10052560
|
// FUNCTION: LEGO1 0x10052560
|
||||||
// FUNCTION: BETA10 0x100145c6
|
// FUNCTION: BETA10 0x100145c6
|
||||||
MxResult LegoAct2::FUN_10052560(
|
MxResult LegoAct2::StartAction(
|
||||||
Act2mainScript::Script p_objectId,
|
Act2mainScript::Script p_objectId,
|
||||||
MxBool p_param2,
|
MxBool p_isAnimation,
|
||||||
MxBool p_param3,
|
MxBool p_ignoreCurrentAction,
|
||||||
Mx3DPointFloat* p_location,
|
Mx3DPointFloat* p_location,
|
||||||
Mx3DPointFloat* p_direction,
|
Mx3DPointFloat* p_direction,
|
||||||
Mx3DPointFloat* p_param6
|
Mx3DPointFloat* p_param6
|
||||||
)
|
)
|
||||||
{
|
{
|
||||||
if (m_unk0x1140 == (Act2mainScript::Script) 0 || p_param3) {
|
if (m_currentAction == (Act2mainScript::Script) 0 || p_ignoreCurrentAction) {
|
||||||
assert(strlen(m_siFile));
|
assert(strlen(m_siFile));
|
||||||
|
|
||||||
if (!p_param2) {
|
if (!p_isAnimation) {
|
||||||
MxDSAction action;
|
MxDSAction action;
|
||||||
|
|
||||||
action.SetObjectId(p_objectId);
|
action.SetObjectId(p_objectId);
|
||||||
@@ -1188,7 +1189,7 @@ MxResult LegoAct2::FUN_10052560(
|
|||||||
}
|
}
|
||||||
|
|
||||||
if (result == SUCCESS) {
|
if (result == SUCCESS) {
|
||||||
m_unk0x1140 = p_objectId;
|
m_currentAction = p_objectId;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -1198,7 +1199,7 @@ MxResult LegoAct2::FUN_10052560(
|
|||||||
|
|
||||||
// FUNCTION: LEGO1 0x10052800
|
// FUNCTION: LEGO1 0x10052800
|
||||||
// FUNCTION: BETA10 0x10014aa8
|
// FUNCTION: BETA10 0x10014aa8
|
||||||
MxResult LegoAct2::FUN_10052800()
|
MxResult LegoAct2::InitializeShooting()
|
||||||
{
|
{
|
||||||
LegoPathActor* actor = m_unk0x1138;
|
LegoPathActor* actor = m_unk0x1138;
|
||||||
LegoLocomotionAnimPresenter* ap;
|
LegoLocomotionAnimPresenter* ap;
|
||||||
@@ -1222,6 +1223,6 @@ MxResult LegoAct2::FUN_10052800()
|
|||||||
ap->FUN_1006d680(m_unk0x1138, -1.0f);
|
ap->FUN_1006d680(m_unk0x1138, -1.0f);
|
||||||
|
|
||||||
actor->SetWorldSpeed(0.0f);
|
actor->SetWorldSpeed(0.0f);
|
||||||
m_unk0x1138->FUN_10018980();
|
m_unk0x1138->InitializeNextShot();
|
||||||
return SUCCESS;
|
return SUCCESS;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -46,17 +46,17 @@ RegistrationBook::RegistrationBook() : m_registerDialogueTimer(0x80000000), m_un
|
|||||||
{
|
{
|
||||||
memset(m_alphabet, 0, sizeof(m_alphabet));
|
memset(m_alphabet, 0, sizeof(m_alphabet));
|
||||||
memset(m_name, 0, sizeof(m_name));
|
memset(m_name, 0, sizeof(m_name));
|
||||||
m_unk0x280.m_cursorPos = 0;
|
m_newName.m_cursorPos = 0;
|
||||||
|
|
||||||
memset(m_checkmark, 0, sizeof(m_checkmark));
|
memset(m_checkmark, 0, sizeof(m_checkmark));
|
||||||
memset(&m_unk0x280, -1, sizeof(m_unk0x280) - 2);
|
memset(&m_newName, -1, sizeof(m_newName) - 2);
|
||||||
|
|
||||||
m_unk0x2b8 = 0;
|
m_vehiclesToPosition = 0;
|
||||||
m_infocenterState = NULL;
|
m_infocenterState = NULL;
|
||||||
|
|
||||||
NotificationManager()->Register(this);
|
NotificationManager()->Register(this);
|
||||||
|
|
||||||
m_unk0x2c1 = FALSE;
|
m_awaitLoad = FALSE;
|
||||||
m_checkboxHilite = NULL;
|
m_checkboxHilite = NULL;
|
||||||
m_checkboxSurface = NULL;
|
m_checkboxSurface = NULL;
|
||||||
m_checkboxNormal = NULL;
|
m_checkboxNormal = NULL;
|
||||||
@@ -152,9 +152,9 @@ MxLong RegistrationBook::HandleEndAction(MxEndActionNotificationParam& p_param)
|
|||||||
|
|
||||||
switch ((MxS32) p_param.GetAction()->GetObjectId()) {
|
switch ((MxS32) p_param.GetAction()->GetObjectId()) {
|
||||||
case RegbookScript::c_Textures:
|
case RegbookScript::c_Textures:
|
||||||
m_unk0x2c1 = FALSE;
|
m_awaitLoad = FALSE;
|
||||||
|
|
||||||
if (m_unk0x2b8 == 0) {
|
if (m_vehiclesToPosition == 0) {
|
||||||
TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
|
TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
@@ -186,37 +186,37 @@ MxLong RegistrationBook::HandleKeyPress(MxU8 p_key)
|
|||||||
BackgroundAudioManager()->RaiseVolume();
|
BackgroundAudioManager()->RaiseVolume();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else if (key != VK_BACK && m_unk0x280.m_cursorPos < 7) {
|
else if (key != VK_BACK && m_newName.m_cursorPos < 7) {
|
||||||
m_name[0][m_unk0x280.m_cursorPos] = m_alphabet[key - 'A']->Clone();
|
m_name[0][m_newName.m_cursorPos] = m_alphabet[key - 'A']->Clone();
|
||||||
|
|
||||||
if (m_name[0][m_unk0x280.m_cursorPos] != NULL) {
|
if (m_name[0][m_newName.m_cursorPos] != NULL) {
|
||||||
m_alphabet[key - 'A']->GetAction()->SetUnknown24(m_alphabet[key - 'A']->GetAction()->GetUnknown24() + 1);
|
m_alphabet[key - 'A']->GetAction()->SetUnknown24(m_alphabet[key - 'A']->GetAction()->GetUnknown24() + 1);
|
||||||
m_name[0][m_unk0x280.m_cursorPos]->Enable(TRUE);
|
m_name[0][m_newName.m_cursorPos]->Enable(TRUE);
|
||||||
m_name[0][m_unk0x280.m_cursorPos]->SetTickleState(MxPresenter::e_repeating);
|
m_name[0][m_newName.m_cursorPos]->SetTickleState(MxPresenter::e_repeating);
|
||||||
m_name[0][m_unk0x280.m_cursorPos]->SetPosition(m_unk0x280.m_cursorPos * 23 + 343, 121);
|
m_name[0][m_newName.m_cursorPos]->SetPosition(m_newName.m_cursorPos * 23 + 343, 121);
|
||||||
|
|
||||||
if (m_unk0x280.m_cursorPos == 0) {
|
if (m_newName.m_cursorPos == 0) {
|
||||||
m_checkmark[0]->Enable(TRUE);
|
m_checkmark[0]->Enable(TRUE);
|
||||||
}
|
}
|
||||||
|
|
||||||
m_unk0x280.m_letters[m_unk0x280.m_cursorPos] = key - 'A';
|
m_newName.m_letters[m_newName.m_cursorPos] = key - 'A';
|
||||||
m_unk0x280.m_cursorPos++;
|
m_newName.m_cursorPos++;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
if (key == VK_BACK && m_unk0x280.m_cursorPos > 0) {
|
if (key == VK_BACK && m_newName.m_cursorPos > 0) {
|
||||||
m_unk0x280.m_cursorPos--;
|
m_newName.m_cursorPos--;
|
||||||
|
|
||||||
m_name[0][m_unk0x280.m_cursorPos]->Enable(FALSE);
|
m_name[0][m_newName.m_cursorPos]->Enable(FALSE);
|
||||||
|
|
||||||
delete m_name[0][m_unk0x280.m_cursorPos];
|
delete m_name[0][m_newName.m_cursorPos];
|
||||||
m_name[0][m_unk0x280.m_cursorPos] = NULL;
|
m_name[0][m_newName.m_cursorPos] = NULL;
|
||||||
|
|
||||||
if (m_unk0x280.m_cursorPos == 0) {
|
if (m_newName.m_cursorPos == 0) {
|
||||||
m_checkmark[0]->Enable(FALSE);
|
m_checkmark[0]->Enable(FALSE);
|
||||||
}
|
}
|
||||||
|
|
||||||
m_unk0x280.m_letters[m_unk0x280.m_cursorPos] = -1;
|
m_newName.m_letters[m_newName.m_cursorPos] = -1;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -266,7 +266,7 @@ MxLong RegistrationBook::HandleControl(LegoControlManagerNotificationParam& p_pa
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
FUN_100775c0(i);
|
LoadSave(i);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -275,56 +275,57 @@ MxLong RegistrationBook::HandleControl(LegoControlManagerNotificationParam& p_pa
|
|||||||
|
|
||||||
// FUNCTION: LEGO1 0x100775c0
|
// FUNCTION: LEGO1 0x100775c0
|
||||||
// STUB: BETA10 0x100f32b2
|
// STUB: BETA10 0x100f32b2
|
||||||
void RegistrationBook::FUN_100775c0(MxS16 p_playerIndex)
|
void RegistrationBook::LoadSave(MxS16 p_checkMarkIndex)
|
||||||
{
|
{
|
||||||
if (m_infocenterState->HasRegistered()) {
|
if (m_infocenterState->HasRegistered()) {
|
||||||
GameState()->Save(0);
|
GameState()->Save(0);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// The first checkmark searches for the name and is -1 if not found, while all other checkmarks start at 1
|
||||||
// TODO: structure incorrect
|
// TODO: structure incorrect
|
||||||
MxS16 player = p_playerIndex == 0 ? GameState()->FindPlayer(*(LegoGameState::Username*) &m_unk0x280.m_letters)
|
MxS16 player = p_checkMarkIndex == 0 ? GameState()->FindPlayer(*(LegoGameState::Username*) &m_newName.m_letters)
|
||||||
: p_playerIndex - 1;
|
: p_checkMarkIndex - 1;
|
||||||
|
|
||||||
switch (player) {
|
switch (player) {
|
||||||
case 0:
|
case 0: // Current save
|
||||||
if (!m_infocenterState->HasRegistered()) {
|
if (!m_infocenterState->HasRegistered()) {
|
||||||
GameState()->SwitchPlayer(0);
|
GameState()->SwitchPlayer(0);
|
||||||
WriteInfocenterLetters(1);
|
WriteInfocenterLetters(1);
|
||||||
FUN_100778c0();
|
LoadVehicles();
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case -1:
|
case -1: // New save
|
||||||
GameState()->Init();
|
GameState()->Init();
|
||||||
|
|
||||||
PlayAction(RegbookScript::c_Textures);
|
PlayAction(RegbookScript::c_Textures);
|
||||||
|
|
||||||
m_unk0x2c1 = TRUE;
|
m_awaitLoad = TRUE;
|
||||||
|
|
||||||
// TOOD: structure incorrect
|
// TOOD: structure incorrect
|
||||||
GameState()->AddPlayer(*(LegoGameState::Username*) &m_unk0x280.m_letters);
|
GameState()->AddPlayer(*(LegoGameState::Username*) &m_newName.m_letters);
|
||||||
GameState()->Save(0);
|
GameState()->Save(0);
|
||||||
|
|
||||||
WriteInfocenterLetters(0);
|
WriteInfocenterLetters(0);
|
||||||
GameState()->SerializePlayersInfo(2);
|
GameState()->SerializePlayersInfo(LegoFile::c_write);
|
||||||
FUN_100778c0();
|
LoadVehicles();
|
||||||
break;
|
break;
|
||||||
default:
|
default:
|
||||||
GameState()->Init();
|
GameState()->Init();
|
||||||
|
|
||||||
PlayAction(RegbookScript::c_Textures);
|
PlayAction(RegbookScript::c_Textures);
|
||||||
|
|
||||||
m_unk0x2c1 = TRUE;
|
m_awaitLoad = TRUE;
|
||||||
|
|
||||||
GameState()->SwitchPlayer(player);
|
GameState()->SwitchPlayer(player);
|
||||||
|
|
||||||
WriteInfocenterLetters(player + 1);
|
WriteInfocenterLetters(player + 1);
|
||||||
GameState()->SerializePlayersInfo(2);
|
GameState()->SerializePlayersInfo(LegoFile::c_write);
|
||||||
FUN_100778c0();
|
LoadVehicles();
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
m_infocenterState->m_state = InfocenterState::e_selectedSave;
|
m_infocenterState->m_state = InfocenterState::e_selectedSave;
|
||||||
if (m_unk0x2b8 == 0 && !m_unk0x2c1) {
|
if (m_vehiclesToPosition == 0 && !m_awaitLoad) {
|
||||||
DeleteObjects(&m_atomId, RegbookScript::c_iic006in_RunAnim, RegbookScript::c_iic008in_PlayWav);
|
DeleteObjects(&m_atomId, RegbookScript::c_iic006in_RunAnim, RegbookScript::c_iic008in_PlayWav);
|
||||||
TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
|
TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
|
||||||
}
|
}
|
||||||
@@ -341,7 +342,7 @@ void RegistrationBook::WriteInfocenterLetters(MxS16 p_user)
|
|||||||
}
|
}
|
||||||
|
|
||||||
// FUNCTION: LEGO1 0x100778c0
|
// FUNCTION: LEGO1 0x100778c0
|
||||||
void RegistrationBook::FUN_100778c0()
|
void RegistrationBook::LoadVehicles()
|
||||||
{
|
{
|
||||||
if (GameState()->GetCurrentAct() == LegoGameState::e_act1) {
|
if (GameState()->GetCurrentAct() == LegoGameState::e_act1) {
|
||||||
Act1State* act1state = (Act1State*) GameState()->GetState("Act1State");
|
Act1State* act1state = (Act1State*) GameState()->GetState("Act1State");
|
||||||
@@ -353,7 +354,7 @@ void RegistrationBook::FUN_100778c0()
|
|||||||
LegoPathStructNotificationParam(c_notificationPathStruct, NULL, 0, CopterScript::c_Helicopter_Actor)
|
LegoPathStructNotificationParam(c_notificationPathStruct, NULL, 0, CopterScript::c_Helicopter_Actor)
|
||||||
);
|
);
|
||||||
|
|
||||||
m_unk0x2b8++;
|
m_vehiclesToPosition++;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (act1state->m_jetskiPlane.IsPresent()) {
|
if (act1state->m_jetskiPlane.IsPresent()) {
|
||||||
@@ -363,7 +364,7 @@ void RegistrationBook::FUN_100778c0()
|
|||||||
LegoPathStructNotificationParam(c_notificationPathStruct, NULL, 0, JetskiScript::c_Jetski_Actor)
|
LegoPathStructNotificationParam(c_notificationPathStruct, NULL, 0, JetskiScript::c_Jetski_Actor)
|
||||||
);
|
);
|
||||||
|
|
||||||
m_unk0x2b8++;
|
m_vehiclesToPosition++;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (act1state->m_dunebuggyPlane.IsPresent()) {
|
if (act1state->m_dunebuggyPlane.IsPresent()) {
|
||||||
@@ -373,7 +374,7 @@ void RegistrationBook::FUN_100778c0()
|
|||||||
LegoPathStructNotificationParam(c_notificationPathStruct, NULL, 0, DunecarScript::c_DuneBugy_Actor)
|
LegoPathStructNotificationParam(c_notificationPathStruct, NULL, 0, DunecarScript::c_DuneBugy_Actor)
|
||||||
);
|
);
|
||||||
|
|
||||||
m_unk0x2b8++;
|
m_vehiclesToPosition++;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (act1state->m_racecarPlane.IsPresent()) {
|
if (act1state->m_racecarPlane.IsPresent()) {
|
||||||
@@ -383,10 +384,10 @@ void RegistrationBook::FUN_100778c0()
|
|||||||
LegoPathStructNotificationParam(c_notificationPathStruct, NULL, 0, RacecarScript::c_RaceCar_Actor)
|
LegoPathStructNotificationParam(c_notificationPathStruct, NULL, 0, RacecarScript::c_RaceCar_Actor)
|
||||||
);
|
);
|
||||||
|
|
||||||
m_unk0x2b8++;
|
m_vehiclesToPosition++;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (m_unk0x2b8 != 0) {
|
if (m_vehiclesToPosition != 0) {
|
||||||
DeleteObjects(&m_atomId, RegbookScript::c_iic006in_RunAnim, RegbookScript::c_iic008in_PlayWav);
|
DeleteObjects(&m_atomId, RegbookScript::c_iic006in_RunAnim, RegbookScript::c_iic008in_PlayWav);
|
||||||
InputManager()->DisableInputProcessing();
|
InputManager()->DisableInputProcessing();
|
||||||
SetAppCursor(e_cursorBusy);
|
SetAppCursor(e_cursorBusy);
|
||||||
@@ -593,10 +594,10 @@ MxLong RegistrationBook::HandlePathStruct(LegoPathStructNotificationParam& p_par
|
|||||||
else {
|
else {
|
||||||
RemoveActor(actor);
|
RemoveActor(actor);
|
||||||
Remove(actor);
|
Remove(actor);
|
||||||
m_unk0x2b8--;
|
m_vehiclesToPosition--;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (m_unk0x2b8 == 0 && !m_unk0x2c1) {
|
if (m_vehiclesToPosition == 0 && !m_awaitLoad) {
|
||||||
DeleteObjects(&m_atomId, RegbookScript::c_iic006in_RunAnim, RegbookScript::c_iic008in_PlayWav);
|
DeleteObjects(&m_atomId, RegbookScript::c_iic006in_RunAnim, RegbookScript::c_iic008in_PlayWav);
|
||||||
TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
|
TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -9,12 +9,6 @@
|
|||||||
// LIBRARY: LEGO1 0x10086260
|
// LIBRARY: LEGO1 0x10086260
|
||||||
// ??3@YAXPAX@Z
|
// ??3@YAXPAX@Z
|
||||||
|
|
||||||
// LIBRARY: LEGO1 0x1008a090
|
|
||||||
// _malloc
|
|
||||||
|
|
||||||
// LIBRARY: LEGO1 0x1008a100
|
|
||||||
// _calloc
|
|
||||||
|
|
||||||
// LIBRARY: LEGO1 0x1008a1c0
|
// LIBRARY: LEGO1 0x1008a1c0
|
||||||
// _free
|
// _free
|
||||||
|
|
||||||
@@ -937,8 +931,31 @@
|
|||||||
// GLOBAL: LEGO1 0x100db6e0
|
// GLOBAL: LEGO1 0x100db6e0
|
||||||
// GUID_SysKeyboard
|
// GUID_SysKeyboard
|
||||||
|
|
||||||
// Cannot be handled right now due to anonymous pointer in struct
|
// GLOBAL: LEGO1 0x100dd1c0
|
||||||
|
// IID_IDirect3DRM2
|
||||||
|
|
||||||
|
// LIBRARY: LEGO1 0x1008c960
|
||||||
|
// ?_query_new_handler@@YAP6AHI@ZXZ
|
||||||
|
|
||||||
|
// LIBRARY: LEGO1 0x1008c970
|
||||||
|
// ?_query_new_mode@@YAHXZ
|
||||||
|
|
||||||
|
// GLOBAL: LEGO1 0x100fd8ec
|
||||||
|
// __newmode
|
||||||
|
|
||||||
|
// Cannot be handled right now due to anonymous pointer in struct.
|
||||||
|
// We can annotate it on the original side, but we have no symbol on the recomp side.
|
||||||
|
// We would need a way of annotating "the pointer at c_dfDIKeyboard+0x14 has orig address 0x10097f80".
|
||||||
// // GLOBAL: LEGO1 0x10098f80
|
// // GLOBAL: LEGO1 0x10098f80
|
||||||
// c_dfDIKeyboard
|
// c_dfDIKeyboard
|
||||||
|
|
||||||
|
|
||||||
|
/// Globals from libraries without symbols
|
||||||
|
|
||||||
|
// STRING: LEGO1 0x100dabb0
|
||||||
|
static const char* ___crtLCMapStringA_str = "\0";
|
||||||
|
|
||||||
|
// STRING: LEGO1 0x100dabb4
|
||||||
|
static const wchar_t *___crtLCMapStringA_wstr = L"\0";
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|||||||
312
LEGO1/library_smartheap.h
Normal file
312
LEGO1/library_smartheap.h
Normal file
@@ -0,0 +1,312 @@
|
|||||||
|
#if 0
|
||||||
|
|
||||||
|
// LIBRARY: LEGO1 0x100861d0
|
||||||
|
// ?shi_New@@YAPAXKIPAU_SHI_Pool@@@Z
|
||||||
|
|
||||||
|
// LIBRARY: LEGO1 0x10086270
|
||||||
|
// _MemInitDefaultPool@0
|
||||||
|
|
||||||
|
// LIBRARY: LEGO1 0x100862e0
|
||||||
|
// _shi_call_new_handler_msc
|
||||||
|
|
||||||
|
// LIBRARY: LEGO1 0x10086310
|
||||||
|
// _MemPoolShrink@4
|
||||||
|
|
||||||
|
// LIBRARY: LEGO1 0x10086440
|
||||||
|
// _MemPoolPreAllocate@12
|
||||||
|
|
||||||
|
// LIBRARY: LEGO1 0x100865c0
|
||||||
|
// @_shi_initPageHeaders@4
|
||||||
|
|
||||||
|
// LIBRARY: LEGO1 0x10086830
|
||||||
|
// @shi_allocPageHeader@4
|
||||||
|
|
||||||
|
// LIBRARY: LEGO1 0x10086860
|
||||||
|
// @shi_freePageHeader@8
|
||||||
|
|
||||||
|
// LIBRARY: LEGO1 0x10086a10
|
||||||
|
// @_shi_deletePage@8
|
||||||
|
|
||||||
|
// LIBRARY: LEGO1 0x10086af0
|
||||||
|
// @_shi_allocExternal@12
|
||||||
|
|
||||||
|
// LIBRARY: LEGO1 0x10086d10
|
||||||
|
// @_shi_initPageVariable@8
|
||||||
|
|
||||||
|
// LIBRARY: LEGO1 0x10086dc0
|
||||||
|
// _MemAllocPtr@12
|
||||||
|
|
||||||
|
// LIBRARY: LEGO1 0x10087020
|
||||||
|
// @_shi_allocVar@12
|
||||||
|
|
||||||
|
// LIBRARY: LEGO1 0x100871b0
|
||||||
|
// @_shi_allocBlock@12
|
||||||
|
|
||||||
|
// LIBRARY: LEGO1 0x10087380
|
||||||
|
// _MemFreePtr@4
|
||||||
|
|
||||||
|
// LIBRARY: LEGO1 0x10087430
|
||||||
|
// @_shi_freeVar@4
|
||||||
|
|
||||||
|
// LIBRARY: LEGO1 0x10087520
|
||||||
|
// _MemReAllocPtr@12
|
||||||
|
|
||||||
|
// LIBRARY: LEGO1 0x10087670
|
||||||
|
// @_shi_resizeAny@16
|
||||||
|
|
||||||
|
// LIBRARY: LEGO1 0x10087910
|
||||||
|
// @_shi_resizeVar@8
|
||||||
|
|
||||||
|
// LIBRARY: LEGO1 0x10087ae0
|
||||||
|
// _MemSizePtr@4
|
||||||
|
|
||||||
|
// LIBRARY: LEGO1 0x10087b90
|
||||||
|
// @shi_findAllocAddress@4
|
||||||
|
|
||||||
|
// LIBRARY: LEGO1 0x10087bd0
|
||||||
|
// @_shi_sysAlloc@8
|
||||||
|
|
||||||
|
// LIBRARY: LEGO1 0x10087c60
|
||||||
|
// @_shi_sysFree@4
|
||||||
|
|
||||||
|
// LIBRARY: LEGO1 0x10087cc0
|
||||||
|
// @_shi_sysRealloc@12
|
||||||
|
|
||||||
|
// LIBRARY: LEGO1 0x10087d70
|
||||||
|
// @_shi_sysResize@12
|
||||||
|
|
||||||
|
// LIBRARY: LEGO1 0x10087e50
|
||||||
|
// @_shi_sysSize@4
|
||||||
|
|
||||||
|
// LIBRARY: LEGO1 0x10087e90
|
||||||
|
// @_shi_sysAllocNear@4
|
||||||
|
|
||||||
|
// LIBRARY: LEGO1 0x10087eb0
|
||||||
|
// @_shi_sysFreeNear@4
|
||||||
|
|
||||||
|
// LIBRARY: LEGO1 0x10087ed0
|
||||||
|
// @_shi_sysValidatePtr@12
|
||||||
|
|
||||||
|
// LIBRARY: LEGO1 0x10087fd0
|
||||||
|
// @_shi_sysValidateFunction@4
|
||||||
|
|
||||||
|
// LIBRARY: LEGO1 0x100885c0
|
||||||
|
// @_shi_sysAllocPool@12
|
||||||
|
|
||||||
|
// LIBRARY: LEGO1 0x100887e0
|
||||||
|
// @_shi_sysResizePool@16
|
||||||
|
|
||||||
|
// LIBRARY: LEGO1 0x10088950
|
||||||
|
// @_shi_sysFreePage@4
|
||||||
|
|
||||||
|
// LIBRARY: LEGO1 0x10088a70
|
||||||
|
// @_shi_sysSizePage@4
|
||||||
|
|
||||||
|
// LIBRARY: LEGO1 0x10088aa0
|
||||||
|
// @_shi_sysSizePool@8
|
||||||
|
|
||||||
|
// LIBRARY: LEGO1 0x10088ac0
|
||||||
|
// @_shi_registerShared@16
|
||||||
|
|
||||||
|
// LIBRARY: LEGO1 0x10088cc0
|
||||||
|
// @_shi_unregisterShared@8
|
||||||
|
|
||||||
|
// LIBRARY: LEGO1 0x10088de0
|
||||||
|
// @_shi_getNextPool@4
|
||||||
|
|
||||||
|
// LIBRARY: LEGO1 0x10088df0
|
||||||
|
// @shi_delNextPool@4
|
||||||
|
|
||||||
|
// LIBRARY: LEGO1 0x10088ff0
|
||||||
|
// @shi_createAndEnterMutexShr@12
|
||||||
|
|
||||||
|
// LIBRARY: LEGO1 0x100890e0
|
||||||
|
// @shi_termPoolMutexShr@4
|
||||||
|
|
||||||
|
// LIBRARY: LEGO1 0x10089100
|
||||||
|
// @shi_enterPoolMutexShr@4
|
||||||
|
|
||||||
|
// LIBRARY: LEGO1 0x10089120
|
||||||
|
// @shi_leavePoolMutexShr@4
|
||||||
|
|
||||||
|
// LIBRARY: LEGO1 0x10089140
|
||||||
|
// __shi_enterCriticalSection@0
|
||||||
|
|
||||||
|
// LIBRARY: LEGO1 0x10089160
|
||||||
|
// __shi_leaveCriticalSection@0
|
||||||
|
|
||||||
|
// LIBRARY: LEGO1 0x10089180
|
||||||
|
// __shi_createAndEnterMutex
|
||||||
|
|
||||||
|
// LIBRARY: LEGO1 0x100891b0
|
||||||
|
// _shi_enterPoolMutexSafely
|
||||||
|
|
||||||
|
// LIBRARY: LEGO1 0x10089290
|
||||||
|
// _shi_enterPoolInitMutexReader
|
||||||
|
|
||||||
|
// LIBRARY: LEGO1 0x10089320
|
||||||
|
// _shi_leavePoolInitMutexReader
|
||||||
|
|
||||||
|
// LIBRARY: LEGO1 0x10089350
|
||||||
|
// _shi_enterPoolInitMutexWriter
|
||||||
|
|
||||||
|
// LIBRARY: LEGO1 0x10089420
|
||||||
|
// _shi_leavePoolInitMutexWriter
|
||||||
|
|
||||||
|
// LIBRARY: LEGO1 0x10089440
|
||||||
|
// _shi_isNT
|
||||||
|
|
||||||
|
// LIBRARY: LEGO1 0x10089470
|
||||||
|
// _MemPoolInit@4
|
||||||
|
|
||||||
|
// LIBRARY: LEGO1 0x100897e0
|
||||||
|
// _MemPoolSetPageSize@8
|
||||||
|
|
||||||
|
// LIBRARY: LEGO1 0x100898f0
|
||||||
|
// _MemPoolSetBlockSizeFS@8
|
||||||
|
|
||||||
|
// LIBRARY: LEGO1 0x100899d0
|
||||||
|
// @_shi_poolFree@8
|
||||||
|
|
||||||
|
// LIBRARY: LEGO1 0x10089b80
|
||||||
|
// @_shi_invokeErrorHandler1@8
|
||||||
|
|
||||||
|
// LIBRARY: LEGO1 0x10089ea0
|
||||||
|
// _MemErrorUnwind@0
|
||||||
|
|
||||||
|
// LIBRARY: LEGO1 0x10089ef0
|
||||||
|
// _MemDefaultErrorHandler@4
|
||||||
|
|
||||||
|
// LIBRARY: LEGO1 0x10089f70
|
||||||
|
// @_shi_taskRemovePool@4
|
||||||
|
|
||||||
|
// LIBRARY: LEGO1 0x1008a010
|
||||||
|
// @_shi_getCurrentThreadContext@8
|
||||||
|
|
||||||
|
// LIBRARY: LEGO1 0x1008a070
|
||||||
|
// @_shi_deleteThreadContext@8
|
||||||
|
|
||||||
|
// LIBRARY: LEGO1 0x1008a090
|
||||||
|
// _malloc
|
||||||
|
|
||||||
|
// LIBRARY: LEGO1 0x1008a100
|
||||||
|
// _calloc
|
||||||
|
|
||||||
|
// LIBRARY: LEGO1 0x1008a160
|
||||||
|
// _realloc
|
||||||
|
|
||||||
|
// LIBRARY: LEGO1 0x1008a1d0
|
||||||
|
// __expand
|
||||||
|
|
||||||
|
// LIBRARY: LEGO1 0x1008a210
|
||||||
|
// __heapadd
|
||||||
|
|
||||||
|
// LIBRARY: LEGO1 0x1008a220
|
||||||
|
// __heapwalk
|
||||||
|
|
||||||
|
// LIBRARY: LEGO1 0x1008a2b0
|
||||||
|
// __heapused
|
||||||
|
|
||||||
|
// LIBRARY: LEGO1 0x1008a2e0
|
||||||
|
// __heapmin
|
||||||
|
|
||||||
|
// LIBRARY: LEGO1 0x1008a300
|
||||||
|
// __msize
|
||||||
|
|
||||||
|
// LIBRARY: LEGO1 0x1008a310
|
||||||
|
// __heapchk
|
||||||
|
|
||||||
|
// LIBRARY: LEGO1 0x1008a340
|
||||||
|
// __heapset
|
||||||
|
|
||||||
|
// LIBRARY: LEGO1 0x1008a350
|
||||||
|
// @_shi_sysReportError@16
|
||||||
|
|
||||||
|
// LIBRARY: LEGO1 0x1008a3d0
|
||||||
|
// _MemPoolSize@4
|
||||||
|
|
||||||
|
// LIBRARY: LEGO1 0x1008a460
|
||||||
|
// _MemPoolWalk@8
|
||||||
|
|
||||||
|
// LIBRARY: LEGO1 0x1008a500
|
||||||
|
// @_shi_walkPool@16
|
||||||
|
|
||||||
|
// LIBRARY: LEGO1 0x1008a800
|
||||||
|
// @shi_isBlockInUseSmall@8
|
||||||
|
|
||||||
|
// LIBRARY: LEGO1 0x1008aac0
|
||||||
|
// @_shi_isBlockInUseFS@12
|
||||||
|
|
||||||
|
// LIBRARY: LEGO1 0x1008ab40
|
||||||
|
// _MemPoolCheck@4
|
||||||
|
|
||||||
|
// LIBRARY: LEGO1 0x1008ade0
|
||||||
|
// _MemCheckPtr@8
|
||||||
|
|
||||||
|
// GLOBAL: LEGO1 0x100da970
|
||||||
|
// _szLibName
|
||||||
|
|
||||||
|
// GLOBAL: LEGO1 0x100fc528
|
||||||
|
// ?_new_handler@@3P6AXXZA
|
||||||
|
|
||||||
|
// GLOBAL: LEGO1 0x100fc530
|
||||||
|
// _MemDefaultPool
|
||||||
|
|
||||||
|
// GLOBAL: LEGO1 0x100fc54c
|
||||||
|
// __shi_compactPoolFn
|
||||||
|
|
||||||
|
// GLOBAL: LEGO1 0x100fc550
|
||||||
|
// __shi_compactPageFn
|
||||||
|
|
||||||
|
// GLOBAL: LEGO1 0x100fc554
|
||||||
|
// _MemDefaultPoolFlags
|
||||||
|
|
||||||
|
// GLOBAL: LEGO1 0x100fc55c
|
||||||
|
// __shi_mutexGlobalInit
|
||||||
|
|
||||||
|
// GLOBAL: LEGO1 0x100fc560
|
||||||
|
// __shi_mutexMovInit
|
||||||
|
|
||||||
|
// GLOBAL: LEGO1 0x100fc564
|
||||||
|
// __shi_mutexMovLockCount
|
||||||
|
|
||||||
|
// GLOBAL: LEGO1 0x100fc568
|
||||||
|
// _shi_initPoolReaders
|
||||||
|
|
||||||
|
// GLOBAL: LEGO1 0x100fc56c
|
||||||
|
// _shi_eventInitPool
|
||||||
|
|
||||||
|
// GLOBAL: LEGO1 0x100fc570
|
||||||
|
// _shi_mutexMovShr
|
||||||
|
|
||||||
|
// GLOBAL: LEGO1 0x100fc598
|
||||||
|
// _shi_deferFreePools
|
||||||
|
|
||||||
|
// GLOBAL: LEGO1 0x100fc5a8
|
||||||
|
// __shi_poolTerminating
|
||||||
|
|
||||||
|
// GLOBAL: LEGO1 0x100fc5ac
|
||||||
|
// _MemDefaultPoolBlockSizeFS
|
||||||
|
|
||||||
|
// GLOBAL: LEGO1 0x100fc5b0
|
||||||
|
// _MemDefaultPoolPageSize
|
||||||
|
|
||||||
|
// GLOBAL: LEGO1 0x100fc5b4
|
||||||
|
// _SmartHeap_malloc
|
||||||
|
|
||||||
|
// GLOBAL: LEGO1 0x100fc7e0
|
||||||
|
// __shi_TaskRecord
|
||||||
|
|
||||||
|
// GLOBAL: LEGO1 0x10109368
|
||||||
|
// ?_pnhHeap@@3P6AHI@ZA
|
||||||
|
|
||||||
|
// GLOBAL: LEGO1 0x101095a0
|
||||||
|
// __shi_mutexMov
|
||||||
|
|
||||||
|
// GLOBAL: LEGO1 0x101095c0
|
||||||
|
// _shi_mutexPoolSynch
|
||||||
|
|
||||||
|
// GLOBAL: LEGO1 0x101095e0
|
||||||
|
// __shi_mutexGlobal
|
||||||
|
|
||||||
|
#endif
|
||||||
@@ -22,11 +22,11 @@ public:
|
|||||||
}
|
}
|
||||||
|
|
||||||
// FUNCTION: LEGO1 0x100343a0
|
// FUNCTION: LEGO1 0x100343a0
|
||||||
// FUNCTION: BETA10 0x10011600
|
// FUNCTION: BETA10 0x100151e0
|
||||||
Mx3DPointFloat(const Mx3DPointFloat& p_other) : Vector3(m_elements) { EqualsImpl(p_other.m_data); }
|
Mx3DPointFloat(const Mx3DPointFloat& p_other) : Vector3(m_elements) { EqualsImpl(p_other.m_data); }
|
||||||
|
|
||||||
// FUNCTION: LEGO1 0x10048ed0
|
// FUNCTION: LEGO1 0x10048ed0
|
||||||
// FUNCTION: BETA10 0x100151e0
|
// FUNCTION: BETA10 0x10011600
|
||||||
Mx3DPointFloat(const Vector3& p_other) : Vector3(m_elements) { EqualsImpl(p_other.m_data); }
|
Mx3DPointFloat(const Vector3& p_other) : Vector3(m_elements) { EqualsImpl(p_other.m_data); }
|
||||||
|
|
||||||
// FUNCTION: LEGO1 0x10003c10
|
// FUNCTION: LEGO1 0x10003c10
|
||||||
|
|||||||
@@ -14,10 +14,10 @@ public:
|
|||||||
|
|
||||||
// FUNCTION: LEGO1 0x10032770
|
// FUNCTION: LEGO1 0x10032770
|
||||||
// FUNCTION: BETA10 0x1001ff30
|
// FUNCTION: BETA10 0x1001ff30
|
||||||
MxMatrix(const MxMatrix& p_matrix) : Matrix4(m_elements) { Equals(p_matrix); }
|
MxMatrix(const MxMatrix& p_matrix) : Matrix4(m_elements) { CopyFrom(p_matrix); }
|
||||||
|
|
||||||
// FUNCTION: BETA10 0x1000fc20
|
// FUNCTION: BETA10 0x1000fc20
|
||||||
MxMatrix(const Matrix4& p_matrix) : Matrix4(m_elements) { Equals(p_matrix); }
|
MxMatrix(const Matrix4& p_matrix) : Matrix4(m_elements) { CopyFrom(p_matrix); }
|
||||||
|
|
||||||
// FUNCTION: BETA10 0x10010860
|
// FUNCTION: BETA10 0x10010860
|
||||||
float* operator[](int idx) { return m_data[idx]; }
|
float* operator[](int idx) { return m_data[idx]; }
|
||||||
@@ -25,10 +25,10 @@ public:
|
|||||||
const float* operator[](int idx) const { return m_data[idx]; }
|
const float* operator[](int idx) const { return m_data[idx]; }
|
||||||
|
|
||||||
// FUNCTION: LEGO1 0x10002850
|
// FUNCTION: LEGO1 0x10002850
|
||||||
void operator=(const Matrix4& p_matrix) override { Equals(p_matrix); } // vtable+0x28
|
void operator=(const Matrix4& p_matrix) override { CopyFrom(p_matrix); } // vtable+0x28
|
||||||
|
|
||||||
// FUNCTION: LEGO1 0x10002860
|
// FUNCTION: LEGO1 0x10002860
|
||||||
virtual void operator=(const MxMatrix& p_matrix) { Equals(p_matrix); } // vtable+0x48
|
virtual void operator=(const MxMatrix& p_matrix) { CopyFrom(p_matrix); } // vtable+0x48
|
||||||
|
|
||||||
private:
|
private:
|
||||||
float m_elements[4][4]; // 0x08
|
float m_elements[4][4]; // 0x08
|
||||||
|
|||||||
@@ -43,7 +43,7 @@ public:
|
|||||||
MxVideoParam& GetVideoParam() { return this->m_videoParam; }
|
MxVideoParam& GetVideoParam() { return this->m_videoParam; }
|
||||||
LPDIRECTDRAW GetDirectDraw() { return this->m_pDirectDraw; }
|
LPDIRECTDRAW GetDirectDraw() { return this->m_pDirectDraw; }
|
||||||
|
|
||||||
// FUNCTION: BETA10 0x1002e290
|
// FUNCTION: BETA10 0x100969e0
|
||||||
MxDisplaySurface* GetDisplaySurface() { return this->m_displaySurface; }
|
MxDisplaySurface* GetDisplaySurface() { return this->m_displaySurface; }
|
||||||
|
|
||||||
MxRegion* GetRegion() { return this->m_region; }
|
MxRegion* GetRegion() { return this->m_region; }
|
||||||
|
|||||||
@@ -11,7 +11,7 @@
|
|||||||
|
|
||||||
DECOMP_SIZE_ASSERT(MxSoundManager, 0x3c);
|
DECOMP_SIZE_ASSERT(MxSoundManager, 0x3c);
|
||||||
|
|
||||||
// GLOBAL LEGO1 0x10101420
|
// GLOBAL: LEGO1 0x10101420
|
||||||
MxS32 g_volumeAttenuation[100] = {-6643, -5643, -5058, -4643, -4321, -4058, -3836, -3643, -3473, -3321, -3184, -3058,
|
MxS32 g_volumeAttenuation[100] = {-6643, -5643, -5058, -4643, -4321, -4058, -3836, -3643, -3473, -3321, -3184, -3058,
|
||||||
-2943, -2836, -2736, -2643, -2556, -2473, -2395, -2321, -2251, -2184, -2120, -2058,
|
-2943, -2836, -2736, -2643, -2556, -2473, -2395, -2321, -2251, -2184, -2120, -2058,
|
||||||
-2000, -1943, -1888, -1836, -1785, -1736, -1689, -1643, -1599, -1556, -1514, -1473,
|
-2000, -1943, -1888, -1836, -1785, -1736, -1689, -1643, -1599, -1556, -1514, -1473,
|
||||||
|
|||||||
@@ -22,8 +22,8 @@ public:
|
|||||||
// FUNCTION: BETA10 0x1000fc70
|
// FUNCTION: BETA10 0x1000fc70
|
||||||
Matrix4(float (*p_data)[4]) { SetData(p_data); }
|
Matrix4(float (*p_data)[4]) { SetData(p_data); }
|
||||||
|
|
||||||
inline virtual void Equals(float (*p_data)[4]); // vtable+0x04
|
inline virtual void CopyFrom(float (*p_data)[4]); // vtable+0x04
|
||||||
inline virtual void Equals(const Matrix4& p_matrix); // vtable+0x00
|
inline virtual void CopyFrom(const Matrix4& p_matrix); // vtable+0x00
|
||||||
inline virtual void SetData(float (*p_data)[4]); // vtable+0x0c
|
inline virtual void SetData(float (*p_data)[4]); // vtable+0x0c
|
||||||
inline virtual void SetData(UnknownMatrixType& p_matrix); // vtable+0x08
|
inline virtual void SetData(UnknownMatrixType& p_matrix); // vtable+0x08
|
||||||
inline virtual float (*GetData())[4]; // vtable+0x14
|
inline virtual float (*GetData())[4]; // vtable+0x14
|
||||||
|
|||||||
@@ -8,14 +8,14 @@
|
|||||||
|
|
||||||
// FUNCTION: LEGO1 0x10002320
|
// FUNCTION: LEGO1 0x10002320
|
||||||
// FUNCTION: BETA10 0x1000fcb0
|
// FUNCTION: BETA10 0x1000fcb0
|
||||||
void Matrix4::Equals(float (*p_data)[4])
|
void Matrix4::CopyFrom(float (*p_data)[4])
|
||||||
{
|
{
|
||||||
memcpy(m_data, p_data, sizeof(float) * 4 * 4);
|
memcpy(m_data, p_data, sizeof(float) * 4 * 4);
|
||||||
}
|
}
|
||||||
|
|
||||||
// FUNCTION: LEGO1 0x10002340
|
// FUNCTION: LEGO1 0x10002340
|
||||||
// FUNCTION: BETA10 0x1000fcf0
|
// FUNCTION: BETA10 0x1000fcf0
|
||||||
void Matrix4::Equals(const Matrix4& p_matrix)
|
void Matrix4::CopyFrom(const Matrix4& p_matrix)
|
||||||
{
|
{
|
||||||
memcpy(m_data, p_matrix.m_data, sizeof(float) * 4 * 4);
|
memcpy(m_data, p_matrix.m_data, sizeof(float) * 4 * 4);
|
||||||
}
|
}
|
||||||
@@ -84,7 +84,7 @@ void Matrix4::SetIdentity()
|
|||||||
// FUNCTION: BETA10 0x1000ff20
|
// FUNCTION: BETA10 0x1000ff20
|
||||||
void Matrix4::operator=(const Matrix4& p_matrix)
|
void Matrix4::operator=(const Matrix4& p_matrix)
|
||||||
{
|
{
|
||||||
Equals(p_matrix);
|
CopyFrom(p_matrix);
|
||||||
}
|
}
|
||||||
|
|
||||||
// FUNCTION: LEGO1 0x10002430
|
// FUNCTION: LEGO1 0x10002430
|
||||||
|
|||||||
@@ -56,7 +56,7 @@ public:
|
|||||||
// BoundingSphere::operator=
|
// BoundingSphere::operator=
|
||||||
|
|
||||||
// SYNTHETIC: BETA10 0x1001fc50
|
// SYNTHETIC: BETA10 0x1001fc50
|
||||||
// BoundingSphere::BoundingSphere
|
// ??0BoundingSphere@@QAE@XZ
|
||||||
|
|
||||||
private:
|
private:
|
||||||
Mx3DPointFloat center; // 0x00
|
Mx3DPointFloat center; // 0x00
|
||||||
|
|||||||
@@ -88,8 +88,7 @@ inline Result RendererCreateDevice(
|
|||||||
|
|
||||||
if (Succeeded(result)) {
|
if (Succeeded(result)) {
|
||||||
if (rCreateData.m_pBackBuffer) {
|
if (rCreateData.m_pBackBuffer) {
|
||||||
// LEGO1 0x10101040
|
// annotated below
|
||||||
// GLOBAL: BETA10 0x102055f4
|
|
||||||
static int g_setBufferCount = 1;
|
static int g_setBufferCount = 1;
|
||||||
if (g_setBufferCount) {
|
if (g_setBufferCount) {
|
||||||
Result result2 = ResultVal(rpDevice->SetBufferCount(2));
|
Result result2 = ResultVal(rpDevice->SetBufferCount(2));
|
||||||
@@ -101,6 +100,10 @@ inline Result RendererCreateDevice(
|
|||||||
return result;
|
return result;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// GLOBAL: LEGO1 0x10101040
|
||||||
|
// GLOBAL: BETA10 0x102055f4
|
||||||
|
// ?g_setBufferCount@?3??RendererCreateDevice@@YA?AW4Result@Tgl@@PAUIDirect3DRM2@@ABUDeviceDirectDrawCreateData@3@AAPAUIDirect3DRMDevice2@@@Z@4HA
|
||||||
|
|
||||||
// FUNCTION: BETA10 0x1016cf40
|
// FUNCTION: BETA10 0x1016cf40
|
||||||
inline Result RendererImpl::CreateDevice(const DeviceDirectDrawCreateData& rCreateData, DeviceImpl& rDevice)
|
inline Result RendererImpl::CreateDevice(const DeviceDirectDrawCreateData& rCreateData, DeviceImpl& rDevice)
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -270,6 +270,7 @@ inline void ViewManager::ManageVisibilityAndDetailRecursively(ViewROI* p_from, i
|
|||||||
p_from->SetLodLevel(ViewROI::c_lodLevelUnset);
|
p_from->SetLodLevel(ViewROI::c_lodLevelUnset);
|
||||||
|
|
||||||
for (CompoundObject::const_iterator it = comp->begin(); it != comp->end(); it++) {
|
for (CompoundObject::const_iterator it = comp->begin(); it != comp->end(); it++) {
|
||||||
|
// LINE: BETA10 0x10172bbd
|
||||||
ManageVisibilityAndDetailRecursively((ViewROI*) *it, p_lodLevel);
|
ManageVisibilityAndDetailRecursively((ViewROI*) *it, p_lodLevel);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -38,6 +38,10 @@ targets:
|
|||||||
- 0x100fb080
|
- 0x100fb080
|
||||||
# memset etc.
|
# memset etc.
|
||||||
- 0x100f9570
|
- 0x100f9570
|
||||||
|
name-substitutions:
|
||||||
|
# Rename matched functions named like `FUN_12345678` to `LEGO1_12345678`
|
||||||
|
# so we can distinguish them from non-matched functions
|
||||||
|
- ["FUN_([0-9a-f]{8})", "LEGO1_\\1"]
|
||||||
ALPHA:
|
ALPHA:
|
||||||
filename: ALPHA.DLL
|
filename: ALPHA.DLL
|
||||||
source-root: LEGO1
|
source-root: LEGO1
|
||||||
|
|||||||
Reference in New Issue
Block a user